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	Settings: Add missing settings to settingtypes.txt
Conf.example: Remove quotes from bones modes. Setting does not work if quotes are used.
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		| @@ -8,10 +8,10 @@ | ||||
| #creative_mode = false | ||||
|  | ||||
| # Sets the behaviour of the inventory items when a player dies. | ||||
| #  "bones": Store items in a bone node but drop items if inside protected area. | ||||
| #  "drop": Drop items on the ground. | ||||
| #  "keep": Player keeps items. | ||||
| #bones_mode = "bones" | ||||
| #   bones: Store items in a bone node but drop items if inside protected area. | ||||
| #   drop: Drop items on the ground. | ||||
| #   keep: Player keeps items. | ||||
| #bones_mode = bones | ||||
|  | ||||
| # The time in seconds after which the bones of a dead player can be looted by | ||||
| # everyone. | ||||
|   | ||||
| @@ -39,10 +39,21 @@ enable_tnt (TNT) bool true | ||||
| #    The radius in which nodes will be destroyed by a TNT explosion. | ||||
| tnt_radius (TNT radius) int 3 0 | ||||
|  | ||||
| #    Sets the behaviour of the inventory items when a player dies. | ||||
| #    bones: Store items in a bone node but drop items if inside protected area. | ||||
| #    drop: Drop items on the ground. | ||||
| #    keep: Player keeps items. | ||||
| bones_mode (Bones mode) enum bones bones,drop,keep | ||||
|  | ||||
| #    The time in seconds after which the bones of a dead player can be looted | ||||
| #    by everyone. | ||||
| #    Setting this to 0 will disable sharing of bones completely. | ||||
| share_bones_time (Bone share time) int 1200 0 | ||||
| share_bones_time (Bones share time) int 1200 0 | ||||
|  | ||||
| #    How much earlier the bones of a dead player can be looted by | ||||
| #    everyone if the player dies in a protected area they don't own. | ||||
| #    0 to disable. By default it is "share_bones_time" divide by four. | ||||
| share_bones_time_early (Earlier bones share time) int 300 0 | ||||
|  | ||||
| #    Inform player of condition and location of new bones. | ||||
| bones_position_message (Inform player about bones) bool false | ||||
|   | ||||
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