forked from mtcontrib/Minetest-WorldEdit
Rename //dig to //fixlight
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@ -304,10 +304,11 @@ worldedit.rotate = function(pos1, pos2, axis, angle)
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return count, pos1, pos2
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end
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--digs a region defined by positions `pos1` and `pos2`, returning the number of nodes dug
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worldedit.dig = function(pos1, pos2)
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--Fixes the Lightning in a region defined by positions `pos1` and `pos2`, returning the number of nodes dug
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worldedit.fixlight = function(pos1, pos2)
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local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
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local env = minetest.env
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local d = 0
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local pos = {x=pos1.x, y=0, z=0}
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while pos.x <= pos2.x do
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@ -318,11 +319,12 @@ worldedit.dig = function(pos1, pos2)
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local node = env:get_node(pos)
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if node.name == "air":
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env:dig_node(pos)
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d = d + 1
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pos.z = pos.z + 1
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end
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pos.y = pos.y + 1
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end
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pos.x = pos.x + 1
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end
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return worldedit.volume(pos1, pos2)
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return d
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end
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@ -544,9 +544,9 @@ minetest.register_chatcommand("/rotate", {
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end,
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})
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minetest.register_chatcommand("/dig", {
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minetest.register_chatcommand("/fixlight", {
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params = "",
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description = "Dig the current WorldEdit region",
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description = "Fix the Lightning in the current WorldEdit region",
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privs = {worldedit=true},
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func = function(name, param)
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local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
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