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	added timer to tnt:tnt_burning for explosions
By adding the timer to the tnt:tnt_burning node it will help mods add the block and cause an explosion after 4 seconds instead of doing nothing like in it's current state.
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		@@ -234,7 +234,6 @@ minetest.register_node("tnt:tnt", {
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		if puncher:get_wielded_item():get_name() == "default:torch" then
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			minetest.sound_play("tnt_ignite", {pos=pos})
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			minetest.set_node(pos, {name="tnt:tnt_burning"})
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			minetest.get_node_timer(pos):start(4)
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		end
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	end,
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	on_blast = function(pos, intensity)
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@@ -258,6 +257,9 @@ minetest.register_node("tnt:tnt_burning", {
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	light_source = 5,
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	drop = "",
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	sounds = default.node_sound_wood_defaults(),
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	on_construct = function(pos)
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		minetest.get_node_timer(pos):start(4)
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	end,
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	on_timer = boom,
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	-- unaffected by explosions
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	on_blast = function() end,
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