forked from mtcontrib/Minetest-WorldEdit
		
	Re-adapt WorldEdit's GUI button position to creative inventory
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		@@ -145,9 +145,9 @@ else --fallback button
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		end
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		if (minetest.check_player_privs(name, {creative=true}) or
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				minetest.setting_getbool("creative_mode")) and
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				creative_inventory then --creative_inventory is active, add button to modified formspec
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				creative then --creative is active, add button to modified formspec
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			local creative_formspec = player:get_inventory_formspec()
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			local tab_id = tonumber(creative_formspec:match("tabheader%[.*;(%d)%;.*%]"))
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			local tab_id = tonumber(creative_formspec:match("tabheader%[.-;(%d+)%;"))
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			if tab_id == 1 then
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				formspec = creative_formspec ..
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