Merge 0.4.16 into stable-0.4
| @@ -8,6 +8,10 @@ read_globals = { | ||||
| 	"vector", | ||||
| 	"VoxelManip", "VoxelArea", | ||||
| 	"PseudoRandom", "ItemStack", | ||||
| 	"Settings", | ||||
| 	"unpack", | ||||
| 	-- Silence "accessing undefined field copy of global table". | ||||
| 	table = { fields = { "copy" } } | ||||
| } | ||||
|  | ||||
| -- Overwrites minetest.handle_node_drops | ||||
|   | ||||
							
								
								
									
										519
									
								
								LICENSE.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,519 @@ | ||||
| License of media (textures and sounds) | ||||
| -------------------------------------- | ||||
| Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||
| See README.txt in each mod directory for information about other authors. | ||||
|  | ||||
| Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||
| http://creativecommons.org/licenses/by-sa/3.0/ | ||||
|  | ||||
| License of menu/header.png | ||||
| Copyright (C) 2015 paramat CC BY-SA 3.0 | ||||
|  | ||||
|  | ||||
| License of source code | ||||
| ---------------------- | ||||
| Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||
| See README.txt in each mod directory for information about other authors. | ||||
|  | ||||
|                   GNU LESSER GENERAL PUBLIC LICENSE | ||||
|                        Version 2.1, February 1999 | ||||
|  | ||||
|  Copyright (C) 1991, 1999 Free Software Foundation, Inc. | ||||
|  51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA | ||||
|  Everyone is permitted to copy and distribute verbatim copies | ||||
|  of this license document, but changing it is not allowed. | ||||
|  | ||||
| [This is the first released version of the Lesser GPL.  It also counts | ||||
|  as the successor of the GNU Library Public License, version 2, hence | ||||
|  the version number 2.1.] | ||||
|  | ||||
|                             Preamble | ||||
|  | ||||
|   The licenses for most software are designed to take away your | ||||
| freedom to share and change it.  By contrast, the GNU General Public | ||||
| Licenses are intended to guarantee your freedom to share and change | ||||
| free software--to make sure the software is free for all its users. | ||||
|  | ||||
|   This license, the Lesser General Public License, applies to some | ||||
| specially designated software packages--typically libraries--of the | ||||
| Free Software Foundation and other authors who decide to use it.  You | ||||
| can use it too, but we suggest you first think carefully about whether | ||||
| this license or the ordinary General Public License is the better | ||||
| strategy to use in any particular case, based on the explanations below. | ||||
|  | ||||
|   When we speak of free software, we are referring to freedom of use, | ||||
| not price.  Our General Public Licenses are designed to make sure that | ||||
| you have the freedom to distribute copies of free software (and charge | ||||
| for this service if you wish); that you receive source code or can get | ||||
| it if you want it; that you can change the software and use pieces of | ||||
| it in new free programs; and that you are informed that you can do | ||||
| these things. | ||||
|  | ||||
|   To protect your rights, we need to make restrictions that forbid | ||||
| distributors to deny you these rights or to ask you to surrender these | ||||
| rights.  These restrictions translate to certain responsibilities for | ||||
| you if you distribute copies of the library or if you modify it. | ||||
|  | ||||
|   For example, if you distribute copies of the library, whether gratis | ||||
| or for a fee, you must give the recipients all the rights that we gave | ||||
| you.  You must make sure that they, too, receive or can get the source | ||||
| code.  If you link other code with the library, you must provide | ||||
| complete object files to the recipients, so that they can relink them | ||||
| with the library after making changes to the library and recompiling | ||||
| it.  And you must show them these terms so they know their rights. | ||||
|  | ||||
|   We protect your rights with a two-step method: (1) we copyright the | ||||
| library, and (2) we offer you this license, which gives you legal | ||||
| permission to copy, distribute and/or modify the library. | ||||
|  | ||||
|   To protect each distributor, we want to make it very clear that | ||||
| there is no warranty for the free library.  Also, if the library is | ||||
| modified by someone else and passed on, the recipients should know | ||||
| that what they have is not the original version, so that the original | ||||
| author's reputation will not be affected by problems that might be | ||||
| introduced by others. | ||||
|  | ||||
|   Finally, software patents pose a constant threat to the existence of | ||||
| any free program.  We wish to make sure that a company cannot | ||||
| effectively restrict the users of a free program by obtaining a | ||||
| restrictive license from a patent holder.  Therefore, we insist that | ||||
| any patent license obtained for a version of the library must be | ||||
| consistent with the full freedom of use specified in this license. | ||||
|  | ||||
|   Most GNU software, including some libraries, is covered by the | ||||
| ordinary GNU General Public License.  This license, the GNU Lesser | ||||
| General Public License, applies to certain designated libraries, and | ||||
| is quite different from the ordinary General Public License.  We use | ||||
| this license for certain libraries in order to permit linking those | ||||
| libraries into non-free programs. | ||||
|  | ||||
|   When a program is linked with a library, whether statically or using | ||||
| a shared library, the combination of the two is legally speaking a | ||||
| combined work, a derivative of the original library.  The ordinary | ||||
| General Public License therefore permits such linking only if the | ||||
| entire combination fits its criteria of freedom.  The Lesser General | ||||
| Public License permits more lax criteria for linking other code with | ||||
| the library. | ||||
|  | ||||
|   We call this license the "Lesser" General Public License because it | ||||
| does Less to protect the user's freedom than the ordinary General | ||||
| Public License.  It also provides other free software developers Less | ||||
| of an advantage over competing non-free programs.  These disadvantages | ||||
| are the reason we use the ordinary General Public License for many | ||||
| libraries.  However, the Lesser license provides advantages in certain | ||||
| special circumstances. | ||||
|  | ||||
|   For example, on rare occasions, there may be a special need to | ||||
| encourage the widest possible use of a certain library, so that it becomes | ||||
| a de-facto standard.  To achieve this, non-free programs must be | ||||
| allowed to use the library.  A more frequent case is that a free | ||||
| library does the same job as widely used non-free libraries.  In this | ||||
| case, there is little to gain by limiting the free library to free | ||||
| software only, so we use the Lesser General Public License. | ||||
|  | ||||
|   In other cases, permission to use a particular library in non-free | ||||
| programs enables a greater number of people to use a large body of | ||||
| free software.  For example, permission to use the GNU C Library in | ||||
| non-free programs enables many more people to use the whole GNU | ||||
| operating system, as well as its variant, the GNU/Linux operating | ||||
| system. | ||||
|  | ||||
|   Although the Lesser General Public License is Less protective of the | ||||
| users' freedom, it does ensure that the user of a program that is | ||||
| linked with the Library has the freedom and the wherewithal to run | ||||
| that program using a modified version of the Library. | ||||
|  | ||||
|   The precise terms and conditions for copying, distribution and | ||||
| modification follow.  Pay close attention to the difference between a | ||||
| "work based on the library" and a "work that uses the library".  The | ||||
| former contains code derived from the library, whereas the latter must | ||||
| be combined with the library in order to run. | ||||
|  | ||||
|                   GNU LESSER GENERAL PUBLIC LICENSE | ||||
|    TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION | ||||
|  | ||||
|   0. This License Agreement applies to any software library or other | ||||
| program which contains a notice placed by the copyright holder or | ||||
| other authorized party saying it may be distributed under the terms of | ||||
| this Lesser General Public License (also called "this License"). | ||||
| Each licensee is addressed as "you". | ||||
|  | ||||
|   A "library" means a collection of software functions and/or data | ||||
| prepared so as to be conveniently linked with application programs | ||||
| (which use some of those functions and data) to form executables. | ||||
|  | ||||
|   The "Library", below, refers to any such software library or work | ||||
| which has been distributed under these terms.  A "work based on the | ||||
| Library" means either the Library or any derivative work under | ||||
| copyright law: that is to say, a work containing the Library or a | ||||
| portion of it, either verbatim or with modifications and/or translated | ||||
| straightforwardly into another language.  (Hereinafter, translation is | ||||
| included without limitation in the term "modification".) | ||||
|  | ||||
|   "Source code" for a work means the preferred form of the work for | ||||
| making modifications to it.  For a library, complete source code means | ||||
| all the source code for all modules it contains, plus any associated | ||||
| interface definition files, plus the scripts used to control compilation | ||||
| and installation of the library. | ||||
|  | ||||
|   Activities other than copying, distribution and modification are not | ||||
| covered by this License; they are outside its scope.  The act of | ||||
| running a program using the Library is not restricted, and output from | ||||
| such a program is covered only if its contents constitute a work based | ||||
| on the Library (independent of the use of the Library in a tool for | ||||
| writing it).  Whether that is true depends on what the Library does | ||||
| and what the program that uses the Library does. | ||||
|  | ||||
|   1. You may copy and distribute verbatim copies of the Library's | ||||
| complete source code as you receive it, in any medium, provided that | ||||
| you conspicuously and appropriately publish on each copy an | ||||
| appropriate copyright notice and disclaimer of warranty; keep intact | ||||
| all the notices that refer to this License and to the absence of any | ||||
| warranty; and distribute a copy of this License along with the | ||||
| Library. | ||||
|  | ||||
|   You may charge a fee for the physical act of transferring a copy, | ||||
| and you may at your option offer warranty protection in exchange for a | ||||
| fee. | ||||
|  | ||||
|   2. You may modify your copy or copies of the Library or any portion | ||||
| of it, thus forming a work based on the Library, and copy and | ||||
| distribute such modifications or work under the terms of Section 1 | ||||
| above, provided that you also meet all of these conditions: | ||||
|  | ||||
|     a) The modified work must itself be a software library. | ||||
|  | ||||
|     b) You must cause the files modified to carry prominent notices | ||||
|     stating that you changed the files and the date of any change. | ||||
|  | ||||
|     c) You must cause the whole of the work to be licensed at no | ||||
|     charge to all third parties under the terms of this License. | ||||
|  | ||||
|     d) If a facility in the modified Library refers to a function or a | ||||
|     table of data to be supplied by an application program that uses | ||||
|     the facility, other than as an argument passed when the facility | ||||
|     is invoked, then you must make a good faith effort to ensure that, | ||||
|     in the event an application does not supply such function or | ||||
|     table, the facility still operates, and performs whatever part of | ||||
|     its purpose remains meaningful. | ||||
|  | ||||
|     (For example, a function in a library to compute square roots has | ||||
|     a purpose that is entirely well-defined independent of the | ||||
|     application.  Therefore, Subsection 2d requires that any | ||||
|     application-supplied function or table used by this function must | ||||
|     be optional: if the application does not supply it, the square | ||||
|     root function must still compute square roots.) | ||||
|  | ||||
| These requirements apply to the modified work as a whole.  If | ||||
| identifiable sections of that work are not derived from the Library, | ||||
| and can be reasonably considered independent and separate works in | ||||
| themselves, then this License, and its terms, do not apply to those | ||||
| sections when you distribute them as separate works.  But when you | ||||
| distribute the same sections as part of a whole which is a work based | ||||
| on the Library, the distribution of the whole must be on the terms of | ||||
| this License, whose permissions for other licensees extend to the | ||||
| entire whole, and thus to each and every part regardless of who wrote | ||||
| it. | ||||
|  | ||||
| Thus, it is not the intent of this section to claim rights or contest | ||||
| your rights to work written entirely by you; rather, the intent is to | ||||
| exercise the right to control the distribution of derivative or | ||||
| collective works based on the Library. | ||||
|  | ||||
| In addition, mere aggregation of another work not based on the Library | ||||
| with the Library (or with a work based on the Library) on a volume of | ||||
| a storage or distribution medium does not bring the other work under | ||||
| the scope of this License. | ||||
|  | ||||
|   3. You may opt to apply the terms of the ordinary GNU General Public | ||||
| License instead of this License to a given copy of the Library.  To do | ||||
| this, you must alter all the notices that refer to this License, so | ||||
| that they refer to the ordinary GNU General Public License, version 2, | ||||
| instead of to this License.  (If a newer version than version 2 of the | ||||
| ordinary GNU General Public License has appeared, then you can specify | ||||
| that version instead if you wish.)  Do not make any other change in | ||||
| these notices. | ||||
|  | ||||
|   Once this change is made in a given copy, it is irreversible for | ||||
| that copy, so the ordinary GNU General Public License applies to all | ||||
| subsequent copies and derivative works made from that copy. | ||||
|  | ||||
|   This option is useful when you wish to copy part of the code of | ||||
| the Library into a program that is not a library. | ||||
|  | ||||
|   4. You may copy and distribute the Library (or a portion or | ||||
| derivative of it, under Section 2) in object code or executable form | ||||
| under the terms of Sections 1 and 2 above provided that you accompany | ||||
| it with the complete corresponding machine-readable source code, which | ||||
| must be distributed under the terms of Sections 1 and 2 above on a | ||||
| medium customarily used for software interchange. | ||||
|  | ||||
|   If distribution of object code is made by offering access to copy | ||||
| from a designated place, then offering equivalent access to copy the | ||||
| source code from the same place satisfies the requirement to | ||||
| distribute the source code, even though third parties are not | ||||
| compelled to copy the source along with the object code. | ||||
|  | ||||
|   5. A program that contains no derivative of any portion of the | ||||
| Library, but is designed to work with the Library by being compiled or | ||||
| linked with it, is called a "work that uses the Library".  Such a | ||||
| work, in isolation, is not a derivative work of the Library, and | ||||
| therefore falls outside the scope of this License. | ||||
|  | ||||
|   However, linking a "work that uses the Library" with the Library | ||||
| creates an executable that is a derivative of the Library (because it | ||||
| contains portions of the Library), rather than a "work that uses the | ||||
| library".  The executable is therefore covered by this License. | ||||
| Section 6 states terms for distribution of such executables. | ||||
|  | ||||
|   When a "work that uses the Library" uses material from a header file | ||||
| that is part of the Library, the object code for the work may be a | ||||
| derivative work of the Library even though the source code is not. | ||||
| Whether this is true is especially significant if the work can be | ||||
| linked without the Library, or if the work is itself a library.  The | ||||
| threshold for this to be true is not precisely defined by law. | ||||
|  | ||||
|   If such an object file uses only numerical parameters, data | ||||
| structure layouts and accessors, and small macros and small inline | ||||
| functions (ten lines or less in length), then the use of the object | ||||
| file is unrestricted, regardless of whether it is legally a derivative | ||||
| work.  (Executables containing this object code plus portions of the | ||||
| Library will still fall under Section 6.) | ||||
|  | ||||
|   Otherwise, if the work is a derivative of the Library, you may | ||||
| distribute the object code for the work under the terms of Section 6. | ||||
| Any executables containing that work also fall under Section 6, | ||||
| whether or not they are linked directly with the Library itself. | ||||
|  | ||||
|   6. As an exception to the Sections above, you may also combine or | ||||
| link a "work that uses the Library" with the Library to produce a | ||||
| work containing portions of the Library, and distribute that work | ||||
| under terms of your choice, provided that the terms permit | ||||
| modification of the work for the customer's own use and reverse | ||||
| engineering for debugging such modifications. | ||||
|  | ||||
|   You must give prominent notice with each copy of the work that the | ||||
| Library is used in it and that the Library and its use are covered by | ||||
| this License.  You must supply a copy of this License.  If the work | ||||
| during execution displays copyright notices, you must include the | ||||
| copyright notice for the Library among them, as well as a reference | ||||
| directing the user to the copy of this License.  Also, you must do one | ||||
| of these things: | ||||
|  | ||||
|     a) Accompany the work with the complete corresponding | ||||
|     machine-readable source code for the Library including whatever | ||||
|     changes were used in the work (which must be distributed under | ||||
|     Sections 1 and 2 above); and, if the work is an executable linked | ||||
|     with the Library, with the complete machine-readable "work that | ||||
|     uses the Library", as object code and/or source code, so that the | ||||
|     user can modify the Library and then relink to produce a modified | ||||
|     executable containing the modified Library.  (It is understood | ||||
|     that the user who changes the contents of definitions files in the | ||||
|     Library will not necessarily be able to recompile the application | ||||
|     to use the modified definitions.) | ||||
|  | ||||
|     b) Use a suitable shared library mechanism for linking with the | ||||
|     Library.  A suitable mechanism is one that (1) uses at run time a | ||||
|     copy of the library already present on the user's computer system, | ||||
|     rather than copying library functions into the executable, and (2) | ||||
|     will operate properly with a modified version of the library, if | ||||
|     the user installs one, as long as the modified version is | ||||
|     interface-compatible with the version that the work was made with. | ||||
|  | ||||
|     c) Accompany the work with a written offer, valid for at | ||||
|     least three years, to give the same user the materials | ||||
|     specified in Subsection 6a, above, for a charge no more | ||||
|     than the cost of performing this distribution. | ||||
|  | ||||
|     d) If distribution of the work is made by offering access to copy | ||||
|     from a designated place, offer equivalent access to copy the above | ||||
|     specified materials from the same place. | ||||
|  | ||||
|     e) Verify that the user has already received a copy of these | ||||
|     materials or that you have already sent this user a copy. | ||||
|  | ||||
|   For an executable, the required form of the "work that uses the | ||||
| Library" must include any data and utility programs needed for | ||||
| reproducing the executable from it.  However, as a special exception, | ||||
| the materials to be distributed need not include anything that is | ||||
| normally distributed (in either source or binary form) with the major | ||||
| components (compiler, kernel, and so on) of the operating system on | ||||
| which the executable runs, unless that component itself accompanies | ||||
| the executable. | ||||
|  | ||||
|   It may happen that this requirement contradicts the license | ||||
| restrictions of other proprietary libraries that do not normally | ||||
| accompany the operating system.  Such a contradiction means you cannot | ||||
| use both them and the Library together in an executable that you | ||||
| distribute. | ||||
|  | ||||
|   7. You may place library facilities that are a work based on the | ||||
| Library side-by-side in a single library together with other library | ||||
| facilities not covered by this License, and distribute such a combined | ||||
| library, provided that the separate distribution of the work based on | ||||
| the Library and of the other library facilities is otherwise | ||||
| permitted, and provided that you do these two things: | ||||
|  | ||||
|     a) Accompany the combined library with a copy of the same work | ||||
|     based on the Library, uncombined with any other library | ||||
|     facilities.  This must be distributed under the terms of the | ||||
|     Sections above. | ||||
|  | ||||
|     b) Give prominent notice with the combined library of the fact | ||||
|     that part of it is a work based on the Library, and explaining | ||||
|     where to find the accompanying uncombined form of the same work. | ||||
|  | ||||
|   8. You may not copy, modify, sublicense, link with, or distribute | ||||
| the Library except as expressly provided under this License.  Any | ||||
| attempt otherwise to copy, modify, sublicense, link with, or | ||||
| distribute the Library is void, and will automatically terminate your | ||||
| rights under this License.  However, parties who have received copies, | ||||
| or rights, from you under this License will not have their licenses | ||||
| terminated so long as such parties remain in full compliance. | ||||
|  | ||||
|   9. You are not required to accept this License, since you have not | ||||
| signed it.  However, nothing else grants you permission to modify or | ||||
| distribute the Library or its derivative works.  These actions are | ||||
| prohibited by law if you do not accept this License.  Therefore, by | ||||
| modifying or distributing the Library (or any work based on the | ||||
| Library), you indicate your acceptance of this License to do so, and | ||||
| all its terms and conditions for copying, distributing or modifying | ||||
| the Library or works based on it. | ||||
|  | ||||
|   10. Each time you redistribute the Library (or any work based on the | ||||
| Library), the recipient automatically receives a license from the | ||||
| original licensor to copy, distribute, link with or modify the Library | ||||
| subject to these terms and conditions.  You may not impose any further | ||||
| restrictions on the recipients' exercise of the rights granted herein. | ||||
| You are not responsible for enforcing compliance by third parties with | ||||
| this License. | ||||
|  | ||||
|   11. If, as a consequence of a court judgment or allegation of patent | ||||
| infringement or for any other reason (not limited to patent issues), | ||||
| conditions are imposed on you (whether by court order, agreement or | ||||
| otherwise) that contradict the conditions of this License, they do not | ||||
| excuse you from the conditions of this License.  If you cannot | ||||
| distribute so as to satisfy simultaneously your obligations under this | ||||
| License and any other pertinent obligations, then as a consequence you | ||||
| may not distribute the Library at all.  For example, if a patent | ||||
| license would not permit royalty-free redistribution of the Library by | ||||
| all those who receive copies directly or indirectly through you, then | ||||
| the only way you could satisfy both it and this License would be to | ||||
| refrain entirely from distribution of the Library. | ||||
|  | ||||
| If any portion of this section is held invalid or unenforceable under any | ||||
| particular circumstance, the balance of the section is intended to apply, | ||||
| and the section as a whole is intended to apply in other circumstances. | ||||
|  | ||||
| It is not the purpose of this section to induce you to infringe any | ||||
| patents or other property right claims or to contest validity of any | ||||
| such claims; this section has the sole purpose of protecting the | ||||
| integrity of the free software distribution system which is | ||||
| implemented by public license practices.  Many people have made | ||||
| generous contributions to the wide range of software distributed | ||||
| through that system in reliance on consistent application of that | ||||
| system; it is up to the author/donor to decide if he or she is willing | ||||
| to distribute software through any other system and a licensee cannot | ||||
| impose that choice. | ||||
|  | ||||
| This section is intended to make thoroughly clear what is believed to | ||||
| be a consequence of the rest of this License. | ||||
|  | ||||
|   12. If the distribution and/or use of the Library is restricted in | ||||
| certain countries either by patents or by copyrighted interfaces, the | ||||
| original copyright holder who places the Library under this License may add | ||||
| an explicit geographical distribution limitation excluding those countries, | ||||
| so that distribution is permitted only in or among countries not thus | ||||
| excluded.  In such case, this License incorporates the limitation as if | ||||
| written in the body of this License. | ||||
|  | ||||
|   13. The Free Software Foundation may publish revised and/or new | ||||
| versions of the Lesser General Public License from time to time. | ||||
| Such new versions will be similar in spirit to the present version, | ||||
| but may differ in detail to address new problems or concerns. | ||||
|  | ||||
| Each version is given a distinguishing version number.  If the Library | ||||
| specifies a version number of this License which applies to it and | ||||
| "any later version", you have the option of following the terms and | ||||
| conditions either of that version or of any later version published by | ||||
| the Free Software Foundation.  If the Library does not specify a | ||||
| license version number, you may choose any version ever published by | ||||
| the Free Software Foundation. | ||||
|  | ||||
|   14. If you wish to incorporate parts of the Library into other free | ||||
| programs whose distribution conditions are incompatible with these, | ||||
| write to the author to ask for permission.  For software which is | ||||
| copyrighted by the Free Software Foundation, write to the Free | ||||
| Software Foundation; we sometimes make exceptions for this.  Our | ||||
| decision will be guided by the two goals of preserving the free status | ||||
| of all derivatives of our free software and of promoting the sharing | ||||
| and reuse of software generally. | ||||
|  | ||||
|                             NO WARRANTY | ||||
|  | ||||
|   15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO | ||||
| WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW. | ||||
| EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR | ||||
| OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY | ||||
| KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE | ||||
| IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | ||||
| PURPOSE.  THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE | ||||
| LIBRARY IS WITH YOU.  SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME | ||||
| THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. | ||||
|  | ||||
|   16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN | ||||
| WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY | ||||
| AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU | ||||
| FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR | ||||
| CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE | ||||
| LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING | ||||
| RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A | ||||
| FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF | ||||
| SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH | ||||
| DAMAGES. | ||||
|  | ||||
|                      END OF TERMS AND CONDITIONS | ||||
|  | ||||
|            How to Apply These Terms to Your New Libraries | ||||
|  | ||||
|   If you develop a new library, and you want it to be of the greatest | ||||
| possible use to the public, we recommend making it free software that | ||||
| everyone can redistribute and change.  You can do so by permitting | ||||
| redistribution under these terms (or, alternatively, under the terms of the | ||||
| ordinary General Public License). | ||||
|  | ||||
|   To apply these terms, attach the following notices to the library.  It is | ||||
| safest to attach them to the start of each source file to most effectively | ||||
| convey the exclusion of warranty; and each file should have at least the | ||||
| "copyright" line and a pointer to where the full notice is found. | ||||
|  | ||||
|     <one line to give the library's name and a brief idea of what it does.> | ||||
|     Copyright (C) <year>  <name of author> | ||||
|  | ||||
|     This library is free software; you can redistribute it and/or | ||||
|     modify it under the terms of the GNU Lesser General Public | ||||
|     License as published by the Free Software Foundation; either | ||||
|     version 2.1 of the License, or (at your option) any later version. | ||||
|  | ||||
|     This library is distributed in the hope that it will be useful, | ||||
|     but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|     Lesser General Public License for more details. | ||||
|  | ||||
|     You should have received a copy of the GNU Lesser General Public | ||||
|     License along with this library; if not, write to the Free Software | ||||
|     Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA | ||||
|  | ||||
| Also add information on how to contact you by electronic and paper mail. | ||||
|  | ||||
| You should also get your employer (if you work as a programmer) or your | ||||
| school, if any, to sign a "copyright disclaimer" for the library, if | ||||
| necessary.  Here is a sample; alter the names: | ||||
|  | ||||
|   Yoyodyne, Inc., hereby disclaims all copyright interest in the | ||||
|   library `Frob' (a library for tweaking knobs) written by James Random Hacker. | ||||
|  | ||||
|   <signature of Ty Coon>, 1 April 1990 | ||||
|   Ty Coon, President of Vice | ||||
|  | ||||
| That's all there is to it! | ||||
							
								
								
									
										31
									
								
								README.txt
									
									
									
									
									
								
							
							
						
						| @@ -22,32 +22,7 @@ When stable releases are made, Minetest Game is packaged and made available in | ||||
| and in case the repository has grown too much, it may be reset. In that sense, | ||||
| this is not a "real" git repository. (Package maintainers please note!) | ||||
|  | ||||
| License of source code | ||||
| ---------------------- | ||||
| Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||
| See README.txt in each mod directory for information about other authors. | ||||
| Licensing | ||||
| --------- | ||||
|  | ||||
| This program is free software; you can redistribute it and/or modify | ||||
| it under the terms of the GNU Lesser General Public License as published by | ||||
| the Free Software Foundation; either version 2.1 of the License, or | ||||
| (at your option) any later version. | ||||
|  | ||||
| This program is distributed in the hope that it will be useful, | ||||
| but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||
| GNU Lesser General Public License for more details. | ||||
|  | ||||
| You should have received a copy of the GNU Lesser General Public License along | ||||
| with this program; if not, write to the Free Software Foundation, Inc., | ||||
| 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. | ||||
|  | ||||
| License of media (textures and sounds) | ||||
| -------------------------------------- | ||||
| Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||
| See README.txt in each mod directory for information about other authors. | ||||
|  | ||||
| Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||
| http://creativecommons.org/licenses/by-sa/3.0/ | ||||
|  | ||||
| License of menu/header.png | ||||
| Copyright (C) 2015 paramat CC BY-SA 3.0 | ||||
| See LICENSE.txt | ||||
|   | ||||
							
								
								
									
										96
									
								
								game_api.txt
									
									
									
									
									
								
							
							
						
						| @@ -78,6 +78,12 @@ For example, | ||||
| is used to show all tools. Name is used in the sfinv page name, title is the | ||||
| human readable title. | ||||
|  | ||||
| `is_enabled_for` is used to check whether a player is in creative mode: | ||||
|  | ||||
|     creative.is_enabled_for(name) | ||||
|  | ||||
| Override this to allow per-player game modes. | ||||
|  | ||||
| The contents of `creative.formspec_add` is appended to every creative inventory | ||||
| page. Mods can use it to add additional formspec elements onto the default | ||||
| creative inventory formspec to be drawn after each update. | ||||
| @@ -276,18 +282,6 @@ Give Initial Stuff API | ||||
| ^ str is a comma separated list of initial stuff | ||||
| ^ Adds items to the list of items to be given | ||||
|  | ||||
| Nyancat API | ||||
| ----------- | ||||
|  | ||||
| `nyancat.place(pos, facedir, length)` | ||||
|  | ||||
| ^ Place a cat at `pos` facing `facedir` with tail length `length` | ||||
|   Only accepts facedir 0-3, if facedir > 3 then it will be interpreted as facedir = 0 | ||||
|  | ||||
| `nyancat.generate(minp, maxp, seed)` | ||||
|  | ||||
| ^ Called by `minetest.register_on_generated`. To disable nyancat generation, | ||||
|   you can redefine nyancat.generate() to be an empty function | ||||
|  | ||||
| TNT API | ||||
| ---------- | ||||
| @@ -318,8 +312,10 @@ TNT API | ||||
|  | ||||
| `tnt.burn(position, [nodename])` | ||||
|  | ||||
| ^ Ignite TNT at position, nodename isn't required unless already known. | ||||
|  | ||||
| ^ Ignite node at position, triggering its `on_ignite` callback (see fire mod). | ||||
| If no such callback exists, fallback to turn tnt group nodes to their | ||||
| "_burning" variant. | ||||
|   nodename isn't required unless already known. | ||||
|  | ||||
| To make dropping items from node inventories easier, you can use the | ||||
| following helper function from 'default': | ||||
| @@ -406,18 +402,28 @@ Sfinv API | ||||
|  | ||||
| ### sfinv Methods | ||||
|  | ||||
| * sfinv.set_player_inventory_formspec(player, context) - builds page formspec | ||||
|             and calls set_inventory_formspec(). | ||||
|             If context is nil, it is either found or created. | ||||
| * sfinv.get_formspec(player, context) - builds current page's formspec | ||||
| * sfinv.get_nav_fs(player, context, nav, current_idx) - see above | ||||
| **Pages** | ||||
|  | ||||
| * sfinv.set_page(player, pagename) - changes the page | ||||
| * sfinv.get_homepage_name(player) - get the page name of the first page to show to a player | ||||
| * sfinv.make_formspec(player, context, content, show_inv, size) - adds a theme to a formspec | ||||
|     * show_inv, defaults to false. Whether to show the player's main inventory | ||||
|     * size, defaults to `size[8,8.6]` if not specified | ||||
| * sfinv.register_page(name, def) - register a page, see section below | ||||
| * sfinv.override_page(name, def) - overrides fields of an page registered with register_page. | ||||
|     * Note: Page must already be defined, (opt)depend on the mod defining it. | ||||
| * sfinv.set_player_inventory_formspec(player) - (re)builds page formspec | ||||
|              and calls set_inventory_formspec(). | ||||
| * sfinv.get_formspec(player, context) - builds current page's formspec | ||||
|  | ||||
| **Contexts** | ||||
|  | ||||
| * sfinv.get_or_create_context(player) - gets the player's context | ||||
| * sfinv.set_context(player, context) | ||||
|  | ||||
| **Theming** | ||||
|  | ||||
| * sfinv.make_formspec(player, context, content, show_inv, size) - adds a theme to a formspec | ||||
|     * show_inv, defaults to false. Whether to show the player's main inventory | ||||
|     * size, defaults to `size[8,8.6]` if not specified | ||||
| * sfinv.get_nav_fs(player, context, nav, current_idx) - creates tabheader or "" | ||||
|  | ||||
| ### sfinv Members | ||||
|  | ||||
| @@ -642,20 +648,36 @@ default.player_get_animation(player) | ||||
| Leafdecay | ||||
| --------- | ||||
|  | ||||
| To enable leaf decay for a node, add it to the `leafdecay` group. | ||||
| To enable leaf decay for leaves when a tree is cut down by a player, | ||||
| register the tree with the default.register_leafdecay(leafdecaydef) | ||||
| function. | ||||
|  | ||||
| The rating of the group determines how far from a node in the group `tree` | ||||
| the node can be without decaying. | ||||
| If `param2` of any registered node is ~= 0, the node will always be | ||||
| preserved. Thus, if the player places a node of that kind, you will | ||||
| want to set `param2 = 1` or so. | ||||
|  | ||||
| If `param2` of the node is ~= 0, the node will always be preserved. Thus, if | ||||
| the player places a node of that kind, you will want to set `param2 = 1` or so. | ||||
| The function `default.after_place_leaves` can be set as | ||||
| `after_place_node of a node` to set param2 to 1 if the player places | ||||
| the node (should not be used for nodes that use param2 otherwise | ||||
| (e.g. facedir)). | ||||
|  | ||||
| The function `default.after_place_leaves` can be set as `after_place_node of a node` | ||||
| to set param2 to 1 if the player places the node (should not be used for nodes | ||||
| that use param2 otherwise (e.g. facedir)). | ||||
| If the node is in the `leafdecay_drop` group then it will always be | ||||
| dropped as an item. | ||||
|  | ||||
| `default.register_leafdecay(leafdecaydef)` | ||||
|  | ||||
| `leafdecaydef` is a table, with following members: | ||||
| 	{ | ||||
| 		trunks = {"default:tree"}, -- nodes considered trunks | ||||
| 		leaves = {"default:leaves", "default:apple"}, | ||||
| 			-- nodes considered for removal | ||||
| 		radius = 3, -- radius to consider for searching | ||||
| 	} | ||||
|  | ||||
| Note: all the listed nodes in `trunks` have their `on_after_destruct` | ||||
| callback overridden. All the nodes listed in `leaves` have their | ||||
| `on_timer` callback overridden. | ||||
|  | ||||
| If the node is in the `leafdecay_drop` group then it will always be dropped as an | ||||
| item. | ||||
|  | ||||
| Dyes | ||||
| ---- | ||||
| @@ -746,14 +768,20 @@ Trees | ||||
|  * `default.grow_new_pine_tree(pos)` | ||||
|   * Grows a new design pine tree at pos | ||||
|  | ||||
|  * `default.grow_new_snowy_pine_tree(pos)` | ||||
|   * Grows a new design snowy pine tree at pos | ||||
|  | ||||
|  * `default.grow_new_acacia_tree(pos)` | ||||
|   * Grows a new design acacia tree at pos | ||||
|  | ||||
|  * `default.grow_new_aspen_tree(pos)` | ||||
|   * Grows a new design aspen tree at pos | ||||
|  | ||||
|  * `default.grow_new_snowy_pine_tree(pos)` | ||||
|   * Grows a new design snowy pine tree at pos | ||||
|  * `default.grow_bush(pos)` | ||||
|   * Grows a bush at pos | ||||
|  | ||||
|  * `default.grow_acacia_bush(pos)` | ||||
|   * Grows an acaia bush at pos | ||||
|  | ||||
| Carts | ||||
| ----- | ||||
|   | ||||
| @@ -27,6 +27,9 @@ | ||||
| # Enable flame sound. | ||||
| #flame_sound = true | ||||
|  | ||||
| # Whether lavacooling should be enabled. | ||||
| #enable_lavacooling = true | ||||
|  | ||||
| # Whether the stuff in initial_stuff should be given to new players | ||||
| #give_initial_stuff = false | ||||
| #initial_stuff = default:pick_steel,default:axe_steel,default:shovel_steel,default:torch 99,default:cobble 99 | ||||
|   | ||||
| @@ -34,7 +34,7 @@ function beds.register_bed(name, def) | ||||
| 		is_ground_content = false, | ||||
| 		stack_max = 1, | ||||
| 		groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 1}, | ||||
| 		sounds = default.node_sound_wood_defaults(), | ||||
| 		sounds = def.sounds or default.node_sound_wood_defaults(), | ||||
| 		node_box = { | ||||
| 			type = "fixed", | ||||
| 			fixed = def.nodebox.bottom, | ||||
| @@ -46,6 +46,14 @@ function beds.register_bed(name, def) | ||||
|  | ||||
| 		on_place = function(itemstack, placer, pointed_thing) | ||||
| 			local under = pointed_thing.under | ||||
| 			local node = minetest.get_node(under) | ||||
| 			local udef = minetest.registered_nodes[node.name] | ||||
| 			if udef and udef.on_rightclick and | ||||
| 					not (placer and placer:get_player_control().sneak) then | ||||
| 				return udef.on_rightclick(under, node, placer, itemstack, | ||||
| 					pointed_thing) or itemstack | ||||
| 			end | ||||
|  | ||||
| 			local pos | ||||
| 			if minetest.registered_items[minetest.get_node(under).name].buildable_to then | ||||
| 				pos = under | ||||
| @@ -81,7 +89,8 @@ function beds.register_bed(name, def) | ||||
| 			minetest.set_node(pos, {name = name .. "_bottom", param2 = dir}) | ||||
| 			minetest.set_node(botpos, {name = name .. "_top", param2 = dir}) | ||||
|  | ||||
| 			if not minetest.setting_getbool("creative_mode") then | ||||
| 			if not (creative and creative.is_enabled_for | ||||
| 					and creative.is_enabled_for(placer:get_player_name())) then | ||||
| 				itemstack:take_item() | ||||
| 			end | ||||
| 			return itemstack | ||||
| @@ -138,7 +147,7 @@ function beds.register_bed(name, def) | ||||
| 		is_ground_content = false, | ||||
| 		pointable = false, | ||||
| 		groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2}, | ||||
| 		sounds = default.node_sound_wood_defaults(), | ||||
| 		sounds = def.sounds or default.node_sound_wood_defaults(), | ||||
| 		drop = name .. "_bottom", | ||||
| 		node_box = { | ||||
| 			type = "fixed", | ||||
|   | ||||
| @@ -1,7 +1,7 @@ | ||||
| local pi = math.pi | ||||
| local player_in_bed = 0 | ||||
| local is_sp = minetest.is_singleplayer() | ||||
| local enable_respawn = minetest.setting_getbool("enable_bed_respawn") | ||||
| local enable_respawn = minetest.settings:get_bool("enable_bed_respawn") | ||||
| if enable_respawn == nil then | ||||
| 	enable_respawn = true | ||||
| end | ||||
| @@ -22,7 +22,7 @@ local function get_look_yaw(pos) | ||||
| end | ||||
|  | ||||
| local function is_night_skip_enabled() | ||||
| 	local enable_night_skip = minetest.setting_getbool("enable_bed_night_skip") | ||||
| 	local enable_night_skip = minetest.settings:get_bool("enable_bed_night_skip") | ||||
| 	if enable_night_skip == nil then | ||||
| 		enable_night_skip = true | ||||
| 	end | ||||
|   | ||||
| @@ -110,7 +110,8 @@ function boat.on_punch(self, puncher) | ||||
| 	if not self.driver then | ||||
| 		self.removed = true | ||||
| 		local inv = puncher:get_inventory() | ||||
| 		if not minetest.setting_getbool("creative_mode") | ||||
| 		if not (creative and creative.is_enabled_for | ||||
| 				and creative.is_enabled_for(puncher:get_player_name())) | ||||
| 				or not inv:contains_item("main", "boats:boat") then | ||||
| 			local leftover = inv:add_item("main", "boats:boat") | ||||
| 			-- if no room in inventory add a replacement boat to the world | ||||
| @@ -225,6 +226,15 @@ minetest.register_craftitem("boats:boat", { | ||||
| 	groups = {flammable = 2}, | ||||
|  | ||||
| 	on_place = function(itemstack, placer, pointed_thing) | ||||
| 		local under = pointed_thing.under | ||||
| 		local node = minetest.get_node(under) | ||||
| 		local udef = minetest.registered_nodes[node.name] | ||||
| 		if udef and udef.on_rightclick and | ||||
| 				not (placer and placer:get_player_control().sneak) then | ||||
| 			return udef.on_rightclick(under, node, placer, itemstack, | ||||
| 				pointed_thing) or itemstack | ||||
| 		end | ||||
|  | ||||
| 		if pointed_thing.type ~= "node" then | ||||
| 			return itemstack | ||||
| 		end | ||||
| @@ -235,7 +245,8 @@ minetest.register_craftitem("boats:boat", { | ||||
| 		boat = minetest.add_entity(pointed_thing.under, "boats:boat") | ||||
| 		if boat then | ||||
| 			boat:setyaw(placer:get_look_horizontal()) | ||||
| 			if not minetest.setting_getbool("creative_mode") then | ||||
| 			if not (creative and creative.is_enabled_for | ||||
| 					and creative.is_enabled_for(placer:get_player_name())) then | ||||
| 				itemstack:take_item() | ||||
| 			end | ||||
| 		end | ||||
|   | ||||
| @@ -21,8 +21,8 @@ local bones_formspec = | ||||
| 	"listring[current_player;main]" .. | ||||
| 	default.get_hotbar_bg(0,4.85) | ||||
|  | ||||
| local share_bones_time = tonumber(minetest.setting_get("share_bones_time")) or 1200 | ||||
| local share_bones_time_early = tonumber(minetest.setting_get("share_bones_time_early")) or share_bones_time / 4 | ||||
| local share_bones_time = tonumber(minetest.settings:get("share_bones_time")) or 1200 | ||||
| local share_bones_time_early = tonumber(minetest.settings:get("share_bones_time_early")) or share_bones_time / 4 | ||||
|  | ||||
| minetest.register_node("bones:bones", { | ||||
| 	description = "Bones", | ||||
| @@ -161,13 +161,14 @@ end | ||||
|  | ||||
| minetest.register_on_dieplayer(function(player) | ||||
|  | ||||
| 	local bones_mode = minetest.setting_get("bones_mode") or "bones" | ||||
| 	local bones_mode = minetest.settings:get("bones_mode") or "bones" | ||||
| 	if bones_mode ~= "bones" and bones_mode ~= "drop" and bones_mode ~= "keep" then | ||||
| 		bones_mode = "bones" | ||||
| 	end | ||||
|  | ||||
| 	-- return if keep inventory set or in creative mode | ||||
| 	if bones_mode == "keep" or minetest.setting_getbool("creative_mode") then | ||||
| 	if bones_mode == "keep" or (creative and creative.is_enabled_for | ||||
| 			and creative.is_enabled_for(player:get_player_name())) then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
|   | ||||
| @@ -92,7 +92,8 @@ function cart_entity:on_punch(puncher, time_from_last_punch, tool_capabilities, | ||||
| 		end | ||||
| 		-- Pick up cart | ||||
| 		local inv = puncher:get_inventory() | ||||
| 		if not minetest.setting_getbool("creative_mode") | ||||
| 		if not (creative and creative.is_enabled_for | ||||
| 				and creative.is_enabled_for(puncher:get_player_name())) | ||||
| 				or not inv:contains_item("main", "carts:cart") then | ||||
| 			local leftover = inv:add_item("main", "carts:cart") | ||||
| 			-- If no room in inventory add a replacement cart to the world | ||||
| @@ -362,6 +363,15 @@ minetest.register_craftitem("carts:cart", { | ||||
| 	inventory_image = minetest.inventorycube("carts_cart_top.png", "carts_cart_side.png", "carts_cart_side.png"), | ||||
| 	wield_image = "carts_cart_side.png", | ||||
| 	on_place = function(itemstack, placer, pointed_thing) | ||||
| 		local under = pointed_thing.under | ||||
| 		local node = minetest.get_node(under) | ||||
| 		local udef = minetest.registered_nodes[node.name] | ||||
| 		if udef and udef.on_rightclick and | ||||
| 				not (placer and placer:get_player_control().sneak) then | ||||
| 			return udef.on_rightclick(under, node, placer, itemstack, | ||||
| 				pointed_thing) or itemstack | ||||
| 		end | ||||
|  | ||||
| 		if not pointed_thing.type == "node" then | ||||
| 			return | ||||
| 		end | ||||
| @@ -376,7 +386,8 @@ minetest.register_craftitem("carts:cart", { | ||||
| 		minetest.sound_play({name = "default_place_node_metal", gain = 0.5}, | ||||
| 			{pos = pointed_thing.above}) | ||||
|  | ||||
| 		if not minetest.setting_getbool("creative_mode") then | ||||
| 		if not (creative and creative.is_enabled_for | ||||
| 				and creative.is_enabled_for(placer:get_player_name())) then | ||||
| 			itemstack:take_item() | ||||
| 		end | ||||
| 		return itemstack | ||||
|   | ||||
| @@ -181,8 +181,8 @@ function carts:pathfinder(pos_, old_pos, old_dir, ctrl, pf_switch, railtype) | ||||
| 	return false | ||||
| end | ||||
|  | ||||
| function carts:register_rail(name, def, railparams) | ||||
| 	local def_default = { | ||||
| function carts:register_rail(name, def_overwrite, railparams) | ||||
| 	local def = { | ||||
| 		drawtype = "raillike", | ||||
| 		paramtype = "light", | ||||
| 		sunlight_propagates = true, | ||||
| @@ -194,7 +194,7 @@ function carts:register_rail(name, def, railparams) | ||||
| 		}, | ||||
| 		sounds = default.node_sound_metal_defaults() | ||||
| 	} | ||||
| 	for k, v in pairs(def_default) do | ||||
| 	for k, v in pairs(def_overwrite) do | ||||
| 		def[k] = v | ||||
| 	end | ||||
| 	if not def.inventory_image then | ||||
|   | ||||
| @@ -10,11 +10,11 @@ carts:register_rail("carts:rail", { | ||||
| }, {}) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "carts:rail 16", | ||||
| 	output = "carts:rail 18", | ||||
| 	recipe = { | ||||
| 		{"default:steel_ingot", "group:wood", "default:steel_ingot"}, | ||||
| 		{"default:steel_ingot", "", "default:steel_ingot"}, | ||||
| 		{"default:steel_ingot", "group:stick", "default:steel_ingot"}, | ||||
| 		{"default:steel_ingot", "", "default:steel_ingot"}, | ||||
| 		{"default:steel_ingot", "group:wood", "default:steel_ingot"}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| @@ -31,11 +31,11 @@ carts:register_rail("carts:powerrail", { | ||||
| }, {acceleration = 5}) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "carts:powerrail 8", | ||||
| 	output = "carts:powerrail 18", | ||||
| 	recipe = { | ||||
| 		{"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"}, | ||||
| 		{"default:steel_ingot", "group:stick", "default:steel_ingot"}, | ||||
| 		{"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"}, | ||||
| 		{"default:steel_ingot", "group:wood", "default:steel_ingot"}, | ||||
| 		{"default:steel_ingot", "default:mese_crystal", "default:steel_ingot"}, | ||||
| 		{"default:steel_ingot", "group:wood", "default:steel_ingot"}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| @@ -50,10 +50,10 @@ carts:register_rail("carts:brakerail", { | ||||
| }, {acceleration = -3}) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "carts:brakerail 8", | ||||
| 	output = "carts:brakerail 18", | ||||
| 	recipe = { | ||||
| 		{"default:steel_ingot", "group:wood", "default:steel_ingot"}, | ||||
| 		{"default:steel_ingot", "default:coal_lump", "default:steel_ingot"}, | ||||
| 		{"default:steel_ingot", "group:stick", "default:steel_ingot"}, | ||||
| 		{"default:steel_ingot", "default:coal_lump", "default:steel_ingot"}, | ||||
| 		{"default:steel_ingot", "group:wood", "default:steel_ingot"}, | ||||
| 	} | ||||
| }) | ||||
|   | ||||
| Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 459 B | 
| Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 486 B | 
| Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 522 B | 
| @@ -1,6 +1,14 @@ | ||||
| creative = {} | ||||
|  | ||||
| local creative_mode_cache = minetest.settings:get_bool("creative_mode") | ||||
|  | ||||
| function creative.is_enabled_for(name) | ||||
| 	return creative_mode_cache | ||||
| end | ||||
|  | ||||
| dofile(minetest.get_modpath("creative") .. "/inventory.lua") | ||||
|  | ||||
| if minetest.setting_getbool("creative_mode") then | ||||
| if creative_mode_cache then | ||||
| 	-- Dig time is modified according to difference (leveldiff) between tool | ||||
| 	-- 'maxlevel' and node 'level'. Digtime is divided by the larger of | ||||
| 	-- leveldiff and 1. | ||||
| @@ -28,22 +36,27 @@ if minetest.setting_getbool("creative_mode") then | ||||
| 			damage_groups = {fleshy = 10}, | ||||
| 		} | ||||
| 	}) | ||||
| end | ||||
|  | ||||
| 	minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack) | ||||
| 		return true | ||||
| 	end) | ||||
| -- Unlimited node placement | ||||
| minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack) | ||||
| 	return creative.is_enabled_for(placer:get_player_name()) | ||||
| end) | ||||
|  | ||||
| 	function minetest.handle_node_drops(pos, drops, digger) | ||||
| 		if not digger or not digger:is_player() then | ||||
| 			return | ||||
| 		end | ||||
| 		local inv = digger:get_inventory() | ||||
| 		if inv then | ||||
| 			for _, item in ipairs(drops) do | ||||
| 				item = ItemStack(item):get_name() | ||||
| 				if not inv:contains_item("main", item) then | ||||
| 					inv:add_item("main", item) | ||||
| 				end | ||||
| -- Don't pick up if the item is already in the inventory | ||||
| local old_handle_node_drops = minetest.handle_node_drops | ||||
| function minetest.handle_node_drops(pos, drops, digger) | ||||
| 	if not digger or not digger:is_player() then | ||||
| 		return | ||||
| 	end | ||||
| 	if not creative.is_enabled_for(digger:get_player_name()) then | ||||
| 		return old_handle_node_drops(pos, drops, digger) | ||||
| 	end | ||||
| 	local inv = digger:get_inventory() | ||||
| 	if inv then | ||||
| 		for _, item in ipairs(drops) do | ||||
| 			if not inv:contains_item("main", item, true) then | ||||
| 				inv:add_item("main", item) | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
|   | ||||
| @@ -1,4 +1,3 @@ | ||||
| creative = {} | ||||
| local player_inventory = {} | ||||
|  | ||||
| function creative.init_creative_inventory(player) | ||||
| @@ -34,16 +33,14 @@ function creative.init_creative_inventory(player) | ||||
| 		end, | ||||
| 	}, player_name) | ||||
|  | ||||
| 	creative.update_creative_inventory(player_name, minetest.registered_items) | ||||
| 	return player_inventory[player_name] | ||||
| end | ||||
|  | ||||
| function creative.update_creative_inventory(player_name, tab_content) | ||||
| 	local creative_list = {} | ||||
| 	local inv = player_inventory[player_name] or | ||||
| 			creative.init_creative_inventory(minetest.get_player_by_name(player_name)) | ||||
| 	local player_inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name}) | ||||
| 	local inv = player_inventory[player_name] | ||||
| 	if not inv then | ||||
| 		creative.init_creative_inventory(minetest.get_player_by_name(player_name)) | ||||
| 	end | ||||
|  | ||||
| 	for name, def in pairs(tab_content) do | ||||
| 		if not (def.groups.not_in_creative_inventory == 1) and | ||||
| @@ -79,7 +76,7 @@ function creative.register_tab(name, title, items) | ||||
| 	sfinv.register_page("creative:" .. name, { | ||||
| 		title = title, | ||||
| 		is_in_nav = function(self, player, context) | ||||
| 			return minetest.setting_getbool("creative_mode") | ||||
| 			return creative.is_enabled_for(player:get_player_name()) | ||||
| 		end, | ||||
| 		get = function(self, player, context) | ||||
| 			local player_name = player:get_player_name() | ||||
| @@ -162,7 +159,7 @@ function creative.register_tab(name, title, items) | ||||
| end | ||||
|  | ||||
| minetest.register_on_joinplayer(function(player) | ||||
| 	creative.init_creative_inventory(player) | ||||
| 	creative.update_creative_inventory(player:get_player_name(), minetest.registered_items) | ||||
| end) | ||||
|  | ||||
| creative.register_tab("all", "All", minetest.registered_items) | ||||
| @@ -172,7 +169,7 @@ creative.register_tab("craftitems", "Items", minetest.registered_craftitems) | ||||
|  | ||||
| local old_homepage_name = sfinv.get_homepage_name | ||||
| function sfinv.get_homepage_name(player) | ||||
| 	if minetest.setting_getbool("creative_mode") then | ||||
| 	if creative.is_enabled_for(player:get_player_name()) then | ||||
| 		return "creative:all" | ||||
| 	else | ||||
| 		return old_homepage_name(player) | ||||
|   | ||||
| @@ -17,6 +17,7 @@ Cisoun's texture pack (CC BY-SA 3.0): | ||||
|   default_lava.png | ||||
|   default_leaves.png | ||||
|   default_sapling.png | ||||
|   default_bush_sapling.png | ||||
|   default_stone.png | ||||
|   default_tree.png | ||||
|   default_tree_top.png | ||||
| @@ -77,10 +78,6 @@ Splizard (CC BY-SA 3.0): | ||||
|  | ||||
| Zeg9 (CC BY-SA 3.0): | ||||
|   default_coal_block.png | ||||
|   default_steel_block.png | ||||
|   default_copper_block.png | ||||
|   default_bronze_block.png | ||||
|   default_gold_block.png | ||||
|  | ||||
| paramat (CC BY-SA 3.0): | ||||
|   wieldhand.png -- Copied from character.png by Jordach (CC BY-SA 3.0) | ||||
| @@ -90,6 +87,7 @@ paramat (CC BY-SA 3.0): | ||||
|   default_acacia_leaves.png | ||||
|   default_acacia_leaves_simple.png | ||||
|   default_acacia_sapling.png | ||||
|   default_acacia_bush_sapling.png | ||||
|   default_acacia_tree.png | ||||
|   default_acacia_tree_top.png | ||||
|   default_acacia_wood.png | ||||
| @@ -115,11 +113,18 @@ paramat (CC BY-SA 3.0): | ||||
|   default_grass_side.png | ||||
|   default_mese_block.png | ||||
|   default_silver_sand.png | ||||
|   default_mese_post_light_side.png | ||||
|   default_mese_post_light_side_dark.png | ||||
|   default_mese_post_light_top.png | ||||
|   default_silver_sandstone.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0) | ||||
|   default_silver_sandstone_brick.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0) | ||||
|   default_silver_sandstone_block.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0) | ||||
|  | ||||
| brunob.santos (CC BY-SA 4.0): | ||||
|   default_desert_cobble.png | ||||
|  | ||||
| BlockMen (CC BY-SA 3.0): | ||||
|   default_aspen_leaves.png -- Derived from Sofar's texture | ||||
|   default_wood.png | ||||
|   default_clay_brick.png | ||||
|   default_iron_ingot.png | ||||
| @@ -146,10 +151,12 @@ Wuzzy (CC BY-SA 3.0): | ||||
| sofar (CC BY-SA 3.0): | ||||
|   default_book_written.png, based on default_book.png | ||||
|   default_aspen_sapling | ||||
|   default_aspen_leaves | ||||
|   default_aspen_tree | ||||
|   default_aspen_tree_top, derived from default_pine_tree_top (by paramat) | ||||
|   default_aspen_wood, derived from default_pine_wood (by paramat) | ||||
|   default_chest_inside | ||||
|  | ||||
| sofar (WTFPL): | ||||
|   default_gravel.png -- Derived from Gambit's PixelBOX texture pack light gravel | ||||
|  | ||||
| Neuromancer (CC BY-SA 2.0): | ||||
| @@ -195,6 +202,25 @@ Ferk (CC0 1.0) | ||||
|   default_item_smoke.png | ||||
|   default_item_smoke.ogg, based on sound by http://opengameart.org/users/bart | ||||
|  | ||||
| npx (CC BY-SA 3.0) | ||||
|   default_rainforest_litter.png | ||||
|   default_rainforest_litter_side.png | ||||
|  | ||||
| kaeza (CC-BY-SA 3.0): | ||||
|   default_desert_sandstone.png | ||||
|   default_desert_sandstone_brick.png | ||||
|   default_desert_sandstone_block.png | ||||
|  | ||||
| kilbith (CC BY-SA 3.0): | ||||
|   default_steel_block.png | ||||
|   default_copper_block.png | ||||
|   default_bronze_block.png | ||||
|   default_gold_block.png | ||||
|   default_tin_block.png | ||||
|   default_mineral_tin.png | ||||
|   default_tin_ingot.png | ||||
|   default_tin_lump.png | ||||
|  | ||||
| Glass breaking sounds (CC BY 3.0): | ||||
|   1: http://www.freesound.org/people/cmusounddesign/sounds/71947/ | ||||
|   2: http://www.freesound.org/people/Tomlija/sounds/97669/ | ||||
| @@ -262,3 +288,13 @@ https://www.freesound.org/people/AGFX/packs/1253/ | ||||
| blukotek (CC0 1.0) | ||||
| https://www.freesound.org/people/blukotek/sounds/251660/ | ||||
|   default_dig_snappy.ogg | ||||
|  | ||||
| Chests sounds added by sofar, derived of several files mixed together: | ||||
|   default_chest_open.ogg | ||||
|   default_chest_close.ogg | ||||
|     - http://www.freesound.org/people/Sevin7/sounds/269722/ CC0 | ||||
|     - http://www.freesound.org/people/Percy%20Duke/sounds/23448/ CC-BY-3.0 | ||||
|     - http://www.freesound.org/people/kingsamas/sounds/135576/ CC-BY-3.0 | ||||
|     - http://www.freesound.org/people/bulbastre/sounds/126887/ CC-BY-3.0 | ||||
|     - http://www.freesound.org/people/Yoyodaman234/sounds/183541/ CC0 | ||||
|  | ||||
|   | ||||
| @@ -392,12 +392,6 @@ minetest.register_craft({ | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "shapeless", | ||||
| 	output = "default:bronze_ingot", | ||||
| 	recipe = {"default:steel_ingot", "default:copper_ingot"}, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:coalblock', | ||||
| 	recipe = { | ||||
| @@ -446,6 +440,31 @@ minetest.register_craft({ | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "default:tinblock", | ||||
| 	recipe = { | ||||
| 		{"default:tin_ingot", "default:tin_ingot", "default:tin_ingot"}, | ||||
| 		{"default:tin_ingot", "default:tin_ingot", "default:tin_ingot"}, | ||||
| 		{"default:tin_ingot", "default:tin_ingot", "default:tin_ingot"}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "default:tin_ingot 9", | ||||
| 	recipe = { | ||||
| 		{"default:tinblock"}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "default:bronze_ingot 9", | ||||
| 	recipe = { | ||||
| 		{"default:copper_ingot", "default:copper_ingot", "default:copper_ingot"}, | ||||
| 		{"default:copper_ingot", "default:tin_ingot", "default:copper_ingot"}, | ||||
| 		{"default:copper_ingot", "default:copper_ingot", "default:copper_ingot"}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:bronzeblock', | ||||
| 	recipe = { | ||||
| @@ -495,34 +514,98 @@ minetest.register_craft({ | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:sandstone', | ||||
| 	output = "default:sandstone", | ||||
| 	recipe = { | ||||
| 		{'group:sand', 'group:sand'}, | ||||
| 		{'group:sand', 'group:sand'}, | ||||
| 		{"default:sand", "default:sand"}, | ||||
| 		{"default:sand", "default:sand"}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:sand 4', | ||||
| 	output = "default:sand 4", | ||||
| 	recipe = { | ||||
| 		{'default:sandstone'}, | ||||
| 		{"default:sandstone"}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:sandstonebrick 4', | ||||
| 	output = "default:sandstonebrick 4", | ||||
| 	recipe = { | ||||
| 		{'default:sandstone', 'default:sandstone'}, | ||||
| 		{'default:sandstone', 'default:sandstone'}, | ||||
| 		{"default:sandstone", "default:sandstone"}, | ||||
| 		{"default:sandstone", "default:sandstone"}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:sandstone_block 9', | ||||
| 	output = "default:sandstone_block 9", | ||||
| 	recipe = { | ||||
| 		{'default:sandstone', 'default:sandstone', 'default:sandstone'}, | ||||
| 		{'default:sandstone', 'default:sandstone', 'default:sandstone'}, | ||||
| 		{'default:sandstone', 'default:sandstone', 'default:sandstone'}, | ||||
| 		{"default:sandstone", "default:sandstone", "default:sandstone"}, | ||||
| 		{"default:sandstone", "default:sandstone", "default:sandstone"}, | ||||
| 		{"default:sandstone", "default:sandstone", "default:sandstone"}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "default:desert_sandstone", | ||||
| 	recipe = { | ||||
| 		{"default:desert_sand", "default:desert_sand"}, | ||||
| 		{"default:desert_sand", "default:desert_sand"}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "default:desert_sand 4", | ||||
| 	recipe = { | ||||
| 		{"default:desert_sandstone"}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "default:desert_sandstone_brick 4", | ||||
| 	recipe = { | ||||
| 		{"default:desert_sandstone", "default:desert_sandstone"}, | ||||
| 		{"default:desert_sandstone", "default:desert_sandstone"}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "default:desert_sandstone_block 9", | ||||
| 	recipe = { | ||||
| 		{"default:desert_sandstone", "default:desert_sandstone", "default:desert_sandstone"}, | ||||
| 		{"default:desert_sandstone", "default:desert_sandstone", "default:desert_sandstone"}, | ||||
| 		{"default:desert_sandstone", "default:desert_sandstone", "default:desert_sandstone"}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "default:silver_sandstone", | ||||
| 	recipe = { | ||||
| 		{"default:silver_sand", "default:silver_sand"}, | ||||
| 		{"default:silver_sand", "default:silver_sand"}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "default:silver_sand 4", | ||||
| 	recipe = { | ||||
| 		{"default:silver_sandstone"}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "default:silver_sandstone_brick 4", | ||||
| 	recipe = { | ||||
| 		{"default:silver_sandstone", "default:silver_sandstone"}, | ||||
| 		{"default:silver_sandstone", "default:silver_sandstone"}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "default:silver_sandstone_block 9", | ||||
| 	recipe = { | ||||
| 		{"default:silver_sandstone", "default:silver_sandstone", "default:silver_sandstone"}, | ||||
| 		{"default:silver_sandstone", "default:silver_sandstone", "default:silver_sandstone"}, | ||||
| 		{"default:silver_sandstone", "default:silver_sandstone", "default:silver_sandstone"}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| @@ -582,11 +665,11 @@ minetest.register_craft({ | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:ladder_wood 3', | ||||
| 	output = "default:ladder_wood 5", | ||||
| 	recipe = { | ||||
| 		{'group:stick', '', 'group:stick'}, | ||||
| 		{'group:stick', 'group:stick', 'group:stick'}, | ||||
| 		{'group:stick', '', 'group:stick'}, | ||||
| 		{"group:stick", "", "group:stick"}, | ||||
| 		{"group:stick", "group:stick", "group:stick"}, | ||||
| 		{"group:stick", "", "group:stick"}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| @@ -632,10 +715,19 @@ minetest.register_craft({ | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = 'default:meselamp 1', | ||||
| 	output = 'default:meselamp', | ||||
| 	recipe = { | ||||
| 		{'', 'default:mese_crystal',''}, | ||||
| 		{'default:mese_crystal', 'default:glass', 'default:mese_crystal'}, | ||||
| 		{'default:glass'}, | ||||
| 		{'default:mese_crystal'}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "default:mese_post_light 3", | ||||
| 	recipe = { | ||||
| 		{"", "default:glass", ""}, | ||||
| 		{"default:mese_crystal", "default:mese_crystal", "default:mese_crystal"}, | ||||
| 		{"", "group:wood", ""}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| @@ -776,6 +868,12 @@ minetest.register_craft({ | ||||
| 	recipe = "default:copper_lump", | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "cooking", | ||||
| 	output = "default:tin_ingot", | ||||
| 	recipe = "default:tin_lump", | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "cooking", | ||||
| 	output = "default:gold_ingot", | ||||
| @@ -893,6 +991,18 @@ minetest.register_craft({ | ||||
| 	burntime = 10, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:bush_sapling", | ||||
| 	burntime = 6, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:acacia_bush_sapling", | ||||
| 	burntime = 7, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "default:aspen_sapling", | ||||
|   | ||||
| @@ -12,14 +12,23 @@ minetest.register_craftitem("default:paper", { | ||||
| 	groups = {flammable = 3}, | ||||
| }) | ||||
|  | ||||
|  | ||||
| local lpp = 14 -- Lines per book's page | ||||
| local function book_on_use(itemstack, user) | ||||
| 	local player_name = user:get_player_name() | ||||
| 	local data = minetest.deserialize(itemstack:get_metadata()) | ||||
| 	local meta = itemstack:get_meta() | ||||
| 	local title, text, owner = "", "", player_name | ||||
| 	local page, page_max, lines, string = 1, 1, {}, "" | ||||
|  | ||||
| 	if data then | ||||
| 	-- Backwards compatibility | ||||
| 	local old_data = minetest.deserialize(itemstack:get_metadata()) | ||||
| 	if old_data then | ||||
| 		meta:from_table({ fields = old_data }) | ||||
| 	end | ||||
|  | ||||
| 	local data = meta:to_table().fields | ||||
|  | ||||
| 	if data.owner then | ||||
| 		title = data.title | ||||
| 		text = data.text | ||||
| 		owner = data.owner | ||||
| @@ -63,6 +72,7 @@ local function book_on_use(itemstack, user) | ||||
| 	end | ||||
|  | ||||
| 	minetest.show_formspec(player_name, "default:book", formspec) | ||||
| 	return itemstack | ||||
| end | ||||
|  | ||||
| minetest.register_on_player_receive_fields(function(player, formname, fields) | ||||
| @@ -81,35 +91,42 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) | ||||
| 				new_stack = ItemStack("default:book_written") | ||||
| 			end | ||||
| 		else | ||||
| 			data = minetest.deserialize(stack:get_metadata()) | ||||
| 			data = stack:get_meta():to_table().fields | ||||
| 		end | ||||
|  | ||||
| 		if data and data.owner and data.owner ~= player:get_player_name() then | ||||
| 			return | ||||
| 		end | ||||
|  | ||||
| 		if not data then data = {} end | ||||
| 		data.title = fields.title | ||||
| 		data.owner = player:get_player_name() | ||||
| 		data.description = "\""..fields.title.."\" by "..data.owner | ||||
| 		data.text = fields.text | ||||
| 		data.text_len = #data.text | ||||
| 		data.page = 1 | ||||
| 		data.page_max = math.ceil((#data.text:gsub("[^\n]", "") + 1) / lpp) | ||||
| 		data.owner = player:get_player_name() | ||||
| 		local data_str = minetest.serialize(data) | ||||
|  | ||||
| 		if new_stack then | ||||
| 			new_stack:set_metadata(data_str) | ||||
| 			new_stack:get_meta():from_table({ fields = data }) | ||||
| 			if inv:room_for_item("main", new_stack) then | ||||
| 				inv:add_item("main", new_stack) | ||||
| 			else | ||||
| 				minetest.add_item(player:getpos(), new_stack) | ||||
| 			end | ||||
| 		else | ||||
| 			stack:set_metadata(data_str) | ||||
| 			stack:get_meta():from_table({ fields = data }) | ||||
| 		end | ||||
|  | ||||
| 	elseif fields.book_next or fields.book_prev then | ||||
| 		local data = minetest.deserialize(stack:get_metadata()) | ||||
| 		local data = stack:get_meta():to_table().fields | ||||
| 		if not data or not data.page then | ||||
| 			return | ||||
| 		end | ||||
|  | ||||
| 		data.page = tonumber(data.page) | ||||
| 		data.page_max = tonumber(data.page_max) | ||||
|  | ||||
| 		if fields.book_next then | ||||
| 			data.page = data.page + 1 | ||||
| 			if data.page > data.page_max then | ||||
| @@ -122,11 +139,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) | ||||
| 			end | ||||
| 		end | ||||
|  | ||||
| 		local data_str = minetest.serialize(data) | ||||
| 		stack:set_metadata(data_str) | ||||
| 		book_on_use(stack, player) | ||||
| 		stack:get_meta():from_table({fields = data}) | ||||
| 		stack = book_on_use(stack, player) | ||||
| 	end | ||||
|  | ||||
| 	-- Update stack | ||||
| 	player:set_wielded_item(stack) | ||||
| end) | ||||
|  | ||||
| @@ -167,13 +184,69 @@ minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv | ||||
| 	if not original then | ||||
| 		return | ||||
| 	end | ||||
| 	local copymeta = original:get_metadata() | ||||
| 	local copymeta = original:get_meta():to_table() | ||||
| 	-- copy of the book held by player's mouse cursor | ||||
| 	itemstack:set_metadata(copymeta) | ||||
| 	itemstack:get_meta():from_table(copymeta) | ||||
| 	-- put the book with metadata back in the craft grid | ||||
| 	craft_inv:set_stack("craft", index, original) | ||||
| end) | ||||
|  | ||||
| minetest.register_craftitem("default:skeleton_key", { | ||||
| 	description = "Skeleton Key", | ||||
| 	inventory_image = "default_key_skeleton.png", | ||||
| 	groups = {key = 1}, | ||||
| 	on_use = function(itemstack, user, pointed_thing) | ||||
| 		if pointed_thing.type ~= "node" then | ||||
| 			return itemstack | ||||
| 		end | ||||
|  | ||||
| 		local pos = pointed_thing.under | ||||
| 		local node = minetest.get_node(pos) | ||||
|  | ||||
| 		if not node then | ||||
| 			return itemstack | ||||
| 		end | ||||
|  | ||||
| 		local on_skeleton_key_use = minetest.registered_nodes[node.name].on_skeleton_key_use | ||||
| 		if not on_skeleton_key_use then | ||||
| 			return itemstack | ||||
| 		end | ||||
|  | ||||
| 		-- make a new key secret in case the node callback needs it | ||||
| 		local random = math.random | ||||
| 		local newsecret = string.format( | ||||
| 			"%04x%04x%04x%04x", | ||||
| 			random(2^16) - 1, random(2^16) - 1, | ||||
| 			random(2^16) - 1, random(2^16) - 1) | ||||
|  | ||||
| 		local secret, _, _ = on_skeleton_key_use(pos, user, newsecret) | ||||
|  | ||||
| 		if secret then | ||||
| 			local inv = minetest.get_inventory({type="player", name=user:get_player_name()}) | ||||
|  | ||||
| 			-- update original itemstack | ||||
| 			itemstack:take_item() | ||||
|  | ||||
| 			-- finish and return the new key | ||||
| 			local new_stack = ItemStack("default:key") | ||||
| 			local meta = new_stack:get_meta() | ||||
| 			meta:set_string("secret", secret) | ||||
| 			meta:set_string("description", "Key to "..user:get_player_name().."'s " | ||||
| 				..minetest.registered_nodes[node.name].description) | ||||
|  | ||||
| 			if itemstack:get_count() == 0 then | ||||
| 				itemstack = new_stack | ||||
| 			else | ||||
| 				if inv:add_item("main", new_stack):get_count() > 0 then | ||||
| 					minetest.add_item(user:getpos(), new_stack) | ||||
| 				end -- else: added to inventory successfully | ||||
| 			end | ||||
|  | ||||
| 			return itemstack | ||||
| 		end | ||||
| 	end | ||||
| }) | ||||
|  | ||||
| minetest.register_craftitem("default:coal_lump", { | ||||
| 	description = "Coal Lump", | ||||
| 	inventory_image = "default_coal_lump.png", | ||||
| @@ -190,6 +263,11 @@ minetest.register_craftitem("default:copper_lump", { | ||||
| 	inventory_image = "default_copper_lump.png", | ||||
| }) | ||||
|  | ||||
| minetest.register_craftitem("default:tin_lump", { | ||||
| 	description = "Tin Lump", | ||||
| 	inventory_image = "default_tin_lump.png", | ||||
| }) | ||||
|  | ||||
| minetest.register_craftitem("default:mese_crystal", { | ||||
| 	description = "Mese Crystal", | ||||
| 	inventory_image = "default_mese_crystal.png", | ||||
| @@ -220,6 +298,11 @@ minetest.register_craftitem("default:copper_ingot", { | ||||
| 	inventory_image = "default_copper_ingot.png", | ||||
| }) | ||||
|  | ||||
| minetest.register_craftitem("default:tin_ingot", { | ||||
| 	description = "Tin Ingot", | ||||
| 	inventory_image = "default_tin_ingot.png", | ||||
| }) | ||||
|  | ||||
| minetest.register_craftitem("default:bronze_ingot", { | ||||
| 	description = "Bronze Ingot", | ||||
| 	inventory_image = "default_bronze_ingot.png", | ||||
| @@ -249,4 +332,3 @@ minetest.register_craftitem("default:flint", { | ||||
| 	description = "Flint", | ||||
| 	inventory_image = "default_flint.png" | ||||
| }) | ||||
|  | ||||
|   | ||||
| @@ -77,8 +77,6 @@ function default.node_sound_leaves_defaults(table) | ||||
| 			{name = "default_grass_footstep", gain = 0.45} | ||||
| 	table.dug = table.dug or | ||||
| 			{name = "default_grass_footstep", gain = 0.7} | ||||
| 	table.dig = table.dig or | ||||
| 			{name = "default_dig_crumbly", gain = 0.4} | ||||
| 	table.place = table.place or | ||||
| 			{name = "default_place_node", gain = 1.0} | ||||
| 	default.node_sound_defaults(table) | ||||
| @@ -133,18 +131,17 @@ default.cool_lava = function(pos, node) | ||||
| 		{pos = pos, max_hear_distance = 16, gain = 0.25}) | ||||
| end | ||||
|  | ||||
| minetest.register_abm({ | ||||
| 	label = "Lava cooling", | ||||
| 	nodenames = {"default:lava_source", "default:lava_flowing"}, | ||||
| 	neighbors = {"group:cools_lava", "group:water"}, | ||||
| 	interval = 1, | ||||
| 	chance = 1, | ||||
| 	catch_up = false, | ||||
| 	action = function(...) | ||||
| 		default.cool_lava(...) | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
| if minetest.settings:get_bool("enable_lavacooling") ~= false then | ||||
| 	minetest.register_abm({ | ||||
| 		label = "Lava cooling", | ||||
| 		nodenames = {"default:lava_source", "default:lava_flowing"}, | ||||
| 		neighbors = {"group:cools_lava", "group:water"}, | ||||
| 		interval = 1, | ||||
| 		chance = 2, | ||||
| 		catch_up = false, | ||||
| 		action = default.cool_lava, | ||||
| 	}) | ||||
| end | ||||
|  | ||||
| -- | ||||
| -- optimized helper to put all items in an inventory into a drops list | ||||
| @@ -186,6 +183,9 @@ function default.grow_cactus(pos, node) | ||||
| 	if height == 4 or node.name ~= "air" then | ||||
| 		return | ||||
| 	end | ||||
| 	if minetest.get_node_light(pos) < 13 then | ||||
| 		return | ||||
| 	end | ||||
| 	minetest.set_node(pos, {name = "default:cactus"}) | ||||
| 	return true | ||||
| end | ||||
| @@ -209,6 +209,9 @@ function default.grow_papyrus(pos, node) | ||||
| 	if height == 4 or node.name ~= "air" then | ||||
| 		return | ||||
| 	end | ||||
| 	if minetest.get_node_light(pos) < 13 then | ||||
| 		return | ||||
| 	end | ||||
| 	minetest.set_node(pos, {name = "default:papyrus"}) | ||||
| 	return true | ||||
| end | ||||
| @@ -219,9 +222,7 @@ minetest.register_abm({ | ||||
| 	neighbors = {"group:sand"}, | ||||
| 	interval = 12, | ||||
| 	chance = 83, | ||||
| 	action = function(...) | ||||
| 		default.grow_cactus(...) | ||||
| 	end | ||||
| 	action = default.grow_cactus | ||||
| }) | ||||
|  | ||||
| minetest.register_abm({ | ||||
| @@ -230,9 +231,7 @@ minetest.register_abm({ | ||||
| 	neighbors = {"default:dirt", "default:dirt_with_grass"}, | ||||
| 	interval = 14, | ||||
| 	chance = 71, | ||||
| 	action = function(...) | ||||
| 		default.grow_papyrus(...) | ||||
| 	end | ||||
| 	action = default.grow_papyrus | ||||
| }) | ||||
|  | ||||
|  | ||||
| @@ -321,47 +320,65 @@ default.after_place_leaves = function(pos, placer, itemstack, pointed_thing) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| -- Leafdecay ABM | ||||
|  | ||||
| minetest.register_abm({ | ||||
| 	label = "Leaf decay", | ||||
| 	nodenames = {"group:leafdecay"}, | ||||
| 	neighbors = {"air"}, | ||||
| 	interval = 2, | ||||
| 	chance = 10, | ||||
| 	catch_up = false, | ||||
|  | ||||
| 	action = function(pos, node, _, _) | ||||
| 		-- Check if leaf is placed | ||||
| 		if node.param2 ~= 0 then | ||||
| 			return | ||||
| -- Leafdecay | ||||
| local function leafdecay_after_destruct(pos, oldnode, def) | ||||
| 	for _, v in pairs(minetest.find_nodes_in_area(vector.subtract(pos, def.radius), | ||||
| 			vector.add(pos, def.radius), def.leaves)) do | ||||
| 		local node = minetest.get_node(v) | ||||
| 		local timer = minetest.get_node_timer(v) | ||||
| 		if node.param2 == 0 and not timer:is_started() then | ||||
| 			timer:start(math.random(20, 120) / 10) | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
|  | ||||
| 		local rad = minetest.registered_nodes[node.name].groups.leafdecay | ||||
| 		-- Assume ignore is a trunk, to make this | ||||
| 		-- work at the border of a loaded area | ||||
| 		if minetest.find_node_near(pos, rad, {"ignore", "group:tree"}) then | ||||
| 			return | ||||
| 		end | ||||
| 		-- Drop stuff | ||||
| 		local itemstacks = minetest.get_node_drops(node.name) | ||||
| 		for _, itemname in ipairs(itemstacks) do | ||||
| 			if itemname ~= node.name or | ||||
| 					minetest.get_item_group(node.name, "leafdecay_drop") ~= 0 then | ||||
| 				local p_drop = { | ||||
| 					x = pos.x - 0.5 + math.random(), | ||||
| 					y = pos.y - 0.5 + math.random(), | ||||
| 					z = pos.z - 0.5 + math.random(), | ||||
| 				} | ||||
| 				minetest.add_item(p_drop, itemname) | ||||
| local function leafdecay_on_timer(pos, def) | ||||
| 	if minetest.find_node_near(pos, def.radius, def.trunks) then | ||||
| 		return false | ||||
| 	end | ||||
|  | ||||
| 	local node = minetest.get_node(pos) | ||||
| 	local drops = minetest.get_node_drops(node.name) | ||||
| 	for _, item in ipairs(drops) do | ||||
| 		local is_leaf | ||||
| 		for _, v in pairs(def.leaves) do | ||||
| 			if v == item then | ||||
| 				is_leaf = true | ||||
| 			end | ||||
| 		end | ||||
| 		-- Remove node | ||||
| 		minetest.remove_node(pos) | ||||
| 		minetest.check_for_falling(pos) | ||||
| 		if minetest.get_item_group(item, "leafdecay_drop") ~= 0 or | ||||
| 				not is_leaf then | ||||
| 			minetest.add_item({ | ||||
| 				x = pos.x - 0.5 + math.random(), | ||||
| 				y = pos.y - 0.5 + math.random(), | ||||
| 				z = pos.z - 0.5 + math.random(), | ||||
| 			}, item) | ||||
| 		end | ||||
| 	end | ||||
| }) | ||||
|  | ||||
| 	minetest.remove_node(pos) | ||||
| 	minetest.check_for_falling(pos) | ||||
| end | ||||
|  | ||||
| function default.register_leafdecay(def) | ||||
| 	assert(def.leaves) | ||||
| 	assert(def.trunks) | ||||
| 	assert(def.radius) | ||||
| 	for _, v in pairs(def.trunks) do | ||||
| 		minetest.override_item(v, { | ||||
| 			after_destruct = function(pos, oldnode) | ||||
| 				leafdecay_after_destruct(pos, oldnode, def) | ||||
| 			end, | ||||
| 		}) | ||||
| 	end | ||||
| 	for _, v in pairs(def.leaves) do | ||||
| 		minetest.override_item(v, { | ||||
| 			on_timer = function(pos) | ||||
| 				leafdecay_on_timer(pos, def) | ||||
| 			end, | ||||
| 		}) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| -- | ||||
| -- Convert dirt to something that fits the environment | ||||
| @@ -512,3 +529,46 @@ minetest.register_abm({ | ||||
| 		minetest.set_node(pos, {name = "default:coral_skeleton"}) | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
|  | ||||
| -- | ||||
| -- NOTICE: This method is not an official part of the API yet! | ||||
| -- This method may change in future. | ||||
| -- | ||||
|  | ||||
| function default.can_interact_with_node(player, pos) | ||||
| 	if player then | ||||
| 		if minetest.check_player_privs(player, "protection_bypass") then | ||||
| 			return true | ||||
| 		end | ||||
| 	else | ||||
| 		return false | ||||
| 	end | ||||
|  | ||||
| 	local meta = minetest.get_meta(pos) | ||||
| 	local owner = meta:get_string("owner") | ||||
|  | ||||
| 	if not owner or owner == "" or owner == player:get_player_name() then | ||||
| 		return true | ||||
| 	end | ||||
|  | ||||
| 	-- is player wielding the right key? | ||||
| 	local item = player:get_wielded_item() | ||||
| 	if item:get_name() == "default:key" then | ||||
| 		local key_meta = item:get_meta() | ||||
|  | ||||
| 		if key_meta:get_string("secret") == "" then | ||||
| 			local key_oldmeta = item:get_metadata() | ||||
| 			if key_oldmeta == "" or not minetest.parse_json(key_oldmeta) then | ||||
| 				return false | ||||
| 			end | ||||
|  | ||||
| 			key_meta:set_string("secret", minetest.parse_json(key_oldmeta).secret) | ||||
| 			item:set_metadata("") | ||||
| 		end | ||||
|  | ||||
| 		return meta:get_string("key_lock_secret") == key_meta:get_string("secret") | ||||
| 	end | ||||
|  | ||||
| 	return false | ||||
| end | ||||
|   | ||||
| @@ -41,6 +41,9 @@ Copyright (C) 2010-2016: | ||||
|   asl97 | ||||
|   KevDoy | ||||
|   Mito551 | ||||
|   GreenXenith | ||||
|   kaeza | ||||
|   kilbith | ||||
|  | ||||
| You are free to: | ||||
| Share — copy and redistribute the material in any medium or format. | ||||
|   | ||||
| @@ -1,5 +1,5 @@ | ||||
| -- | ||||
| -- Aliases for map generator outputs | ||||
| -- Aliases for map generators | ||||
| -- | ||||
|  | ||||
| minetest.register_alias("mapgen_stone", "default:stone") | ||||
| @@ -34,18 +34,21 @@ minetest.register_alias("mapgen_pine_needles", "default:pine_needles") | ||||
| minetest.register_alias("mapgen_cobble", "default:cobble") | ||||
| minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble") | ||||
| minetest.register_alias("mapgen_mossycobble", "default:mossycobble") | ||||
| minetest.register_alias("mapgen_stair_desert_stone", "stairs:stair_desert_stone") | ||||
| minetest.register_alias("mapgen_sandstonebrick", "default:sandstonebrick") | ||||
| minetest.register_alias("mapgen_stair_sandstonebrick", "stairs:stair_sandstonebrick") | ||||
| minetest.register_alias("mapgen_stair_sandstone_block", "stairs:stair_sandstone_block") | ||||
|  | ||||
|  | ||||
| -- | ||||
| -- Register ores | ||||
| -- | ||||
|  | ||||
| function default.register_ores() | ||||
| 	minetest.clear_registered_ores() | ||||
| 	-- Blob ores | ||||
| 	-- These first to avoid other ores in blobs | ||||
| -- Blob ores | ||||
| -- These first to avoid other ores in blobs | ||||
|  | ||||
| -- Mgv6 | ||||
|  | ||||
| function default.register_mgv6_blob_ores() | ||||
|  | ||||
| 	-- Clay | ||||
| 	-- This first to avoid clay in sand blobs | ||||
| @@ -74,8 +77,7 @@ function default.register_ores() | ||||
| 	minetest.register_ore({ | ||||
| 		ore_type        = "blob", | ||||
| 		ore             = "default:sand", | ||||
| 		wherein         = {"default:stone", "default:sandstone", | ||||
| 			"default:desert_stone"}, | ||||
| 		wherein         = {"default:stone", "default:desert_stone"}, | ||||
| 		clust_scarcity  = 16 * 16 * 16, | ||||
| 		clust_size      = 5, | ||||
| 		y_min           = -31, | ||||
| @@ -110,8 +112,6 @@ function default.register_ores() | ||||
| 			octaves = 1, | ||||
| 			persist = 0.0 | ||||
| 		}, | ||||
| 		biomes = {"taiga", "snowy_grassland", "grassland", "coniferous_forest", | ||||
| 			"deciduous_forest", "savanna", "rainforest"} | ||||
| 	}) | ||||
|  | ||||
| 	-- Gravel | ||||
| @@ -134,8 +134,123 @@ function default.register_ores() | ||||
| 			persist = 0.0 | ||||
| 		}, | ||||
| 	}) | ||||
| end | ||||
|  | ||||
| 	-- Scatter ores | ||||
|  | ||||
| -- All mapgens except mgv6 | ||||
|  | ||||
| function default.register_blob_ores() | ||||
|  | ||||
| 	-- Clay | ||||
|  | ||||
| 	minetest.register_ore({ | ||||
| 		ore_type        = "blob", | ||||
| 		ore             = "default:clay", | ||||
| 		wherein         = {"default:sand"}, | ||||
| 		clust_scarcity  = 16 * 16 * 16, | ||||
| 		clust_size      = 5, | ||||
| 		y_min           = -15, | ||||
| 		y_max           = 0, | ||||
| 		noise_threshold = 0.0, | ||||
| 		noise_params    = { | ||||
| 			offset = 0.5, | ||||
| 			scale = 0.2, | ||||
| 			spread = {x = 5, y = 5, z = 5}, | ||||
| 			seed = -316, | ||||
| 			octaves = 1, | ||||
| 			persist = 0.0 | ||||
| 		}, | ||||
| 	}) | ||||
|  | ||||
| 	-- Silver sand | ||||
|  | ||||
| 	minetest.register_ore({ | ||||
| 		ore_type        = "blob", | ||||
| 		ore             = "default:silver_sand", | ||||
| 		wherein         = {"default:stone"}, | ||||
| 		clust_scarcity  = 16 * 16 * 16, | ||||
| 		clust_size      = 5, | ||||
| 		y_min           = -31000, | ||||
| 		y_max           = 31000, | ||||
| 		noise_threshold = 0.0, | ||||
| 		noise_params    = { | ||||
| 			offset = 0.5, | ||||
| 			scale = 0.2, | ||||
| 			spread = {x = 5, y = 5, z = 5}, | ||||
| 			seed = 2316, | ||||
| 			octaves = 1, | ||||
| 			persist = 0.0 | ||||
| 		}, | ||||
| 		biomes = {"icesheet_ocean", "tundra", "tundra_beach", "tundra_ocean", | ||||
| 			"taiga", "taiga_ocean", "snowy_grassland", "snowy_grassland_ocean", | ||||
| 			"grassland", "grassland_dunes", "grassland_ocean", "coniferous_forest", | ||||
| 			"coniferous_forest_dunes", "coniferous_forest_ocean", "deciduous_forest", | ||||
| 			"deciduous_forest_shore", "deciduous_forest_ocean", "cold_desert", | ||||
| 			"cold_desert_ocean", "savanna", "savanna_shore", "savanna_ocean", | ||||
| 			"rainforest", "rainforest_swamp", "rainforest_ocean", "underground", | ||||
| 			"floatland_ocean", "floatland_grassland", "floatland_coniferous_forest"} | ||||
| 	}) | ||||
|  | ||||
| 	-- Dirt | ||||
|  | ||||
| 	minetest.register_ore({ | ||||
| 		ore_type        = "blob", | ||||
| 		ore             = "default:dirt", | ||||
| 		wherein         = {"default:stone"}, | ||||
| 		clust_scarcity  = 16 * 16 * 16, | ||||
| 		clust_size      = 5, | ||||
| 		y_min           = -31, | ||||
| 		y_max           = 31000, | ||||
| 		noise_threshold = 0.0, | ||||
| 		noise_params    = { | ||||
| 			offset = 0.5, | ||||
| 			scale = 0.2, | ||||
| 			spread = {x = 5, y = 5, z = 5}, | ||||
| 			seed = 17676, | ||||
| 			octaves = 1, | ||||
| 			persist = 0.0 | ||||
| 		}, | ||||
| 		biomes = {"taiga", "snowy_grassland", "grassland", "coniferous_forest", | ||||
| 			"deciduous_forest", "deciduous_forest_shore", "savanna", "savanna_shore", | ||||
| 			"rainforest", "rainforest_swamp", "floatland_grassland", | ||||
| 			"floatland_coniferous_forest"} | ||||
| 	}) | ||||
|  | ||||
| 	-- Gravel | ||||
|  | ||||
| 	minetest.register_ore({ | ||||
| 		ore_type        = "blob", | ||||
| 		ore             = "default:gravel", | ||||
| 		wherein         = {"default:stone"}, | ||||
| 		clust_scarcity  = 16 * 16 * 16, | ||||
| 		clust_size      = 5, | ||||
| 		y_min           = -31000, | ||||
| 		y_max           = 31000, | ||||
| 		noise_threshold = 0.0, | ||||
| 		noise_params    = { | ||||
| 			offset = 0.5, | ||||
| 			scale = 0.2, | ||||
| 			spread = {x = 5, y = 5, z = 5}, | ||||
| 			seed = 766, | ||||
| 			octaves = 1, | ||||
| 			persist = 0.0 | ||||
| 		}, | ||||
| 		biomes = {"icesheet_ocean", "tundra", "tundra_beach", "tundra_ocean", | ||||
| 			"taiga", "taiga_ocean", "snowy_grassland", "snowy_grassland_ocean", | ||||
| 			"grassland", "grassland_dunes", "grassland_ocean", "coniferous_forest", | ||||
| 			"coniferous_forest_dunes", "coniferous_forest_ocean", "deciduous_forest", | ||||
| 			"deciduous_forest_shore", "deciduous_forest_ocean", "cold_desert", | ||||
| 			"cold_desert_ocean", "savanna", "savanna_shore", "savanna_ocean", | ||||
| 			"rainforest", "rainforest_swamp", "rainforest_ocean", "underground", | ||||
| 			"floatland_ocean", "floatland_grassland", "floatland_coniferous_forest"} | ||||
| 	}) | ||||
| end | ||||
|  | ||||
|  | ||||
| -- Scatter ores | ||||
| -- All mapgens | ||||
|  | ||||
| function default.register_ores() | ||||
|  | ||||
| 	-- Coal | ||||
|  | ||||
| @@ -242,6 +357,41 @@ function default.register_ores() | ||||
| 		y_max          = -64, | ||||
| 	}) | ||||
|  | ||||
| 	-- Tin | ||||
|  | ||||
| 	minetest.register_ore({ | ||||
| 		ore_type       = "scatter", | ||||
| 		ore            = "default:stone_with_tin", | ||||
| 		wherein        = "default:stone", | ||||
| 		clust_scarcity = 10 * 10 * 10, | ||||
| 		clust_num_ores = 5, | ||||
| 		clust_size     = 3, | ||||
| 		y_min          = 1025, | ||||
| 		y_max          = 31000, | ||||
| 	}) | ||||
|  | ||||
| 	minetest.register_ore({ | ||||
| 		ore_type       = "scatter", | ||||
| 		ore            = "default:stone_with_tin", | ||||
| 		wherein        = "default:stone", | ||||
| 		clust_scarcity = 13 * 13 * 13, | ||||
| 		clust_num_ores = 4, | ||||
| 		clust_size     = 3, | ||||
| 		y_min          = -127, | ||||
| 		y_max          = -32, | ||||
| 	}) | ||||
|  | ||||
| 	minetest.register_ore({ | ||||
| 		ore_type       = "scatter", | ||||
| 		ore            = "default:stone_with_tin", | ||||
| 		wherein        = "default:stone", | ||||
| 		clust_scarcity = 10 * 10 * 10, | ||||
| 		clust_num_ores = 5, | ||||
| 		clust_size     = 3, | ||||
| 		y_min          = -31000, | ||||
| 		y_max          = -128, | ||||
| 	}) | ||||
|  | ||||
| 	-- Gold | ||||
|  | ||||
| 	minetest.register_ore({ | ||||
| @@ -377,10 +527,9 @@ end | ||||
| -- Register biomes | ||||
| -- | ||||
|  | ||||
| -- All mapgens except mgv6 and singlenode | ||||
| -- All mapgens except mgv6 | ||||
|  | ||||
| function default.register_biomes() | ||||
| 	minetest.clear_registered_biomes() | ||||
| function default.register_biomes(upper_limit) | ||||
|  | ||||
| 	-- Icesheet | ||||
|  | ||||
| @@ -399,7 +548,7 @@ function default.register_biomes() | ||||
| 		node_riverbed = "default:gravel", | ||||
| 		depth_riverbed = 2, | ||||
| 		y_min = -8, | ||||
| 		y_max = 31000, | ||||
| 		y_max = upper_limit, | ||||
| 		heat_point = 0, | ||||
| 		humidity_point = 73, | ||||
| 	}) | ||||
| @@ -439,7 +588,7 @@ function default.register_biomes() | ||||
| 		node_riverbed = "default:gravel", | ||||
| 		depth_riverbed = 2, | ||||
| 		y_min = 2, | ||||
| 		y_max = 31000, | ||||
| 		y_max = upper_limit, | ||||
| 		heat_point = 0, | ||||
| 		humidity_point = 40, | ||||
| 	}) | ||||
| @@ -501,7 +650,7 @@ function default.register_biomes() | ||||
| 		node_riverbed = "default:sand", | ||||
| 		depth_riverbed = 2, | ||||
| 		y_min = 2, | ||||
| 		y_max = 31000, | ||||
| 		y_max = upper_limit, | ||||
| 		heat_point = 25, | ||||
| 		humidity_point = 70, | ||||
| 	}) | ||||
| @@ -543,7 +692,7 @@ function default.register_biomes() | ||||
| 		node_riverbed = "default:sand", | ||||
| 		depth_riverbed = 2, | ||||
| 		y_min = 5, | ||||
| 		y_max = 31000, | ||||
| 		y_max = upper_limit, | ||||
| 		heat_point = 20, | ||||
| 		humidity_point = 35, | ||||
| 	}) | ||||
| @@ -585,7 +734,7 @@ function default.register_biomes() | ||||
| 		node_riverbed = "default:sand", | ||||
| 		depth_riverbed = 2, | ||||
| 		y_min = 6, | ||||
| 		y_max = 31000, | ||||
| 		y_max = upper_limit, | ||||
| 		heat_point = 50, | ||||
| 		humidity_point = 35, | ||||
| 	}) | ||||
| @@ -647,7 +796,7 @@ function default.register_biomes() | ||||
| 		node_riverbed = "default:sand", | ||||
| 		depth_riverbed = 2, | ||||
| 		y_min = 6, | ||||
| 		y_max = 31000, | ||||
| 		y_max = upper_limit, | ||||
| 		heat_point = 45, | ||||
| 		humidity_point = 70, | ||||
| 	}) | ||||
| @@ -709,7 +858,7 @@ function default.register_biomes() | ||||
| 		node_riverbed = "default:sand", | ||||
| 		depth_riverbed = 2, | ||||
| 		y_min = 1, | ||||
| 		y_max = 31000, | ||||
| 		y_max = upper_limit, | ||||
| 		heat_point = 60, | ||||
| 		humidity_point = 68, | ||||
| 	}) | ||||
| @@ -771,7 +920,7 @@ function default.register_biomes() | ||||
| 		node_riverbed = "default:sand", | ||||
| 		depth_riverbed = 2, | ||||
| 		y_min = 5, | ||||
| 		y_max = 31000, | ||||
| 		y_max = upper_limit, | ||||
| 		heat_point = 92, | ||||
| 		humidity_point = 16, | ||||
| 	}) | ||||
| @@ -804,7 +953,7 @@ function default.register_biomes() | ||||
| 		node_top = "default:sand", | ||||
| 		depth_top = 1, | ||||
| 		node_filler = "default:sand", | ||||
| 		depth_filler = 0, | ||||
| 		depth_filler = 1, | ||||
| 		node_stone = "default:sandstone", | ||||
| 		--node_water_top = "", | ||||
| 		--depth_water_top = , | ||||
| @@ -813,7 +962,7 @@ function default.register_biomes() | ||||
| 		node_riverbed = "default:sand", | ||||
| 		depth_riverbed = 2, | ||||
| 		y_min = 5, | ||||
| 		y_max = 31000, | ||||
| 		y_max = upper_limit, | ||||
| 		heat_point = 60, | ||||
| 		humidity_point = 0, | ||||
| 	}) | ||||
| @@ -855,7 +1004,7 @@ function default.register_biomes() | ||||
| 		node_riverbed = "default:sand", | ||||
| 		depth_riverbed = 2, | ||||
| 		y_min = 5, | ||||
| 		y_max = 31000, | ||||
| 		y_max = upper_limit, | ||||
| 		heat_point = 40, | ||||
| 		humidity_point = 0, | ||||
| 	}) | ||||
| @@ -897,7 +1046,7 @@ function default.register_biomes() | ||||
| 		node_riverbed = "default:sand", | ||||
| 		depth_riverbed = 2, | ||||
| 		y_min = 1, | ||||
| 		y_max = 31000, | ||||
| 		y_max = upper_limit, | ||||
| 		heat_point = 89, | ||||
| 		humidity_point = 42, | ||||
| 	}) | ||||
| @@ -947,7 +1096,7 @@ function default.register_biomes() | ||||
| 	minetest.register_biome({ | ||||
| 		name = "rainforest", | ||||
| 		--node_dust = "", | ||||
| 		node_top = "default:dirt_with_grass", | ||||
| 		node_top = "default:dirt_with_rainforest_litter", | ||||
| 		depth_top = 1, | ||||
| 		node_filler = "default:dirt", | ||||
| 		depth_filler = 3, | ||||
| @@ -959,7 +1108,7 @@ function default.register_biomes() | ||||
| 		node_riverbed = "default:sand", | ||||
| 		depth_riverbed = 2, | ||||
| 		y_min = 1, | ||||
| 		y_max = 31000, | ||||
| 		y_max = upper_limit, | ||||
| 		heat_point = 86, | ||||
| 		humidity_point = 65, | ||||
| 	}) | ||||
| @@ -1026,6 +1175,100 @@ function default.register_biomes() | ||||
| end | ||||
|  | ||||
|  | ||||
| -- Biomes for floatlands | ||||
|  | ||||
| function default.register_floatland_biomes(floatland_level, shadow_limit) | ||||
|  | ||||
| 	-- Coniferous forest | ||||
|  | ||||
| 	minetest.register_biome({ | ||||
| 		name = "floatland_coniferous_forest", | ||||
| 		--node_dust = "", | ||||
| 		node_top = "default:dirt_with_grass", | ||||
| 		depth_top = 1, | ||||
| 		node_filler = "default:dirt", | ||||
| 		depth_filler = 3, | ||||
| 		--node_stone = "", | ||||
| 		--node_water_top = "", | ||||
| 		--depth_water_top = , | ||||
| 		--node_water = "", | ||||
| 		--node_river_water = "", | ||||
| 		--node_riverbed = "", | ||||
| 		--depth_riverbed = , | ||||
| 		y_min = floatland_level + 2, | ||||
| 		y_max = 31000, | ||||
| 		heat_point = 50, | ||||
| 		humidity_point = 70, | ||||
| 	}) | ||||
|  | ||||
| 	-- Grassland | ||||
|  | ||||
| 	minetest.register_biome({ | ||||
| 		name = "floatland_grassland", | ||||
| 		--node_dust = "", | ||||
| 		node_top = "default:dirt_with_grass", | ||||
| 		depth_top = 1, | ||||
| 		node_filler = "default:dirt", | ||||
| 		depth_filler = 1, | ||||
| 		--node_stone = "", | ||||
| 		--node_water_top = "", | ||||
| 		--depth_water_top = , | ||||
| 		--node_water = "", | ||||
| 		--node_river_water = "", | ||||
| 		--node_riverbed = "", | ||||
| 		--depth_riverbed = , | ||||
| 		y_min = floatland_level + 2, | ||||
| 		y_max = 31000, | ||||
| 		heat_point = 50, | ||||
| 		humidity_point = 35, | ||||
| 	}) | ||||
|  | ||||
| 	-- Sandstone desert | ||||
|  | ||||
| 	minetest.register_biome({ | ||||
| 		name = "floatland_sandstone_desert", | ||||
| 		--node_dust = "", | ||||
| 		node_top = "default:sand", | ||||
| 		depth_top = 1, | ||||
| 		node_filler = "default:sand", | ||||
| 		depth_filler = 1, | ||||
| 		node_stone = "default:sandstone", | ||||
| 		--node_water_top = "", | ||||
| 		--depth_water_top = , | ||||
| 		--node_water = "", | ||||
| 		--node_river_water = "", | ||||
| 		--node_riverbed = "", | ||||
| 		--depth_riverbed = , | ||||
| 		y_min = floatland_level + 2, | ||||
| 		y_max = 31000, | ||||
| 		heat_point = 50, | ||||
| 		humidity_point = 0, | ||||
| 	}) | ||||
|  | ||||
| 	-- Floatland ocean / underground | ||||
|  | ||||
| 	minetest.register_biome({ | ||||
| 		name = "floatland_ocean", | ||||
| 		--node_dust = "", | ||||
| 		node_top = "default:sand", | ||||
| 		depth_top = 1, | ||||
| 		node_filler = "default:sand", | ||||
| 		depth_filler = 3, | ||||
| 		--node_stone = "", | ||||
| 		--node_water_top = "", | ||||
| 		--depth_water_top = , | ||||
| 		--node_water = "", | ||||
| 		--node_river_water = "", | ||||
| 		--node_riverbed = "", | ||||
| 		--depth_riverbed = , | ||||
| 		y_min = shadow_limit, | ||||
| 		y_max = floatland_level + 1, | ||||
| 		heat_point = 50, | ||||
| 		humidity_point = 50, | ||||
| 	}) | ||||
| end | ||||
|  | ||||
|  | ||||
| -- | ||||
| -- Register decorations | ||||
| -- | ||||
| @@ -1033,7 +1276,6 @@ end | ||||
| -- Mgv6 | ||||
|  | ||||
| function default.register_mgv6_decorations() | ||||
| 	minetest.clear_registered_decorations() | ||||
|  | ||||
| 	-- Papyrus | ||||
|  | ||||
| @@ -1137,7 +1379,8 @@ local function register_grass_decoration(offset, scale, length) | ||||
| 			persist = 0.6 | ||||
| 		}, | ||||
| 		biomes = {"grassland", "grassland_dunes", "deciduous_forest", | ||||
| 			"coniferous_forest", "coniferous_forest_dunes"}, | ||||
| 			"coniferous_forest", "coniferous_forest_dunes", | ||||
| 			"floatland_grassland", "floatland_coniferous_forest"}, | ||||
| 		y_min = 1, | ||||
| 		y_max = 31000, | ||||
| 		decoration = "default:grass_" .. length, | ||||
| @@ -1166,7 +1409,6 @@ end | ||||
|  | ||||
|  | ||||
| function default.register_decorations() | ||||
| 	minetest.clear_registered_decorations() | ||||
|  | ||||
| 	-- Apple tree and log | ||||
|  | ||||
| @@ -1187,6 +1429,7 @@ function default.register_decorations() | ||||
| 		y_max = 31000, | ||||
| 		schematic = minetest.get_modpath("default") .. "/schematics/apple_tree.mts", | ||||
| 		flags = "place_center_x, place_center_z", | ||||
| 		rotation = "random", | ||||
| 	}) | ||||
|  | ||||
| 	minetest.register_decoration({ | ||||
| @@ -1204,20 +1447,7 @@ function default.register_decorations() | ||||
| 		biomes = {"deciduous_forest"}, | ||||
| 		y_min = 1, | ||||
| 		y_max = 31000, | ||||
| 		schematic = { | ||||
| 			size = {x = 3, y = 3, z = 1}, | ||||
| 			data = { | ||||
| 				{name = "air", prob = 0}, | ||||
| 				{name = "air", prob = 0}, | ||||
| 				{name = "air", prob = 0}, | ||||
| 				{name = "default:tree", param2 = 12, prob = 191}, | ||||
| 				{name = "default:tree", param2 = 12}, | ||||
| 				{name = "default:tree", param2 = 12, prob = 127}, | ||||
| 				{name = "air", prob = 0}, | ||||
| 				{name = "flowers:mushroom_brown", prob = 63}, | ||||
| 				{name = "air", prob = 0}, | ||||
| 			}, | ||||
| 		}, | ||||
| 		schematic = minetest.get_modpath("default") .. "/schematics/apple_log.mts", | ||||
| 		flags = "place_center_x", | ||||
| 		rotation = "random", | ||||
| 	}) | ||||
| @@ -1226,8 +1456,8 @@ function default.register_decorations() | ||||
|  | ||||
| 	minetest.register_decoration({ | ||||
| 		deco_type = "schematic", | ||||
| 		place_on = {"default:dirt_with_grass", "default:dirt"}, | ||||
| 		sidelen = 80, | ||||
| 		place_on = {"default:dirt_with_rainforest_litter", "default:dirt"}, | ||||
| 		sidelen = 16, | ||||
| 		fill_ratio = 0.1, | ||||
| 		biomes = {"rainforest", "rainforest_swamp"}, | ||||
| 		y_min = -1, | ||||
| @@ -1239,26 +1469,13 @@ function default.register_decorations() | ||||
|  | ||||
| 	minetest.register_decoration({ | ||||
| 		deco_type = "schematic", | ||||
| 		place_on = {"default:dirt_with_grass", "default:dirt"}, | ||||
| 		sidelen = 80, | ||||
| 		place_on = {"default:dirt_with_rainforest_litter", "default:dirt"}, | ||||
| 		sidelen = 16, | ||||
| 		fill_ratio = 0.005, | ||||
| 		biomes = {"rainforest", "rainforest_swamp"}, | ||||
| 		y_min = 1, | ||||
| 		y_max = 31000, | ||||
| 		schematic = { | ||||
| 			size = {x = 3, y = 3, z = 1}, | ||||
| 			data = { | ||||
| 				{name = "air", prob = 0}, | ||||
| 				{name = "air", prob = 0}, | ||||
| 				{name = "air", prob = 0}, | ||||
| 				{name = "default:jungletree", param2 = 12, prob = 191}, | ||||
| 				{name = "default:jungletree", param2 = 12}, | ||||
| 				{name = "default:jungletree", param2 = 12, prob = 127}, | ||||
| 				{name = "air", prob = 0}, | ||||
| 				{name = "flowers:mushroom_brown", prob = 127}, | ||||
| 				{name = "air", prob = 0}, | ||||
| 			}, | ||||
| 		}, | ||||
| 		schematic = minetest.get_modpath("default") .. "/schematics/jungle_log.mts", | ||||
| 		flags = "place_center_x", | ||||
| 		rotation = "random", | ||||
| 	}) | ||||
| @@ -1277,7 +1494,7 @@ function default.register_decorations() | ||||
| 			octaves = 3, | ||||
| 			persist = 0.66 | ||||
| 		}, | ||||
| 		biomes = {"taiga", "coniferous_forest"}, | ||||
| 		biomes = {"taiga", "coniferous_forest", "floatland_coniferous_forest"}, | ||||
| 		y_min = 2, | ||||
| 		y_max = 31000, | ||||
| 		schematic = minetest.get_modpath("default") .. "/schematics/pine_tree.mts", | ||||
| @@ -1299,20 +1516,7 @@ function default.register_decorations() | ||||
| 		biomes = {"taiga", "coniferous_forest"}, | ||||
| 		y_min = 1, | ||||
| 		y_max = 31000, | ||||
| 		schematic = { | ||||
| 			size = {x = 3, y = 3, z = 1}, | ||||
| 			data = { | ||||
| 				{name = "air", prob = 0}, | ||||
| 				{name = "air", prob = 0}, | ||||
| 				{name = "air", prob = 0}, | ||||
| 				{name = "default:pine_tree", param2 = 12, prob = 191}, | ||||
| 				{name = "default:pine_tree", param2 = 12}, | ||||
| 				{name = "default:pine_tree", param2 = 12, prob = 127}, | ||||
| 				{name = "air", prob = 0}, | ||||
| 				{name = "flowers:mushroom_red", prob = 63}, | ||||
| 				{name = "air", prob = 0}, | ||||
| 			}, | ||||
| 		}, | ||||
| 		schematic = minetest.get_modpath("default") .. "/schematics/pine_log.mts", | ||||
| 		flags = "place_center_x", | ||||
| 		rotation = "random", | ||||
| 	}) | ||||
| @@ -1354,17 +1558,7 @@ function default.register_decorations() | ||||
| 		biomes = {"savanna"}, | ||||
| 		y_min = 1, | ||||
| 		y_max = 31000, | ||||
| 		schematic = { | ||||
| 			size = {x = 3, y = 2, z = 1}, | ||||
| 			data = { | ||||
| 				{name = "air", prob = 0}, | ||||
| 				{name = "air", prob = 0}, | ||||
| 				{name = "air", prob = 0}, | ||||
| 				{name = "default:acacia_tree", param2 = 12, prob = 191}, | ||||
| 				{name = "default:acacia_tree", param2 = 12}, | ||||
| 				{name = "default:acacia_tree", param2 = 12, prob = 127}, | ||||
| 			}, | ||||
| 		}, | ||||
| 		schematic = minetest.get_modpath("default") .. "/schematics/acacia_log.mts", | ||||
| 		flags = "place_center_x", | ||||
| 		rotation = "random", | ||||
| 	}) | ||||
| @@ -1405,20 +1599,7 @@ function default.register_decorations() | ||||
| 		biomes = {"deciduous_forest"}, | ||||
| 		y_min = 1, | ||||
| 		y_max = 31000, | ||||
| 		schematic = { | ||||
| 			size = {x = 3, y = 3, z = 1}, | ||||
| 			data = { | ||||
| 				{name = "air", prob = 0}, | ||||
| 				{name = "air", prob = 0}, | ||||
| 				{name = "air", prob = 0}, | ||||
| 				{name = "default:aspen_tree", param2 = 12}, | ||||
| 				{name = "default:aspen_tree", param2 = 12}, | ||||
| 				{name = "default:aspen_tree", param2 = 12, prob = 127}, | ||||
| 				{name = "flowers:mushroom_red", prob = 63}, | ||||
| 				{name = "flowers:mushroom_brown", prob = 63}, | ||||
| 				{name = "air", prob = 0}, | ||||
| 			}, | ||||
| 		}, | ||||
| 		schematic = minetest.get_modpath("default") .. "/schematics/aspen_log.mts", | ||||
| 		flags = "place_center_x", | ||||
| 		rotation = "random", | ||||
| 	}) | ||||
| @@ -1501,7 +1682,8 @@ function default.register_decorations() | ||||
| 			octaves = 3, | ||||
| 			persist = 0.7, | ||||
| 		}, | ||||
| 		biomes = {"snowy_grassland", "grassland", "deciduous_forest"}, | ||||
| 		biomes = {"snowy_grassland", "grassland", "deciduous_forest", | ||||
| 			"floatland_grassland"}, | ||||
| 		y_min = 1, | ||||
| 		y_max = 31000, | ||||
| 		schematic = minetest.get_modpath("default") .. "/schematics/bush.mts", | ||||
| @@ -1549,8 +1731,8 @@ function default.register_decorations() | ||||
|  | ||||
| 	minetest.register_decoration({ | ||||
| 		deco_type = "simple", | ||||
| 		place_on = {"default:dirt_with_grass"}, | ||||
| 		sidelen = 80, | ||||
| 		place_on = {"default:dirt_with_rainforest_litter"}, | ||||
| 		sidelen = 16, | ||||
| 		fill_ratio = 0.1, | ||||
| 		biomes = {"rainforest"}, | ||||
| 		y_min = 1, | ||||
| @@ -1585,9 +1767,9 @@ function default.register_decorations() | ||||
| 		deco_type = "schematic", | ||||
| 		place_on = {"default:sand"}, | ||||
| 		noise_params = { | ||||
| 			offset = -0.1, | ||||
| 			offset = -0.15, | ||||
| 			scale = 0.1, | ||||
| 			spread = {x = 200, y = 200, z = 200}, | ||||
| 			spread = {x = 100, y = 100, z = 100}, | ||||
| 			seed = 7013, | ||||
| 			octaves = 3, | ||||
| 			persist = 1, | ||||
| @@ -1607,15 +1789,38 @@ end | ||||
|  | ||||
|  | ||||
| -- | ||||
| -- Detect mapgen to select functions | ||||
| -- Detect mapgen, flags and parameters to select functions | ||||
| -- | ||||
|  | ||||
| -- Get setting or default | ||||
| local mgv7_spflags = minetest.get_mapgen_setting("mgv7_spflags") or | ||||
| 	"mountains, ridges, nofloatlands" | ||||
| local captures_float = string.match(mgv7_spflags, "floatlands") | ||||
| local captures_nofloat = string.match(mgv7_spflags, "nofloatlands") | ||||
|  | ||||
| local mgv7_floatland_level = minetest.get_mapgen_setting("mgv7_floatland_level") or 1280 | ||||
| local mgv7_shadow_limit = minetest.get_mapgen_setting("mgv7_shadow_limit") or 1024 | ||||
|  | ||||
| minetest.clear_registered_biomes() | ||||
| minetest.clear_registered_ores() | ||||
| minetest.clear_registered_decorations() | ||||
|  | ||||
| local mg_name = minetest.get_mapgen_setting("mg_name") | ||||
| if mg_name == "v6" then | ||||
| 	default.register_mgv6_blob_ores() | ||||
| 	default.register_ores() | ||||
| 	default.register_mgv6_decorations() | ||||
| elseif mg_name == "v7" and captures_float == "floatlands" and | ||||
| 		captures_nofloat ~= "nofloatlands" then | ||||
| 	-- Mgv7 with floatlands | ||||
| 	default.register_biomes(mgv7_shadow_limit - 1) | ||||
| 	default.register_floatland_biomes(mgv7_floatland_level, mgv7_shadow_limit) | ||||
| 	default.register_blob_ores() | ||||
| 	default.register_ores() | ||||
| 	default.register_decorations() | ||||
| else | ||||
| 	default.register_biomes() | ||||
| 	default.register_biomes(31000) | ||||
| 	default.register_blob_ores() | ||||
| 	default.register_ores() | ||||
| 	default.register_decorations() | ||||
| end | ||||
|   | ||||
							
								
								
									
										79
									
								
								mods/default/models/chest_open.obj
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,79 @@ | ||||
| # Blender v2.78 (sub 0) OBJ File: 'chest-open.blend' | ||||
| # www.blender.org | ||||
| o Top_Cube.002_None_Top_Cube.002_None_bottom | ||||
| v -0.500000 0.408471 0.720970 | ||||
| v -0.500000 1.115578 0.013863 | ||||
| v -0.500000 0.894607 -0.207108 | ||||
| v -0.500000 0.187501 0.499999 | ||||
| v 0.500000 1.115578 0.013863 | ||||
| v 0.500000 0.408471 0.720970 | ||||
| v 0.500000 0.187501 0.499999 | ||||
| v 0.500000 0.894607 -0.207108 | ||||
| v -0.500000 0.187500 -0.500000 | ||||
| v -0.500000 -0.500000 -0.500000 | ||||
| v -0.500000 -0.500000 0.500000 | ||||
| v 0.500000 0.187500 -0.500000 | ||||
| v 0.500000 -0.500000 0.500000 | ||||
| v 0.500000 -0.500000 -0.500000 | ||||
| vt 0.0000 1.0000 | ||||
| vt 0.0000 0.0000 | ||||
| vt 1.0000 0.0000 | ||||
| vt 1.0000 1.0000 | ||||
| vt 1.0000 0.0000 | ||||
| vt 1.0000 1.0000 | ||||
| vt 0.0000 1.0000 | ||||
| vt 0.0000 0.0000 | ||||
| vt 0.0000 1.0000 | ||||
| vt 1.0000 1.0000 | ||||
| vt 1.0000 0.6875 | ||||
| vt 0.0000 0.6875 | ||||
| vt 1.0000 1.0000 | ||||
| vt 0.0000 0.6875 | ||||
| vt 1.0000 0.6875 | ||||
| vt 1.0000 0.6875 | ||||
| vt 1.0000 0.0000 | ||||
| vt 0.0000 0.0000 | ||||
| vt 1.0000 0.6875 | ||||
| vt 1.0000 0.0000 | ||||
| vt 1.0000 1.0000 | ||||
| vt 1.0000 0.6875 | ||||
| vt 1.0000 0.0000 | ||||
| vt 0.0000 1.0000 | ||||
| vt 0.0000 0.6875 | ||||
| vt 0.0000 0.6875 | ||||
| vt 0.0000 0.0000 | ||||
| vt 1.0000 0.5000 | ||||
| vt 1.0000 1.0000 | ||||
| vt 0.0000 1.0000 | ||||
| vt 0.0000 0.5000 | ||||
| vt 0.0000 0.0000 | ||||
| vt 1.0000 0.0000 | ||||
| vn 0.0000 0.7071 0.7071 | ||||
| vn -0.0000 -1.0000 -0.0000 | ||||
| vn -1.0000 0.0000 0.0000 | ||||
| vn 1.0000 0.0000 -0.0000 | ||||
| vn 0.0000 -0.7071 0.7071 | ||||
| vn 0.0000 0.0000 1.0000 | ||||
| vn -0.0000 0.7071 -0.7071 | ||||
| vn -0.0000 0.0000 -1.0000 | ||||
| vn -0.0000 -0.7071 -0.7071 | ||||
| vn -0.0000 1.0000 -0.0000 | ||||
| g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Top | ||||
| s off | ||||
| f 6/1/1 5/2/1 2/3/1 1/4/1 | ||||
| g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Bottom | ||||
| f 11/5/2 10/6/2 14/7/2 13/8/2 | ||||
| g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Right-Left | ||||
| f 1/9/3 2/10/3 3/11/3 4/12/3 | ||||
| f 5/13/4 6/1/4 7/14/4 8/15/4 | ||||
| f 4/12/3 9/16/3 10/17/3 11/18/3 | ||||
| f 12/19/4 7/14/4 13/8/4 14/20/4 | ||||
| g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Back | ||||
| f 6/21/5 1/9/5 4/12/5 7/22/5 | ||||
| f 7/22/6 4/12/6 11/18/6 13/23/6 | ||||
| g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Front | ||||
| f 2/10/7 5/24/7 8/25/7 3/11/7 | ||||
| f 9/16/8 12/26/8 14/27/8 10/17/8 | ||||
| g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Inside | ||||
| f 4/28/9 3/29/9 8/30/9 7/31/9 | ||||
| f 7/31/10 12/32/10 9/33/10 4/28/10 | ||||
| @@ -30,6 +30,12 @@ default:desert_stone_block | ||||
| default:sandstone | ||||
| default:sandstonebrick | ||||
| default:sandstone_block | ||||
| default:desert_sandstone | ||||
| default:desert_sandstone_brick | ||||
| default:desert_sandstone_block | ||||
| default:silver_sandstone | ||||
| default:silver_sandstone_brick | ||||
| default:silver_sandstone_block | ||||
|  | ||||
| default:obsidian | ||||
| default:obsidianbrick | ||||
| @@ -44,6 +50,7 @@ default:dirt_with_grass | ||||
| default:dirt_with_grass_footsteps | ||||
| default:dirt_with_dry_grass | ||||
| default:dirt_with_snow | ||||
| default:dirt_with_rainforest_litter | ||||
|  | ||||
| default:sand | ||||
| default:desert_sand | ||||
| @@ -100,6 +107,10 @@ default:steelblock | ||||
|  | ||||
| default:stone_with_copper | ||||
| default:copperblock | ||||
|  | ||||
| default:stone_with_tin | ||||
| default:tinblock | ||||
|  | ||||
| default:bronzeblock | ||||
|  | ||||
| default:stone_with_gold | ||||
| @@ -133,8 +144,10 @@ default:dry_grass_5 | ||||
|  | ||||
| default:bush_stem | ||||
| default:bush_leaves | ||||
| default:bush_sapling | ||||
| default:acacia_bush_stem | ||||
| default:acacia_bush_leaves | ||||
| default:acacia_bush_sapling | ||||
|  | ||||
| Corals | ||||
| ------ | ||||
| @@ -182,6 +195,7 @@ default:obsidian_glass | ||||
| default:brick | ||||
|  | ||||
| default:meselamp | ||||
| default:mese_post_light | ||||
|  | ||||
| Misc | ||||
| ---- | ||||
| @@ -273,7 +287,6 @@ minetest.register_node("default:desert_stone_block", { | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| }) | ||||
|  | ||||
|  | ||||
| minetest.register_node("default:sandstone", { | ||||
| 	description = "Sandstone", | ||||
| 	tiles = {"default_sandstone.png"}, | ||||
| @@ -299,6 +312,55 @@ minetest.register_node("default:sandstone_block", { | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| }) | ||||
|  | ||||
| minetest.register_node("default:desert_sandstone", { | ||||
| 	description = "Desert Sandstone", | ||||
| 	tiles = {"default_desert_sandstone.png"}, | ||||
| 	groups = {crumbly = 1, cracky = 3}, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| }) | ||||
|  | ||||
| minetest.register_node("default:desert_sandstone_brick", { | ||||
| 	description = "Desert Sandstone Brick", | ||||
| 	paramtype2 = "facedir", | ||||
| 	place_param2 = 0, | ||||
| 	tiles = {"default_desert_sandstone_brick.png"}, | ||||
| 	is_ground_content = false, | ||||
| 	groups = {cracky = 2}, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| }) | ||||
|  | ||||
| minetest.register_node("default:desert_sandstone_block", { | ||||
| 	description = "Desert Sandstone Block", | ||||
| 	tiles = {"default_desert_sandstone_block.png"}, | ||||
| 	is_ground_content = false, | ||||
| 	groups = {cracky = 2}, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| }) | ||||
|  | ||||
| minetest.register_node("default:silver_sandstone", { | ||||
| 	description = "Silver Sandstone", | ||||
| 	tiles = {"default_silver_sandstone.png"}, | ||||
| 	groups = {crumbly = 1, cracky = 3}, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| }) | ||||
|  | ||||
| minetest.register_node("default:silver_sandstone_brick", { | ||||
| 	description = "Silver Sandstone Brick", | ||||
| 	paramtype2 = "facedir", | ||||
| 	place_param2 = 0, | ||||
| 	tiles = {"default_silver_sandstone_brick.png"}, | ||||
| 	is_ground_content = false, | ||||
| 	groups = {cracky = 2}, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| }) | ||||
|  | ||||
| minetest.register_node("default:silver_sandstone_block", { | ||||
| 	description = "Silver Sandstone Block", | ||||
| 	tiles = {"default_silver_sandstone_block.png"}, | ||||
| 	is_ground_content = false, | ||||
| 	groups = {cracky = 2}, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| }) | ||||
|  | ||||
| minetest.register_node("default:obsidian", { | ||||
| 	description = "Obsidian", | ||||
| @@ -378,13 +440,28 @@ minetest.register_node("default:dirt_with_snow", { | ||||
| 	tiles = {"default_snow.png", "default_dirt.png", | ||||
| 		{name = "default_dirt.png^default_snow_side.png", | ||||
| 			tileable_vertical = false}}, | ||||
| 	groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1}, | ||||
| 	groups = {crumbly = 3, spreading_dirt_type = 1, snowy = 1}, | ||||
| 	drop = 'default:dirt', | ||||
| 	sounds = default.node_sound_dirt_defaults({ | ||||
| 		footstep = {name = "default_snow_footstep", gain = 0.15}, | ||||
| 	}), | ||||
| }) | ||||
|  | ||||
| minetest.register_node("default:dirt_with_rainforest_litter", { | ||||
| 	description = "Dirt with Rainforest Litter", | ||||
| 	tiles = { | ||||
| 		"default_rainforest_litter.png", | ||||
| 		"default_dirt.png", | ||||
| 		{name = "default_dirt.png^default_rainforest_litter_side.png", | ||||
| 			tileable_vertical = false} | ||||
| 	}, | ||||
| 	groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1}, | ||||
| 	drop = "default:dirt", | ||||
| 	sounds = default.node_sound_dirt_defaults({ | ||||
| 		footstep = {name = "default_grass_footstep", gain = 0.4}, | ||||
| 	}), | ||||
| }) | ||||
|  | ||||
| minetest.register_node("default:sand", { | ||||
| 	description = "Sand", | ||||
| 	tiles = {"default_sand.png"}, | ||||
| @@ -445,7 +522,7 @@ minetest.register_node("default:snow", { | ||||
| 			{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5}, | ||||
| 		}, | ||||
| 	}, | ||||
| 	groups = {crumbly = 3, falling_node = 1, puts_out_fire = 1}, | ||||
| 	groups = {crumbly = 3, falling_node = 1, puts_out_fire = 1, snowy = 1}, | ||||
| 	sounds = default.node_sound_dirt_defaults({ | ||||
| 		footstep = {name = "default_snow_footstep", gain = 0.15}, | ||||
| 		dug = {name = "default_snow_footstep", gain = 0.2}, | ||||
| @@ -463,7 +540,7 @@ minetest.register_node("default:snow", { | ||||
| minetest.register_node("default:snowblock", { | ||||
| 	description = "Snow Block", | ||||
| 	tiles = {"default_snow.png"}, | ||||
| 	groups = {crumbly = 3, puts_out_fire = 1, cools_lava = 1}, | ||||
| 	groups = {crumbly = 3, puts_out_fire = 1, cools_lava = 1, snowy = 1}, | ||||
| 	sounds = default.node_sound_dirt_defaults({ | ||||
| 		footstep = {name = "default_snow_footstep", gain = 0.15}, | ||||
| 		dug = {name = "default_snow_footstep", gain = 0.2}, | ||||
| @@ -515,7 +592,6 @@ minetest.register_node("default:wood", { | ||||
| minetest.register_node("default:sapling", { | ||||
| 	description = "Sapling", | ||||
| 	drawtype = "plantlike", | ||||
| 	visual_scale = 1.0, | ||||
| 	tiles = {"default_sapling.png"}, | ||||
| 	inventory_image = "default_sapling.png", | ||||
| 	wield_image = "default_sapling.png", | ||||
| @@ -581,7 +657,6 @@ minetest.register_node("default:leaves", { | ||||
| minetest.register_node("default:apple", { | ||||
| 	description = "Apple", | ||||
| 	drawtype = "plantlike", | ||||
| 	visual_scale = 1.0, | ||||
| 	tiles = {"default_apple.png"}, | ||||
| 	inventory_image = "default_apple.png", | ||||
| 	paramtype = "light", | ||||
| @@ -618,7 +693,7 @@ minetest.register_node("default:jungletree", { | ||||
| }) | ||||
|  | ||||
| minetest.register_node("default:junglewood", { | ||||
| 	description = "Junglewood Planks", | ||||
| 	description = "Jungle Wood Planks", | ||||
| 	paramtype2 = "facedir", | ||||
| 	place_param2 = 0, | ||||
| 	tiles = {"default_junglewood.png"}, | ||||
| @@ -651,7 +726,6 @@ minetest.register_node("default:jungleleaves", { | ||||
| minetest.register_node("default:junglesapling", { | ||||
| 	description = "Jungle Sapling", | ||||
| 	drawtype = "plantlike", | ||||
| 	visual_scale = 1.0, | ||||
| 	tiles = {"default_junglesapling.png"}, | ||||
| 	inventory_image = "default_junglesapling.png", | ||||
| 	wield_image = "default_junglesapling.png", | ||||
| @@ -731,7 +805,6 @@ minetest.register_node("default:pine_needles",{ | ||||
| minetest.register_node("default:pine_sapling", { | ||||
| 	description = "Pine Sapling", | ||||
| 	drawtype = "plantlike", | ||||
| 	visual_scale = 1.0, | ||||
| 	tiles = {"default_pine_sapling.png"}, | ||||
| 	inventory_image = "default_pine_sapling.png", | ||||
| 	wield_image = "default_pine_sapling.png", | ||||
| @@ -812,7 +885,6 @@ minetest.register_node("default:acacia_leaves", { | ||||
| minetest.register_node("default:acacia_sapling", { | ||||
| 	description = "Acacia Tree Sapling", | ||||
| 	drawtype = "plantlike", | ||||
| 	visual_scale = 1.0, | ||||
| 	tiles = {"default_acacia_sapling.png"}, | ||||
| 	inventory_image = "default_acacia_sapling.png", | ||||
| 	wield_image = "default_acacia_sapling.png", | ||||
| @@ -891,7 +963,6 @@ minetest.register_node("default:aspen_leaves", { | ||||
| minetest.register_node("default:aspen_sapling", { | ||||
| 	description = "Aspen Tree Sapling", | ||||
| 	drawtype = "plantlike", | ||||
| 	visual_scale = 1.0, | ||||
| 	tiles = {"default_aspen_sapling.png"}, | ||||
| 	inventory_image = "default_aspen_sapling.png", | ||||
| 	wield_image = "default_aspen_sapling.png", | ||||
| @@ -979,6 +1050,24 @@ minetest.register_node("default:copperblock", { | ||||
| 	sounds = default.node_sound_metal_defaults(), | ||||
| }) | ||||
|  | ||||
|  | ||||
| minetest.register_node("default:stone_with_tin", { | ||||
| 	description = "Tin Ore", | ||||
| 	tiles = {"default_stone.png^default_mineral_tin.png"}, | ||||
| 	groups = {cracky = 2}, | ||||
| 	drop = "default:tin_lump", | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| }) | ||||
|  | ||||
| minetest.register_node("default:tinblock", { | ||||
| 	description = "Tin Block", | ||||
| 	tiles = {"default_tin_block.png"}, | ||||
| 	is_ground_content = false, | ||||
| 	groups = {cracky = 1, level = 2}, | ||||
| 	sounds = default.node_sound_metal_defaults(), | ||||
| }) | ||||
|  | ||||
|  | ||||
| minetest.register_node("default:bronzeblock", { | ||||
| 	description = "Bronze Block", | ||||
| 	tiles = {"default_bronze_block.png"}, | ||||
| @@ -1078,7 +1167,6 @@ minetest.register_node("default:dry_shrub", { | ||||
| 	description = "Dry Shrub", | ||||
| 	drawtype = "plantlike", | ||||
| 	waving = 1, | ||||
| 	visual_scale = 1.0, | ||||
| 	tiles = {"default_dry_shrub.png"}, | ||||
| 	inventory_image = "default_dry_shrub.png", | ||||
| 	wield_image = "default_dry_shrub.png", | ||||
| @@ -1098,7 +1186,7 @@ minetest.register_node("default:junglegrass", { | ||||
| 	description = "Jungle Grass", | ||||
| 	drawtype = "plantlike", | ||||
| 	waving = 1, | ||||
| 	visual_scale = 1.3, | ||||
| 	visual_scale = 1.69, | ||||
| 	tiles = {"default_junglegrass.png"}, | ||||
| 	inventory_image = "default_junglegrass.png", | ||||
| 	wield_image = "default_junglegrass.png", | ||||
| @@ -1106,7 +1194,7 @@ minetest.register_node("default:junglegrass", { | ||||
| 	sunlight_propagates = true, | ||||
| 	walkable = false, | ||||
| 	buildable_to = true, | ||||
| 	groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1, flammable = 1}, | ||||
| 	groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1}, | ||||
| 	sounds = default.node_sound_leaves_defaults(), | ||||
| 	selection_box = { | ||||
| 		type = "fixed", | ||||
| @@ -1222,7 +1310,7 @@ end | ||||
| minetest.register_node("default:bush_stem", { | ||||
| 	description = "Bush Stem", | ||||
| 	drawtype = "plantlike", | ||||
| 	visual_scale = 1.18, | ||||
| 	visual_scale = 1.41, | ||||
| 	tiles = {"default_bush_stem.png"}, | ||||
| 	inventory_image = "default_bush_stem.png", | ||||
| 	wield_image = "default_bush_stem.png", | ||||
| @@ -1232,7 +1320,7 @@ minetest.register_node("default:bush_stem", { | ||||
| 	sounds = default.node_sound_wood_defaults(), | ||||
| 	selection_box = { | ||||
| 		type = "fixed", | ||||
| 		fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, 0.54, 7 / 16}, | ||||
| 		fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, 0.5, 7 / 16}, | ||||
| 	}, | ||||
| }) | ||||
|  | ||||
| @@ -1243,13 +1331,57 @@ minetest.register_node("default:bush_leaves", { | ||||
| 	tiles = {"default_leaves_simple.png"}, | ||||
| 	paramtype = "light", | ||||
| 	groups = {snappy = 3, flammable = 2, leaves = 1}, | ||||
| 	drop = { | ||||
| 		max_items = 1, | ||||
| 		items = { | ||||
| 			{items = {"default:bush_sapling"}, rarity = 5}, | ||||
| 			{items = {"default:bush_leaves"}} | ||||
| 		} | ||||
| 	}, | ||||
| 	sounds = default.node_sound_leaves_defaults(), | ||||
|  | ||||
| 	after_place_node = default.after_place_leaves, | ||||
| }) | ||||
|  | ||||
| minetest.register_node("default:bush_sapling", { | ||||
| 	description = "Bush Sapling", | ||||
| 	drawtype = "plantlike", | ||||
| 	tiles = {"default_bush_sapling.png"}, | ||||
| 	inventory_image = "default_bush_sapling.png", | ||||
| 	wield_image = "default_bush_sapling.png", | ||||
| 	paramtype = "light", | ||||
| 	sunlight_propagates = true, | ||||
| 	walkable = false, | ||||
| 	on_timer = default.grow_sapling, | ||||
| 	selection_box = { | ||||
| 		type = "fixed", | ||||
| 		fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 2 / 16, 4 / 16} | ||||
| 	}, | ||||
| 	groups = {snappy = 2, dig_immediate = 3, flammable = 2, | ||||
| 		attached_node = 1, sapling = 1}, | ||||
| 	sounds = default.node_sound_leaves_defaults(), | ||||
|  | ||||
| 	on_construct = function(pos) | ||||
| 		minetest.get_node_timer(pos):start(math.random(1200, 2400)) | ||||
| 	end, | ||||
|  | ||||
| 	on_place = function(itemstack, placer, pointed_thing) | ||||
| 		itemstack = default.sapling_on_place(itemstack, placer, pointed_thing, | ||||
| 			"default:bush_sapling", | ||||
| 			-- minp, maxp to be checked, relative to sapling pos | ||||
| 			{x = -1, y = 0, z = -1}, | ||||
| 			{x = 1, y = 1, z = 1}, | ||||
| 			-- maximum interval of interior volume check | ||||
| 			2) | ||||
|  | ||||
| 		return itemstack | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
| minetest.register_node("default:acacia_bush_stem", { | ||||
| 	description = "Acacia Bush Stem", | ||||
| 	drawtype = "plantlike", | ||||
| 	visual_scale = 1.18, | ||||
| 	visual_scale = 1.41, | ||||
| 	tiles = {"default_acacia_bush_stem.png"}, | ||||
| 	inventory_image = "default_acacia_bush_stem.png", | ||||
| 	wield_image = "default_acacia_bush_stem.png", | ||||
| @@ -1259,7 +1391,7 @@ minetest.register_node("default:acacia_bush_stem", { | ||||
| 	sounds = default.node_sound_wood_defaults(), | ||||
| 	selection_box = { | ||||
| 		type = "fixed", | ||||
| 		fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, 0.54, 7 / 16}, | ||||
| 		fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, 0.5, 7 / 16}, | ||||
| 	}, | ||||
| }) | ||||
|  | ||||
| @@ -1270,7 +1402,51 @@ minetest.register_node("default:acacia_bush_leaves", { | ||||
| 	tiles = {"default_acacia_leaves_simple.png"}, | ||||
| 	paramtype = "light", | ||||
| 	groups = {snappy = 3, flammable = 2, leaves = 1}, | ||||
| 	drop = { | ||||
| 		max_items = 1, | ||||
| 		items = { | ||||
| 			{items = {"default:acacia_bush_sapling"}, rarity = 5}, | ||||
| 			{items = {"default:acacia_bush_leaves"}} | ||||
| 		} | ||||
| 	}, | ||||
| 	sounds = default.node_sound_leaves_defaults(), | ||||
|  | ||||
| 	after_place_node = default.after_place_leaves, | ||||
| }) | ||||
|  | ||||
| minetest.register_node("default:acacia_bush_sapling", { | ||||
| 	description = "Acacia Bush Sapling", | ||||
| 	drawtype = "plantlike", | ||||
| 	tiles = {"default_acacia_bush_sapling.png"}, | ||||
| 	inventory_image = "default_acacia_bush_sapling.png", | ||||
| 	wield_image = "default_acacia_bush_sapling.png", | ||||
| 	paramtype = "light", | ||||
| 	sunlight_propagates = true, | ||||
| 	walkable = false, | ||||
| 	on_timer = default.grow_sapling, | ||||
| 	selection_box = { | ||||
| 		type = "fixed", | ||||
| 		fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, 2 / 16, 3 / 16} | ||||
| 	}, | ||||
| 	groups = {snappy = 2, dig_immediate = 3, flammable = 2, | ||||
| 		attached_node = 1, sapling = 1}, | ||||
| 	sounds = default.node_sound_leaves_defaults(), | ||||
|  | ||||
| 	on_construct = function(pos) | ||||
| 		minetest.get_node_timer(pos):start(math.random(1200, 2400)) | ||||
| 	end, | ||||
|  | ||||
| 	on_place = function(itemstack, placer, pointed_thing) | ||||
| 		itemstack = default.sapling_on_place(itemstack, placer, pointed_thing, | ||||
| 			"default:acacia_bush_sapling", | ||||
| 			-- minp, maxp to be checked, relative to sapling pos | ||||
| 			{x = -1, y = 0, z = -1}, | ||||
| 			{x = 1, y = 1, z = 1}, | ||||
| 			-- maximum interval of interior volume check | ||||
| 			2) | ||||
|  | ||||
| 		return itemstack | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
|  | ||||
| @@ -1590,19 +1766,7 @@ minetest.register_node("default:lava_flowing", { | ||||
| -- Tools / "Advanced" crafting / Non-"natural" | ||||
| -- | ||||
|  | ||||
| local chest_formspec = | ||||
| 	"size[8,9]" .. | ||||
| 	default.gui_bg .. | ||||
| 	default.gui_bg_img .. | ||||
| 	default.gui_slots .. | ||||
| 	"list[current_name;main;0,0.3;8,4;]" .. | ||||
| 	"list[current_player;main;0,4.85;8,1;]" .. | ||||
| 	"list[current_player;main;0,6.08;8,3;8]" .. | ||||
| 	"listring[current_name;main]" .. | ||||
| 	"listring[current_player;main]" .. | ||||
| 	default.get_hotbar_bg(0,4.85) | ||||
|  | ||||
| local function get_locked_chest_formspec(pos) | ||||
| local function get_chest_formspec(pos) | ||||
| 	local spos = pos.x .. "," .. pos.y .. "," .. pos.z | ||||
| 	local formspec = | ||||
| 		"size[8,9]" .. | ||||
| @@ -1615,190 +1779,287 @@ local function get_locked_chest_formspec(pos) | ||||
| 		"listring[nodemeta:" .. spos .. ";main]" .. | ||||
| 		"listring[current_player;main]" .. | ||||
| 		default.get_hotbar_bg(0,4.85) | ||||
|  return formspec | ||||
| 	return formspec | ||||
| end | ||||
|  | ||||
| local function has_locked_chest_privilege(meta, player) | ||||
| 	if player then | ||||
| 		if minetest.check_player_privs(player, "protection_bypass") then | ||||
| 			return true | ||||
| 		end | ||||
| 	else | ||||
| local function chest_lid_obstructed(pos) | ||||
| 	local above = { x = pos.x, y = pos.y + 1, z = pos.z } | ||||
| 	local def = minetest.registered_nodes[minetest.get_node(above).name] | ||||
| 	-- allow ladders, signs, wallmounted things and torches to not obstruct | ||||
| 	if def.drawtype == "airlike" or | ||||
| 			def.drawtype == "signlike" or | ||||
| 			def.drawtype == "torchlike" or | ||||
| 			(def.drawtype == "nodebox" and def.paramtype2 == "wallmounted") then | ||||
| 		return false | ||||
| 	end | ||||
|  | ||||
| 	-- is player wielding the right key? | ||||
| 	local item = player:get_wielded_item() | ||||
| 	if item:get_name() == "default:key" then | ||||
| 		local key_meta = minetest.parse_json(item:get_metadata()) | ||||
| 		local secret = meta:get_string("key_lock_secret") | ||||
| 		if secret ~= key_meta.secret then | ||||
| 			return false | ||||
| 		end | ||||
|  | ||||
| 		return true | ||||
| 	end | ||||
|  | ||||
| 	if player:get_player_name() ~= meta:get_string("owner") then | ||||
| 		return false | ||||
| 	end | ||||
|  | ||||
| 	return true | ||||
| end | ||||
|  | ||||
| minetest.register_node("default:chest", { | ||||
| 	description = "Chest", | ||||
| 	tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", | ||||
| 		"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"}, | ||||
| 	paramtype2 = "facedir", | ||||
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2}, | ||||
| 	legacy_facedir_simple = true, | ||||
| 	is_ground_content = false, | ||||
| 	sounds = default.node_sound_wood_defaults(), | ||||
| local open_chests = {} | ||||
|  | ||||
| 	on_construct = function(pos) | ||||
| 		local meta = minetest.get_meta(pos) | ||||
| 		meta:set_string("formspec", chest_formspec) | ||||
| 		local inv = meta:get_inventory() | ||||
| 		inv:set_size("main", 8*4) | ||||
| 	end, | ||||
| 	can_dig = function(pos,player) | ||||
| 		local meta = minetest.get_meta(pos); | ||||
| 		local inv = meta:get_inventory() | ||||
| 		return inv:is_empty("main") | ||||
| 	end, | ||||
| 	on_metadata_inventory_move = function(pos, from_list, from_index, | ||||
| minetest.register_on_player_receive_fields(function(player, formname, fields) | ||||
| 	if formname ~= "default:chest" then | ||||
| 		return | ||||
| 	end | ||||
| 	if not player or not fields.quit then | ||||
| 		return | ||||
| 	end | ||||
| 	local pn = player:get_player_name() | ||||
|  | ||||
| 	if not open_chests[pn] then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	local pos = open_chests[pn].pos | ||||
| 	local sound = open_chests[pn].sound | ||||
| 	local swap = open_chests[pn].swap | ||||
| 	local node = minetest.get_node(pos) | ||||
|  | ||||
| 	open_chests[pn] = nil | ||||
| 	for k, v in pairs(open_chests) do | ||||
| 		if v.pos.x == pos.x and v.pos.y == pos.y and v.pos.z == pos.z then | ||||
| 			return true | ||||
| 		end | ||||
| 	end | ||||
| 	minetest.after(0.2, minetest.swap_node, pos, { name = "default:" .. swap, | ||||
| 			param2 = node.param2 }) | ||||
| 	minetest.sound_play(sound, {gain = 0.3, pos = pos, max_hear_distance = 10}) | ||||
| 	return true | ||||
| end) | ||||
|  | ||||
| function default.register_chest(name, d) | ||||
| 	local def = table.copy(d) | ||||
| 	def.drawtype = "mesh" | ||||
| 	def.visual = "mesh" | ||||
| 	def.paramtype = "light" | ||||
| 	def.paramtype2 = "facedir" | ||||
| 	def.legacy_facedir_simple = true | ||||
| 	def.is_ground_content = false | ||||
|  | ||||
| 	if def.protected then | ||||
| 		def.on_construct = function(pos) | ||||
| 			local meta = minetest.get_meta(pos) | ||||
| 			meta:set_string("infotext", "Locked Chest") | ||||
| 			meta:set_string("owner", "") | ||||
| 			local inv = meta:get_inventory() | ||||
| 			inv:set_size("main", 8*4) | ||||
| 		end | ||||
| 		def.after_place_node = function(pos, placer) | ||||
| 			local meta = minetest.get_meta(pos) | ||||
| 			meta:set_string("owner", placer:get_player_name() or "") | ||||
| 			meta:set_string("infotext", "Locked Chest (owned by " .. | ||||
| 					meta:get_string("owner") .. ")") | ||||
| 		end | ||||
| 		def.can_dig = function(pos,player) | ||||
| 			local meta = minetest.get_meta(pos); | ||||
| 			local inv = meta:get_inventory() | ||||
| 			return inv:is_empty("main") and | ||||
| 					default.can_interact_with_node(player, pos) | ||||
| 		end | ||||
| 		def.allow_metadata_inventory_move = function(pos, from_list, from_index, | ||||
| 				to_list, to_index, count, player) | ||||
| 			if not default.can_interact_with_node(player, pos) then | ||||
| 				return 0 | ||||
| 			end | ||||
| 			return count | ||||
| 		end | ||||
| 		def.allow_metadata_inventory_put = function(pos, listname, index, stack, player) | ||||
| 			if not default.can_interact_with_node(player, pos) then | ||||
| 				return 0 | ||||
| 			end | ||||
| 			return stack:get_count() | ||||
| 		end | ||||
| 		def.allow_metadata_inventory_take = function(pos, listname, index, stack, player) | ||||
| 			if not default.can_interact_with_node(player, pos) then | ||||
| 				return 0 | ||||
| 			end | ||||
| 			return stack:get_count() | ||||
| 		end | ||||
| 		def.on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) | ||||
| 			if not default.can_interact_with_node(clicker, pos) then | ||||
| 				return itemstack | ||||
| 			end | ||||
|  | ||||
| 			minetest.sound_play(def.sound_open, {gain = 0.3, | ||||
| 					pos = pos, max_hear_distance = 10}) | ||||
| 			if not chest_lid_obstructed(pos) then | ||||
| 				minetest.swap_node(pos, | ||||
| 						{ name = "default:" .. name .. "_open", | ||||
| 						param2 = node.param2 }) | ||||
| 			end | ||||
| 			minetest.after(0.2, minetest.show_formspec, | ||||
| 					clicker:get_player_name(), | ||||
| 					"default:chest", get_chest_formspec(pos)) | ||||
| 			open_chests[clicker:get_player_name()] = { pos = pos, | ||||
| 					sound = def.sound_close, swap = name } | ||||
| 		end | ||||
| 		def.on_blast = function() end | ||||
| 		def.on_key_use = function(pos, player) | ||||
| 			local secret = minetest.get_meta(pos):get_string("key_lock_secret") | ||||
| 			local itemstack = player:get_wielded_item() | ||||
| 			local key_meta = itemstack:get_meta() | ||||
|  | ||||
| 			if key_meta:get_string("secret") == "" then | ||||
| 				key_meta:set_string("secret", minetest.parse_json(itemstack:get_metadata()).secret) | ||||
| 				itemstack:set_metadata("") | ||||
| 			end | ||||
|  | ||||
| 			if secret ~= key_meta:get_string("secret") then | ||||
| 				return | ||||
| 			end | ||||
|  | ||||
| 			minetest.show_formspec( | ||||
| 				player:get_player_name(), | ||||
| 				"default:chest_locked", | ||||
| 				get_chest_formspec(pos) | ||||
| 			) | ||||
| 		end | ||||
| 		def.on_skeleton_key_use = function(pos, player, newsecret) | ||||
| 			local meta = minetest.get_meta(pos) | ||||
| 			local owner = meta:get_string("owner") | ||||
| 			local pn = player:get_player_name() | ||||
|  | ||||
| 			-- verify placer is owner of lockable chest | ||||
| 			if owner ~= pn then | ||||
| 				minetest.record_protection_violation(pos, pn) | ||||
| 				minetest.chat_send_player(pn, "You do not own this chest.") | ||||
| 				return nil | ||||
| 			end | ||||
|  | ||||
| 			local secret = meta:get_string("key_lock_secret") | ||||
| 			if secret == "" then | ||||
| 				secret = newsecret | ||||
| 				meta:set_string("key_lock_secret", secret) | ||||
| 			end | ||||
|  | ||||
| 			return secret, "a locked chest", owner | ||||
| 		end | ||||
| 	else | ||||
| 		def.on_construct = function(pos) | ||||
| 			local meta = minetest.get_meta(pos) | ||||
| 			meta:set_string("infotext", "Chest") | ||||
| 			local inv = meta:get_inventory() | ||||
| 			inv:set_size("main", 8*4) | ||||
| 		end | ||||
| 		def.can_dig = function(pos,player) | ||||
| 			local meta = minetest.get_meta(pos); | ||||
| 			local inv = meta:get_inventory() | ||||
| 			return inv:is_empty("main") | ||||
| 		end | ||||
| 		def.on_rightclick = function(pos, node, clicker) | ||||
| 			minetest.sound_play(def.sound_open, {gain = 0.3, pos = pos, | ||||
| 					max_hear_distance = 10}) | ||||
| 			if not chest_lid_obstructed(pos) then | ||||
| 				minetest.swap_node(pos, { | ||||
| 						name = "default:" .. name .. "_open", | ||||
| 						param2 = node.param2 }) | ||||
| 			end | ||||
| 			minetest.after(0.2, minetest.show_formspec, | ||||
| 					clicker:get_player_name(), | ||||
| 					"default:chest", get_chest_formspec(pos)) | ||||
| 			open_chests[clicker:get_player_name()] = { pos = pos, | ||||
| 					sound = def.sound_close, swap = name } | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	def.on_metadata_inventory_move = function(pos, from_list, from_index, | ||||
| 			to_list, to_index, count, player) | ||||
| 		minetest.log("action", player:get_player_name() .. | ||||
| 			" moves stuff in chest at " .. minetest.pos_to_string(pos)) | ||||
| 	end, | ||||
|     on_metadata_inventory_put = function(pos, listname, index, stack, player) | ||||
| 	end | ||||
| 	def.on_metadata_inventory_put = function(pos, listname, index, stack, player) | ||||
| 		minetest.log("action", player:get_player_name() .. | ||||
| 			" moves " .. stack:get_name() .. | ||||
| 			" to chest at " .. minetest.pos_to_string(pos)) | ||||
| 	end, | ||||
|     on_metadata_inventory_take = function(pos, listname, index, stack, player) | ||||
| 	end | ||||
| 	def.on_metadata_inventory_take = function(pos, listname, index, stack, player) | ||||
| 		minetest.log("action", player:get_player_name() .. | ||||
| 			" takes " .. stack:get_name() .. | ||||
| 			" from chest at " .. minetest.pos_to_string(pos)) | ||||
| 	end, | ||||
| 	on_blast = function(pos) | ||||
| 	end | ||||
| 	def.on_blast = function(pos) | ||||
| 		local drops = {} | ||||
| 		default.get_inventory_drops(pos, "main", drops) | ||||
| 		drops[#drops+1] = "default:chest" | ||||
| 		minetest.remove_node(pos) | ||||
| 		return drops | ||||
| 	end, | ||||
| }) | ||||
| 	end | ||||
|  | ||||
| minetest.register_node("default:chest_locked", { | ||||
| 	description = "Locked Chest", | ||||
| 	tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", | ||||
| 		"default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"}, | ||||
| 	paramtype2 = "facedir", | ||||
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2}, | ||||
| 	legacy_facedir_simple = true, | ||||
| 	is_ground_content = false, | ||||
| 	local def_opened = table.copy(def) | ||||
| 	local def_closed = table.copy(def) | ||||
|  | ||||
| 	def_opened.mesh = "chest_open.obj" | ||||
| 	def_opened.drop = "default:" .. name | ||||
| 	def_opened.groups.not_in_creative_inventory = 1 | ||||
| 	def_opened.selection_box = { | ||||
| 		type = "fixed", | ||||
| 		fixed = { -1/2, -1/2, -1/2, 1/2, 3/16, 1/2 }, | ||||
| 		} | ||||
| 	def_opened.can_dig = function() | ||||
| 		return false | ||||
| 	end | ||||
|  | ||||
| 	def_closed.mesh = nil | ||||
| 	def_closed.drawtype = nil | ||||
| 	def_closed.tiles[6] = def.tiles[5] -- swap textures around for "normal" | ||||
| 	def_closed.tiles[5] = def.tiles[3] -- drawtype to make them match the mesh | ||||
| 	def_closed.tiles[3] = def.tiles[3].."^[transformFX" | ||||
|  | ||||
| 	minetest.register_node("default:" .. name, def_closed) | ||||
| 	minetest.register_node("default:" .. name .. "_open", def_opened) | ||||
|  | ||||
| 	-- convert old chests to this new variant | ||||
| 	minetest.register_lbm({ | ||||
| 		label = "update chests to opening chests", | ||||
| 		name = "default:upgrade_" .. name .. "_v2", | ||||
| 		nodenames = {"default:" .. name}, | ||||
| 		action = function(pos, node) | ||||
| 			local meta = minetest.get_meta(pos) | ||||
| 			meta:set_string("formspec", nil) | ||||
| 			local inv = meta:get_inventory() | ||||
| 			local list = inv:get_list("default:chest") | ||||
| 			if list then | ||||
| 				inv:set_size("main", 8*4) | ||||
| 				inv:set_list("main", list) | ||||
| 				inv:set_list("default:chest", nil) | ||||
| 			end | ||||
| 		end | ||||
| 	}) | ||||
| end | ||||
|  | ||||
|  | ||||
| default.register_chest("chest", { | ||||
| 	description = "Chest", | ||||
| 	tiles = { | ||||
| 		"default_chest_top.png", | ||||
| 		"default_chest_top.png", | ||||
| 		"default_chest_side.png", | ||||
| 		"default_chest_side.png", | ||||
| 		"default_chest_front.png", | ||||
| 		"default_chest_inside.png" | ||||
| 	}, | ||||
| 	sounds = default.node_sound_wood_defaults(), | ||||
|  | ||||
| 	after_place_node = function(pos, placer) | ||||
| 		local meta = minetest.get_meta(pos) | ||||
| 		meta:set_string("owner", placer:get_player_name() or "") | ||||
| 		meta:set_string("infotext", "Locked Chest (owned by " .. | ||||
| 				meta:get_string("owner") .. ")") | ||||
| 	end, | ||||
| 	on_construct = function(pos) | ||||
| 		local meta = minetest.get_meta(pos) | ||||
| 		meta:set_string("owner", "") | ||||
| 		local inv = meta:get_inventory() | ||||
| 		inv:set_size("main", 8 * 4) | ||||
| 	end, | ||||
| 	can_dig = function(pos,player) | ||||
| 		local meta = minetest.get_meta(pos); | ||||
| 		local inv = meta:get_inventory() | ||||
| 		return inv:is_empty("main") and has_locked_chest_privilege(meta, player) | ||||
| 	end, | ||||
| 	allow_metadata_inventory_move = function(pos, from_list, from_index, | ||||
| 			to_list, to_index, count, player) | ||||
| 		local meta = minetest.get_meta(pos) | ||||
| 		if not has_locked_chest_privilege(meta, player) then | ||||
| 			return 0 | ||||
| 		end | ||||
| 		return count | ||||
| 	end, | ||||
|     allow_metadata_inventory_put = function(pos, listname, index, stack, player) | ||||
| 		local meta = minetest.get_meta(pos) | ||||
| 		if not has_locked_chest_privilege(meta, player) then | ||||
| 			return 0 | ||||
| 		end | ||||
| 		return stack:get_count() | ||||
| 	end, | ||||
|     allow_metadata_inventory_take = function(pos, listname, index, stack, player) | ||||
| 		local meta = minetest.get_meta(pos) | ||||
| 		if not has_locked_chest_privilege(meta, player) then | ||||
| 			return 0 | ||||
| 		end | ||||
| 		return stack:get_count() | ||||
| 	end, | ||||
|     on_metadata_inventory_put = function(pos, listname, index, stack, player) | ||||
| 		minetest.log("action", player:get_player_name() .. | ||||
| 			" moves " .. stack:get_name() .. | ||||
| 			" to locked chest at " .. minetest.pos_to_string(pos)) | ||||
| 	end, | ||||
|     on_metadata_inventory_take = function(pos, listname, index, stack, player) | ||||
| 		minetest.log("action", player:get_player_name() .. | ||||
| 			" takes " .. stack:get_name()  .. | ||||
| 			" from locked chest at " .. minetest.pos_to_string(pos)) | ||||
| 	end, | ||||
| 	on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) | ||||
| 		local meta = minetest.get_meta(pos) | ||||
| 		if has_locked_chest_privilege(meta, clicker) then | ||||
| 			minetest.show_formspec( | ||||
| 				clicker:get_player_name(), | ||||
| 				"default:chest_locked", | ||||
| 				get_locked_chest_formspec(pos) | ||||
| 			) | ||||
| 		end | ||||
| 		return itemstack | ||||
| 	end, | ||||
| 	on_blast = function() end, | ||||
| 	on_key_use = function(pos, player) | ||||
| 		local secret = minetest.get_meta(pos):get_string("key_lock_secret") | ||||
| 		local itemstack = player:get_wielded_item() | ||||
| 		local key_meta = minetest.parse_json(itemstack:get_metadata()) | ||||
|  | ||||
| 		if secret ~= key_meta.secret then | ||||
| 			return | ||||
| 		end | ||||
|  | ||||
| 		minetest.show_formspec( | ||||
| 			player:get_player_name(), | ||||
| 			"default:chest_locked", | ||||
| 			get_locked_chest_formspec(pos) | ||||
| 		) | ||||
| 	end, | ||||
| 	on_skeleton_key_use = function(pos, player, newsecret) | ||||
| 		local meta = minetest.get_meta(pos) | ||||
| 		local owner = meta:get_string("owner") | ||||
| 		local name = player:get_player_name() | ||||
|  | ||||
| 		-- verify placer is owner of lockable chest | ||||
| 		if owner ~= name then | ||||
| 			minetest.record_protection_violation(pos, name) | ||||
| 			minetest.chat_send_player(name, "You do not own this chest.") | ||||
| 			return nil | ||||
| 		end | ||||
|  | ||||
| 		local secret = meta:get_string("key_lock_secret") | ||||
| 		if secret == "" then | ||||
| 			secret = newsecret | ||||
| 			meta:set_string("key_lock_secret", secret) | ||||
| 		end | ||||
|  | ||||
| 		return secret, "a locked chest", owner | ||||
| 	end, | ||||
| 	sound_open = "default_chest_open", | ||||
| 	sound_close = "default_chest_close", | ||||
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2}, | ||||
| }) | ||||
|  | ||||
| default.register_chest("chest_locked", { | ||||
| 	description = "Locked Chest", | ||||
| 	tiles = { | ||||
| 		"default_chest_top.png", | ||||
| 		"default_chest_top.png", | ||||
| 		"default_chest_side.png", | ||||
| 		"default_chest_side.png", | ||||
| 		"default_chest_lock.png", | ||||
| 		"default_chest_inside.png" | ||||
| 	}, | ||||
| 	sounds = default.node_sound_wood_defaults(), | ||||
| 	sound_open = "default_chest_open", | ||||
| 	sound_close = "default_chest_close", | ||||
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2}, | ||||
| 	protected = true, | ||||
| }) | ||||
|  | ||||
| local bookshelf_formspec = | ||||
| 	"size[8,7;]" .. | ||||
| @@ -2003,7 +2264,7 @@ default.register_fence("default:fence_acacia_wood", { | ||||
| }) | ||||
|  | ||||
| default.register_fence("default:fence_junglewood", { | ||||
| 	description = "Junglewood Fence", | ||||
| 	description = "Jungle Wood Fence", | ||||
| 	texture = "default_fence_junglewood.png", | ||||
| 	inventory_image = "default_fence_overlay.png^default_junglewood.png^default_fence_overlay.png^[makealpha:255,126,126", | ||||
| 	wield_image = "default_fence_overlay.png^default_junglewood.png^default_fence_overlay.png^[makealpha:255,126,126", | ||||
| @@ -2037,6 +2298,7 @@ minetest.register_node("default:glass", { | ||||
| 	drawtype = "glasslike_framed_optional", | ||||
| 	tiles = {"default_glass.png", "default_glass_detail.png"}, | ||||
| 	paramtype = "light", | ||||
| 	paramtype2 = "glasslikeliquidlevel", | ||||
| 	sunlight_propagates = true, | ||||
| 	is_ground_content = false, | ||||
| 	groups = {cracky = 3, oddly_breakable_by_hand = 3}, | ||||
| @@ -2048,6 +2310,7 @@ minetest.register_node("default:obsidian_glass", { | ||||
| 	drawtype = "glasslike_framed_optional", | ||||
| 	tiles = {"default_obsidian_glass.png", "default_obsidian_glass_detail.png"}, | ||||
| 	paramtype = "light", | ||||
| 	paramtype2 = "glasslikeliquidlevel", | ||||
| 	is_ground_content = false, | ||||
| 	sunlight_propagates = true, | ||||
| 	sounds = default.node_sound_glass_defaults(), | ||||
| @@ -2078,6 +2341,27 @@ minetest.register_node("default:meselamp", { | ||||
| 	light_source = default.LIGHT_MAX, | ||||
| }) | ||||
|  | ||||
| minetest.register_node("default:mese_post_light", { | ||||
| 	description = "Mese Post Light", | ||||
| 	tiles = {"default_mese_post_light_top.png", "default_mese_post_light_top.png", | ||||
| 		"default_mese_post_light_side_dark.png", "default_mese_post_light_side_dark.png", | ||||
| 		"default_mese_post_light_side.png", "default_mese_post_light_side.png"}, | ||||
| 	wield_image = "default_mese_post_light_side.png", | ||||
| 	drawtype = "nodebox", | ||||
| 	node_box = { | ||||
| 		type = "fixed", | ||||
| 		fixed = { | ||||
| 			{-2 / 16, -8 / 16, -2 / 16, 2 / 16, 8 / 16, 2 / 16}, | ||||
| 		}, | ||||
| 	}, | ||||
| 	paramtype = "light", | ||||
| 	light_source = default.LIGHT_MAX, | ||||
| 	sunlight_propagates = true, | ||||
| 	is_ground_content = false, | ||||
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, | ||||
| 	sounds = default.node_sound_wood_defaults(), | ||||
| }) | ||||
|  | ||||
| -- | ||||
| -- Misc | ||||
| -- | ||||
| @@ -2089,3 +2373,69 @@ minetest.register_node("default:cloud", { | ||||
| 	sounds = default.node_sound_defaults(), | ||||
| 	groups = {not_in_creative_inventory = 1}, | ||||
| }) | ||||
|  | ||||
| -- | ||||
| -- register trees for leafdecay | ||||
| -- | ||||
|  | ||||
| if minetest.get_mapgen_setting("mg_name") == "v6" then | ||||
| 	default.register_leafdecay({ | ||||
| 		trunks = {"default:tree"}, | ||||
| 		leaves = {"default:apple", "default:leaves"}, | ||||
| 		radius = 2, | ||||
| 	}) | ||||
|  | ||||
| 	default.register_leafdecay({ | ||||
| 		trunks = {"default:jungletree"}, | ||||
| 		leaves = {"default:jungleleaves"}, | ||||
| 		radius = 3, | ||||
| 	}) | ||||
|  | ||||
| 	default.register_leafdecay({ | ||||
| 		trunks = {"default:pine_tree"}, | ||||
| 		leaves = {"default:pine_needles"}, | ||||
| 		radius = 3, | ||||
| 	}) | ||||
| else | ||||
| 	default.register_leafdecay({ | ||||
| 		trunks = {"default:tree"}, | ||||
| 		leaves = {"default:apple", "default:leaves"}, | ||||
| 		radius = 3, | ||||
| 	}) | ||||
|  | ||||
| 	default.register_leafdecay({ | ||||
| 		trunks = {"default:jungletree"}, | ||||
| 		leaves = {"default:jungleleaves"}, | ||||
| 		radius = 2, | ||||
| 	}) | ||||
|  | ||||
| 	default.register_leafdecay({ | ||||
| 		trunks = {"default:pine_tree"}, | ||||
| 		leaves = {"default:pine_needles"}, | ||||
| 		radius = 2, | ||||
| 	}) | ||||
| end | ||||
|  | ||||
| default.register_leafdecay({ | ||||
| 	trunks = {"default:acacia_tree"}, | ||||
| 	leaves = {"default:acacia_leaves"}, | ||||
| 	radius = 2, | ||||
| }) | ||||
|  | ||||
| default.register_leafdecay({ | ||||
| 	trunks = {"default:aspen_tree"}, | ||||
| 	leaves = {"default:aspen_leaves"}, | ||||
| 	radius = 3, | ||||
| }) | ||||
|  | ||||
| default.register_leafdecay({ | ||||
| 	trunks = {"default:bush_stem"}, | ||||
| 	leaves = {"default:bush_leaves"}, | ||||
| 	radius = 1, | ||||
| }) | ||||
|  | ||||
| default.register_leafdecay({ | ||||
| 	trunks = {"default:acacia_bush_stem"}, | ||||
| 	leaves = {"default:acacia_bush_leaves"}, | ||||
| 	radius = 1, | ||||
| }) | ||||
|   | ||||
| @@ -95,10 +95,6 @@ minetest.register_on_joinplayer(function(player) | ||||
| 	default.player_set_model(player, "character.b3d") | ||||
| 	player:set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 30) | ||||
|  | ||||
| 	-- set GUI | ||||
| 	if not minetest.setting_getbool("creative_mode") then | ||||
| 		player:set_inventory_formspec(default.gui_survival_form) | ||||
| 	end | ||||
| 	player:hud_set_hotbar_image("gui_hotbar.png") | ||||
| 	player:hud_set_hotbar_selected_image("gui_hotbar_selected.png") | ||||
| end) | ||||
|   | ||||
							
								
								
									
										
											BIN
										
									
								
								mods/default/schematics/acacia_log.mts
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								mods/default/schematics/apple_log.mts
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								mods/default/schematics/aspen_log.mts
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								mods/default/schematics/jungle_log.mts
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								mods/default/schematics/pine_log.mts
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								mods/default/sounds/default_chest_close.ogg
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								mods/default/sounds/default_chest_open.ogg
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								mods/default/textures/default_acacia_bush_sapling.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 151 B | 
| Before Width: | Height: | Size: 761 B After Width: | Height: | Size: 873 B | 
| Before Width: | Height: | Size: 201 B After Width: | Height: | Size: 255 B | 
| Before Width: | Height: | Size: 228 B After Width: | Height: | Size: 282 B | 
| Before Width: | Height: | Size: 216 B After Width: | Height: | Size: 191 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/default/textures/default_bush_sapling.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 165 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/default/textures/default_chest_inside.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 102 B | 
| Before Width: | Height: | Size: 422 B After Width: | Height: | Size: 423 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/default/textures/default_desert_sandstone.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 275 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/default/textures/default_desert_sandstone_block.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 587 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/default/textures/default_desert_sandstone_brick.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 630 B | 
| Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 397 B | 
| Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 300 B | 
| Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 336 B | 
| Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 418 B | 
| Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 503 B | 
| Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 628 B | 
| Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 415 B | 
| Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 423 B | 
| Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 587 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/default/textures/default_mese_post_light_side.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 353 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/default/textures/default_mese_post_light_side_dark.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 353 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/default/textures/default_mese_post_light_top.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 155 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/default/textures/default_mineral_tin.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 171 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/default/textures/default_rainforest_litter.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 940 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/default/textures/default_rainforest_litter_side.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 497 B | 
| Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 537 B | 
| Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 550 B | 
| Before Width: | Height: | Size: 3.3 KiB After Width: | Height: | Size: 758 B | 
| Before Width: | Height: | Size: 3.3 KiB After Width: | Height: | Size: 770 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/default/textures/default_silver_sandstone.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 211 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/default/textures/default_silver_sandstone_block.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 290 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/default/textures/default_silver_sandstone_brick.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 314 B | 
| Before Width: | Height: | Size: 4.5 KiB After Width: | Height: | Size: 522 B | 
| Before Width: | Height: | Size: 3.4 KiB After Width: | Height: | Size: 848 B | 
| Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 446 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/default/textures/default_tin_block.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 274 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/default/textures/default_tin_ingot.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 198 B | 
							
								
								
									
										
											BIN
										
									
								
								mods/default/textures/default_tin_lump.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 166 B | 
| @@ -379,59 +379,26 @@ minetest.register_tool("default:sword_diamond", { | ||||
| 	sound = {breaks = "default_tool_breaks"}, | ||||
| }) | ||||
|  | ||||
| minetest.register_tool("default:skeleton_key", { | ||||
| 	description = "Skeleton Key", | ||||
| 	inventory_image = "default_key_skeleton.png", | ||||
| 	groups = {key = 1}, | ||||
| 	on_place = function(itemstack, placer, pointed_thing) | ||||
| 		if pointed_thing.type ~= "node" then | ||||
| 			return itemstack | ||||
| 		end | ||||
|  | ||||
| 		local pos = pointed_thing.under | ||||
| 		local node = minetest.get_node(pos) | ||||
|  | ||||
| 		if not node then | ||||
| 			return itemstack | ||||
| 		end | ||||
|  | ||||
| 		local on_skeleton_key_use = minetest.registered_nodes[node.name].on_skeleton_key_use | ||||
| 		if on_skeleton_key_use then | ||||
| 			-- make a new key secret in case the node callback needs it | ||||
| 			local random = math.random | ||||
| 			local newsecret = string.format( | ||||
| 				"%04x%04x%04x%04x", | ||||
| 				random(2^16) - 1, random(2^16) - 1, | ||||
| 				random(2^16) - 1, random(2^16) - 1) | ||||
|  | ||||
| 			local secret, _, _ = on_skeleton_key_use(pos, placer, newsecret) | ||||
|  | ||||
| 			if secret then | ||||
| 				-- finish and return the new key | ||||
| 				itemstack:take_item() | ||||
| 				itemstack:add_item("default:key") | ||||
| 				itemstack:set_metadata(minetest.write_json({ | ||||
| 					secret = secret | ||||
| 				})) | ||||
| 				return itemstack | ||||
| 			end | ||||
| 		end | ||||
| 		return nil | ||||
| 	end | ||||
| }) | ||||
|  | ||||
| minetest.register_tool("default:key", { | ||||
| 	description = "Key", | ||||
| 	inventory_image = "default_key.png", | ||||
| 	groups = {key = 1, not_in_creative_inventory = 1}, | ||||
| 	stack_max = 1, | ||||
| 	on_place = function(itemstack, placer, pointed_thing) | ||||
| 		local under = pointed_thing.under | ||||
| 		local node = minetest.get_node(under) | ||||
| 		local def = minetest.registered_nodes[node.name] | ||||
| 		if def and def.on_rightclick and | ||||
| 				not (placer and placer:get_player_control().sneak) then | ||||
| 			return def.on_rightclick(under, node, placer, itemstack, | ||||
| 				pointed_thing) or itemstack | ||||
| 		end | ||||
| 		if pointed_thing.type ~= "node" then | ||||
| 			return itemstack | ||||
| 		end | ||||
|  | ||||
| 		local pos = pointed_thing.under | ||||
| 		local node = minetest.get_node(pos) | ||||
| 		node = minetest.get_node(pos) | ||||
|  | ||||
| 		if not node or node.name == "ignore" then | ||||
| 			return itemstack | ||||
|   | ||||
| @@ -50,7 +50,7 @@ minetest.register_node("default:torch", { | ||||
| 	sunlight_propagates = true, | ||||
| 	walkable = false, | ||||
| 	liquids_pointable = false, | ||||
| 	light_source = 13, | ||||
| 	light_source = 12, | ||||
| 	groups = {choppy=2, dig_immediate=3, flammable=1, attached_node=1, torch=1}, | ||||
| 	drop = "default:torch", | ||||
| 	selection_box = { | ||||
| @@ -97,7 +97,7 @@ minetest.register_node("default:torch_wall", { | ||||
| 	paramtype2 = "wallmounted", | ||||
| 	sunlight_propagates = true, | ||||
| 	walkable = false, | ||||
| 	light_source = 13, | ||||
| 	light_source = 12, | ||||
| 	groups = {choppy=2, dig_immediate=3, flammable=1, not_in_creative_inventory=1, attached_node=1, torch=1}, | ||||
| 	drop = "default:torch", | ||||
| 	selection_box = { | ||||
| @@ -118,7 +118,7 @@ minetest.register_node("default:torch_ceiling", { | ||||
| 	paramtype2 = "wallmounted", | ||||
| 	sunlight_propagates = true, | ||||
| 	walkable = false, | ||||
| 	light_source = 13, | ||||
| 	light_source = 12, | ||||
| 	groups = {choppy=2, dig_immediate=3, flammable=1, not_in_creative_inventory=1, attached_node=1, torch=1}, | ||||
| 	drop = "default:torch", | ||||
| 	selection_box = { | ||||
| @@ -144,4 +144,3 @@ minetest.register_lbm({ | ||||
| 		end | ||||
| 	end | ||||
| }) | ||||
|  | ||||
|   | ||||
| @@ -27,8 +27,7 @@ end | ||||
| -- 'is snow nearby' function | ||||
|  | ||||
| local function is_snow_nearby(pos) | ||||
| 	return minetest.find_node_near(pos, 1, | ||||
| 		{"default:snow", "default:snowblock", "default:dirt_with_snow"}) | ||||
| 	return minetest.find_node_near(pos, 1, {"group:snowy"}) | ||||
| end | ||||
|  | ||||
|  | ||||
| @@ -78,6 +77,14 @@ function default.grow_sapling(pos) | ||||
| 		minetest.log("action", "An aspen sapling grows into a tree at ".. | ||||
| 			minetest.pos_to_string(pos)) | ||||
| 		default.grow_new_aspen_tree(pos) | ||||
| 	elseif node.name == "default:bush_sapling" then | ||||
| 		minetest.log("action", "A bush sapling grows into a bush at ".. | ||||
| 			minetest.pos_to_string(pos)) | ||||
| 		default.grow_bush(pos) | ||||
| 	elseif node.name == "default:acacia_bush_sapling" then | ||||
| 		minetest.log("action", "An acacia bush sapling grows into a bush at ".. | ||||
| 			minetest.pos_to_string(pos)) | ||||
| 		default.grow_acacia_bush(pos) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| @@ -373,7 +380,7 @@ function default.grow_new_apple_tree(pos) | ||||
| 	local path = minetest.get_modpath("default") .. | ||||
| 		"/schematics/apple_tree_from_sapling.mts" | ||||
| 	minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2}, | ||||
| 		path, "0", nil, false) | ||||
| 		path, "random", nil, false) | ||||
| end | ||||
|  | ||||
|  | ||||
| @@ -427,6 +434,29 @@ function default.grow_new_aspen_tree(pos) | ||||
| end | ||||
|  | ||||
|  | ||||
| -- Bushes do not need 'from sapling' schematic variants because | ||||
| -- only the stem node is force-placed in the schematic. | ||||
|  | ||||
| -- Bush | ||||
|  | ||||
| function default.grow_bush(pos) | ||||
| 	local path = minetest.get_modpath("default") .. | ||||
| 		"/schematics/bush.mts" | ||||
| 	minetest.place_schematic({x = pos.x - 1, y = pos.y - 1, z = pos.z - 1}, | ||||
| 		path, "0", nil, false) | ||||
| end | ||||
|  | ||||
|  | ||||
| -- Acacia bush | ||||
|  | ||||
| function default.grow_acacia_bush(pos) | ||||
| 	local path = minetest.get_modpath("default") .. | ||||
| 		"/schematics/acacia_bush.mts" | ||||
| 	minetest.place_schematic({x = pos.x - 1, y = pos.y - 1, z = pos.z - 1}, | ||||
| 		path, "0", nil, false) | ||||
| end | ||||
|  | ||||
|  | ||||
| -- | ||||
| -- Sapling 'on place' function to check protection of node and resulting tree volume | ||||
| -- | ||||
| @@ -458,19 +488,47 @@ function default.sapling_on_place(itemstack, placer, pointed_thing, | ||||
| 		return itemstack | ||||
| 	end | ||||
| 	-- Check tree volume for protection | ||||
| 	if not default.intersects_protection( | ||||
| 	if default.intersects_protection( | ||||
| 			vector.add(pos, minp_relative), | ||||
| 			vector.add(pos, maxp_relative), | ||||
| 			player_name, | ||||
| 			interval) then | ||||
| 		minetest.set_node(pos, {name = sapling_name}) | ||||
| 		if not minetest.setting_getbool("creative_mode") then | ||||
| 			itemstack:take_item() | ||||
| 		end | ||||
| 	else | ||||
| 		minetest.record_protection_violation(pos, player_name) | ||||
| 		-- Print extra information to explain | ||||
| 		minetest.chat_send_player(player_name, "Tree will intersect protection") | ||||
| 		return itemstack | ||||
| 	end | ||||
|  | ||||
| 	minetest.log("action", player_name .. " places node " | ||||
| 			.. sapling_name .. " at " .. minetest.pos_to_string(pos)) | ||||
|  | ||||
| 	local take_item = not (creative and creative.is_enabled_for | ||||
| 		and creative.is_enabled_for(player_name)) | ||||
| 	local newnode = {name = sapling_name} | ||||
| 	local ndef = minetest.registered_nodes[sapling_name] | ||||
| 	minetest.set_node(pos, newnode) | ||||
|  | ||||
| 	-- Run callback | ||||
| 	if ndef and ndef.after_place_node then | ||||
| 		-- Deepcopy place_to and pointed_thing because callback can modify it | ||||
| 		if ndef.after_place_node(table.copy(pos), placer, | ||||
| 				itemstack, table.copy(pointed_thing)) then | ||||
| 			take_item = false | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	-- Run script hook | ||||
| 	for _, callback in ipairs(minetest.registered_on_placenodes) do | ||||
| 		-- Deepcopy pos, node and pointed_thing because callback can modify them | ||||
| 		if callback(table.copy(pos), table.copy(newnode), | ||||
| 				placer, table.copy(node or {}), | ||||
| 				itemstack, table.copy(pointed_thing)) then | ||||
| 			take_item = false | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	if take_item then | ||||
| 		itemstack:take_item() | ||||
| 	end | ||||
|  | ||||
| 	return itemstack | ||||
|   | ||||
| @@ -6,6 +6,15 @@ local _doors = {} | ||||
| _doors.registered_doors = {} | ||||
| _doors.registered_trapdoors = {} | ||||
|  | ||||
| local function replace_old_owner_information(pos) | ||||
| 	local meta = minetest.get_meta(pos) | ||||
| 	local owner = meta:get_string("doors_owner") | ||||
| 	if owner and owner ~= "" then | ||||
| 		meta:set_string("owner", owner) | ||||
| 		meta:set_string("doors_owner", "") | ||||
| 	end | ||||
| end | ||||
|  | ||||
| -- returns an object to a door object or nil | ||||
| function doors.get(pos) | ||||
| 	local node_name = minetest.get_node(pos).name | ||||
| @@ -82,7 +91,7 @@ minetest.register_node("doors:hidden", { | ||||
| 	on_blast = function() end, | ||||
| 	tiles = {"doors_blank.png"}, | ||||
| 	-- 1px transparent block inside door hinge near node top. | ||||
| 	nodebox = { | ||||
| 	node_box = { | ||||
| 		type = "fixed", | ||||
| 		fixed = {-15/32, 13/32, -15/32, -13/32, 1/2, -13/32}, | ||||
| 	}, | ||||
| @@ -139,22 +148,10 @@ function _doors.door_toggle(pos, node, clicker) | ||||
| 		state = tonumber(state) | ||||
| 	end | ||||
|  | ||||
| 	if clicker and not minetest.check_player_privs(clicker, "protection_bypass") then | ||||
| 		-- is player wielding the right key? | ||||
| 		local item = clicker:get_wielded_item() | ||||
| 		local owner = meta:get_string("doors_owner") | ||||
| 		if item:get_name() == "default:key" then | ||||
| 			local key_meta = minetest.parse_json(item:get_metadata()) | ||||
| 			local secret = meta:get_string("key_lock_secret") | ||||
| 			if secret ~= key_meta.secret then | ||||
| 				return false | ||||
| 			end | ||||
| 	replace_old_owner_information(pos) | ||||
|  | ||||
| 		elseif owner ~= "" then | ||||
| 			if clicker:get_player_name() ~= owner then | ||||
| 				return false | ||||
| 			end | ||||
| 		end | ||||
| 	if clicker and not default.can_interact_with_node(clicker, pos) then | ||||
| 		return false | ||||
| 	end | ||||
|  | ||||
| 	-- until Lua-5.2 we have no bitwise operators :( | ||||
| @@ -205,11 +202,13 @@ local function on_place_node(place_to, newnode, | ||||
| end | ||||
|  | ||||
| local function can_dig_door(pos, digger) | ||||
| 	local digger_name = digger and digger:get_player_name() | ||||
| 	if digger_name and minetest.get_player_privs(digger_name).protection_bypass then | ||||
| 	replace_old_owner_information(pos) | ||||
| 	if default.can_interact_with_node(digger, pos) then | ||||
| 		return true | ||||
| 	else | ||||
| 		minetest.record_protection_violation(pos, digger:get_player_name()) | ||||
| 		return false | ||||
| 	end | ||||
| 	return minetest.get_meta(pos):get_string("doors_owner") == digger_name | ||||
| end | ||||
|  | ||||
| function doors.register(name, def) | ||||
| @@ -255,6 +254,7 @@ function doors.register(name, def) | ||||
| 	minetest.register_craftitem(":" .. name, { | ||||
| 		description = def.description, | ||||
| 		inventory_image = def.inventory_image, | ||||
| 		groups = table.copy(def.groups), | ||||
|  | ||||
| 		on_place = function(itemstack, placer, pointed_thing) | ||||
| 			local pos | ||||
| @@ -265,7 +265,8 @@ function doors.register(name, def) | ||||
|  | ||||
| 			local node = minetest.get_node(pointed_thing.under) | ||||
| 			local pdef = minetest.registered_nodes[node.name] | ||||
| 			if pdef and pdef.on_rightclick then | ||||
| 			if pdef and pdef.on_rightclick and | ||||
| 					not placer:get_player_control().sneak then | ||||
| 				return pdef.on_rightclick(pointed_thing.under, | ||||
| 						node, placer, itemstack, pointed_thing) | ||||
| 			end | ||||
| @@ -323,14 +324,16 @@ function doors.register(name, def) | ||||
| 			meta:set_int("state", state) | ||||
|  | ||||
| 			if def.protected then | ||||
| 				meta:set_string("doors_owner", pn) | ||||
| 				meta:set_string("owner", pn) | ||||
| 				meta:set_string("infotext", "Owned by " .. pn) | ||||
| 			end | ||||
|  | ||||
| 			if not minetest.setting_getbool("creative_mode") then | ||||
| 			if not (creative and creative.is_enabled_for and creative.is_enabled_for(pn)) then | ||||
| 				itemstack:take_item() | ||||
| 			end | ||||
|  | ||||
| 			minetest.sound_play(def.sounds.place, {pos = pos}) | ||||
|  | ||||
| 			on_place_node(pos, minetest.get_node(pos), | ||||
| 				placer, node, itemstack, pointed_thing) | ||||
|  | ||||
| @@ -375,7 +378,9 @@ function doors.register(name, def) | ||||
| 		minetest.remove_node({x = pos.x, y = pos.y + 1, z = pos.z}) | ||||
| 		minetest.check_for_falling({x = pos.x, y = pos.y + 1, z = pos.z}) | ||||
| 	end | ||||
| 	def.on_rotate = false | ||||
| 	def.on_rotate = function(pos, node, user, mode, new_param2) | ||||
| 		return false | ||||
| 	end | ||||
|  | ||||
| 	if def.protected then | ||||
| 		def.can_dig = can_dig_door | ||||
| @@ -385,8 +390,9 @@ function doors.register(name, def) | ||||
| 			door:toggle(player) | ||||
| 		end | ||||
| 		def.on_skeleton_key_use = function(pos, player, newsecret) | ||||
| 			replace_old_owner_information(pos) | ||||
| 			local meta = minetest.get_meta(pos) | ||||
| 			local owner = meta:get_string("doors_owner") | ||||
| 			local owner = meta:get_string("owner") | ||||
| 			local pname = player:get_player_name() | ||||
|  | ||||
| 			-- verify placer is owner of lockable door | ||||
| @@ -523,23 +529,11 @@ end | ||||
|  | ||||
| function _doors.trapdoor_toggle(pos, node, clicker) | ||||
| 	node = node or minetest.get_node(pos) | ||||
| 	if clicker and not minetest.check_player_privs(clicker, "protection_bypass") then | ||||
| 		-- is player wielding the right key? | ||||
| 		local item = clicker:get_wielded_item() | ||||
| 		local meta = minetest.get_meta(pos) | ||||
| 		local owner = meta:get_string("doors_owner") | ||||
| 		if item:get_name() == "default:key" then | ||||
| 			local key_meta = minetest.parse_json(item:get_metadata()) | ||||
| 			local secret = meta:get_string("key_lock_secret") | ||||
| 			if secret ~= key_meta.secret then | ||||
| 				return false | ||||
| 			end | ||||
|  | ||||
| 		elseif owner ~= "" then | ||||
| 			if clicker:get_player_name() ~= owner then | ||||
| 				return false | ||||
| 			end | ||||
| 		end | ||||
| 	replace_old_owner_information(pos) | ||||
|  | ||||
| 	if clicker and not default.can_interact_with_node(clicker, pos) then | ||||
| 		return false | ||||
| 	end | ||||
|  | ||||
| 	local def = minetest.registered_nodes[node.name] | ||||
| @@ -581,10 +575,10 @@ function doors.register_trapdoor(name, def) | ||||
| 		def.after_place_node = function(pos, placer, itemstack, pointed_thing) | ||||
| 			local pn = placer:get_player_name() | ||||
| 			local meta = minetest.get_meta(pos) | ||||
| 			meta:set_string("doors_owner", pn) | ||||
| 			meta:set_string("owner", pn) | ||||
| 			meta:set_string("infotext", "Owned by "..pn) | ||||
|  | ||||
| 			return minetest.setting_getbool("creative_mode") | ||||
| 			return (creative and creative.is_enabled_for and creative.is_enabled_for(pn)) | ||||
| 		end | ||||
|  | ||||
| 		def.on_blast = function() end | ||||
| @@ -593,8 +587,9 @@ function doors.register_trapdoor(name, def) | ||||
| 			door:toggle(player) | ||||
| 		end | ||||
| 		def.on_skeleton_key_use = function(pos, player, newsecret) | ||||
| 			replace_old_owner_information(pos) | ||||
| 			local meta = minetest.get_meta(pos) | ||||
| 			local owner = meta:get_string("doors_owner") | ||||
| 			local owner = meta:get_string("owner") | ||||
| 			local pname = player:get_player_name() | ||||
|  | ||||
| 			-- verify placer is owner of lockable door | ||||
| @@ -792,7 +787,7 @@ doors.register_fencegate("doors:gate_acacia_wood", { | ||||
| }) | ||||
|  | ||||
| doors.register_fencegate("doors:gate_junglewood", { | ||||
| 	description = "Junglewood Fence Gate", | ||||
| 	description = "Jungle Wood Fence Gate", | ||||
| 	texture = "default_junglewood.png", | ||||
| 	material = "default:junglewood", | ||||
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2} | ||||
|   | ||||
| Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 491 B | 
| Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 420 B | 
| @@ -74,36 +74,39 @@ minetest.register_craft({ | ||||
| }) | ||||
|  | ||||
| -- Mix recipes | ||||
| -- Just mix everything to everything somehow sanely | ||||
|  | ||||
| local mixbases = {"pink", "magenta", "red", "orange", "brown", "yellow", "green", "dark_green", "cyan", "blue", "violet", "black", "dark_grey", "grey", "white"} | ||||
|  | ||||
| local mixes = { | ||||
| 	--             pink,     magenta,  red,      orange,      brown,       yellow,      green,       dark_green,  cyan,   blue,    violet,  black,      dark_grey,  grey,  white | ||||
| 	white      = {"pink",   "pink",   "pink",   "orange",    "orange",    "yellow",    "green",     "green",     "grey", "cyan",  "violet","grey",     "grey",     "grey","white"}, | ||||
| 	grey       = {"pink",   "pink",   "pink",   "orange",    "orange",    "yellow",    "green",     "green",     "grey", "cyan",  "violet","dark_grey","grey",     "grey"}, | ||||
| 	dark_grey  = {"brown",  "brown",  "brown",  "brown",     "brown",     "brown",     "dark_green","dark_green","blue", "blue",  "violet","black",    "dark_grey"}, | ||||
| 	black      = {"black",  "black",  "black",  "black",     "black",     "black",     "black",     "black",     "black","black", "black", "black"}, | ||||
| 	violet     = {"magenta","magenta","magenta","red",       "brown",     "red",       "cyan",      "brown",     "blue", "violet","violet"}, | ||||
| 	blue       = {"violet", "violet", "magenta","brown",     "brown",     "dark_green","cyan",      "cyan",      "cyan", "blue"}, | ||||
| 	cyan       = {"brown",  "blue",   "brown",  "dark_green","dark_grey", "green",     "cyan",      "dark_green","cyan"}, | ||||
| 	dark_green = {"brown",  "brown",  "brown",  "brown",     "brown",     "green",     "green",     "dark_green"}, | ||||
| 	green      = {"yellow", "brown",  "yellow", "yellow",    "dark_green","green",     "green"}, | ||||
| 	yellow     = {"orange", "red",    "orange", "yellow",    "orange",    "yellow"}, | ||||
| 	brown      = {"brown",  "brown",  "brown",  "orange",    "brown"}, | ||||
| 	orange     = {"orange", "red",    "orange", "orange"}, | ||||
| 	red        = {"pink",   "magenta","red"}, | ||||
| 	magenta    = {"magenta","magenta"}, | ||||
| 	pink       = {"pink"}, | ||||
| local dye_recipes = { | ||||
| 	-- src1, src2, dst | ||||
| 	-- RYB mixes | ||||
| 	{"red", "blue", "violet"}, -- "purple" | ||||
| 	{"yellow", "red", "orange"}, | ||||
| 	{"yellow", "blue", "green"}, | ||||
| 	-- RYB complementary mixes | ||||
| 	{"yellow", "violet", "dark_grey"}, | ||||
| 	{"blue", "orange", "dark_grey"}, | ||||
| 	-- CMY mixes - approximation | ||||
| 	{"cyan", "yellow", "green"}, | ||||
| 	{"cyan", "magenta", "blue"}, | ||||
| 	{"yellow", "magenta", "red"}, | ||||
| 	-- other mixes that result in a color we have | ||||
| 	{"red", "green", "brown"}, | ||||
| 	{"magenta", "blue", "violet"}, | ||||
| 	{"green", "blue", "cyan"}, | ||||
| 	{"pink", "violet", "magenta"}, | ||||
| 	-- mixes with black | ||||
| 	{"white", "black", "grey"}, | ||||
| 	{"grey", "black", "dark_grey"}, | ||||
| 	{"green", "black", "dark_green"}, | ||||
| 	{"orange", "black", "brown"}, | ||||
| 	-- mixes with white | ||||
| 	{"white", "red", "pink"}, | ||||
| 	{"white", "dark_grey", "grey"}, | ||||
| 	{"white", "dark_green", "green"}, | ||||
| } | ||||
|  | ||||
| for one, results in pairs(mixes) do | ||||
| 	for i, result in ipairs(results) do | ||||
| 		local another = mixbases[i] | ||||
| 		minetest.register_craft({ | ||||
| 			type = "shapeless", | ||||
| 			output = 'dye:' .. result .. ' 2', | ||||
| 			recipe = {'dye:' .. one, 'dye:' .. another}, | ||||
| 		}) | ||||
| 	end | ||||
| for _, mix in pairs(dye_recipes) do | ||||
| 	minetest.register_craft({ | ||||
| 		type = "shapeless", | ||||
| 		output = 'dye:' .. mix[3] .. ' 2', | ||||
| 		recipe = {'dye:' .. mix[1], 'dye:' .. mix[2]}, | ||||
| 	}) | ||||
| end | ||||
|   | ||||
| @@ -57,7 +57,8 @@ farming.hoe_on_use = function(itemstack, user, pointed_thing, uses) | ||||
| 		gain = 0.5, | ||||
| 	}) | ||||
|  | ||||
| 	if not minetest.setting_getbool("creative_mode") then | ||||
| 	if not (creative and creative.is_enabled_for | ||||
| 			and creative.is_enabled_for(user:get_player_name())) then | ||||
| 		-- wear tool | ||||
| 		local wdef = itemstack:get_definition() | ||||
| 		itemstack:add_wear(65535/(uses-1)) | ||||
| @@ -187,7 +188,8 @@ farming.place_seed = function(itemstack, placer, pointed_thing, plantname) | ||||
| 	-- add the node and remove 1 item from the itemstack | ||||
| 	minetest.add_node(pt.above, {name = plantname, param2 = 1}) | ||||
| 	tick(pt.above) | ||||
| 	if not minetest.setting_getbool("creative_mode") then | ||||
| 	if not (creative and creative.is_enabled_for | ||||
| 			and creative.is_enabled_for(placer:get_player_name())) then | ||||
| 		itemstack:take_item() | ||||
| 	end | ||||
| 	return itemstack | ||||
| @@ -313,6 +315,15 @@ farming.register_plant = function(name, def) | ||||
| 		}), | ||||
|  | ||||
| 		on_place = function(itemstack, placer, pointed_thing) | ||||
| 			local under = pointed_thing.under | ||||
| 			local node = minetest.get_node(under) | ||||
| 			local udef = minetest.registered_nodes[node.name] | ||||
| 			if udef and udef.on_rightclick and | ||||
| 					not (placer and placer:get_player_control().sneak) then | ||||
| 				return udef.on_rightclick(under, node, placer, itemstack, | ||||
| 					pointed_thing) or itemstack | ||||
| 			end | ||||
|  | ||||
| 			return farming.place_seed(itemstack, placer, pointed_thing, mname .. ":seed_" .. pname) | ||||
| 		end, | ||||
| 		next_plant = mname .. ":" .. pname .. "_1", | ||||
| @@ -330,12 +341,16 @@ farming.register_plant = function(name, def) | ||||
|  | ||||
| 	-- Register growing steps | ||||
| 	for i = 1, def.steps do | ||||
| 		local base_rarity = 1 | ||||
| 		if def.steps ~= 1 then | ||||
| 			base_rarity =  8 - (i - 1) * 7 / (def.steps - 1) | ||||
| 		end | ||||
| 		local drop = { | ||||
| 			items = { | ||||
| 				{items = {mname .. ":" .. pname}, rarity = 9 - i}, | ||||
| 				{items = {mname .. ":" .. pname}, rarity= 18 - i * 2}, | ||||
| 				{items = {mname .. ":seed_" .. pname}, rarity = 9 - i}, | ||||
| 				{items = {mname .. ":seed_" .. pname}, rarity = 18 - i * 2}, | ||||
| 				{items = {mname .. ":" .. pname}, rarity = base_rarity}, | ||||
| 				{items = {mname .. ":" .. pname}, rarity = base_rarity * 2}, | ||||
| 				{items = {mname .. ":seed_" .. pname}, rarity = base_rarity}, | ||||
| 				{items = {mname .. ":seed_" .. pname}, rarity = base_rarity * 2}, | ||||
| 			} | ||||
| 		} | ||||
| 		local nodegroups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1} | ||||
|   | ||||
| @@ -22,6 +22,14 @@ minetest.override_item("default:dirt_with_dry_grass", { | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.override_item("default:dirt_with_rainforest_litter", { | ||||
| 	soil = { | ||||
| 		base = "default:dirt_with_rainforest_litter", | ||||
| 		dry = "farming:soil", | ||||
| 		wet = "farming:soil_wet" | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_node("farming:soil", { | ||||
| 	description = "Soil", | ||||
| 	tiles = {"default_dirt.png^farming_soil.png", "default_dirt.png"}, | ||||
|   | ||||
| @@ -24,7 +24,7 @@ minetest.register_node("fire:basic_flame", { | ||||
| 	}, | ||||
| 	inventory_image = "fire_basic_flame.png", | ||||
| 	paramtype = "light", | ||||
| 	light_source = 14, | ||||
| 	light_source = 13, | ||||
| 	walkable = false, | ||||
| 	buildable_to = true, | ||||
| 	sunlight_propagates = true, | ||||
| @@ -44,9 +44,6 @@ minetest.register_node("fire:basic_flame", { | ||||
| 	on_construct = function(pos) | ||||
| 		minetest.get_node_timer(pos):start(math.random(30, 60)) | ||||
| 	end, | ||||
|  | ||||
| 	on_blast = function() -- Unaffected by explosions | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
| minetest.register_node("fire:permanent_flame", { | ||||
| @@ -65,16 +62,13 @@ minetest.register_node("fire:permanent_flame", { | ||||
| 	}, | ||||
| 	inventory_image = "fire_basic_flame.png", | ||||
| 	paramtype = "light", | ||||
| 	light_source = 14, | ||||
| 	light_source = 13, | ||||
| 	walkable = false, | ||||
| 	buildable_to = true, | ||||
| 	sunlight_propagates = true, | ||||
| 	damage_per_second = 4, | ||||
| 	groups = {igniter = 2, dig_immediate = 3}, | ||||
| 	drop = "", | ||||
|  | ||||
| 	on_blast = function() -- Unaffected by explosions | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
|  | ||||
| @@ -86,36 +80,37 @@ minetest.register_tool("fire:flint_and_steel", { | ||||
| 	sound = {breaks = "default_tool_breaks"}, | ||||
|  | ||||
| 	on_use = function(itemstack, user, pointed_thing) | ||||
| 		local pt = pointed_thing | ||||
| 		local sound_pos = pointed_thing.above or user:get_pos() | ||||
| 		minetest.sound_play( | ||||
| 			"fire_flint_and_steel", | ||||
| 			{pos = pt.above, gain = 0.5, max_hear_distance = 8} | ||||
| 			{pos = sound_pos, gain = 0.5, max_hear_distance = 8} | ||||
| 		) | ||||
| 		if pt.type == "node" then | ||||
| 			local node_under = minetest.get_node(pt.under).name | ||||
| 		local player_name = user:get_player_name() | ||||
| 		if pointed_thing.type == "node" then | ||||
| 			local node_under = minetest.get_node(pointed_thing.under).name | ||||
| 			local nodedef = minetest.registered_nodes[node_under] | ||||
| 			if not nodedef then | ||||
| 				return | ||||
| 			end | ||||
| 			local player_name = user:get_player_name() | ||||
| 			if minetest.is_protected(pt.under, player_name) then | ||||
| 			if minetest.is_protected(pointed_thing.under, player_name) then | ||||
| 				minetest.chat_send_player(player_name, "This area is protected") | ||||
| 				return | ||||
| 			end | ||||
| 			if nodedef.on_ignite then | ||||
| 				nodedef.on_ignite(pt.under, user) | ||||
| 				nodedef.on_ignite(pointed_thing.under, user) | ||||
| 			elseif minetest.get_item_group(node_under, "flammable") >= 1 | ||||
| 					and minetest.get_node(pt.above).name == "air" then | ||||
| 				minetest.set_node(pt.above, {name = "fire:basic_flame"}) | ||||
| 					and minetest.get_node(pointed_thing.above).name == "air" then | ||||
| 				minetest.set_node(pointed_thing.above, {name = "fire:basic_flame"}) | ||||
| 			end | ||||
| 		end | ||||
| 		if not minetest.setting_getbool("creative_mode") then | ||||
| 		if not (creative and creative.is_enabled_for | ||||
| 				and creative.is_enabled_for(player_name)) then | ||||
| 			-- Wear tool | ||||
| 			local wdef = itemstack:get_definition() | ||||
| 			itemstack:add_wear(1000) | ||||
| 			-- Tool break sound | ||||
| 			if itemstack:get_count() == 0 and wdef.sound and wdef.sound.breaks then | ||||
| 				minetest.sound_play(wdef.sound.breaks, {pos = pt.above, gain = 0.5}) | ||||
| 				minetest.sound_play(wdef.sound.breaks, {pos = sound_pos, gain = 0.5}) | ||||
| 			end | ||||
| 			return itemstack | ||||
| 		end | ||||
| @@ -153,7 +148,7 @@ minetest.override_item("default:coalblock", { | ||||
| -- Sound | ||||
| -- | ||||
|  | ||||
| local flame_sound = minetest.setting_getbool("flame_sound") | ||||
| local flame_sound = minetest.settings:get_bool("flame_sound") | ||||
| if flame_sound == nil then | ||||
| 	-- Enable if no setting present | ||||
| 	flame_sound = true | ||||
| @@ -295,11 +290,16 @@ minetest.register_abm({ | ||||
|  | ||||
| -- Enable the following ABMs according to 'enable fire' setting | ||||
|  | ||||
| local fire_enabled = minetest.setting_getbool("enable_fire") | ||||
| local fire_enabled = minetest.settings:get_bool("enable_fire") | ||||
| if fire_enabled == nil then | ||||
| 	-- New setting not specified, check for old setting. | ||||
| 	-- If old setting is also not specified, 'not nil' is true. | ||||
| 	fire_enabled = not minetest.setting_getbool("disable_fire") | ||||
| 	-- enable_fire setting not specified, check for disable_fire | ||||
| 	local fire_disabled = minetest.settings:get_bool("disable_fire") | ||||
| 	if fire_disabled == nil then | ||||
| 		-- Neither setting specified, check whether singleplayer | ||||
| 		fire_enabled = minetest.is_singleplayer() | ||||
| 	else | ||||
| 		fire_enabled = not fire_disabled | ||||
| 	end | ||||
| end | ||||
|  | ||||
| if not fire_enabled then | ||||
|   | ||||
| Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 459 B | 
| @@ -107,11 +107,16 @@ function flowers.flower_spread(pos, node) | ||||
| 	pos.y = pos.y - 1 | ||||
| 	local under = minetest.get_node(pos) | ||||
| 	pos.y = pos.y + 1 | ||||
| 	if under.name == "default:desert_sand" then | ||||
| 	-- Replace flora with dry shrub in desert sand and silver sand, | ||||
| 	-- as this is the only way to generate them. | ||||
| 	-- However, preserve grasses in sand dune biomes. | ||||
| 	if minetest.get_item_group(under.name, "sand") == 1 and | ||||
| 			under.name ~= "default:sand" then | ||||
| 		minetest.set_node(pos, {name = "default:dry_shrub"}) | ||||
| 		return | ||||
| 	elseif under.name ~= "default:dirt_with_grass" and | ||||
| 			under.name ~= "default:dirt_with_dry_grass" then | ||||
| 	end | ||||
|  | ||||
| 	if minetest.get_item_group(under.name, "soil") == 0 then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| @@ -126,24 +131,26 @@ function flowers.flower_spread(pos, node) | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	local seedling = minetest.find_nodes_in_area_under_air(pos0, pos1, | ||||
| 		{"default:dirt_with_grass", "default:dirt_with_dry_grass"}) | ||||
| 	if #seedling > 0 then | ||||
| 		seedling = seedling[math.random(#seedling)] | ||||
| 		seedling.y = seedling.y + 1 | ||||
| 		light = minetest.get_node_light(seedling) | ||||
| 		if not light or light < 13 then | ||||
| 	local soils = minetest.find_nodes_in_area_under_air( | ||||
| 		pos0, pos1, "group:soil") | ||||
| 	if #soils > 0 then | ||||
| 		local seedling = soils[math.random(#soils)] | ||||
| 		local seedling_above = | ||||
| 			{x = seedling.x, y = seedling.y + 1, z = seedling.z} | ||||
| 		light = minetest.get_node_light(seedling_above) | ||||
| 		if not light or light < 13 or | ||||
| 				-- Desert sand is in the soil group | ||||
| 				minetest.get_node(seedling).name == "default:desert_sand" then | ||||
| 			return | ||||
| 		end | ||||
| 		minetest.set_node(seedling, {name = node.name}) | ||||
|  | ||||
| 		minetest.set_node(seedling_above, {name = node.name}) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| minetest.register_abm({ | ||||
| 	label = "Flower spread", | ||||
| 	nodenames = {"group:flora"}, | ||||
| 	neighbors = {"default:dirt_with_grass", "default:dirt_with_dry_grass", | ||||
| 		"default:desert_sand"}, | ||||
| 	interval = 13, | ||||
| 	chance = 96, | ||||
| 	action = function(...) | ||||
| @@ -264,7 +271,7 @@ minetest.register_node("flowers:waterlily", { | ||||
| 	node_placement_prediction = "", | ||||
| 	node_box = { | ||||
| 		type = "fixed", | ||||
| 		fixed = {-0.5, -0.5, -0.5, 0.5, -15 / 32, 0.5} | ||||
| 		fixed = {-0.5, -31 / 64, -0.5, 0.5, -15 / 32, 0.5} | ||||
| 	}, | ||||
| 	selection_box = { | ||||
| 		type = "fixed", | ||||
| @@ -282,7 +289,8 @@ minetest.register_node("flowers:waterlily", { | ||||
| 			if not minetest.is_protected(pos, player_name) then | ||||
| 				minetest.set_node(pos, {name = "flowers:waterlily", | ||||
| 					param2 = math.random(0, 3)}) | ||||
| 				if not minetest.setting_getbool("creative_mode") then | ||||
| 				if not (creative and creative.is_enabled_for | ||||
| 						and creative.is_enabled_for(player_name)) then | ||||
| 					itemstack:take_item() | ||||
| 				end | ||||
| 			else | ||||
|   | ||||
| @@ -94,7 +94,8 @@ local function register_flower(seed, name) | ||||
| 			octaves = 3, | ||||
| 			persist = 0.6 | ||||
| 		}, | ||||
| 		biomes = {"grassland", "deciduous_forest", "coniferous_forest"}, | ||||
| 		biomes = {"grassland", "deciduous_forest", "coniferous_forest", | ||||
| 			"floatland_grassland", "floatland_coniferous_forest"}, | ||||
| 		y_min = 1, | ||||
| 		y_max = 31000, | ||||
| 		decoration = "flowers:"..name, | ||||
| @@ -114,7 +115,8 @@ local function register_mushroom(name) | ||||
| 			octaves = 3, | ||||
| 			persist = 0.66 | ||||
| 		}, | ||||
| 		biomes = {"deciduous_forest", "coniferous_forest"}, | ||||
| 		biomes = {"deciduous_forest", "coniferous_forest", | ||||
| 			"floatland_coniferous_forest"}, | ||||
| 		y_min = 1, | ||||
| 		y_max = 31000, | ||||
| 		decoration = "flowers:"..name, | ||||
|   | ||||
| Before Width: | Height: | Size: 3.3 KiB After Width: | Height: | Size: 690 B | 
| @@ -1,4 +1,4 @@ | ||||
| local stuff_string = minetest.setting_get("initial_stuff") or | ||||
| local stuff_string = minetest.settings:get("initial_stuff") or | ||||
| 		"default:pick_steel,default:axe_steel,default:shovel_steel," .. | ||||
| 		"default:torch 99,default:cobble 99" | ||||
|  | ||||
| @@ -39,6 +39,6 @@ function give_initial_stuff.get_list() | ||||
| end | ||||
|  | ||||
| give_initial_stuff.add_from_csv(stuff_string) | ||||
| if minetest.setting_getbool("give_initial_stuff") then | ||||
| if minetest.settings:get_bool("give_initial_stuff") then | ||||
| 	minetest.register_on_newplayer(give_initial_stuff.give) | ||||
| end | ||||
|   | ||||
							
								
								
									
										24
									
								
								mods/killme/init.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,24 @@ | ||||
| minetest.register_chatcommand("killme", { | ||||
| 	description = "Kill yourself to respawn", | ||||
| 	func = function(name) | ||||
| 		local player = minetest.get_player_by_name(name) | ||||
| 		if player then | ||||
| 			if minetest.settings:get_bool("enable_damage") then | ||||
| 				player:set_hp(0) | ||||
| 				return true | ||||
| 			else | ||||
| 				for _, callback in pairs(core.registered_on_respawnplayers) do | ||||
| 					if callback(player) then | ||||
| 						return true | ||||
| 					end | ||||
| 				end | ||||
|  | ||||
| 				-- There doesn't seem to be a way to get a default spawn pos from the lua API | ||||
| 				return false, "No static_spawnpoint defined" | ||||
| 			end | ||||
| 		else | ||||
| 			-- Show error message if used when not logged in, eg: from IRC mod | ||||
| 			return false, "You need to be online to be killed!" | ||||
| 		end | ||||
| 	end | ||||
| }) | ||||
| @@ -1,16 +0,0 @@ | ||||
| Minetest Game mod: nyancat | ||||
| ========================== | ||||
| See license.txt for license information. | ||||
|  | ||||
| Authors of source code | ||||
| ---------------------- | ||||
| Originally by celeron55, Perttu Ahola <celeron55@gmail.com> (LGPL 2.1) | ||||
| Various Minetest developers and contributors (LGPL 2.1) | ||||
|  | ||||
| Authors of media files | ||||
| ---------------------- | ||||
| VanessaE (CC BY-SA 3.0): | ||||
|   nyancat_front.png | ||||
|   nyancat_back.png | ||||
|   nyancat_side.png | ||||
|   nyancat_rainbow.png | ||||
| @@ -1 +0,0 @@ | ||||
| default | ||||
| @@ -1,89 +0,0 @@ | ||||
| minetest.register_node("nyancat:nyancat", { | ||||
| 	description = "Nyan Cat", | ||||
| 	tiles = {"nyancat_side.png", "nyancat_side.png", "nyancat_side.png", | ||||
| 		"nyancat_side.png", "nyancat_back.png", "nyancat_front.png"}, | ||||
| 	paramtype = "light", | ||||
| 	light_source = default.LIGHT_MAX, | ||||
| 	paramtype2 = "facedir", | ||||
| 	groups = {cracky = 2}, | ||||
| 	is_ground_content = false, | ||||
| 	legacy_facedir_simple = true, | ||||
| 	sounds = default.node_sound_defaults(), | ||||
| }) | ||||
|  | ||||
| minetest.register_node("nyancat:nyancat_rainbow", { | ||||
| 	description = "Nyan Cat Rainbow", | ||||
| 	tiles = { | ||||
| 		"nyancat_rainbow.png^[transformR90", | ||||
| 		"nyancat_rainbow.png^[transformR90", | ||||
| 		"nyancat_rainbow.png" | ||||
| 	}, | ||||
| 	paramtype = "light", | ||||
| 	light_source = default.LIGHT_MAX, | ||||
| 	paramtype2 = "facedir", | ||||
| 	groups = {cracky = 2}, | ||||
| 	is_ground_content = false, | ||||
| 	sounds = default.node_sound_defaults(), | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "nyancat:nyancat", | ||||
| 	burntime = 1, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	type = "fuel", | ||||
| 	recipe = "nyancat:nyancat_rainbow", | ||||
| 	burntime = 1, | ||||
| }) | ||||
|  | ||||
| nyancat = {} | ||||
|  | ||||
| function nyancat.place(pos, facedir, length) | ||||
| 	if facedir > 3 then | ||||
| 		facedir = 0 | ||||
| 	end | ||||
| 	local tailvec = minetest.facedir_to_dir(facedir) | ||||
| 	local p = {x = pos.x, y = pos.y, z = pos.z} | ||||
| 	minetest.set_node(p, {name = "nyancat:nyancat", param2 = facedir}) | ||||
| 	for i = 1, length do | ||||
| 		p.x = p.x + tailvec.x | ||||
| 		p.z = p.z + tailvec.z | ||||
| 		minetest.set_node(p, {name = "nyancat:nyancat_rainbow", param2 = facedir}) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function nyancat.generate(minp, maxp, seed) | ||||
| 	local height_min = -31000 | ||||
| 	local height_max = -32 | ||||
| 	if maxp.y < height_min or minp.y > height_max then | ||||
| 		return | ||||
| 	end | ||||
| 	local y_min = math.max(minp.y, height_min) | ||||
| 	local y_max = math.min(maxp.y, height_max) | ||||
| 	local volume = (maxp.x - minp.x + 1) * (y_max - y_min + 1) * (maxp.z - minp.z + 1) | ||||
| 	local pr = PseudoRandom(seed + 9324342) | ||||
| 	local max_num_nyancats = math.floor(volume / (16 * 16 * 16)) | ||||
| 	for i = 1, max_num_nyancats do | ||||
| 		if pr:next(0, 1000) == 0 then | ||||
| 			local x0 = pr:next(minp.x, maxp.x) | ||||
| 			local y0 = pr:next(minp.y, maxp.y) | ||||
| 			local z0 = pr:next(minp.z, maxp.z) | ||||
| 			local p0 = {x = x0, y = y0, z = z0} | ||||
| 			nyancat.place(p0, pr:next(0, 3), pr:next(3, 15)) | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
|  | ||||
| minetest.register_on_generated(function(minp, maxp, seed) | ||||
| 	nyancat.generate(minp, maxp, seed) | ||||
| end) | ||||
|  | ||||
| -- Legacy | ||||
| minetest.register_alias("default:nyancat", "nyancat:nyancat") | ||||
| minetest.register_alias("default:nyancat_rainbow", "nyancat:nyancat_rainbow") | ||||
| minetest.register_alias("nyancat", "nyancat:nyancat") | ||||
| minetest.register_alias("nyancat_rainbow", "nyancat:nyancat_rainbow") | ||||
| default.make_nyancat = nyancat.place | ||||
| default.generate_nyancats = nyancat.generate | ||||
| @@ -1,50 +0,0 @@ | ||||
| License of source code | ||||
| ---------------------- | ||||
|  | ||||
| GNU Lesser General Public License, version 2.1 | ||||
| Copyright (C) 2011-2016 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||
| Copyright (C) 2012-2016 Various Minetest developers and contributors | ||||
|  | ||||
| This program is free software; you can redistribute it and/or modify it under the terms | ||||
| of the GNU Lesser General Public License as published by the Free Software Foundation; | ||||
| either version 2.1 of the License, or (at your option) any later version. | ||||
|  | ||||
| This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; | ||||
| without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | ||||
| See the GNU Lesser General Public License for more details: | ||||
| https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html | ||||
|  | ||||
|  | ||||
| Licenses of media (textures) | ||||
| ---------------------------- | ||||
|  | ||||
| Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||
| Copyright (C) 2012-2016 VanessaE | ||||
|  | ||||
| You are free to: | ||||
| Share — copy and redistribute the material in any medium or format. | ||||
| Adapt — remix, transform, and build upon the material for any purpose, even commercially. | ||||
| The licensor cannot revoke these freedoms as long as you follow the license terms. | ||||
|  | ||||
| Under the following terms: | ||||
|  | ||||
| Attribution — You must give appropriate credit, provide a link to the license, and | ||||
| indicate if changes were made. You may do so in any reasonable manner, but not in any way | ||||
| that suggests the licensor endorses you or your use. | ||||
|  | ||||
| ShareAlike — If you remix, transform, or build upon the material, you must distribute | ||||
| your contributions under the same license as the original. | ||||
|  | ||||
| No additional restrictions — You may not apply legal terms or technological measures that | ||||
| legally restrict others from doing anything the license permits. | ||||
|  | ||||
| Notices: | ||||
|  | ||||
| You do not have to comply with the license for elements of the material in the public | ||||
| domain or where your use is permitted by an applicable exception or limitation. | ||||
| No warranties are given. The license may not give you all of the permissions necessary | ||||
| for your intended use. For example, other rights such as publicity, privacy, or moral | ||||
| rights may limit how you use the material. | ||||
|  | ||||
| For more details: | ||||
| http://creativecommons.org/licenses/by-sa/3.0/ | ||||