forked from mtcontrib/Minetest-WorldEdit
Add common functions to move and update the markers
This commit is contained in:
parent
9e087ff995
commit
d475682d8f
@ -233,39 +233,25 @@ minetest.register_chatcommand(
|
||||
return
|
||||
end
|
||||
|
||||
local pos1 = worldedit.pos1[name]
|
||||
local pos2 = worldedit.pos2[name]
|
||||
local axis, dir
|
||||
local axis, direction, closest_mark
|
||||
|
||||
if arg2 == "" and arg3 == "" then
|
||||
axis, dir = worldedit.player_axis(name)
|
||||
if worldedit.get_closest_marker(name) == 1 then
|
||||
if axis == 'x' then
|
||||
worldedit.pos2[name].x = pos2.x + (amount * dir)
|
||||
elseif axis == 'y' then
|
||||
worldedit.pos2[name].y = pos2.y + (amount * dir)
|
||||
elseif axis == 'z' then
|
||||
worldedit.pos2[name].z = pos2.z + (amount * dir)
|
||||
end
|
||||
|
||||
worldedit.mark_pos2(name)
|
||||
else
|
||||
if axis == 'x' then
|
||||
worldedit.pos1[name].x = pos1.x + (amount * dir)
|
||||
elseif axis == 'y' then
|
||||
worldedit.pos1[name].y = pos1.y + (amount * dir)
|
||||
elseif axis == 'z' then
|
||||
worldedit.pos1[name].z = pos1.z + (amount * dir)
|
||||
end
|
||||
|
||||
worldedit.mark_pos1(name)
|
||||
end
|
||||
elseif arg2 ~= "" and arg3 == "" then
|
||||
-- TODO
|
||||
elseif arg2 ~= "" and arg3 ~= "" then
|
||||
-- TODO
|
||||
axis, direction = worldedit.player_axis(name)
|
||||
else
|
||||
worldedit.player_notify("WIP :)")
|
||||
return
|
||||
end
|
||||
|
||||
closest_mark = worldedit.get_closest_marker(name)
|
||||
|
||||
if closest_mark == 1 then
|
||||
closest_mark = 2
|
||||
else
|
||||
closest_mark = 1
|
||||
end
|
||||
|
||||
worldedit.move_marker(name, closest_mark, axis, amount * direction)
|
||||
worldedit.update_markers(name)
|
||||
worldedit.player_notify(name, "Area expanded by " .. amount .. " on " .. axis)
|
||||
end,
|
||||
}
|
||||
@ -283,3 +269,45 @@ worldedit.get_closest_marker = function(name)
|
||||
return 2
|
||||
end
|
||||
end
|
||||
|
||||
worldedit.move_marker = function(name, marker, axis, amount)
|
||||
local pos1 = worldedit.pos1[name]
|
||||
local pos2 = worldedit.pos2[name]
|
||||
|
||||
if marker == 1 then
|
||||
if axis == 'x' then
|
||||
worldedit.pos1[name].x = pos1.x + amount
|
||||
elseif axis == 'y' then
|
||||
worldedit.pos1[name].y = pos1.y + amount
|
||||
elseif axis == 'z' then
|
||||
worldedit.pos1[name].z = pos1.z + amount
|
||||
else
|
||||
minetest.debug("worldedit: Invalid axis in move_marker. Value was: " .. axis)
|
||||
end
|
||||
elseif marker == 2 then
|
||||
if axis == 'x' then
|
||||
worldedit.pos2[name].x = pos2.x + amount
|
||||
elseif axis == 'y' then
|
||||
worldedit.pos2[name].y = pos2.y + amount
|
||||
elseif axis == 'z' then
|
||||
worldedit.pos2[name].z = pos2.z + amount
|
||||
else
|
||||
minetest.debug("worldedit: Invalid axis in move_marker. Value was: " .. axis)
|
||||
end
|
||||
else
|
||||
minetest.debug("Bad marker id at worldedit.move_marker")
|
||||
end
|
||||
end
|
||||
|
||||
worldedit.update_markers = function(name, marker)
|
||||
if marker == nil then
|
||||
worldedit.mark_pos1(name)
|
||||
worldedit.mark_pos2(name)
|
||||
elseif marker == 1 then
|
||||
worldedit.mark_pos1(name)
|
||||
elseif marker == 2 then
|
||||
worldedit.mark_pos2(name)
|
||||
else
|
||||
minetest.debug("worldedit: Invalid execution of function update_markers")
|
||||
end
|
||||
end
|
||||
|
Loading…
Reference in New Issue
Block a user