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	VanessaE suggested a sit animation, so add one to the player. Not used by default, but many mods might find this handy
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							@@ -22,14 +22,16 @@ function player_get_animations(model)
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		return {
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		stand_START = 0,
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		stand_END = 79,
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		walk_START = 81,
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		walk_END = 100,
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		mine_START = 102,
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		mine_END = 111,
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		walk_mine_START = 113,
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		walk_mine_END = 132,
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		death_START = 134,
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		death_END = 153
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		sit_START = 81,
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		sit_END = 160,
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		walk_START = 162,
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		walk_END = 181,
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		mine_START = 183,
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		mine_END = 192,
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		walk_mine_START = 194,
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		walk_mine_END = 213,
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		death_START = 215,
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		death_END = 234
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		}
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	end
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end
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@@ -43,10 +45,11 @@ local player_model = {}
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local player_anim = {}
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local player_sneak = {}
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local ANIM_STAND = 1
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local ANIM_WALK  = 2
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local ANIM_WALK_MINE = 3
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local ANIM_MINE = 4
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local ANIM_DEATH = 5
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local ANIM_SIT = 2
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local ANIM_WALK  = 3
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local ANIM_WALK_MINE = 4
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local ANIM_MINE = 5
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local ANIM_DEATH = 6
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-- Called when a player's appearance needs to be updated
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function player_update_visuals(pl)
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