Apply MFF edits
98
api.lua
|
@ -1,4 +1,11 @@
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|||
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--plants to place in openfarming
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local plants = { ["farming:blueberries"]="air", ["farming:carrot"]="air", ["farming:coffee_beans"]="air", ["farming:corn"]="air", ["farming:cucumber"]="air",
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["farming:melon_slice"]="air", ["farming:potato"]="air", ["farming:pumpkin_slice"]="air", ["farming:raspberries"]="air", ["farming:rhubarb"]="air",
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["farming:tomato"]="air", ["farming:seed_cotton"]="air", ["farming:seed_wheat"]="air",["default:papyrus"]="air", ["farming:trellis"]="air",
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["farming:grapes"]="farming:trellis", ["farming:beanpole"]="air", ["farming:beans"]="farming:beanpole",
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}
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--- Returns a list of areas that include the provided position.
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function areas:getAreasAtPos(pos)
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local res = {}
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@ -57,9 +64,30 @@ function areas:canInteract(pos, name)
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return true
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end
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local owned = false
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if pos == nil then return not owned end -- pour éviter crash avec nénuphar
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for _, area in pairs(self:getAreasAtPos(pos)) do
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if area.owner == name or area.open then
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return true
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elseif area.openfarming then
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-- if area is openfarming
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local node = minetest.get_node(pos).name
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if not minetest.registered_nodes[node] then return false end
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local player = minetest.get_player_by_name(name)
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if not player then return false end
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local wstack = player:get_wielded_item():get_name()
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if wstack == "" then wstack = "hand" end
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--on_dig
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if minetest.get_item_group(node, "plant") == 1 and (wstack == "hand" or minetest.registered_tools[wstack]) then
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return true
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end
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--on_place
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if plants[wstack] ~= nil and plants[wstack] == node then
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return true
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end
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owned = true
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else
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owned = true
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end
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@ -126,3 +154,73 @@ function areas:canInteractInArea(pos1, pos2, name, allow_open)
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return true
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end
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function areas:canMakeArea(pos1, pos2, name) --MFF crabman(25/02/2016) fix areas in areas
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if name and minetest.check_player_privs(name, self.adminPrivs) then
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return true
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end
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areas:sortPos(pos1, pos2)
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local id_areas_intersect = {}
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local areas = self:getAreasIntersectingArea(pos1, pos2)
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if not areas then return true end
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for id, area in pairs(areas) do
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if area.owner == name and self:isSubarea(pos1, pos2, id) then
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return true
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end
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if not area.open and not self:isAreaOwner(id, name) then
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table.insert(id_areas_intersect, id)
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end
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end
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if #id_areas_intersect > 0 then
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return false, id_areas_intersect[1]
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end
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return true
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end
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--MFF crabman(5/03/2016 ) return special area pos if a spawn is set.
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--1 party (2 party in beds mod)
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function areas:getSpawn(pos)
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for _, area in pairs(areas:getAreasAtPos(pos)) do
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if area.spawn and area.spawn.x then
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return area.spawn
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end
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end
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return nil
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end
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--MFF DEBUT crabman(17/09/2015 ) respawn player in special area(event) if a spawn is set.
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--1 party (2 party in beds mod)
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local dead_players = {}
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minetest.register_on_dieplayer(function(player)
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local player_name = player:get_player_name()
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if not player_name then return end
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local pos = player:getpos()
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if pos then
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dead_players[player_name] = pos
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end
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end)
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function areas:onRespawn(player)
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local player_name = player:get_player_name()
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if not player_name or not dead_players[player_name] then return false end
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local pos = dead_players[player_name]
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dead_players[player_name] = nil
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if pos then
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for _, area in pairs(areas:getAreasAtPos(pos)) do
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if area.spawn then
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player:setpos(area.spawn)
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return true
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end
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end
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end
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return false
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end
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--FIN
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@ -60,7 +60,7 @@ minetest.register_chatcommand("set_owner", {
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local id = areas:add(ownerName, areaName, pos1, pos2, nil)
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areas:save()
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minetest.chat_send_player(ownerName,
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"You have been granted control over area #"..
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id..". Type /list_areas to show your areas.")
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@ -286,6 +286,28 @@ minetest.register_chatcommand("area_open", {
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})
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minetest.register_chatcommand("area_openfarming", {
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params = "<ID>",
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description = "Toggle an area open (anyone can interact farming) or closed",
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func = function(name, param)
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local id = tonumber(param)
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if not id then
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return false, "Invalid usage, see /help area_openfarming."
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end
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if not areas:isAreaOwner(id, name) then
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return false, "Area "..id.." does not exist"
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.." or is not owned by you."
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end
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local openfarming = not areas.areas[id].openfarming
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-- Save false as nil to avoid inflating the DB.
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areas.areas[id].openfarming = openfarming or nil
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areas:save()
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return true, ("Area %s to farming."):format(openfarming and "opened" or "closed")
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end
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})
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minetest.register_chatcommand("move_area", {
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params = "<ID>",
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description = "Move (or resize) an area to the current positions.",
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@ -403,3 +425,63 @@ minetest.register_chatcommand("area_info", {
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end,
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})
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--MFF DEBUT crabman(17/09/2015 ) respawn player at in special area(event) if a spawn is set.
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minetest.register_chatcommand("area_addspawn", {
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params = "<ID>",
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privs = areas.adminPrivs,
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description = "Define special spawn for area",
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func = function(name, param)
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local id = param:match("^(%d+)")
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if not id then
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return false, "Invalid usage, see /help area_addspawn."
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end
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id = tonumber(id)
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if not id then
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return false, "Error, Param id must be int."
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end
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local player = minetest.get_player_by_name(name)
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if not player then
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return false, "Error, there is not player"
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end
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local pos = player:getpos()
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if not pos then
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return false, "Error, there is not pos."
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end
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if not areas.areas[id] then
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return false, "Area ".. id .." does not exist."
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end
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areas.areas[id].spawn = pos
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areas:save()
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return true, "spawn of area ".. id .." defined."
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end
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})
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minetest.register_chatcommand("area_delspawn", {
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params = "<ID>",
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privs = areas.adminPrivs,
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description = "Delete special spawn of area",
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func = function(name, param)
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local id = param:match("^(%d+)")
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if not id then
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return false, "Invalid usage, see /help area_delspawn."
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end
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id = tonumber(id)
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if not id then
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return false, "Error, Param id must be int."
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end
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if not areas.areas[id] then
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return false, "Area ".. id .." does not exist."
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end
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areas.areas[id].spawn = nil
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areas:save()
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return true, "spawn of area ".. id .." deleted."
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end
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})
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-- FIN
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85
hud.lua
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@ -2,43 +2,82 @@
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areas.hud = {}
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minetest.register_globalstep(function(dtime)
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local function tick()
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for _, player in pairs(minetest.get_connected_players()) do
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local name = player:get_player_name()
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local pos = vector.round(player:getpos())
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local areaStrings = {}
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local area_text = "No area(s)\n\n"
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local area_owner_name = ""
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local mod_owner = 0
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local mod_open = 0
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local mod_farming = 0
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local area_name = ""
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local nb_areas = 0
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for id, area in pairs(areas:getAreasAtPos(pos)) do
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table.insert(areaStrings, ("%s [%u] (%s%s)")
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:format(area.name, id, area.owner,
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area.open and ":open" or ""))
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nb_areas = nb_areas+1
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if areas:isAreaOwner(id, name) then
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mod_owner = 1
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end
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if area.open then
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mod_open = 1
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end
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if area.openfarming then
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mod_farming = 1
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end
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if not area.parent then
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area_owner_name = area.owner
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area_name = area.name
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end
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end
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local areaString = "Areas:"
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if #areaStrings > 0 then
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areaString = areaString.."\n"..
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table.concat(areaStrings, "\n")
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local icon = "areas_not_area.png"
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if nb_areas > 0 then
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local plural = ""
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if nb_areas > 1 then
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plural = "s"
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end
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area_text = ("%s\nOwner: %s\n%u area" .. plural):format(area_name, area_owner_name, nb_areas)
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icon = ("areas_%u_%u_%u.png"):format(mod_owner, mod_open, mod_farming)
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end
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local hud = areas.hud[name]
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if not hud then
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hud = {}
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areas.hud[name] = hud
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hud.areasId = player:hud_add({
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||||
if not areas.hud[name] then
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areas.hud[name] = {}
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areas.hud[name].icon = player:hud_add({
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||||
hud_elem_type = "image",
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position = {x=0,y=1},
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scale = {x=1,y=1},
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offset = {x=26,y=-60},
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text = icon,
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||||
})
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||||
|
||||
areas.hud[name].areas_id = player:hud_add({
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||||
hud_elem_type = "text",
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||||
name = "Areas",
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number = 0xFFFFFF,
|
||||
position = {x=0, y=1},
|
||||
offset = {x=8, y=-8},
|
||||
text = areaString,
|
||||
scale = {x=200, y=60},
|
||||
offset = {x=48, y=-40},
|
||||
text = area_text,
|
||||
scale = {x=1, y=1},
|
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alignment = {x=1, y=-1},
|
||||
})
|
||||
hud.oldAreas = areaString
|
||||
return
|
||||
elseif hud.oldAreas ~= areaString then
|
||||
player:hud_change(hud.areasId, "text", areaString)
|
||||
hud.oldAreas = areaString
|
||||
areas.hud[name].old_area_text = area_text
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||||
areas.hud[name].old_icon = icon
|
||||
else
|
||||
if areas.hud[name].old_area_text ~= area_text then
|
||||
player:hud_change(areas.hud[name].areas_id, "text", area_text)
|
||||
areas.hud[name].old_area_text = area_text
|
||||
end
|
||||
if areas.hud[name].old_icon ~= icon then
|
||||
player:hud_change(areas.hud[name].icon, "text", icon)
|
||||
areas.hud[name].old_icon = icon
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
minetest.after(1.5, tick)
|
||||
end
|
||||
|
||||
tick()
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
areas.hud[player:get_player_name()] = nil
|
||||
|
|
52
internal.lua
|
@ -1,3 +1,5 @@
|
|||
-- Mega_builder privilege
|
||||
minetest.register_privilege("megabuilder","Can protect an infinite amount of areas.")
|
||||
|
||||
function areas:player_exists(name)
|
||||
return minetest.auth_table[name] ~= nil
|
||||
|
@ -195,33 +197,37 @@ function areas:canPlayerAddArea(pos1, pos2, name)
|
|||
.." the necessary privilege."
|
||||
end
|
||||
|
||||
local max_size = privs.areas_high_limit and
|
||||
self.config.self_protection_max_size_high or
|
||||
self.config.self_protection_max_size
|
||||
if
|
||||
(pos2.x - pos1.x) > max_size.x or
|
||||
(pos2.y - pos1.y) > max_size.y or
|
||||
(pos2.z - pos1.z) > max_size.z then
|
||||
return false, "Area is too big."
|
||||
end
|
||||
|
||||
-- Check number of areas the user has and make sure it not above the max
|
||||
local count = 0
|
||||
for _, area in pairs(self.areas) do
|
||||
if area.owner == name then
|
||||
count = count + 1
|
||||
-- MFF: megabuilders skip checks on size and number of areas.
|
||||
if not privs["megabuilder"] then
|
||||
-- Check size
|
||||
local max_size = privs.areas_high_limit and
|
||||
self.config.self_protection_max_size_high or
|
||||
self.config.self_protection_max_size
|
||||
if
|
||||
(pos2.x - pos1.x) > max_size.x or
|
||||
(pos2.y - pos1.y) > max_size.y or
|
||||
(pos2.z - pos1.z) > max_size.z then
|
||||
return false, "Area is too big."
|
||||
end
|
||||
|
||||
-- Check number of areas the user has and make sure it not above the max
|
||||
local count = 0
|
||||
for _, area in pairs(self.areas) do
|
||||
if area.owner == name then
|
||||
count = count + 1
|
||||
end
|
||||
end
|
||||
local max_areas = privs.areas_high_limit and
|
||||
self.config.self_protection_max_areas_high or
|
||||
self.config.self_protection_max_areas
|
||||
if count >= max_areas then
|
||||
return false, "You have reached the maximum amount of"
|
||||
.." areas that you are allowed to protect."
|
||||
end
|
||||
end
|
||||
local max_areas = privs.areas_high_limit and
|
||||
self.config.self_protection_max_areas_high or
|
||||
self.config.self_protection_max_areas
|
||||
if count >= max_areas then
|
||||
return false, "You have reached the maximum amount of"
|
||||
.." areas that you are allowed to protect."
|
||||
end
|
||||
|
||||
-- Check intersecting areas
|
||||
local can, id = self:canInteractInArea(pos1, pos2, name)
|
||||
local can, id = self:canMakeArea(pos1, pos2, name) --MFF crabman(25/02/2016) fix areas in areas
|
||||
if not can then
|
||||
local area = self.areas[id]
|
||||
return false, ("The area intersects with %s [%u] (%s).")
|
||||
|
|
|
@ -30,10 +30,10 @@ setting("string", "filename", world_path.."/areas.dat")
|
|||
|
||||
-- Allow players with a privilege create their own areas
|
||||
-- within the maximum size and number.
|
||||
setting("boolean", "self_protection", false)
|
||||
setting("boolean", "self_protection", true)
|
||||
setting("string", "self_protection_privilege", "interact")
|
||||
setting("position", "self_protection_max_size", {x=64, y=128, z=64})
|
||||
setting("number", "self_protection_max_areas", 4)
|
||||
setting("position", "self_protection_max_size", {x=128, y=128, z=128})
|
||||
setting("number", "self_protection_max_areas", 30)
|
||||
-- For players with the areas_high_limit privilege.
|
||||
setting("position", "self_protection_max_size_high", {x=512, y=512, z=512})
|
||||
setting("number", "self_protection_max_areas_high", 32)
|
||||
|
|
BIN
textures/areas_0_0_0.png
Normal file
After Width: | Height: | Size: 275 B |
BIN
textures/areas_0_0_1.png
Normal file
After Width: | Height: | Size: 440 B |
BIN
textures/areas_0_1_0.png
Normal file
After Width: | Height: | Size: 437 B |
BIN
textures/areas_0_1_1.png
Normal file
After Width: | Height: | Size: 437 B |
BIN
textures/areas_1_0_0.png
Normal file
After Width: | Height: | Size: 341 B |
BIN
textures/areas_1_0_1.png
Normal file
After Width: | Height: | Size: 491 B |
BIN
textures/areas_1_1_0.png
Normal file
After Width: | Height: | Size: 278 B |
BIN
textures/areas_1_1_1.png
Normal file
After Width: | Height: | Size: 495 B |
BIN
textures/areas_not_area.png
Normal file
After Width: | Height: | Size: 288 B |
Before Width: | Height: | Size: 142 B After Width: | Height: | Size: 123 B |
Before Width: | Height: | Size: 157 B After Width: | Height: | Size: 134 B |