forked from mtcontrib/Minetest-WorldEdit
Documentation for //stack2
, code style fixes, add author section to README.
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@ -98,13 +98,13 @@ Display the volume of the current WorldEdit region.
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//volume
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### `//set <node>`
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### `//set <node1> ...`
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Set the current WorldEdit region to `<node>`.
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Set the current WorldEdit region to a random mix of `<node1>`, `...`.
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//set air
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//set cactus
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//set Bronze Block
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//set cactus stone glass
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//set Bronze
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//set mesecons:wire_00000000_off
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### `//replace <search node> <replace node>`
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@ -219,6 +219,13 @@ Stack the current WorldEdit region along the x/y/z/? axis `<count>` times.
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//stack z +5
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//stack ? 12
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### `//stack2 <count> <x> <y> <z>`
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Stack the current WorldEdit region `<count>` times by offset `<x>`, `<y>`, `<z>`.
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//stack2 5 3 8 2
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//stack2 1 -1 -1 -1
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### `//scale <factor>`
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Scale the current WorldEdit positions and region by a factor of positive integer `<factor>` with position 1 as the origin.
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