forked from mtcontrib/Minetest-WorldEdit
Document markers and give an example for //reset.
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@ -20,6 +20,12 @@ Each positions together define two opposing corners of the cube. With two opposi
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Regions are not saved between server restarts. They start off as empty regions, and cannot be used with most WorldEdit commands until they are set to valid values.
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Markers
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-------
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Entities are used to mark the location of the WorldEdit regions. They appear as boxes containing the number 1 or 2, and represent position 1 and 2 of the WorldEdit region, respectively.
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To remove the entities, simply punch them. This does not reset the positions themselves.
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Commands
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--------
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@ -27,6 +33,8 @@ Commands
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Reset the region so that it is empty.
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//reset
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### //pos1
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Set WorldEdit region position 1 to the player's location.
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