Merge pull request #19 from khonkhortisan/master

Hollow Sphere Returning Count
This commit is contained in:
Anthony 2012-10-17 17:32:56 -07:00
commit 5585b7d242

View File

@ -5,6 +5,7 @@ worldedit.hollow_sphere = function(pos, radius, nodename) --wip: use bresenham s
local node = {name=nodename}
local pos1 = {x=0, y=0, z=0}
local full_radius = radius * radius + radius
local count = 0
local env = minetest.env
for x = -radius, radius do
pos1.x = pos.x + x
@ -14,10 +15,12 @@ worldedit.hollow_sphere = function(pos, radius, nodename) --wip: use bresenham s
if x*x+y*y+z*z >= (radius-1) * (radius-1) + (radius-1) and x*x+y*y+z*z <= full_radius then
pos1.z = pos.z + z
env:add_node({x=pos.x+x,y=pos.y+y,z=pos.z+z}, node)
count = count + 1
end
end
end
end
return count
end
--adds a sphere at `pos` with radius `radius`, composed of `nodename`, returning the number of nodes added