fork 自 mtcontrib/ambience
		
	.16 adds seagulls, waves, and fixed chat bug of .15
also includes .14 which added lava and an improvement for flowing water detection.
此提交包含在:
		| @@ -1,5 +1,5 @@ | ||||
| -------------------------------------------------------------------------------------------------------- | ||||
| --Ambiance Configuration for version .13 | ||||
| --Ambiance Configuration for version .16 | ||||
|  | ||||
| local max_frequency_all = 1000 --the larger you make this number the lest frequent ALL sounds will happen recommended values between 100-2000. | ||||
|  | ||||
| @@ -17,6 +17,10 @@ local cave_frequency = 10  --bats | ||||
| local cave_volume = 1.0   | ||||
| local cave_frequent_frequency = 70  --drops of water dripping | ||||
| local cave_frequent_volume = 1.0  | ||||
| local beach_frequency = 20  --seagulls | ||||
| local beach_volume = 1.0   | ||||
| local beach_frequent_frequency = 1000  --waves | ||||
| local beach_frequent_volume = 1.0  | ||||
| local water_frequent_frequency = 1000  --water sounds | ||||
| local water_frequent_volume = 1.0  | ||||
| local music_frequency = 7  --music (suggestion: keep this one low like around 6) | ||||
| @@ -76,6 +80,19 @@ local cave_frequent = { | ||||
| 	{name="Spooky_Water_Drops", length=7, gain=cave_frequent_volume} | ||||
| } | ||||
|  | ||||
| local beach = { | ||||
| 	handler = {}, | ||||
| 	frequency = beach_frequency, | ||||
| 	{name="seagull", length=4.5, gain=beach_volume} | ||||
| } | ||||
|  | ||||
| local beach_frequent = { | ||||
| 	handler = {}, | ||||
| 	frequency = beach_frequent_frequency, | ||||
| 	{name="fiji_beach", length=43.5, gain=beach_frequent_volume} | ||||
| } | ||||
|  | ||||
|  | ||||
| local water = { | ||||
| 	handler = {}, | ||||
| 	frequency = 0,--dolphins dont fit into small lakes | ||||
| @@ -98,8 +115,25 @@ local water_frequent = { | ||||
| local flowing_water = { | ||||
| 	handler = {}, | ||||
| 	frequency = 1000, | ||||
| 	{name="small_waterfall", length=14}, | ||||
| 	{name="small_waterfall", length=14, gain=.4} | ||||
| } | ||||
| local flowing_water2 = { | ||||
| 	handler = {}, | ||||
| 	frequency = 1000, | ||||
| 	{name="small_waterfall", length=11, gain=.3} | ||||
| } | ||||
|  | ||||
| local lava = { | ||||
| 	handler = {}, | ||||
| 	frequency = 1000, | ||||
| 	{name="earth01a", length=20} | ||||
| } | ||||
| local lava2 = { | ||||
| 	handler = {}, | ||||
| 	frequency = 1000, | ||||
| 	{name="earth01a", length=15} | ||||
| } | ||||
|  | ||||
|  | ||||
| local play_music = minetest.setting_getbool("music") or false | ||||
| local music = { | ||||
| @@ -117,6 +151,7 @@ local is_daytime = function() | ||||
| 	return (minetest.env:get_timeofday() > 0.2 and  minetest.env:get_timeofday() < 0.8) | ||||
| end | ||||
|  | ||||
| --[[old | ||||
| local nodes_in_range = function(pos, search_distance, node_name) | ||||
| 	local search_p = {x=0, y=0, z=0} | ||||
| 	local nodes_found = 0 | ||||
| @@ -132,8 +167,17 @@ local nodes_in_range = function(pos, search_distance, node_name) | ||||
| 	end | ||||
| 	return nodes_found | ||||
| 	--minetest.chat_send_all("Range: " .. tostring(search_distance) .. " | Found (" .. node_name .. ": " .. nodes_found .. ")") | ||||
| end --]] | ||||
|  | ||||
| local nodes_in_range = function(pos, search_distance, node_name) | ||||
| 	minp = {x=pos.x-search_distance,y=pos.y-search_distance, z=pos.z-search_distance} | ||||
| 	maxp = {x=pos.x+search_distance,y=pos.y+search_distance, z=pos.z+search_distance} | ||||
| 	nodes = minetest.env:find_nodes_in_area(minp, maxp, node_name) | ||||
| --	minetest.chat_send_all("Found (" .. node_name .. ": " .. #nodes .. ")") | ||||
| 	return #nodes | ||||
| end | ||||
|  | ||||
|  | ||||
| local get_ambience = function(player) | ||||
| 	local pos = player:getpos() | ||||
| 	pos.y = pos.y+1.0 | ||||
| @@ -145,11 +189,28 @@ local get_ambience = function(player) | ||||
| 			return {water=water, water_frequent=water_frequent} | ||||
| 		end | ||||
| 	end | ||||
| 	if nodes_in_range(pos, 5, "default:water_flowing")>5 then | ||||
| 	if nodes_in_range(pos, 7, "default:lava_flowing")>5 or nodes_in_range(pos, 7, "default:lava_source")>5 then | ||||
| 		if music then | ||||
| 			return {flowing_water=flowing_water, music=music} | ||||
| 			return {lava=lava, lava2=lava2, music=music}		 | ||||
| 		else | ||||
| 			return {flowing_water=flowing_water} | ||||
| 			return {lava=lava} | ||||
| 		end | ||||
| 	end | ||||
| 	if nodes_in_range(pos, 7, "default:water_flowing")>5 then | ||||
| 		if music then | ||||
| 			return {flowing_water=flowing_water, flowing_water2=flowing_water2, music=music} | ||||
| 		else | ||||
| 			return {flowing_water=flowing_water, flowing_water2=flowing_water2} | ||||
| 		end | ||||
| 	end | ||||
| 	pos.y = pos.y-2  | ||||
| 	nodename = minetest.env:get_node(pos).name | ||||
| 	--minetest.chat_send_all("Found " .. nodename .. pos.y ) | ||||
| 	if string.find(nodename, "default:sand") and pos.y < 5 then | ||||
| 		if music then | ||||
| 			return {beach=beach, beach_frequent=beach_frequent, music=music} | ||||
| 		else | ||||
| 			return {beach=beach, beach_frequent=beach_frequent} | ||||
| 		end | ||||
| 	end | ||||
| 	if player:getpos().y < 0 then | ||||
| @@ -220,6 +281,27 @@ local stop_sound = function(still_playing, player) | ||||
| 			list.handler[player_name] = nil | ||||
| 		end | ||||
| 	end | ||||
| 	if still_playing.beach == nil then | ||||
| 		local list = beach | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name()}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| 		end | ||||
| 	end | ||||
| 	if still_playing.beach_frequent == nil then | ||||
| 		local list = beach_frequent | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name()}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	if still_playing.night == nil then | ||||
| 		local list = night | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| @@ -280,6 +362,36 @@ local stop_sound = function(still_playing, player) | ||||
| 			list.handler[player_name] = nil | ||||
| 		end | ||||
| 	end | ||||
| 	if still_playing.flowing_water2 == nil then | ||||
| 		local list = flowing_water2 | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name()}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| 		end | ||||
| 	end | ||||
| 	if still_playing.lava == nil then | ||||
| 		local list = lava | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name()}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| 		end | ||||
| 	end	 | ||||
| 	if still_playing.lava2 == nil then | ||||
| 		local list = lava2 | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name()}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| 		end | ||||
| 	end		 | ||||
| 	if still_playing.water == nil then | ||||
| 		local list = water | ||||
| 		if list.handler[player_name] ~= nil then | ||||
|   | ||||
| @@ -1,54 +0,0 @@ | ||||
| local night = {"Crickets_At_NightCombo", "horned_owl", "Wolves_Howling"} | ||||
| local day = {"bird"} | ||||
| local cave = {"Bats_in_Cave","drippingwater_drip.1","drippingwater_drip.2","drippingwater_drip.3", "Single_Water_Droplet", "Spooky_Water_Drops"} | ||||
|  | ||||
| math.randomseed(3) | ||||
| sound_playing = 0 | ||||
|  | ||||
| minetest.register_globalstep(function(time) | ||||
| 		local time = minetest.env:get_timeofday() | ||||
| 	--	minetest.chat_send_all(time .. " " .. sound_playing) | ||||
|  | ||||
| 		if sound_playing == 0 then | ||||
| 		sound_playing = time | ||||
| 		end | ||||
|  | ||||
| 		if sound_playing > 1 and time < 0.05 then | ||||
| 		sound_playing = 0.05 | ||||
| 		end | ||||
| 		 | ||||
| 		for _,player in ipairs(minetest.get_connected_players()) do | ||||
| 			if player:getpos().y < 0 then | ||||
| 				if math.random(10000) >9980 then | ||||
| 					minetest.sound_play(cave[math.random(1, #cave)], {to_player = player:get_player_name()}) | ||||
| 				end | ||||
| 			else | ||||
| 				--random wolves & owls at night | ||||
| 				if time > 0.8 or time < 0.2 then | ||||
| 					if math.random(10000) >9997 then | ||||
| 					 	minetest.sound_play("Wolves_Howling") | ||||
| 					end		 	 | ||||
| 					if math.random(10000) >9997 then | ||||
| 					 	minetest.sound_play("horned_owl") | ||||
| 					end	 | ||||
| 				end	 | ||||
| 				 | ||||
| 				if time > sound_playing then | ||||
| 					if time > 0.8 or time < 0.2 then | ||||
| 						sound_playing = time + 0.07 | ||||
| 						minetest.sound_play("Crickets_At_NightCombo") | ||||
| 						return true | ||||
| 				end	 | ||||
| 				sound_playing = time + 0.1 | ||||
| 				minetest.sound_play("bird") | ||||
| 				return true | ||||
| 				end | ||||
| 					 | ||||
| 				 | ||||
| 				 | ||||
| 				 | ||||
| 			end | ||||
| 		end | ||||
| 		 | ||||
|  | ||||
| end) | ||||
							
								
								
									
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							| @@ -0,0 +1,287 @@ | ||||
| local night = { | ||||
| 	handler = {}, | ||||
| 	frequency = 10, | ||||
| 	{name="horned_owl", length=3}, | ||||
| 	{name="Wolves_Howling", length=11}, | ||||
| 	{name="ComboWind", length=17}, | ||||
| } | ||||
|  | ||||
| local night_frequent = { | ||||
| 	handler = {}, | ||||
| 	frequency = 25, | ||||
| 	{name="Crickets_At_NightCombo", length=69}, | ||||
| } | ||||
|  | ||||
| local day = { | ||||
| 	handler = {}, | ||||
| 	frequency = 5, | ||||
| 	{name="Best Cardinal Bird", length=4}, | ||||
| 	{name="craw", length=3}, | ||||
| 	{name="bluejay", length=18}, | ||||
| 	{name="ComboWind", length=17}, | ||||
| } | ||||
|  | ||||
| local day_frequent = { | ||||
| 	handler = {}, | ||||
| 	frequency = 25, | ||||
| 	{name="robin2", length=16}, | ||||
| 	{name="birdsongnl", length=12.5}, | ||||
| 	{name="bird", length=30}, | ||||
| } | ||||
|  | ||||
| local cave = { | ||||
| 	handler = {}, | ||||
| 	frequency = 5, | ||||
| 	{name="Bats_in_Cave", length=5}, | ||||
| } | ||||
|  | ||||
| local cave_frequent = { | ||||
| 	handler = {}, | ||||
| 	frequency = 100, | ||||
| 	{name="drippingwater_drip_a", length=2}, | ||||
| 	{name="drippingwater_drip_b", length=2}, | ||||
| 	{name="drippingwater_drip_c", length=2}, | ||||
| 	{name="Single_Water_Droplet", length=3}, | ||||
| 	{name="Spooky_Water_Drops", length=7}, | ||||
| } | ||||
|  | ||||
| local water = { | ||||
| 	handler = {}, | ||||
| 	frequency = 0,--dolphins dont fit into small lakes | ||||
| 	{name="dolphins", length=6}, | ||||
| 	{name="dolphins_screaming", length=16.5}, | ||||
| } | ||||
|  | ||||
| local water_frequent = { | ||||
| 	handler = {}, | ||||
| 	frequency = 100, | ||||
| 	on_stop = "drowning_gasp", | ||||
| 	{name="scuba1bubbles", length=11}, | ||||
| 	{name="scuba1calm", length=10}, | ||||
| 	{name="scuba1calm2", length=8.5}, | ||||
| 	{name="scuba1interestingbubbles", length=11}, | ||||
| 	{name="scuba1tubulentbubbles", length=10.5}, | ||||
| } | ||||
|  | ||||
| local splash = { | ||||
| 	handler = {}, | ||||
| 	frequency = 100, | ||||
| 	{name="Splash", length=1.5}, | ||||
| } | ||||
|  | ||||
| local play_music = minetest.setting_getbool("music") or false | ||||
| local music = { | ||||
| 	handler = {}, | ||||
| 	frequency = 1, | ||||
| 	{name="mtest", length=4*60+33, gain=0.3}, | ||||
| 	{name="music_1", length=1*60+52, gain=0.3}, | ||||
| 	{name="ambiance", length=19, gain=0.3}, | ||||
| 	{name="dark_ambiance", length=46, gain=0.3}, | ||||
| 	{name="eastern_feeling", length=3*60+51, gain=0.3}, | ||||
| 	{name="echos", length=2*60+26, gain=0.3}, | ||||
| 	{name="FoamOfTheSea", length=1*60+50, gain=0.3}, | ||||
| } | ||||
|  | ||||
| local is_daytime = function() | ||||
| 	return (minetest.env:get_timeofday() > 0.2 and  minetest.env:get_timeofday() < 0.8) | ||||
| end | ||||
|  | ||||
| local get_ambience = function(player) | ||||
| 	local table = {} | ||||
|  | ||||
| 	local play_water = false | ||||
| 	local play_splash = false | ||||
| 	local play_day = false | ||||
| 	local play_cave = false | ||||
| 	local play_night = false | ||||
|  | ||||
| 	local pos = player:getpos() | ||||
| 	pos.y = pos.y+1.5 | ||||
| 	local nodename = minetest.env:get_node(pos).name | ||||
| 	if string.find(nodename, "default:water") then | ||||
| 		play_water = true | ||||
| 	elseif nodename == "air" then | ||||
| 		pos.y = pos.y-1.5 | ||||
| 		local nodename = minetest.env:get_node(pos).name | ||||
| 		if string.find(nodename, "default:water") then | ||||
| 			play_splash = true | ||||
| 		end | ||||
| 	end | ||||
| 	if player:getpos().y < 0 then | ||||
| 		play_cave = true | ||||
| 	elseif is_daytime() then | ||||
| 		play_day = true | ||||
| 	else | ||||
| 		play_night = true | ||||
| 	end | ||||
|  | ||||
| 	if play_music then | ||||
| 		table.music = music | ||||
| 	end | ||||
| 	if play_water then | ||||
| 		table.water = water | ||||
| 		table.water_frequent = water_frequent | ||||
| 		return table | ||||
| 	end | ||||
| 	if play_splash then | ||||
| 		table.splash = splash | ||||
| 	end | ||||
| 	if play_day then | ||||
| 		table.day = day | ||||
| 		table.day_frequent = day_frequent | ||||
| 	elseif play_night then | ||||
| 		table.night = night | ||||
| 		table.night_frequent = night_frequent | ||||
| 	elseif play_cave then | ||||
| 		table.cave = cave | ||||
| 		table.cave_frequent = cave_frequent | ||||
| 	end | ||||
| 	return table | ||||
| end | ||||
|  | ||||
| -- start playing the sound, set the handler and delete the handler after sound is played | ||||
| local play_sound = function(player, list, number) | ||||
| 	local player_name = player:get_player_name() | ||||
| 	if list.handler[player_name] == nil then | ||||
| 		local gain = 1.0 | ||||
| 		if list[number].gain ~= nil then | ||||
| 			gain = list[number].gain | ||||
| 		end | ||||
| 		local handler = minetest.sound_play(list[number].name, {to_player=player_name, gain=gain}) | ||||
| 		if handler ~= nil then | ||||
| 			list.handler[player_name] = handler | ||||
| 			minetest.after(list[number].length, function(args) | ||||
| 				local list = args[1] | ||||
| 				local player_name = args[2] | ||||
| 				if list.handler[player_name] ~= nil then | ||||
| 					minetest.sound_stop(list.handler[player_name]) | ||||
| 					list.handler[player_name] = nil | ||||
| 				end | ||||
| 			end, {list, player_name}) | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
|  | ||||
| -- stops all sounds that are not in still_playing | ||||
| local stop_sound = function(still_playing, player) | ||||
| 	local player_name = player:get_player_name() | ||||
| 	if still_playing.cave == nil then | ||||
| 		local list = cave | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name()}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| 		end | ||||
| 	end | ||||
| 	if still_playing.cave_frequent == nil then | ||||
| 		local list = cave_frequent | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name()}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| 		end | ||||
| 	end | ||||
| 	if still_playing.night == nil then | ||||
| 		local list = night | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name()}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| 		end | ||||
| 	end | ||||
| 	if still_playing.night_frequent == nil then | ||||
| 		local list = night_frequent | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name()}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| 		end | ||||
| 	end | ||||
| 	if still_playing.day == nil then | ||||
| 		local list = day | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name()}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| 		end | ||||
| 	end | ||||
| 	if still_playing.day_frequent == nil then | ||||
| 		local list = day_frequent | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name()}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| 		end | ||||
| 	end | ||||
| 	if still_playing.music == nil then | ||||
| 		local list = music | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name()}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| 		end | ||||
| 	end | ||||
| 	if still_playing.water == nil then | ||||
| 		local list = water | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name()}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| 		end | ||||
| 	end | ||||
| 	if still_playing.water_frequent == nil then | ||||
| 		local list = water_frequent | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name()}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| 		end | ||||
| 	end | ||||
| 	if still_playing.splash == nil then | ||||
| 		local list = splash | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			if list.on_stop ~= nil then | ||||
| 				minetest.sound_play(list.on_stop, {to_player=player:get_player_name()}) | ||||
| 			end | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
|  | ||||
| local timer = 0 | ||||
| minetest.register_globalstep(function(dtime) | ||||
| 	timer = timer+dtime | ||||
| 	if timer < 1 then | ||||
| 		return | ||||
| 	end | ||||
| 	timer = 0 | ||||
|  | ||||
| 	for _,player in ipairs(minetest.get_connected_players()) do | ||||
| 		local ambiences = get_ambience(player) | ||||
| 		stop_sound(ambiences, player) | ||||
| 		for _,ambience in pairs(ambiences) do | ||||
| 			if math.random(1, 100) <= ambience.frequency then | ||||
| 				play_sound(player, ambience, math.random(1, #ambience)) | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| end) | ||||
| @@ -1,467 +0,0 @@ | ||||
| -- *********************************************************************************** | ||||
| --													   *********************************************** | ||||
| --					4SEASONS							************************************************** | ||||
| --													   *********************************************** | ||||
| -- *********************************************************************************** | ||||
|  | ||||
| SEASON_LENGTH = 1500 -- max tested 1500 | ||||
| WEATHER_CHANGE_INTERVAL = 60 | ||||
| BIRDS = true | ||||
|  | ||||
| PLANTLIKE = function(nodeid, nodename,type,option) | ||||
| 	if option == nil then option = false end | ||||
|  | ||||
| 	local params ={ description = nodename, drawtype = "plantlike", tile_images = {"4seasons_"..nodeid..'.png'},  | ||||
| 	inventory_image = "4seasons_"..nodeid..'.png',	wield_image = "4seasons_"..nodeid..'.png', paramtype = "light",	} | ||||
| 		 | ||||
| 	if type == 'veg' then | ||||
| 		params.groups = {snappy=2,dig_immediate=3,flammable=2} | ||||
| 		params.sounds = default.node_sound_leaves_defaults() | ||||
| 		if option == false then params.walkable = false end | ||||
| 	elseif type == 'met' then			-- metallic | ||||
| 		params.groups = {cracky=3} | ||||
| 		params.sounds = default.node_sound_stone_defaults() | ||||
| 	elseif type == 'cri' then			-- craft items | ||||
| 		params.groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3} | ||||
| 		params.sounds = default.node_sound_wood_defaults() | ||||
| 		if option == false then params.walkable = false end | ||||
| 	elseif type == 'eat' then			-- edible | ||||
| 		params.groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3} | ||||
| 		params.sounds = default.node_sound_wood_defaults() | ||||
| 		params.walkable = false | ||||
| 		params.on_use = minetest.item_eat(option) | ||||
| 	end | ||||
| 	minetest.register_node("4seasons:"..nodeid, params) | ||||
| end | ||||
|  | ||||
| -- *********************************************************************************** | ||||
| --		SEASONAL CHANGES					************************************************** | ||||
| -- *********************************************************************************** | ||||
| SEASON_FILE = minetest.get_worldpath()..'/4seasons.season' | ||||
|  | ||||
| local function set_season(t) | ||||
|     CURRENT_SEASON = t | ||||
|     -- write to file | ||||
|     local f = io.open(SEASON_FILE, "w") | ||||
|     f:write(CURRENT_SEASON) | ||||
|     io.close(f) | ||||
| end | ||||
|  | ||||
| local f = io.open(SEASON_FILE, "r") | ||||
| if f ~= nil then | ||||
| 	CURRENT_SEASON = f:read("*n") | ||||
| 	io.close(f) | ||||
| else | ||||
| 	print('could not find season file, creating one (setting summer).') | ||||
| 	set_season(3) | ||||
|  | ||||
| end | ||||
|  | ||||
| switch_seasons = function() | ||||
| 	if CURRENT_SEASON == 1 then  | ||||
| 		set_season(2)		-- set to spring | ||||
| 		print('changing to spring') | ||||
| 		minetest.after(SEASON_LENGTH,switch_seasons) | ||||
| 	elseif  CURRENT_SEASON == 2 then  | ||||
| 		set_season(3)		-- set to summer | ||||
| 		print('changing to summer') | ||||
| 		minetest.after(SEASON_LENGTH,switch_seasons) | ||||
| 	elseif  CURRENT_SEASON == 3 then | ||||
| 		set_season(4) 		-- set to autumn | ||||
| 		print('changing to autumn') | ||||
| 		minetest.after(SEASON_LENGTH,switch_seasons) | ||||
| 	elseif  CURRENT_SEASON == 4 then | ||||
| 		set_season(1) 		-- set to winter | ||||
| 		print('changing to winter') | ||||
| 		minetest.after(SEASON_LENGTH,switch_seasons) | ||||
|  | ||||
| 	end | ||||
| end | ||||
|  | ||||
| minetest.after(SEASON_LENGTH,switch_seasons) | ||||
|  | ||||
| minetest.register_chatcommand("season", { | ||||
| 	params = "<season>", | ||||
| 	description = "set the season", | ||||
| 	privs = {server=true},	 | ||||
| 	func = function(name, param) | ||||
| 		if param == 'winter' or param == 'Winter' then set_season(1) | ||||
| 		elseif param == 'spring' or param == 'Spring' then set_season(2) | ||||
| 		elseif param == 'summer' or param == 'Summer' then set_season(3) | ||||
| 		elseif param == 'fall' or param == 'Fall' then set_season(4) | ||||
| 		elseif param == 'pause' or param == 'Pause' then set_season(0) | ||||
| 			minetest.chat_send_player(name, "Season paused.") | ||||
| 			return | ||||
| 		else | ||||
| 			minetest.chat_send_player(name, "Invalid paramater '"..param.."', try 'winter','spring','summer' or 'fall'.") | ||||
| 			return		 | ||||
| 		end | ||||
| 		minetest.chat_send_player(name, "Season changed.") | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
|  | ||||
| minetest.register_abm({ | ||||
| 		nodenames = { "default:dirt_with_grass","4seasons:grass_autumn",'4seasons:grass_winter',"4seasons:grass_spring", | ||||
| 					  'default:leaves','4seasons:leaves_autumn','4seasons:leaves_winter','4seasons:leaves_spring', | ||||
| 					  "default:water_source","default:water_flowing", "default:cactus","default:desert_sand","default:sand","4seasons:desertsand_winter", "4seasons:sand_winter","4seasons:cactus_winter",'4seasons:ice_source','4seasons:ice_flowing' }, | ||||
| 		interval = WEATHER_CHANGE_INTERVAL, | ||||
| 		chance = 6, | ||||
| 		 | ||||
| 		action = function(pos, node, active_object_count, active_object_count_wider) | ||||
| 			if CURRENT_SEASON == 1 then | ||||
| 				if node.name == '4seasons:grass_autumn' or node.name == 'default:dirt_with_grass' or node.name == '4seasons:grass_spring' then | ||||
| 					minetest.env:add_node(pos,{type="node",name='4seasons:grass_winter'}) | ||||
| 				elseif node.name == '4seasons:leaves_autumn' or node.name == 'default:leaves' or node.name == '4seasons:leaves_spring' then | ||||
| 					minetest.env:add_node(pos,{type="node",name='4seasons:leaves_winter'}) | ||||
|  | ||||
| 				elseif node.name == 'default:desert_sand' then | ||||
| 					above = minetest.env:get_node_or_nil({x=pos.x,y=pos.y+1,z=pos.z}) | ||||
| 					if above ~= nil and above.name == 'air' then | ||||
| 						minetest.env:add_node(pos,{type="node",name='4seasons:desertsand_winter'}) | ||||
| 					end | ||||
| 				elseif node.name == 'default:sand' then | ||||
| 					above = minetest.env:get_node_or_nil({x=pos.x,y=pos.y+1,z=pos.z}) | ||||
| 					if above ~= nil and above.name == 'air' then | ||||
| 						minetest.env:add_node(pos,{type="node",name='4seasons:sand_winter'}) | ||||
| 					end | ||||
| 				elseif node.name == 'default:cactus' then | ||||
| 					above = minetest.env:get_node_or_nil({x=pos.x,y=pos.y+1,z=pos.z}) | ||||
| 					if above ~= nil and above.name == 'air' then | ||||
| 						minetest.env:add_node(pos,{type="node",name='4seasons:cactus_winter'}) | ||||
| 					end | ||||
| 				elseif node.name == 'default:water_source' then | ||||
| 					above = minetest.env:get_node_or_nil({x=pos.x,y=pos.y+1,z=pos.z}) | ||||
| 					if above ~= nil and above.name == 'air' then | ||||
| 						minetest.env:add_node(pos,{type="node",name='4seasons:ice_source'}) | ||||
| 					end | ||||
| 				elseif node.name == 'default:water_flowing' then | ||||
| 					above = minetest.env:get_node_or_nil({x=pos.x,y=pos.y+1,z=pos.z}) | ||||
| 					if above ~= nil and above.name == 'air' then | ||||
| 						minetest.env:add_node(pos,{type="node",name='4seasons:ice_flowing'}) | ||||
| 					end | ||||
| 				end | ||||
| 			elseif CURRENT_SEASON == 2 then | ||||
| 				if node.name == '4seasons:grass_winter' or node.name == '4seasons:grass_autumn' or node.name == 'default:dirt_with_grass' then | ||||
| 					minetest.env:add_node(pos,{type="node",name='4seasons:grass_spring'}) | ||||
| 				elseif node.name == '4seasons:leaves_winter' or node.name == '4seasons:leaves_autumn' or node.name == 'default:leaves' then | ||||
| 					minetest.env:add_node(pos,{type="node",name='4seasons:leaves_spring'}) | ||||
| 				elseif node.name == '4seasons:desertsand_winter' then | ||||
| 					minetest.env:add_node(pos,{type="node",name='default:desert_sand'}) | ||||
| 				elseif node.name == '4seasons:sand_winter' then | ||||
| 					minetest.env:add_node(pos,{type="node",name='default:sand'}) | ||||
| 				elseif node.name == '4seasons:cactus_winter' then | ||||
| 					minetest.env:add_node(pos,{type="node",name='default:cactus'}) | ||||
| 				elseif node.name == '4seasons:ice_source' then | ||||
| 					minetest.env:add_node(pos,{type="node",name='default:water_source'}) | ||||
| 				elseif node.name == '4seasons:ice_flowing' then | ||||
| 					minetest.env:add_node(pos,{type="node",name='default:water_flowing'}) | ||||
| 				end | ||||
| 			elseif CURRENT_SEASON == 3 then | ||||
| 				if node.name == '4seasons:leaves_spring' or node.name == '4seasons:leaves_winter' or node.name == '4seasons:leaves_autumn' then | ||||
| 					minetest.env:add_node(pos,{type="node",name='default:leaves'}) | ||||
| 				elseif node.name == '4seasons:grass_spring' or node.name == '4seasons:grass_winter' or node.name == '4seasons:grass_autumn' then | ||||
| 					minetest.env:add_node(pos,{type="node",name='default:dirt_with_grass'}) | ||||
| 				elseif node.name == '4seasons:desertsand_winter' then | ||||
| 					minetest.env:add_node(pos,{type="node",name='default:desert_sand'}) | ||||
| 				elseif node.name == '4seasons:sand_winter' then | ||||
| 					minetest.env:add_node(pos,{type="node",name='default:sand'}) | ||||
| 				elseif node.name == '4seasons:cactus_winter' then | ||||
| 					minetest.env:add_node(pos,{type="node",name='default:cactus'}) | ||||
| 				elseif node.name == '4seasons:ice_source' then | ||||
| 					minetest.env:add_node(pos,{type="node",name='default:water_source'}) | ||||
| 				elseif node.name == '4seasons:ice_flowing' then | ||||
| 					minetest.env:add_node(pos,{type="node",name='default:water_flowing'}) | ||||
| 				end | ||||
| 			elseif CURRENT_SEASON == 4 then | ||||
| 				if node.name == 'default:leaves' or node.name == '4seasons:leaves_spring' or node.name == '4seasons:leaves_winter' then | ||||
| 					minetest.env:add_node(pos,{type="node",name='4seasons:leaves_autumn'}) | ||||
| 				elseif node.name == 'default:dirt_with_grass' or node.name == '4seasons:grass_spring' or node.name == '4seasons:grass_winter' then | ||||
| 					minetest.env:add_node(pos,{type="node",name='4seasons:grass_autumn'}) | ||||
| 				elseif node.name == '4seasons:desertsand_winter' then | ||||
| 					minetest.env:add_node(pos,{type="node",name='default:desert_sand'}) | ||||
| 				elseif node.name == '4seasons:sand_winter' then | ||||
| 					minetest.env:add_node(pos,{type="node",name='default:sand'}) | ||||
| 				elseif node.name == '4seasons:cactus_winter' then | ||||
| 					minetest.env:add_node(pos,{type="node",name='default:cactus'}) | ||||
| 				elseif node.name == '4seasons:ice_source' then | ||||
| 					minetest.env:add_node(pos,{type="node",name='default:water_source'}) | ||||
| 				elseif node.name == '4seasons:ice_flowing' then | ||||
| 					minetest.env:add_node(pos,{type="node",name='default:water_flowing'}) | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
| }) | ||||
|  | ||||
| -- *********************************************************************************** | ||||
| --		BIRDS SPRING/SUMMER				************************************************** | ||||
| -- *********************************************************************************** | ||||
| if BIRDS == true then | ||||
| 	local bird = {} | ||||
| 	bird.sounds = {} | ||||
| 	bird_sound = function(p) | ||||
| 				local wanted_sound = {name="bird", gain=0.6} | ||||
| 				bird.sounds[minetest.hash_node_position(p)] = { | ||||
| 					handle = minetest.sound_play(wanted_sound, {pos=p, loop=true}), | ||||
| 					name = wanted_sound.name, } | ||||
| 			end | ||||
|  | ||||
| 	bird_stop = function(p) | ||||
| 				local sound = bird.sounds[minetest.hash_node_position(p)] | ||||
| 				if sound ~= nil then | ||||
| 					minetest.sound_stop(sound.handle) | ||||
| 					bird.sounds[minetest.hash_node_position(p)] = nil | ||||
| 				end | ||||
| 			end | ||||
| 	minetest.register_on_dignode(function(p, node) | ||||
| 		if node.name == "4seasons:bird" then | ||||
| 			bird_stop(p) | ||||
|  | ||||
| 		end | ||||
| 	end) | ||||
| 	minetest.register_abm({ | ||||
| 			nodenames = { "4seasons:leaves_spring",'default:leaves' }, | ||||
| 			interval = NATURE_GROW_INTERVAL, | ||||
| 			chance = 200, | ||||
| 			action = function(pos, node, active_object_count, active_object_count_wider) | ||||
| 				local air = { x=pos.x, y=pos.y+1,z=pos.z } | ||||
| 				local is_air = minetest.env:get_node_or_nil(air) | ||||
| 				if is_air ~= nil and is_air.name == 'air' then | ||||
| 					minetest.env:add_node(air,{type="node",name='4seasons:bird'}) | ||||
| 					bird_sound(air) | ||||
| 				end | ||||
| 			end | ||||
| 	}) | ||||
| 	minetest.register_abm({ | ||||
| 			nodenames = {'4seasons:bird' }, | ||||
| 			interval = NATURE_GROW_INTERVAL, | ||||
| 			chance = 2, | ||||
| 			action = function(pos, node, active_object_count, active_object_count_wider) | ||||
| 				minetest.env:remove_node(pos) | ||||
| 				bird_stop(pos) | ||||
| 			end | ||||
| 	}) | ||||
| end | ||||
|  | ||||
| -- *********************************************************************************** | ||||
| --		SLIMTREES							************************************************** | ||||
| -- *********************************************************************************** | ||||
| minetest.register_abm({ | ||||
| 		nodenames = { "4seasons:slimtree" }, | ||||
| 		interval = 120, | ||||
| 		chance = 1, | ||||
| 		 | ||||
| 		action = function(pos, node, active_object_count, active_object_count_wider) | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y,z=pos.z},{type="node",name="4seasons:slimtree_wood"}) | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y+1,z=pos.z},{type="node",name="4seasons:slimtree_wood"}) | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y+2,z=pos.z},{type="node",name="4seasons:slimtree_wood"}) | ||||
|  | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y+3,z=pos.z},{type="node",name="4seasons:slimtree_wood"})			 | ||||
| 			minetest.env:add_node({x=pos.x+1,y=pos.y+3,z=pos.z},{type="node",name="default:leaves"})			 | ||||
| 			minetest.env:add_node({x=pos.x-1,y=pos.y+3,z=pos.z},{type="node",name="default:leaves"})			 | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y+3,z=pos.z+1},{type="node",name="default:leaves"})			 | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y+3,z=pos.z-1},{type="node",name="default:leaves"})			 | ||||
|  | ||||
|  | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y+4,z=pos.z},{type="node",name="default:leaves"})			 | ||||
| 			minetest.env:add_node({x=pos.x+1,y=pos.y+4,z=pos.z},{type="node",name="default:leaves"})			 | ||||
| 			minetest.env:add_node({x=pos.x-1,y=pos.y+4,z=pos.z},{type="node",name="default:leaves"})			 | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y+4,z=pos.z+1},{type="node",name="default:leaves"})			 | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y+4,z=pos.z-1},{type="node",name="default:leaves"})			 | ||||
|  | ||||
|  | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y+5,z=pos.z},{type="node",name="default:leaves"})			 | ||||
| 			minetest.env:add_node({x=pos.x+1,y=pos.y+5,z=pos.z},{type="node",name="default:leaves"})			 | ||||
| 			minetest.env:add_node({x=pos.x-1,y=pos.y+5,z=pos.z},{type="node",name="default:leaves"})			 | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y+5,z=pos.z+1},{type="node",name="default:leaves"})			 | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y+5,z=pos.z-1},{type="node",name="default:leaves"})			 | ||||
|  | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y+6,z=pos.z},{type="node",name="default:leaves"})			 | ||||
| 			minetest.env:add_node({x=pos.x+1,y=pos.y+6,z=pos.z},{type="node",name="default:leaves"})			 | ||||
| 			minetest.env:add_node({x=pos.x-1,y=pos.y+6,z=pos.z},{type="node",name="default:leaves"})			 | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y+6,z=pos.z+1},{type="node",name="default:leaves"})			 | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y+6,z=pos.z-1},{type="node",name="default:leaves"})			 | ||||
| 		end | ||||
| }) | ||||
| -- *********************************************************************************** | ||||
| --		PALM TREES							************************************************** | ||||
| -- *********************************************************************************** | ||||
| minetest.register_abm({ | ||||
| 		nodenames = { "4seasons:palmtree" }, | ||||
| 		interval = 120, | ||||
| 		chance = 1, | ||||
| 	 | ||||
| 		action = function(pos, node, active_object_count, active_object_count_wider) | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y,z=pos.z},{type="node",name="4seasons:slimtree_wood"}) | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y+1,z=pos.z},{type="node",name="4seasons:slimtree_wood"}) | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y+2,z=pos.z},{type="node",name="4seasons:slimtree_wood"}) | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y+3,z=pos.z},{type="node",name="4seasons:slimtree_wood"}) | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y+4,z=pos.z},{type="node",name="4seasons:slimtree_wood"})						 | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y+5,z=pos.z},{type="node",name="4seasons:slimtree_wood"})			 | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y+6,z=pos.z},{type="node",name="4seasons:slimtree_wood"})												 | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y+7,z=pos.z},{type="node",name="4seasons:slimtree_wood"})						 | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y+8,z=pos.z},{type="node",name="4seasons:slimtree_wood"})						 | ||||
| 			minetest.env:add_node({x=pos.x+2,y=pos.y+8,z=pos.z},{type="node",name="4seasons:palmleaves"})			 | ||||
| 			minetest.env:add_node({x=pos.x-2,y=pos.y+8,z=pos.z},{type="node",name="4seasons:palmleaves"})			 | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y+8,z=pos.z+2},{type="node",name="4seasons:palmleaves"})			 | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y+8,z=pos.z-2},{type="node",name="4seasons:palmleaves"})			 | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y+9,z=pos.z},{type="node",name="4seasons:palmleaves"})			 | ||||
| 			minetest.env:add_node({x=pos.x+1,y=pos.y+9,z=pos.z},{type="node",name="4seasons:palmleaves"})			 | ||||
| 			minetest.env:add_node({x=pos.x-1,y=pos.y+9,z=pos.z},{type="node",name="4seasons:palmleaves"})			 | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y+9,z=pos.z+1},{type="node",name="4seasons:palmleaves"})			 | ||||
| 			minetest.env:add_node({x=pos.x,y=pos.y+9,z=pos.z-1},{type="node",name="4seasons:palmleaves"})			 | ||||
| 		end | ||||
| }) | ||||
|  | ||||
| -- *********************************************************************************** | ||||
| --		NODES									************************************************** | ||||
| -- *********************************************************************************** | ||||
|  | ||||
| PLANTLIKE('palmtree','Palmtree Sapling','veg') | ||||
| PLANTLIKE('slimtree','Slimtree Sapling','veg') | ||||
| PLANTLIKE('bird','Bird','veg') | ||||
| minetest.register_node("4seasons:palmleaves", { | ||||
| 	description = "Rail", | ||||
| 	drawtype = "raillike", | ||||
| 	tile_images = {"4seasons_palmleaves.png", "4seasons_palmleaves_top.png", "4seasons_palmleaves_top.png", "4seasons_palmleaves_top.png"}, | ||||
| 	inventory_image = "4seasons_palmleaves.png", | ||||
| 	wield_image = "4seasons_palmleaves.png", | ||||
| 	paramtype = "light", | ||||
| 	is_ground_content = true, | ||||
| 	walkable = false, | ||||
| 	selection_box = { | ||||
| 		type = "fixed", | ||||
| 		--fixed = <default> | ||||
| 	}, | ||||
| 	groups = {bendy=2,snappy=1,dig_immediate=2}, | ||||
| }) | ||||
| minetest.register_node("4seasons:slimtree_wood", { | ||||
| 	description = "Slimtree", | ||||
| 	drawtype = "fencelike", | ||||
| 	tile_images = {"default_tree.png"}, | ||||
| --	inventory_image = "default_tree.png", | ||||
| --	wield_image = "default_tree.png", | ||||
| 	paramtype = "light", | ||||
| 	is_ground_content = true, | ||||
| 	selection_box = { | ||||
| 		type = "fixed", | ||||
| 		fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, | ||||
| 	}, | ||||
| 	groups = {tree=1,snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=2}, | ||||
| 	sounds = default.node_sound_wood_defaults(), | ||||
| 	drop = 'default:fence_wood', | ||||
| }) | ||||
| minetest.register_node("4seasons:ice_source", { | ||||
| 	description = "Ice", | ||||
| 	tile_images = {"4seasons_ice.png"}, | ||||
| 	is_ground_content = true, | ||||
| 	groups = {snappy=2,choppy=3}, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| }) | ||||
| minetest.register_node("4seasons:ice_flowing", { | ||||
| 	description = "Ice", | ||||
| 	tile_images = {"4seasons_ice.png"}, | ||||
| 	is_ground_content = true, | ||||
| 	groups = {snappy=2,choppy=3}, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| }) | ||||
| minetest.register_node("4seasons:leaves_autumn", { | ||||
| 	description = "Leaves", | ||||
| 	drawtype = "allfaces_optional", | ||||
| 	visual_scale = 1.3, | ||||
| 	tile_images = {"4seasons_leaves_autumn.png"}, | ||||
| 	paramtype = "light", | ||||
| 	groups = {snappy=3, leafdecay=3, flammable=2}, | ||||
| 	drop = { | ||||
| 		max_items = 1, items = { | ||||
| 			{items = {'default:sapling'},	rarity = 20,}, | ||||
| 			{items = {'4seasons:leaves_autumn'},} | ||||
| 		}}, | ||||
| 	sounds = default.node_sound_leaves_defaults(), | ||||
| }) | ||||
| minetest.register_node("4seasons:leaves_spring", { | ||||
| 	description = "Leaves", | ||||
| 	drawtype = "allfaces_optional", | ||||
| 	visual_scale = 1.3, | ||||
| 	tile_images = {"4seasons_leaves_spring.png"}, | ||||
| 	paramtype = "light", | ||||
| 	groups = {snappy=3, leafdecay=3, flammable=2}, | ||||
| 	drop = { | ||||
| 		max_items = 1, items = { | ||||
| 			{items = {'default:sapling'},	rarity = 20,}, | ||||
| 			{items = {'4seasons:leaves_spring'},} | ||||
| 		}}, | ||||
| 	sounds = default.node_sound_leaves_defaults(), | ||||
| }) | ||||
| minetest.register_node("4seasons:grass_spring", { | ||||
| 	description = "Dirt with snow", | ||||
| 	tile_images = {"4seasons_grass_spring.png", "default_dirt.png", "default_dirt.png^4seasons_grass_spring_side.png"}, | ||||
| 	is_ground_content = true, | ||||
| 	groups = {crumbly=3}, | ||||
| 	drop = 'default:dirt', | ||||
| 	sounds = default.node_sound_dirt_defaults({ | ||||
| 		footstep = {name="default_grass_footstep", gain=0.4}, | ||||
| 	}), | ||||
| }) | ||||
| minetest.register_node("4seasons:grass_autumn", { | ||||
| 	description = "Dirt with snow", | ||||
| 	tile_images = {"4seasons_grass_autumn.png", "default_dirt.png", "default_dirt.png^4seasons_grass_autumn_side.png"}, | ||||
| 	is_ground_content = true, | ||||
| 	groups = {crumbly=3}, | ||||
| 	drop = 'default:dirt', | ||||
| 	sounds = default.node_sound_dirt_defaults({ | ||||
| 		footstep = {name="default_grass_footstep", gain=0.4}, | ||||
| 	}), | ||||
| }) | ||||
| minetest.register_node("4seasons:grass_winter", { | ||||
| 	description = "Dirt with snow", | ||||
| 	tile_images = {"4seasons_snow.png", "default_dirt.png", "default_dirt.png^4seasons_grass_w_snow_side.png"}, | ||||
| 	is_ground_content = true, | ||||
| 	groups = {crumbly=3}, | ||||
| 	drop = 'default:dirt', | ||||
| 	sounds = default.node_sound_dirt_defaults({ | ||||
| 		footstep = {name="default_grass_footstep", gain=0.4}, | ||||
| 	}), | ||||
| }) | ||||
| minetest.register_node("4seasons:leaves_winter", { | ||||
| 	description = "Leaves", | ||||
| 	drawtype = "allfaces_optional", | ||||
| 	visual_scale = 1.3, | ||||
| 	tile_images = {"4seasons_leaves_with_snow.png"}, | ||||
| 	paramtype = "light", | ||||
| 	groups = {snappy=3, leafdecay=3, flammable=2}, | ||||
| 	drop = { | ||||
| 		max_items = 1, items = { | ||||
| 			{items = {'default:sapling'},	rarity = 20,}, | ||||
| 			{items = {'4seasons:leaves_winter'},} | ||||
| 		}}, | ||||
| 	sounds = default.node_sound_leaves_defaults(), | ||||
| }) | ||||
| minetest.register_node("4seasons:cactus_winter", { | ||||
| 	description = "Cactus", | ||||
| 	tile_images = {"4seasons_cactus_wsnow_top.png", "4seasons_cactus_wsnow_top.png", "4seasons_cactus_wsnow_side.png"}, | ||||
| 	is_ground_content = true, | ||||
| 	groups = {snappy=2,choppy=3,flammable=2}, | ||||
| 	sounds = default.node_sound_wood_defaults(), | ||||
| }) | ||||
| minetest.register_node("4seasons:sand_winter", { | ||||
| 	description = "Sand with snow", | ||||
| 	tile_images = {"4seasons_snow.png", "default_sand.png", "default_sand.png^4seasons_sand_w_snow_side.png"}, | ||||
| 	is_ground_content = true, | ||||
| 	groups = {crumbly=3}, | ||||
| 	drop = 'default:sand', | ||||
| 	sounds = default.node_sound_dirt_defaults({ | ||||
| 		footstep = {name="default_grass_footstep", gain=0.4}, | ||||
| 	}), | ||||
| }) | ||||
| minetest.register_node("4seasons:desertsand_winter", { | ||||
| 	description = "Desert Sand with snow", | ||||
| 	tile_images = {"4seasons_snow.png", "default_desert_sand.png", "default_desert_sand.png^4seasons_desertsand_w_snow_side.png"}, | ||||
| 	is_ground_content = true, | ||||
| 	groups = {crumbly=3}, | ||||
| 	drop = 'default:desert_sand', | ||||
| 	sounds = default.node_sound_dirt_defaults({ | ||||
| 		footstep = {name="default_grass_footstep", gain=0.4}, | ||||
| 	}), | ||||
| }) | ||||
|  | ||||
| @@ -1,157 +0,0 @@ | ||||
| --PilzAdam, check out my post about creating a function to determine setting | ||||
|  | ||||
| local night = { | ||||
| 	handler = {}, | ||||
| 	{name="horned_owl", length=3}, | ||||
| 	{name="horned_owl", length=3}, | ||||
| 	{name="horned_owl", length=3}, | ||||
| 	{name="Wolves_Howling", length=11} | ||||
| } | ||||
|  | ||||
| local night_frequent = { | ||||
| 	handler = {}, | ||||
| 	{name="Crickets_At_NightCombo", length=69} | ||||
| } | ||||
|  | ||||
| local day = { | ||||
| 	handler = {}, | ||||
| 	{name="Best Cardinal Bird", length=4}, | ||||
| 	{name="craw", length=3}, | ||||
| 	{name="bluejay", length=18} | ||||
| } | ||||
|  | ||||
| local day_frequent = { | ||||
| 	handler = {}, | ||||
| 	{name="robin2", length=43}, | ||||
| 	{name="birdsongnl", length=72}, | ||||
| 	{name="bird", length=30} | ||||
| } | ||||
|  | ||||
| local cave = { | ||||
| 	handler = {}, | ||||
| 	{name="Bats_in_Cave", length=5} | ||||
| } | ||||
|  | ||||
| local cave_frequent = { | ||||
| 	handler = {}, | ||||
| 	{name="drippingwater_dripa", length=2}, | ||||
| 	{name="drippingwater_dripb", length=2}, | ||||
| 	{name="drippingwater_dripc", length=2}, | ||||
| 	{name="Single_Water_Droplet", length=3}, | ||||
| 	{name="Spooky_Water_Drops", length=7} | ||||
| } | ||||
|  | ||||
| local is_daytime = function() | ||||
| 	local daytime | ||||
| 	if  minetest.env:get_timeofday() < 0.2 or  minetest.env:get_timeofday() > 0.8 then  | ||||
| 		daytime = false | ||||
| 	else | ||||
| 		daytime = true | ||||
| 	end | ||||
| 	return daytime | ||||
| end | ||||
|  | ||||
| local setting = function (player_parm) | ||||
| 	local settinglist | ||||
| 	if player_parm:getpos().y < 0 then | ||||
| 		settinglist = {cave, cave_frequent} | ||||
| 	else | ||||
| 		if is_daytime then | ||||
| 			settinglist = {day, day_frequent} | ||||
| 		else | ||||
| 			settinglist = {night, night_frequent} | ||||
| 		end	 | ||||
| 	end | ||||
| 	return settinglist | ||||
| end | ||||
|  | ||||
| -- start playing the sound, set the handler and delete the handler after sound is played | ||||
| local play_sound = function(player, list, number) | ||||
| 	local player_name = player:get_player_name() | ||||
| 	if list.handler[player_name] == nil then | ||||
| 		local handler = minetest.sound_play(list[number].name, {to_player=player_name}) | ||||
| 		if handler ~= nil then | ||||
| 			list.handler[player_name] = handler | ||||
| 			minetest.after(list[number].length, function(args) | ||||
| 				local list = args[1] | ||||
| 				local player_name = args[2] | ||||
| 				if list.handler[player_name] ~= nil then | ||||
| 					minetest.sound_stop(list.handler[player_name]) | ||||
| 					list.handler[player_name] = nil | ||||
| 				end | ||||
| 			end, {list, player_name}) | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
|  | ||||
| -- stops all sounds that are not in still_playing | ||||
| local stop_sound = function(still_playing, player) | ||||
| 	local player_name = player:get_player_name() | ||||
| 	if still_playing.cave == nil then | ||||
| 		local list = cave | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| 		end | ||||
| 	end | ||||
| 	if still_playing.cave_frequent == nil then | ||||
| 		local list = cave_frequent | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| 		end | ||||
| 	end | ||||
| 	if still_playing.night == nil then | ||||
| 		local list = night | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| 		end | ||||
| 	end | ||||
| 	if still_playing.night_frequent == nil then | ||||
| 		local list = night_frequent | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| 		end | ||||
| 	end | ||||
| 	if still_playing.day == nil then | ||||
| 		local list = day | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| 		end | ||||
| 	end | ||||
| 	if still_playing.day_frequent == nil then | ||||
| 		local list = day_frequent | ||||
| 		if list.handler[player_name] ~= nil then | ||||
| 			minetest.sound_stop(list.handler[player_name]) | ||||
| 			list.handler[player_name] = nil | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
|  | ||||
| local timer = 0 | ||||
| minetest.register_globalstep(function(dtime) | ||||
| 	timer = timer+dtime | ||||
| 	if timer < 5 then | ||||
| 		return | ||||
| 	end | ||||
| 	timer = 0 | ||||
|  | ||||
| 	for _,player in ipairs(minetest.get_connected_players()) do | ||||
| 		player_setting = setting(player) | ||||
| 		 | ||||
| 		-- normal sounds | ||||
| 		if math.random(1, 100) <= 5 then  --this 5 is what I am trying to change based on setting | ||||
| 				stop_sound({player_setting}, player)--big problem here | ||||
| 				play_sound(player, player_setting[1], math.random(1, #player_setting[0])) | ||||
| 		end | ||||
| 	 | ||||
| 		-- frequent sounds | ||||
| 		if math.random(1, 100) <= 50 then | ||||
| 				stop_sound({player_setting}, player)--big problem here | ||||
| 				play_sound(player, player_setting[2], math.random(1, #player_setting[1])) | ||||
| 		end | ||||
| 	end | ||||
| ) | ||||
| @@ -65,7 +65,26 @@ ComboWind uses: | ||||
|  | ||||
| --water_swimming_splashing*, Attribution Noncommercial License, Robinhood76, http://www.freesound.org/people/Robinhood76/sounds/79657/ | ||||
|  | ||||
| --earth01a, Creative Commons 0 License., Halion , http://www.freesound.org/people/Halion/sounds/17785 | ||||
|  | ||||
| --fiji_beach, Creative Commons 0 License, c97059890, http://www.freesound.org/people/c97059890/sounds/21754/ | ||||
|  | ||||
| --seagull, Attribution Noncommercial License., hazure,  http://www.freesound.org/people/hazure/sounds/23707/, | ||||
|  | ||||
|  | ||||
| ----------------Not used yet: | ||||
|  | ||||
|  | ||||
|  | ||||
| lava: | ||||
| http://www.freesound.org/people/Halion/sounds/17785/ (almost as good cc)  (combine with rocks falling?) | ||||
| http://www.freesound.org/people/pushtobreak/sounds/17823/ (attrib non cc really good) | ||||
| http://www.freesound.org/people/klankbeeld/sounds/123970/ (horror rhythm) | ||||
| Rockfall in mine.wav http://www.freesound.org/people/Benboncan/sounds/60085/ | ||||
|  | ||||
|  | ||||
| http://www.freesound.org/people/snotch/sounds/96175/ (mud volcano) | ||||
|  | ||||
| --natural night sounds in Boquete.wav,  Attribution License, laurent, http://www.freesound.org/people/laurent/sounds/15851/ | ||||
| http://www.freesound.org/people/Dynamicell/sounds/17553/ | ||||
| http://www.freesound.org/people/juskiddink/sounds/78955/ aspen tree in wind | ||||
|   | ||||
							
								
								
									
										
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