mirror of
				https://github.com/luanti-org/minetest_game.git
				synced 2025-11-04 01:05:49 +01:00 
			
		
		
		
	TNT's tnt:boom cleanup (#1868)
The tnt:boom node doesn't actually need the on_construct and on_timer functions to remove the node after 0.4 seconds as the tnt_explode function already does this beforehand.
This commit is contained in:
		@@ -405,12 +405,6 @@ minetest.register_node("tnt:boom", {
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	drop = "",
 | 
			
		||||
	groups = {dig_immediate = 3},
 | 
			
		||||
	on_construct = function(pos)
 | 
			
		||||
		minetest.get_node_timer(pos):start(0.4)
 | 
			
		||||
	end,
 | 
			
		||||
	on_timer = function(pos, elapsed)
 | 
			
		||||
		minetest.remove_node(pos)
 | 
			
		||||
	end,
 | 
			
		||||
	-- unaffected by explosions
 | 
			
		||||
	on_blast = function() end,
 | 
			
		||||
})
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user