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				https://github.com/luanti-org/minetest_game.git
				synced 2025-11-04 09:15:29 +01:00 
			
		
		
		
	Default and flowers: only run on-generated functions in mgv6. Remove indev ore definitions
This commit is contained in:
		@@ -207,69 +207,6 @@ minetest.register_ore({
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	flags          = "absheight",
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})
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if minetest.setting_get("mg_name") == "indev" then
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	-- Floatlands and high mountains springs
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	minetest.register_ore({
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		ore_type       = "scatter",
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		ore            = "default:water_source",
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		ore_param2     = 128,
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		wherein        = "default:stone",
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		clust_scarcity = 40*40*40,
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		clust_num_ores = 8,
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		clust_size     = 3,
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		height_min     = 100,
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		height_max     = 31000,
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	})
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	minetest.register_ore({
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		ore_type       = "scatter",
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		ore            = "default:lava_source",
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		ore_param2     = 128,
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		wherein        = "default:stone",
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		clust_scarcity = 50*50*50,
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		clust_num_ores = 5,
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		clust_size     = 2,
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		height_min     = 10000,
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		height_max     = 31000,
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	})
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	minetest.register_ore({
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		ore_type       = "scatter",
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		ore            = "default:sand",
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		wherein        = "default:stone",
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		clust_scarcity = 20*20*20,
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		clust_num_ores = 5*5*3,
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		clust_size     = 5,
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		height_min     = 500,
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		height_max     = 31000,
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	})
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	-- Underground springs
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	minetest.register_ore({
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		ore_type       = "scatter",
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		ore            = "default:water_source",
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		ore_param2     = 128,
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		wherein        = "default:stone",
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		clust_scarcity = 25*25*25,
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		clust_num_ores = 8,
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		clust_size     = 3,
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		height_min     = -10000,
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		height_max     = -10,
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	})
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	minetest.register_ore({
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		ore_type       = "scatter",
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		ore            = "default:lava_source",
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		ore_param2     = 128,
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		wherein        = "default:stone",
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		clust_scarcity = 35*35*35,
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		clust_num_ores = 5,
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		clust_size     = 2,
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		height_min     = -31000,
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		height_max     = -100,
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	})
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end
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minetest.register_ore({
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	ore_type       = "scatter",
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	ore            = "default:clay",
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@@ -323,81 +260,38 @@ function default.generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume
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	--print("generate_ore done")
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end
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function default.make_papyrus(pos, size)
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	for y=0,size-1 do
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		local p = {x=pos.x, y=pos.y+y, z=pos.z}
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		local nn = minetest.get_node(p).name
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		if minetest.registered_nodes[nn] and
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			minetest.registered_nodes[nn].buildable_to then
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			minetest.set_node(p, {name="default:papyrus"})
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		else
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			return
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--
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-- Mgv6 papyrus, cactus, long grasses
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--
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function default.mgv6_ongen(minp, maxp, seed)
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	function default.make_papyrus(pos, size)
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		for y=0,size-1 do
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			local p = {x=pos.x, y=pos.y+y, z=pos.z}
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			local nn = minetest.get_node(p).name
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			if minetest.registered_nodes[nn] and
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				minetest.registered_nodes[nn].buildable_to then
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				minetest.set_node(p, {name="default:papyrus"})
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			else
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				return
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			end
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		end
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	end
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end
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function default.make_cactus(pos, size)
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	for y=0,size-1 do
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		local p = {x=pos.x, y=pos.y+y, z=pos.z}
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		local nn = minetest.get_node(p).name
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		if minetest.registered_nodes[nn] and
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			minetest.registered_nodes[nn].buildable_to then
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			minetest.set_node(p, {name="default:cactus"})
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		else
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			return
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	function default.make_cactus(pos, size)
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		for y=0,size-1 do
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			local p = {x=pos.x, y=pos.y+y, z=pos.z}
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			local nn = minetest.get_node(p).name
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			if minetest.registered_nodes[nn] and
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				minetest.registered_nodes[nn].buildable_to then
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				minetest.set_node(p, {name="default:cactus"})
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			else
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				return
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			end
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		end
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	end
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end
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-- facedir: 0/1/2/3 (head node facedir value)
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-- length: length of rainbow tail
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function default.make_nyancat(pos, facedir, length)
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	local tailvec = {x=0, y=0, z=0}
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	if facedir == 0 then
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		tailvec.z = 1
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	elseif facedir == 1 then
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		tailvec.x = 1
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	elseif facedir == 2 then
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		tailvec.z = -1
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	elseif facedir == 3 then
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		tailvec.x = -1
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	else
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		--print("default.make_nyancat(): Invalid facedir: "+dump(facedir))
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		facedir = 0
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		tailvec.z = 1
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	end
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	local p = {x=pos.x, y=pos.y, z=pos.z}
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	minetest.set_node(p, {name="default:nyancat", param2=facedir})
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	for i=1,length do
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		p.x = p.x + tailvec.x
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		p.z = p.z + tailvec.z
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		minetest.set_node(p, {name="default:nyancat_rainbow", param2=facedir})
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	end
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end
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function generate_nyancats(seed, minp, maxp)
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	local height_min = -31000
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	local height_max = -32
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	if maxp.y < height_min or minp.y > height_max then
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		return
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	end
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	local y_min = math.max(minp.y, height_min)
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	local y_max = math.min(maxp.y, height_max)
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	local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
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	local pr = PseudoRandom(seed + 9324342)
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	local max_num_nyancats = math.floor(volume / (16*16*16))
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	for i=1,max_num_nyancats do
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		if pr:next(0, 1000) == 0 then
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			local x0 = pr:next(minp.x, maxp.x)
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			local y0 = pr:next(minp.y, maxp.y)
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			local z0 = pr:next(minp.z, maxp.z)
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			local p0 = {x=x0, y=y0, z=z0}
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			default.make_nyancat(p0, pr:next(0,3), pr:next(3,15))
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		end
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	end
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end
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minetest.register_on_generated(function(minp, maxp, seed)
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	if maxp.y >= 2 and minp.y <= 0 then
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		-- Generate papyrus
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		local perlin1 = minetest.get_perlin(354, 3, 0.7, 100)
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@@ -506,8 +400,70 @@ minetest.register_on_generated(function(minp, maxp, seed)
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		end
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		end
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	end
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end
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	-- Generate nyan cats
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	generate_nyancats(seed, minp, maxp)
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--
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-- Detect mapgen and register suitable on-generated function
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--
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minetest.register_on_mapgen_init(function(MapgenParams)
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	mgname = MapgenParams.mgname
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	if mgname == "v6" then
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		minetest.register_on_generated(default.mgv6_ongen)
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	end
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end)
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--
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-- Generate nyan cats in all mapgens
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--
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-- facedir: 0/1/2/3 (head node facedir value)
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-- length: length of rainbow tail
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function default.make_nyancat(pos, facedir, length)
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	local tailvec = {x=0, y=0, z=0}
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	if facedir == 0 then
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		tailvec.z = 1
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	elseif facedir == 1 then
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		tailvec.x = 1
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	elseif facedir == 2 then
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		tailvec.z = -1
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	elseif facedir == 3 then
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		tailvec.x = -1
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	else
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		--print("default.make_nyancat(): Invalid facedir: "+dump(facedir))
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		facedir = 0
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		tailvec.z = 1
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	end
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	local p = {x=pos.x, y=pos.y, z=pos.z}
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	minetest.set_node(p, {name="default:nyancat", param2=facedir})
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	for i=1,length do
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		p.x = p.x + tailvec.x
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		p.z = p.z + tailvec.z
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		minetest.set_node(p, {name="default:nyancat_rainbow", param2=facedir})
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	end
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end
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function default.generate_nyancats(minp, maxp, seed)
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	local height_min = -31000
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	local height_max = -32
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	if maxp.y < height_min or minp.y > height_max then
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		return
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	end
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	local y_min = math.max(minp.y, height_min)
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	local y_max = math.min(maxp.y, height_max)
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	local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
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	local pr = PseudoRandom(seed + 9324342)
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	local max_num_nyancats = math.floor(volume / (16*16*16))
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	for i=1,max_num_nyancats do
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		if pr:next(0, 1000) == 0 then
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			local x0 = pr:next(minp.x, maxp.x)
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			local y0 = pr:next(minp.y, maxp.y)
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			local z0 = pr:next(minp.z, maxp.z)
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			local p0 = {x=x0, y=y0, z=z0}
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			default.make_nyancat(p0, pr:next(0,3), pr:next(3,15))
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		end
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	end
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end
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minetest.register_on_generated(default.generate_nyancats)
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@@ -1,6 +1,9 @@
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-- Minetest 0.4 mod: default
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-- See README.txt for licensing and other information.
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-- Namespace for functions
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flowers = {}
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-- Map Generation
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dofile(minetest.get_modpath("flowers").."/mapgen.lua")
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@@ -1,4 +1,4 @@
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minetest.register_on_generated(function(minp, maxp, seed)
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function flowers.mgv6ongen(minp, maxp, seed)
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	if maxp.y >= 2 and minp.y <= 0 then
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		-- Generate flowers
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		local perlin1 = minetest.get_perlin(436, 3, 0.6, 100)
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@@ -59,4 +59,14 @@ minetest.register_on_generated(function(minp, maxp, seed)
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		end
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		end
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	end
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end
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-- Enable in mapgen v6 only
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minetest.register_on_mapgen_init(function(MapgenParams)
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	mgname = MapgenParams.mgname
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	if mgname == "v6" then
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		minetest.register_on_generated(flowers.mgv6ongen)
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	end
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end)
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