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	Wool: Clean up code
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		@@ -1,14 +1,8 @@
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-- minetest/wool/init.lua
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-- Backwards compatibility with jordach's 16-color wool mod
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minetest.register_alias("wool:dark_blue", "wool:blue")
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minetest.register_alias("wool:gold", "wool:yellow")
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local wool = {}
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-- This uses a trick: you can first define the recipes using all of the base
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-- colors, and then some recipes using more specific colors for a few non-base
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-- colors available. When crafting, the last recipes will be checked first.
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wool.dyes = {
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local dyes = {
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	{"white",      "White",      "basecolor_white"},
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	{"grey",       "Grey",       "basecolor_grey"},
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	{"black",      "Black",      "basecolor_black"},
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@@ -26,25 +20,28 @@ wool.dyes = {
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	{"dark_green", "Dark Green", "unicolor_dark_green"},
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}
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for _, row in ipairs(wool.dyes) do
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	local name = row[1]
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	local desc = row[2]
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	local craft_color_group = row[3]
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	-- Node Definition
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	minetest.register_node("wool:"..name, {
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		description = desc.." Wool",
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		tiles = {"wool_"..name..".png"},
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for i = 1, #dyes do
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	local name, desc, craft_color_group = unpack(dyes[i])
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	minetest.register_node("wool:" .. name, {
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		description = desc .. " Wool",
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		tiles = {"wool_" .. name .. ".png"},
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		is_ground_content = false,
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		groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1},
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		groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 3,
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				flammable = 3, wool = 1},
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		sounds = default.node_sound_defaults(),
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	})
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	if craft_color_group then
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		-- Crafting from dye and white wool
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		minetest.register_craft({
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			type = "shapeless",
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			output = 'wool:'..name,
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			recipe = {'group:dye,'..craft_color_group, 'group:wool'},
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		})
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	end
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	minetest.register_craft{
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		type = "shapeless",
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		output = "wool:" .. name,
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		recipe = {"group:dye," .. craft_color_group, "group:wool"},
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	}
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end
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-- legacy
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-- Backwards compatibility with jordach's 16-color wool mod
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minetest.register_alias("wool:dark_blue", "wool:blue")
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minetest.register_alias("wool:gold", "wool:yellow")
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