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Minetest-WorldEdit/worldedit
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Anthony Zhang 9db6192eba Avoid using slower and deprecated EnvRef, fix schematic data MapNodes, huge speed boost to worldedit.hollow_cylinder, fix some bugs.
2013-06-23 12:46:59 -04:00
..
code.lua
Add //homogenize, //lua, and //luatransform commands, as well as their documentation.
2013-01-12 18:20:41 -05:00
compatibility.lua
Dynamic module loading - you can now delete any file in the worldedit mod except init.lua, and the relevant functionality will simply not be included.
2013-03-20 17:31:00 -04:00
init.lua
Fix the //move command (WorldEdit API is unaffected).
2013-05-18 19:00:12 -04:00
manipulations.lua
Avoid using slower and deprecated EnvRef, fix schematic data MapNodes, huge speed boost to worldedit.hollow_cylinder, fix some bugs.
2013-06-23 12:46:59 -04:00
primitives.lua
Avoid using slower and deprecated EnvRef, fix schematic data MapNodes, huge speed boost to worldedit.hollow_cylinder, fix some bugs.
2013-06-23 12:46:59 -04:00
queue.lua
Fix //rotate, improve queue (order now preserved), typos fixed (quene -> queue).
2013-05-30 20:38:56 -04:00
serialization.lua
Fix deserialization for real this time.
2013-04-29 19:52:00 -04:00
visualization.lua
Avoid using slower and deprecated EnvRef, fix schematic data MapNodes, huge speed boost to worldedit.hollow_cylinder, fix some bugs.
2013-06-23 12:46:59 -04:00
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