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	Carts: Fix player position (#1872)
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		@@ -1 +1,2 @@
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default
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player_api
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@@ -12,13 +12,13 @@ function carts:manage_attachment(player, obj)
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	end
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	local status = obj ~= nil
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	local player_name = player:get_player_name()
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	if default.player_attached[player_name] == status then
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	if player_api.player_attached[player_name] == status then
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		return
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	end
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	default.player_attached[player_name] = status
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	player_api.player_attached[player_name] = status
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	if status then
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		player:set_attach(obj, "", {x=0, y=6, z=0}, {x=0, y=0, z=0})
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		player:set_attach(obj, "", {x=0, y=-4.5, z=0}, {x=0, y=0, z=0})
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		player:set_eye_offset({x=0, y=-4, z=0},{x=0, y=-4, z=0})
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	else
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		player:set_detach()
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@@ -11,10 +11,4 @@ carts.punch_speed_max = 5
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dofile(carts.modpath.."/functions.lua")
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dofile(carts.modpath.."/rails.lua")
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-- Support for non-default games
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if not default.player_attached then
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	default.player_attached = {}
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end
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dofile(carts.modpath.."/cart_entity.lua")
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