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			fd81f21c70
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| fd81f21c70 | |||
|  | 89cf7a85db | ||
|  | 36e3e42745 | ||
|  | 4c1898d50a | 
							
								
								
									
										2
									
								
								depends.txt
									
									
									
									
									
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						| @@ -0,0 +1,2 @@ | ||||
| 3d_armor | ||||
| shields | ||||
							
								
								
									
										248
									
								
								init.lua
									
									
									
									
									
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						| @@ -0,0 +1,248 @@ | ||||
| armor.config.material_reinforcedleather = true | ||||
| armor.config.material_hardenedleather = true | ||||
| armor.config.material_blackmithril = true | ||||
|  | ||||
| armor.materials.reinforcedleather = "3d_armor:reinforcedleather" | ||||
| armor.materials.hardenedleather = "3d_armor:hardenedleather" | ||||
| armor.materials.blackmithril = "3d_armor:blackmithril_ingot" | ||||
|  | ||||
| -- Load Configuration | ||||
|  | ||||
| for name, config in pairs(armor.config) do | ||||
| 	local setting = minetest.settings:get("armor_"..name) | ||||
| 	if type(config) == "number" then | ||||
| 		setting = tonumber(setting) | ||||
| 	elseif type(config) == "boolean" then | ||||
| 		setting = minetest.settings:get_bool("armor_"..name) | ||||
| 	end | ||||
| 	if setting ~= nil then | ||||
| 		armor.config[name] = setting | ||||
| 	end | ||||
| end | ||||
| for material, _ in pairs(armor.materials) do | ||||
| 	local key = "material_"..material | ||||
| 	if armor.config[key] == false then | ||||
| 		armor.materials[material] = nil | ||||
| 	end | ||||
| end | ||||
|  | ||||
|  | ||||
| -- Reinforced Leather | ||||
| minetest.register_craftitem(":3d_armor:reinforcedleather", { | ||||
| 	description = "Reinforced Leather", | ||||
| 	inventory_image = "3d_armor_reinforcedleather.png", | ||||
| 	stack_max = 99, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "3d_armor:reinforcedleather", | ||||
| 	recipe = { | ||||
| 		{"default:mithril_ingot","technic:brass_ingot",""}, | ||||
| 		{"darkage:chain", "mobs:minotaur_eye",""}, | ||||
| 		{"", "", ""} | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| if armor.materials.reinforcedleather then | ||||
| 	-- Register helmets : | ||||
| 	armor:register_armor(":3d_armor:helmet_reinforcedleather", { | ||||
| 			description = "Reinforced Leather Helmet (Hunter)", | ||||
| 			inventory_image = "3d_armor_inv_helmet_reinforcedleather.png", | ||||
| 			groups = {armor_head=1, armor_use=40, physics_speed=0.02, physics_gravity=-0.02}, | ||||
| 			armor_groups = {fleshy=6}, | ||||
| 			damage_groups = {cracky=2, snappy=1, choppy=1, level=2} | ||||
| 	}) | ||||
| 	 | ||||
| 	-- Register chestplates : | ||||
| 	armor:register_armor(":3d_armor:chestplate_reinforcedleather", { | ||||
| 		description = "Reinforced Leather Chestplate (Hunter)", | ||||
| 		inventory_image = "3d_armor_inv_chestplate_reinforcedleather.png", | ||||
| 		groups = {armor_torso = 1, armor_use = 40, physics_speed=0.08, physics_gravity=-0.08}, | ||||
| 		armor_groups = {fleshy=11}, | ||||
| 		damage_groups = {cracky=2, snappy=1, choppy=1, level=2} | ||||
| 	}) | ||||
|  | ||||
| 	-- Register leggings : | ||||
| 	armor:register_armor(":3d_armor:leggings_reinforcedleather", { | ||||
| 		description = "Reinforced Leather Leggings (Hunter)", | ||||
| 		inventory_image = "3d_armor_inv_leggings_reinforcedleather.png", | ||||
| 		groups = {armor_legs = 1, armor_use = 40, physics_speed=0.06, physics_gravity=-0.06}, | ||||
| 		armor_groups = {fleshy=11}, | ||||
| 		damage_groups = {cracky=2, snappy=1, choppy=1, level=2} | ||||
| 	}) | ||||
|  | ||||
| 	-- Register boots : | ||||
| 	armor:register_armor(":3d_armor:boots_reinforcedleather", { | ||||
| 		description = "Reinforced Leather Boots (Hunter)", | ||||
| 		inventory_image = "3d_armor_inv_boots_reinforcedleather.png", | ||||
| 		groups = {armor_feet = 1, armor_use = 40, physics_speed=0.02, physics_gravity=-0.02}, | ||||
| 		armor_groups = {fleshy=6}, | ||||
| 		damage_groups = {cracky=2, snappy=1, choppy=1, level=3} | ||||
| 	}) | ||||
| end | ||||
|  | ||||
|  | ||||
| -- Hardened Leather | ||||
| minetest.register_craftitem(":3d_armor:hardenedleather", { | ||||
| 	description = "Hardened Leather", | ||||
| 	inventory_image = "3d_armor_hardenedleather.png", | ||||
| 	stack_max = 99, | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "3d_armor:hardenedleather", | ||||
| 	recipe = { | ||||
| 		{"default:steel_ingot","mobs:leather", "default:bronze_ingot"}, | ||||
| 		{"mobs:leather", "mobs:leather", "mobs:leather"}, | ||||
| 		{"default:bronze_ingot", "mobs:leather", "default:steel_ingot"} | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| if armor.materials.hardenedleather then | ||||
| 	-- Register helmets : | ||||
| 	armor:register_armor(":3d_armor:helmet_hardenedleather", { | ||||
| 		description = "Hardened Leather Helmet (Hunter)", | ||||
| 		inventory_image = "3d_armor_inv_helmet_hardenedleather.png", | ||||
| 		groups = {armor_head = 1, armor_use = 250, physics_speed=0.01, physics_gravity=-0.01}, | ||||
| 		armor_groups = {fleshy=5}, | ||||
| 		damage_groups = {cracky=2, snappy=3, choppy=2, crumbly=1, level=2} | ||||
| 	}) | ||||
|  | ||||
| 	-- Register chestplates : | ||||
| 	armor:register_armor(":3d_armor:chestplate_hardenedleather", { | ||||
| 		description = "Hardened Leather Chestplate (Hunter)", | ||||
| 		inventory_image = "3d_armor_inv_chestplate_hardenedleather.png", | ||||
| 		groups = {armor_torso = 1, armor_use = 250, physics_speed=0.04, physics_gravity=-0.04}, | ||||
| 		armor_groups = {fleshy=8}, | ||||
| 		damage_groups = {cracky=2, snappy=3, choppy=2, crumbly=1, level=2} | ||||
| 	}) | ||||
|  | ||||
| 	-- Register leggings : | ||||
| 	armor:register_armor(":3d_armor:leggings_hardenedleather", { | ||||
| 		description = "Hardened Leather Leggings (Hunter)", | ||||
| 		inventory_image = "3d_armor_inv_leggings_hardenedleather.png", | ||||
| 		groups = {armor_legs = 1, armor_use = 250, physics_speed=0.03, physics_gravity=-0.03}, | ||||
| 		armor_groups = {fleshy=8}, | ||||
| 		damage_groups = {cracky=2, snappy=3, choppy=2, crumbly=1, level=2} | ||||
| 	}) | ||||
|  | ||||
| 	-- Register boots : | ||||
| 	armor:register_armor(":3d_armor:boots_hardenedleather", { | ||||
| 		description = "Hardened Leather Boots (Hunter)", | ||||
| 		inventory_image = "3d_armor_inv_boots_hardenedleather.png", | ||||
| 		groups = {armor_feet = 1, armor_use = 250, physics_speed=0.01, physics_gravity=-0.01}, | ||||
| 		armor_groups = {fleshy=5}, | ||||
| 		damage_groups = {cracky=2, snappy=3, choppy=2, crumbly=1, level=2} | ||||
| 	}) | ||||
| end | ||||
|  | ||||
| -- Black Mithril | ||||
| minetest.register_craftitem(":3d_armor:blackmithril_ingot", { | ||||
| 	description = "Black Mithril Ingot", | ||||
| 	inventory_image = "3d_armor_blackmithril_ingot.png", | ||||
| 	stack_max = 99, | ||||
| 	groups = {ingot = 1} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "3d_armor:blackmithril_ingot", | ||||
| 	recipe = { | ||||
| 		{"default:mithril_ingot", "mobs:dungeon_master_blood", ""}, | ||||
| 		{"mobs:dungeon_master_diamond", "default:obsidian", ""}, | ||||
| 		{"", "", ""} | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| if armor.materials.blackmithril then | ||||
| 	-- Register helmets : | ||||
| 	armor:register_armor(":3d_armor:helmet_blackmithril", { | ||||
| 		description = "Black Mithril Helmet (Warrior)", | ||||
| 		inventory_image = "3d_armor_inv_helmet_blackmithril.png", | ||||
| 		groups = {armor_head = 1, armor_heal = 15, armor_use = 40}, | ||||
| 		armor_groups = {fleshy=16}, | ||||
| 		damage_groups = {cracky=2, snappy=1, level=3} | ||||
| 	}) | ||||
|  | ||||
| 	-- Register chestplates : | ||||
| 	armor:register_armor(":3d_armor:chestplate_blackmithril", { | ||||
| 		description = "Black Mithril Chestplate (Warrior)", | ||||
| 		inventory_image = "3d_armor_inv_chestplate_blackmithril.png", | ||||
| 		groups = {armor_torso = 1, armor_heal = 15, armor_use = 40}, | ||||
| 		armor_groups = {fleshy=22}, | ||||
| 		damage_groups = {cracky=2, snappy=1, level=3} | ||||
| 	}) | ||||
|  | ||||
| 	-- Register leggings : | ||||
| 	armor:register_armor(":3d_armor:leggings_blackmithril", { | ||||
| 		description = "Black Mithril Leggings (Warrior)", | ||||
| 		inventory_image = "3d_armor_inv_leggings_blackmithril.png", | ||||
| 		groups = {armor_legs = 1, armor_heal = 15, armor_use = 40}, | ||||
| 		armor_groups = {fleshy=22}, | ||||
| 		damage_groups = {cracky=2, snappy=1, level=3} | ||||
| 	}) | ||||
|  | ||||
| 	-- Register boots : | ||||
| 	armor:register_armor(":3d_armor:boots_blackmithril", { | ||||
| 		description = "Black Mithril Boots (Warrior)", | ||||
| 		inventory_image = "3d_armor_inv_boots_blackmithril.png", | ||||
| 		groups = {armor_feet = 1, armor_heal = 15, armor_use = 40}, | ||||
| 		armor_groups = {fleshy=16}, | ||||
| 		damage_groups = {cracky=2, snappy=1, level=3} | ||||
| 	})	 | ||||
|  | ||||
| 	-- Register shield : | ||||
| 	armor:register_armor(":shields:shield_blackmithril", { | ||||
| 		description = "Black Mithril Shield (warrior)", | ||||
| 		inventory_image = "shields_inv_shield_black_mithril_warrior.png", | ||||
| 		groups = {armor_shield=15, armor_heal=0, armor_use=50}, | ||||
| 		armor_groups = {fleshy=16}, | ||||
| 		damage_groups = {cracky=2, snappy=1, level=3}, | ||||
| 		reciprocate_damage = true, | ||||
| }) | ||||
| end | ||||
|  | ||||
| for k, v in pairs(armor.materials) do | ||||
| 	if k == "blackmithril" then | ||||
| 		minetest.register_craft({ | ||||
| 			output = "shields:shield_"..k, | ||||
| 			recipe = { | ||||
| 				{v, v, v}, | ||||
| 				{v, v, v}, | ||||
| 				{"", v, ""}, | ||||
| 			}, | ||||
| 		}) | ||||
| 	end | ||||
| 	minetest.register_craft({ | ||||
| 		output = "3d_armor:helmet_"..k, | ||||
| 		recipe = { | ||||
| 			{v, v, v}, | ||||
| 			{v, "", v}, | ||||
| 			{"", "", ""}, | ||||
| 		}, | ||||
| 	}) | ||||
| 	minetest.register_craft({ | ||||
| 		output = "3d_armor:chestplate_"..k, | ||||
| 		recipe = { | ||||
| 			{v, "", v}, | ||||
| 			{v, v, v}, | ||||
| 			{v, v, v}, | ||||
| 		}, | ||||
| 	}) | ||||
| 	minetest.register_craft({ | ||||
| 		output = "3d_armor:leggings_"..k, | ||||
| 		recipe = { | ||||
| 			{v, v, v}, | ||||
| 			{v, "", v}, | ||||
| 			{v, "", v}, | ||||
| 		}, | ||||
| 	}) | ||||
| 	minetest.register_craft({ | ||||
| 		output = "3d_armor:boots_"..k, | ||||
| 		recipe = { | ||||
| 			{v, "", v}, | ||||
| 			{v, "", v}, | ||||
| 		}, | ||||
| 	}) | ||||
| end | ||||
|  | ||||
| minetest.log("action", "[3d_armor_classes] loaded.") | ||||
							
								
								
									
										
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