Version MFF.

This commit is contained in:
sys4-fr 2018-09-06 20:22:59 +02:00
parent 2c536663e6
commit 395fbad5a1
38 changed files with 213 additions and 796 deletions

859
blocks.lua Normal file → Executable file
View File

@ -1,347 +1,136 @@
-- BobBlocks mod by RabbiBob
-- State Changes
local update_bobblock = function (pos, node)
local nodename=""
local param2=""
--Switch Block State
if
-- Start Blocks
node.name == 'bobblocks:redblock_off' then nodename = 'bobblocks:redblock'
elseif node.name == 'bobblocks:redblock' then nodename = 'bobblocks:redblock_off'
elseif node.name == 'bobblocks:orangeblock_off' then nodename = 'bobblocks:orangeblock'
elseif node.name == 'bobblocks:orangeblock' then nodename = 'bobblocks:orangeblock_off'
elseif node.name == 'bobblocks:yellowblock_off' then nodename = 'bobblocks:yellowblock'
elseif node.name == 'bobblocks:yellowblock' then nodename = 'bobblocks:yellowblock_off'
elseif node.name == 'bobblocks:greenblock_off' then nodename = 'bobblocks:greenblock'
elseif node.name == 'bobblocks:greenblock' then nodename = 'bobblocks:greenblock_off'
elseif node.name == 'bobblocks:blueblock_off' then nodename = 'bobblocks:blueblock'
elseif node.name == 'bobblocks:blueblock' then nodename = 'bobblocks:blueblock_off'
elseif node.name == 'bobblocks:indigoblock_off' then nodename = 'bobblocks:indigoblock'
elseif node.name == 'bobblocks:indigoblock' then nodename = 'bobblocks:indigoblock_off'
elseif node.name == 'bobblocks:violetblock_off' then nodename = 'bobblocks:violetblock'
elseif node.name == 'bobblocks:violetblock' then nodename = 'bobblocks:violetblock_off'
elseif node.name == 'bobblocks:whiteblock_off' then nodename = 'bobblocks:whiteblock'
elseif node.name == 'bobblocks:whiteblock' then nodename = 'bobblocks:whiteblock_off'
-- Start Poles
elseif node.name == 'bobblocks:redpole_off' then nodename = 'bobblocks:redpole'
elseif node.name == 'bobblocks:redpole' then nodename = 'bobblocks:redpole_off'
elseif node.name == 'bobblocks:orangepole_off' then nodename = 'bobblocks:orangepole'
elseif node.name == 'bobblocks:orangepole' then nodename = 'bobblocks:orangepole_off'
elseif node.name == 'bobblocks:yellowpole_off' then nodename = 'bobblocks:yellowpole'
elseif node.name == 'bobblocks:yellowpole' then nodename = 'bobblocks:yellowpole_off'
elseif node.name == 'bobblocks:greenpole_off' then nodename = 'bobblocks:greenpole'
elseif node.name == 'bobblocks:greenpole' then nodename = 'bobblocks:greenpole_off'
elseif node.name == 'bobblocks:bluepole_off' then nodename = 'bobblocks:bluepole'
elseif node.name == 'bobblocks:bluepole' then nodename = 'bobblocks:bluepole_off'
elseif node.name == 'bobblocks:indigopole_off' then nodename = 'bobblocks:indigopole'
elseif node.name == 'bobblocks:indigopole' then nodename = 'bobblocks:indigopole_off'
elseif node.name == 'bobblocks:violetpole_off' then nodename = 'bobblocks:violetpole'
elseif node.name == 'bobblocks:violetpole' then nodename = 'bobblocks:violetpole_off'
elseif node.name == 'bobblocks:whitepole_off' then nodename = 'bobblocks:whitepole'
elseif node.name == 'bobblocks:whitepole' then nodename = 'bobblocks:whitepole_off'
end
minetest.add_node(pos, {name = nodename})
minetest.sound_play("bobblocks_glassblock",
{pos = pos, gain = 1.0, max_hear_distance = 32,})
local bobblock_colours = {"red", "orange", "yellow", "green", "blue", "indigo", "violet", "white"}
local function update_bobblock(pos, node)
--Switch Block State
minetest.add_node(pos, {name = 'bobblocks:'..node})
minetest.sound_play("bobblocks_glassblock", {
pos = pos,
gain = 1.0,
max_hear_distance = 32,
})
end
-- Punch Blocks
local on_bobblock_punched = function (pos, node, puncher)
if
-- Start Blocks
node.name == 'bobblocks:redblock_off' or node.name == 'bobblocks:redblock' or
node.name == 'bobblocks:orangeblock_off' or node.name == 'bobblocks:orangeblock' or
node.name == 'bobblocks:yellowblock_off' or node.name == 'bobblocks:yellowblock' or
node.name == 'bobblocks:greenblock_off' or node.name == 'bobblocks:greenblock' or
node.name == 'bobblocks:blueblock_off' or node.name == 'bobblocks:blueblock' or
node.name == 'bobblocks:indigoblock_off' or node.name == 'bobblocks:indigoblock' or
node.name == 'bobblocks:violetblock_off' or node.name == 'bobblocks:violetblock' or
node.name == 'bobblocks:whiteblock_off' or node.name == 'bobblocks:whiteblock' or
--Start Poles
node.name == 'bobblocks:redpole_off' or node.name == 'bobblocks:redpole' or
node.name == 'bobblocks:orangepole_off' or node.name == 'bobblocks:orangepole' or
node.name == 'bobblocks:yellowpole_off' or node.name == 'bobblocks:yellowpole' or
node.name == 'bobblocks:greenpole_off' or node.name == 'bobblocks:greenpole' or
node.name == 'bobblocks:bluepole_off' or node.name == 'bobblocks:bluepole' or
node.name == 'bobblocks:indigopole_off' or node.name == 'bobblocks:indigopole' or
node.name == 'bobblocks:violetpole_off' or node.name == 'bobblocks:violetpole' or
node.name == 'bobblocks:whitepole_off' or node.name == 'bobblocks:whitepole'
then
update_bobblock(pos, node)
end
end
minetest.register_on_punchnode(on_bobblock_punched)
-- Nodes
-- Misc Node
minetest.register_node("bobblocks:btm", {
description = "Bobs TransMorgifier v5",
tiles = {"bobblocks_btm_sides.png", "bobblocks_btm_sides.png", "bobblocks_btm_sides.png",
tiles = {"bobblocks_btm_sides.png", "bobblocks_btm_sides.png", "bobblocks_btm_sides.png",
"bobblocks_btm_sides.png", "bobblocks_btm_sides.png", "bobblocks_btm.png"},
inventory_image = "bobblocks_btm.png",
inventory_image = "bobblocks_btm.png",
paramtype2 = "facedir",
material = minetest.digprop_dirtlike(1.0),
legacy_facedir_simple = true,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
})
-- Start Block Nodes
minetest.register_node("bobblocks:redblock", {
description = "Red Block",
for _, colour in ipairs(bobblock_colours) do
--Blocks
minetest.register_node("bobblocks:"..colour.."block", {
description = colour.." Block",
drawtype = "glasslike",
tiles = {"bobblocks_redblock.png"},
inventory_image = minetest.inventorycube("bobblocks_redblock.png"),
tiles = {"bobblocks_"..colour.."block.png"},
inventory_image = minetest.inventorycube("bobblocks_"..colour.."block.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
light_source = default.LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
on_punch = function(pos)
update_bobblock(pos, colour.."block_off")
end,
mesecons = {
conductor={
state = mesecon.state.on,
offstate = "bobblocks:redblock_off"
}}
offstate = "bobblocks:"..colour.."block_off"
}
}
})
minetest.register_node("bobblocks:redblock_off", {
description = "Red Block",
tiles = {"bobblocks_redblock.png"},
is_ground_content = true,
alpha = WATER_ALPHA,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:redblock',
mesecons = {conductor={
minetest.register_node("bobblocks:"..colour.."block_off", {
description = colour.." Block",
tiles = {"bobblocks_"..colour.."block.png"},
is_ground_content = true,
alpha = 160,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:'..colour..'block',
on_punch = function(pos)
update_bobblock(pos, colour.."block")
end,
mesecons = {
conductor={
state = mesecon.state.off,
onstate = "bobblocks:redblock"
}}
onstate = "bobblocks:"..colour.."block"
}
}
})
minetest.register_node("bobblocks:orangeblock", {
description = "Orange Block",
drawtype = "glasslike",
tiles = {"bobblocks_orangeblock.png"},
inventory_image = minetest.inventorycube("bobblocks_orangeblock.png"),
--Poles
minetest.register_node("bobblocks:"..colour.."pole", {
description = colour.." Pole",
drawtype = "fencelike",
tiles = {"bobblocks_"..colour.."block.png"},
inventory_image = ("bobblocks_inv"..colour.."pole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
light_source = default.LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
on_punch = function(pos)
update_bobblock(pos, colour.."pole_off")
end,
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:orangeblock_off"
offstate = "bobblocks:"..colour.."pole_off"
}}
})
minetest.register_node("bobblocks:orangeblock_off", {
description = "Orange Block",
tiles = {"bobblocks_orangeblock.png"},
is_ground_content = true,
alpha = WATER_ALPHA,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:orangeblock',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:orangeblock"
}}
})
minetest.register_node("bobblocks:yellowblock", {
description = "Yellow Block",
drawtype = "glasslike",
tiles = {"bobblocks_yellowblock.png"},
inventory_image = minetest.inventorycube("bobblocks_yellowblock.png"),
minetest.register_node("bobblocks:"..colour.."pole_off", {
description = colour.." Pole",
drawtype = "fencelike",
tiles = {"bobblocks_"..colour.."block.png"},
inventory_image = ("bobblocks_inv"..colour.."pole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:yellowblock_off"
}}
})
minetest.register_node("bobblocks:yellowblock_off", {
description = "Yellow Block",
tiles = {"bobblocks_yellowblock.png"},
is_ground_content = true,
alpha = WATER_ALPHA,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:yellowblock',
mesecons = {conductor={
light_source = default.LIGHT_MAX-10,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:'..colour..'pole',
on_punch = function(pos)
update_bobblock(pos, colour.."pole")
end,
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:yellowblock"
onstate = "bobblocks:"..colour.."pole"
}}
})
minetest.register_node("bobblocks:greenblock", {
description = "Green Block",
drawtype = "glasslike",
tiles = {"bobblocks_greenblock.png"},
inventory_image = minetest.inventorycube("bobblocks_greenblock.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:greenblock_off"
}}
})
minetest.register_node("bobblocks:greenblock_off", {
description = "Green Block",
tiles = {"bobblocks_greenblock.png"},
is_ground_content = true,
alpha = WATER_ALPHA,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:greenblock',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:greenblock"
}}
})
minetest.register_node("bobblocks:blueblock", {
description = "Blue Block",
drawtype = "glasslike",
tiles = {"bobblocks_blueblock.png"},
inventory_image = minetest.inventorycube("bobblocks_blueblock.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:blueblock_off"
}}
--Crafts
minetest.register_craft({
output = "bobblocks:"..colour.."pole",
recipe = {
{"bobblocks:"..colour.."block", "default:stick"},
},
})
minetest.register_node("bobblocks:blueblock_off", {
description = "Blue Block",
tiles = {"bobblocks_blueblock.png"},
is_ground_content = true,
alpha = WATER_ALPHA,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:blueblock',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:blueblock"
}}
})
minetest.register_node("bobblocks:indigoblock", {
description = "Indigo Block",
drawtype = "glasslike",
tiles = {"bobblocks_indigoblock.png"},
inventory_image = minetest.inventorycube("bobblocks_indigoblock.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:indigoblock_off"
}}
})
minetest.register_node("bobblocks:indigoblock_off", {
description = "Indigo Block",
tiles = {"bobblocks_indigoblock.png"},
is_ground_content = true,
alpha = WATER_ALPHA,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:indigoblock',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:indigoblock"
}}
})
minetest.register_node("bobblocks:violetblock", {
description = "Violet Block",
drawtype = "glasslike",
tiles = {"bobblocks_violetblock.png"},
inventory_image = minetest.inventorycube("bobblocks_violetblock.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:violetblock_off"
}}
})
minetest.register_node("bobblocks:violetblock_off", {
description = "Violet Block",
tiles = {"bobblocks_violetblock.png"},
is_ground_content = true,
alpha = WATER_ALPHA,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:violetblock',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:violetblock"
}}
})
minetest.register_node("bobblocks:whiteblock", {
description = "White Block",
drawtype = "glasslike",
tiles = {"bobblocks_whiteblock.png"},
inventory_image = minetest.inventorycube("bobblocks_whiteblock.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:whiteblock_off"
}}
})
minetest.register_node("bobblocks:whiteblock_off", {
description = "White Block",
tiles = {"bobblocks_whiteblock.png"},
is_ground_content = true,
alpha = WATER_ALPHA,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:whiteblock',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:whiteblock"
}}
})
end
minetest.register_node("bobblocks:greyblock", {
description = "Grey Block",
@ -352,9 +141,9 @@ minetest.register_node("bobblocks:greyblock", {
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
light_source = default.LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:greyblock_off"
}}
@ -362,306 +151,16 @@ minetest.register_node("bobblocks:greyblock", {
minetest.register_node("bobblocks:greyblock_off", {
description = "Grey Block",
tiles = {"bobblocks_greyblock.png"},
is_ground_content = true,
alpha = WATER_ALPHA,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:greyblock',
mesecons = {conductor={
tiles = {"bobblocks_greyblock.png"},
is_ground_content = true,
alpha = 160,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:greyblock',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:greyblock"
}}
})
-- Block Poles
minetest.register_node("bobblocks:redpole", {
description = "Red Pole",
drawtype = "fencelike",
tiles = {"bobblocks_redblock.png"},
inventory_image = ("bobblocks_invredpole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:redpole_off"
}}
})
minetest.register_node("bobblocks:redpole_off", {
description = "Red Pole",
drawtype = "fencelike",
tiles = {"bobblocks_redblock.png"},
inventory_image = ("bobblocks_invredpole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-10,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:redpole',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:redpole"
}}
})
minetest.register_node("bobblocks:orangepole", {
description = "Orange Pole",
drawtype = "fencelike",
tiles = {"bobblocks_orangeblock.png"},
inventory_image = ("bobblocks_invorangepole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:orangepole_off"
}}
})
minetest.register_node("bobblocks:orangepole_off", {
description = "Orange Pole",
drawtype = "fencelike",
tiles = {"bobblocks_orangeblock.png"},
inventory_image = ("bobblocks_invorangepole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-10,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:orangepole',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:orangepole"
}}
})
minetest.register_node("bobblocks:yellowpole", {
description = "Yellow Pole",
drawtype = "fencelike",
tiles = {"bobblocks_yellowblock.png"},
inventory_image = ("bobblocks_invyellowpole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:yellowpole_off"
}}
})
minetest.register_node("bobblocks:yellowpole_off", {
description = "Yellow Pole",
drawtype = "fencelike",
tiles = {"bobblocks_yellowblock.png"},
inventory_image = ("bobblocks_invyellowpole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-10,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:yellowpole',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:yellowpole"
}}
})
minetest.register_node("bobblocks:greenpole", {
description = "Green Pole",
drawtype = "fencelike",
tiles = {"bobblocks_greenblock.png"},
inventory_image = ("bobblocks_invgreenpole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:greenpole_off"
}}
})
minetest.register_node("bobblocks:greenpole_off", {
description = "Green Pole",
drawtype = "fencelike",
tiles = {"bobblocks_greenblock.png"},
inventory_image = ("bobblocks_invgreenpole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-10,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:greenpole',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:greenpole"
}}
})
minetest.register_node("bobblocks:bluepole", {
description = "Blue Pole",
drawtype = "fencelike",
tiles = {"bobblocks_blueblock.png"},
inventory_image = ("bobblocks_invbluepole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:bluepole_off"
}}
})
minetest.register_node("bobblocks:bluepole_off", {
description = "Blue Pole",
drawtype = "fencelike",
tiles = {"bobblocks_blueblock.png"},
inventory_image = ("bobblocks_invbluepole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-10,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:bluepole',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:bluepole"
}}
})
minetest.register_node("bobblocks:indigopole", {
description = "Indigo Pole",
drawtype = "fencelike",
tiles = {"bobblocks_indigoblock.png"},
inventory_image = ("bobblocks_invindigopole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:indigopole_off"
}}
})
minetest.register_node("bobblocks:indigopole_off", {
description = "Indigo Pole",
drawtype = "fencelike",
tiles = {"bobblocks_indigoblock.png"},
inventory_image = ("bobblocks_invindigopole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-10,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:indigopole',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:indigopole"
}}
})
minetest.register_node("bobblocks:violetpole", {
description = "Violet Pole",
drawtype = "fencelike",
tiles = {"bobblocks_violetblock.png"},
inventory_image = ("bobblocks_invvioletpole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:violetpole_off"
}}
})
minetest.register_node("bobblocks:violetpole_off", {
description = "Violet Pole",
drawtype = "fencelike",
tiles = {"bobblocks_violetblock.png"},
inventory_image = ("bobblocks_invvioletpole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-10,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:violetpole',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:violetpole"
}}
})
minetest.register_node("bobblocks:whitepole", {
description = "White Pole",
drawtype = "fencelike",
tiles = {"bobblocks_whiteblock.png"},
inventory_image = ("bobblocks_invwhitepole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
mesecons = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:whitepole_off"
}}
})
minetest.register_node("bobblocks:whitepole_off", {
description = "White Pole",
drawtype = "fencelike",
tiles = {"bobblocks_whiteblock.png"},
inventory_image = ("bobblocks_invwhitepole.png"),
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-10,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
drop = 'bobblocks:whitepole',
mesecons = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:whitepole"
}}
})
minetest.register_node("bobblocks:greypole", {
@ -673,8 +172,8 @@ minetest.register_node("bobblocks:greypole", {
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
--light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
--light_source = default.LIGHT_MAX-0,
})
@ -685,81 +184,49 @@ minetest.register_craft({
output = 'NodeItem "bobblocks:btm" 1',
recipe = {
{'node "default:glass" 1', 'node "default:torch" 1', 'node "default:leaves" 1',
'node "default:mese" 1','node "default:rat" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:greyblock" 2',
recipe = {
{'node "default:glass" 1', 'node "default:torch" 1', 'node "default:cobble" 1'},
},
})
-- Red / Yellow / Blue / White
-- Red / Yellow -> Orange
-- Red / Blue -> Violet
-- Blue / Yellow -> Green
-- Red / Yellow / White -> Indigo
minetest.register_craft({
output = 'NodeItem "bobblocks:redblock" 2',
recipe = {
{'node "default:glass" 1', 'node "default:torch" 1', 'node "default:brick" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:yellowblock" 2',
recipe = {
{'node "default:glass" 1', 'node "default:torch" 1', 'node "default:sand" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:blueblock" 2',
recipe = {
{'node "default:glass" 1', 'node "default:torch" 1', 'node "default:gravel" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:whiteblock" 2',
recipe = {
{'node "default:glass" 1', 'node "default:torch" 1', 'node "default:dirt" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:orangeblock" 2',
recipe = {
{'node "bobblocks:redblock" 1', 'node "bobblocks:yellowblock" 1'},
'node "default:mese" 1','node "default:rat" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:violetblock" 2',
recipe = {
{'node "bobblocks:redblock" 1', 'node "bobblocks:blueblock" 1'},
local bobblocks_crafts_list = {
{
{"grey", "cobble"},
{"red", "brick"},
{"yellow", "sand"},
{"blue", "gravel"},
{"white", "dirt"},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:greenblock" 2',
recipe = {
{'node "bobblocks:blueblock" 1', 'node "bobblocks:yellowblock" 1'},
{
{"orange", "red", "yellow"},
{"violet", "red", "blue"},
{"green", "blue", "yellow"},
},
})
}
for _,items in ipairs(bobblocks_crafts_list[1]) do
minetest.register_craft({
output = "bobblocks:"..items[1].."block 2",
recipe = {
{"default:glass", "default:torch", "default:"..items[2]},
},
})
end
for _,items in ipairs(bobblocks_crafts_list[2]) do
minetest.register_craft({
output = "bobblocks:"..items[1].."block 2",
recipe = {
{"bobblocks:"..items[2].."block", "bobblocks:"..items[3].."block"},
},
})
end
minetest.register_craft({
output = 'NodeItem "bobblocks:indigoblock" 3',
output = "bobblocks:indigoblock 3",
recipe = {
{'node "bobblocks:redblock" 1', 'node "bobblocks:blueblock" 1', 'node "bobblocks:whiteblock" 1'},
{"bobblocks:redblock", "bobblocks:blueblock", "bobblocks:whiteblock"},
},
})
@ -767,73 +234,9 @@ minetest.register_craft({
-- Poles
minetest.register_craft({
output = 'NodeItem "bobblocks:redpole" 1',
output = 'bobblocks:greypole',
recipe = {
{'node "bobblocks:redblock" 1', 'node "default:stick" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:yellowpole" 1',
recipe = {
{'node "bobblocks:yellowblock" 1', 'node "default:stick" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:bluepole" 1',
recipe = {
{'node "bobblocks:blueblock" 1', 'node "default:stick" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:whitepole" 1',
recipe = {
{'node "bobblocks:whiteblock" 1', 'node "default:stick" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:orangepole" 1',
recipe = {
{'node "bobblocks:orangeblock" 1', 'node "default:stick" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:violetpole" 1',
recipe = {
{'node "bobblocks:violetblock" 1', 'node "default:stick" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:greenpole" 1',
recipe = {
{'node "bobblocks:greenblock" 1', 'node "default:stick" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:indigopole" 1',
recipe = {
{'node "bobblocks:indigoblock" 1', 'node "default:stick" 1'},
},
})
minetest.register_craft({
output = 'NodeItem "bobblocks:greypole" 1',
recipe = {
{'node "bobblocks:greyblock" 1', 'node "default:stick" 1'},
{"bobblocks:greyblock", "default:stick"},
},
})

0
depends.txt Normal file → Executable file
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14
health.lua Normal file → Executable file
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@ -21,7 +21,7 @@ local toggle_healthpack = function (pos, node)
if not is_healthgate(node) then return end
update_healthpack (pos, node, state)
end
local on_healthpack_punched = function (pos, node, puncher)
if node.name == 'bobblocks:health_off' or node.name == 'bobblocks:health_on' then
update_healthpack(pos, node)
@ -51,7 +51,7 @@ minetest.register_node("bobblocks:health_on", {
tiles = {"bobblocks_health_on.png"},
paramtype2 = "facedir",
legacy_facedir_simple = true,
light_source = LIGHT_MAX-0,
light_source = default.LIGHT_MAX-1,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
is_ground_content = true,
walkable = false,
@ -73,20 +73,20 @@ minetest.register_abm(
for k, obj in pairs(objs) do
minetest.sound_play("bobblocks_health",
{pos = pos, gain = 1.0, max_hear_distance = 32,})
obj:set_hp(obj:get_hp()+10) -- give 10HP
obj:set_hp(obj:get_hp()+5) -- give 2.5HP
minetest.remove_node(pos) -- remove the node after use
end
end,
})
--- Health
minetest.register_craft({
output = 'NodeItem "bobblocks:health_off" 1',
output = "bobblocks:health_off",
type = "shapeless",
recipe = {
{'node "default:dirt" 1', 'node "default:paper" 1', 'node "default:apple" 2'},
"default:dirt", "default:paper", "default:apple", "default:apple"
},
})

13
init.lua Normal file → Executable file
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@ -1,11 +1,8 @@
print("[BobBlocks By minetest@rabbibob.com] Version 0.0.8 loading....")
print("[BobBlocks] loading Blocks")
minetest.log("action", "[BobBlocks By minetest@rabbibob.com] Version 0.0.8 loading....")
dofile(minetest.get_modpath("bobblocks") .. "/blocks.lua")
print("[BobBlocks] loaded Blocks")
print("[BobBlocks] loading Health")
minetest.log("action", "[BobBlocks] loaded Blocks")
dofile(minetest.get_modpath("bobblocks") .. "/health.lua")
print("[BobBlocks] loaded Health")
print("[BobBlocks] loading Traps")
minetest.log("action", "[BobBlocks] loaded Health")
dofile(minetest.get_modpath("bobblocks") .. "/trap.lua")
print("[BobBlocks] loaded Traps")
print("[BobBlocks By minetest@rabbibob.com] Version 0.0.8 loaded!")
minetest.log("action", "[BobBlocks] loaded Traps")
minetest.log("action", "[BobBlocks By minetest@rabbibob.com] Version 0.0.8 loaded!")

0
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123
trap.lua Normal file → Executable file
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@ -4,7 +4,7 @@ local update_bobtrap = function (pos, node)
local nodename=""
local param2=""
--Switch Trap State
if
if
-- Swap Traps
node.name == 'bobblocks:trap_spike' then nodename = 'bobblocks:trap_spike_set'
elseif node.name == 'bobblocks:trap_spike_set' then nodename = 'bobblocks:trap_spike'
@ -14,12 +14,12 @@ local update_bobtrap = function (pos, node)
minetest.add_node(pos, {name = nodename})
end
-- Punch Traps
-- Punch Traps
local on_bobtrap_punched = function (pos, node, puncher)
if
if
-- Start Traps
node.name == 'bobblocks:trap_spike' or node.name == 'bobblocks:trap_spike_set' or
node.name == 'bobblocks:trap_spike_major' or node.name == 'bobblocks:trap_spike_major_set'
node.name == 'bobblocks:trap_spike_major' or node.name == 'bobblocks:trap_spike_major_set'
then
update_bobtrap(pos, node)
end
@ -37,11 +37,11 @@ minetest.register_abm(
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
update_bobtrap(pos, node)
end
end,
})
minetest.register_abm(
@ -51,11 +51,11 @@ minetest.register_abm(
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
update_bobtrap(pos, node)
end
end,
})
@ -73,73 +73,60 @@ minetest.register_node("bobblocks:trap_grass", {
climbable = false,
})
minetest.register_node("bobblocks:trap_spike", {
description = "Trap Spike Minor",
drawtype = "plantlike",
visual_scale = 1,
tiles = {"bobblocks_minorspike.png"},
inventory_image = ("bobblocks_minorspike.png"),
local function spikenode(name, desc, texture, drop, groups, drawtype)
minetest.register_node("bobblocks:trap_"..name, {
description = desc,
drawtype = drawtype,
tiles = {"bobblocks_"..texture..".png"},
inventory_image = ("bobblocks_"..texture..".png"),
paramtype = "light",
walkable = false,
sunlight_propagates = true,
groups = {cracky=3,melty=3},
groups = groups,
drop = drop,
})
end
minetest.register_node("bobblocks:trap_spike_set", {
description = "Trap Spike Minor Set",
drawtype = "raillike",
visual_scale = 1,
tiles = {"bobblocks_trap_set.png"},
paramtype = "light",
walkable = false,
sunlight_propagates = true,
groups = {cracky=3,melty=3,not_in_creative_inventory=1},
drop = 'bobblocks:trap_spike',
})
local function spike1(name, desc, texture)
spikenode(name, desc, texture, "bobblocks:trap_"..name, {cracky=3,melty=3}, "plantlike")
end
local function spike2(name, desc, texture, drop)
spikenode(name, desc, texture, drop, {cracky=3,melty=3,not_in_creative_inventory=1}, "raillike")
end
minetest.register_node("bobblocks:trap_spike_major", {
description = "Trap Spike Major",
spike1("spike", "Trap Spike Minor", "minorspike")
spike2("spike_set", "Trap Spike Minor Set", "trap_set", 'bobblocks:trap_spike')
spike1("spike_major", "Trap Spike Major", "majorspike")
spike2("spike_major_set", "Trap Spike Major Set", "trap_set", 'bobblocks:trap_spike_major')
minetest.register_node("bobblocks:spike_major_reverse", {
description = "Trap Spike Major Reverse",
drawtype = "plantlike",
visual_scale = 1,
tiles = {"bobblocks_majorspike.png"},
inventory_image = ("bobblocks_majorspike.png"),
tiles = {"bobblocks_majorspike_reverse.png"},
inventory_image = ("bobblocks_majorspike_reverse.png"),
paramtype = "light",
walkable = false,
sunlight_propagates = true,
groups = {cracky=2,melty=2},
})
minetest.register_node("bobblocks:trap_spike_major_set", {
description = "Trap Spike Major Set",
drawtype = "raillike",
visual_scale = 1,
tiles = {"bobblocks_trap_set.png"},
paramtype = "light",
walkable = false,
sunlight_propagates = true,
groups = {cracky=3,melty=3,not_in_creative_inventory=1},
drop = 'bobblocks:trap_spike_major',
})
-- Crafting
minetest.register_craft({
output = 'bobblocks:trap_spike',
output = 'bobblocks:trap_spike 3',
recipe = {
{'', '', ''},
{'', 'default:cobble', ''},
{'default:cobble', 'default:apple', 'default:cobble'},
{'', 'default:obsidian_shard', ''},
{'', 'default:steel_ingot', ''},
}
})
minetest.register_craft({
output = 'bobblocks:trap_spike_major',
recipe = {
{'', 'default:cobble', ''},
{'', 'default:apple', ''},
{'default:cobble', 'default:apple', 'default:cobble'},
{'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
{'', 'default:steel_ingot', ''},
}
})
@ -152,6 +139,14 @@ minetest.register_craft({
}
})
minetest.register_craft({
output = 'bobblocks:spike_major_reverse',
recipe = {
{'', 'default:steel_ingot', ''},
{'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
}
})
-- ABM
minetest.register_abm(
{nodenames = {"bobblocks:trap_spike"},
@ -160,7 +155,9 @@ minetest.register_abm(
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
obj:set_hp(obj:get_hp()-1)
if obj:get_hp() > 0 then --MFF (crabman 8/1/2016) dont re-kill dead player
obj:set_hp(obj:get_hp()-1)
end
minetest.sound_play("bobblocks_trap_fall",
{pos = pos, gain = 1.0, max_hear_distance = 3,})
end
@ -174,10 +171,30 @@ minetest.register_abm(
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
obj:set_hp(obj:get_hp()-100)
if obj:get_hp() > 0 then --MFF (crabman 8/1/2016) dont re-kill dead player
obj:set_hp(obj:get_hp()-100)
end
minetest.sound_play("bobblocks_trap_fall",
{pos = pos, gain = 1.0, max_hear_distance = 3,})
{pos = pos, gain = 1.0, max_hear_distance = 3,})
end
end,
})
minetest.register_abm(
{nodenames = {"bobblocks:spike_major_reverse"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
pos.y = pos.y-1.2
local objs = minetest.get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
if obj:get_hp() > 0 then --MFF (crabman 8/1/2016) dont re-kill dead player
obj:set_hp(obj:get_hp()-100)
end
minetest.sound_play("bobblocks_trap_fall",
{pos = pos, gain = 1.0, max_hear_distance = 3,})
end
end,
})