forked from mtcontrib/Minetest-WorldEdit
Fix Code again
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@ -317,7 +317,7 @@ worldedit.fixlight = function(pos1, pos2)
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pos.z = pos1.z
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while pos.z <= pos2.z do
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local node = env:get_node(pos)
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if node.name == "air":
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if node.name == "air" then
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env:dig_node(pos)
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d = d + 1
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pos.z = pos.z + 1
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