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			nalc-1.0
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			26d6f56485
		
	
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					7cb8787beb | 
							
								
								
									
										19
									
								
								.luacheckrc
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,19 @@
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		||||
unused_args = false
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		||||
allow_defined_top = true
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		||||
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read_globals = {
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		||||
	"DIR_DELIM",
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	"core",
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		||||
	"dump",
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		||||
	"vector", "nodeupdate",
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		||||
	"VoxelManip", "VoxelArea",
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	"PseudoRandom", "ItemStack",
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		||||
	"AreaStore",
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		||||
	"intllib",
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		||||
	"default",
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	table = { fields = { "copy", "getn" } }
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}
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globals = {
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	"minetest"
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		||||
}
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		||||
							
								
								
									
										48
									
								
								README.md
									
									
									
									
									
								
							
							
						
						@@ -1,21 +1,29 @@
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Areas mod for Minetest 0.4.8+
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		||||
=============================
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		||||
Areas mod for Minetest
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		||||
======================
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		||||
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		||||
Dependencies
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		||||
------------
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		||||
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		||||
Minetest 5.0.0+ is recommended, but 0.4.16+ should work as well.
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		||||
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		||||
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		||||
Configuration
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		||||
-------------
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		||||
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If you wish to specify configuration options, such as whether players are
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allowed to protect their own areas with the `protect` command (disabled by
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		||||
default), you should check config.lua and set the appropriate settings in your
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		||||
server's configuration file (probably `minetest.conf`).
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Open the tab `Settings -> All Settings -> Mods -> areas` to get a list of all
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		||||
possible settings.
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For server owners: Check `settingtypes.txt` and modify your `minetest.conf`
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		||||
according to the wanted setting changes.
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Tutorial
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--------
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To protect an area you must first set the corner positions of the area.
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In order to set the corner positions you can run:
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1) Specify the corner positions of the area you would like to protect.
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Use one of the following commands:
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  * `/area_pos set` and punch the two corner nodes to set them.
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  * `/area_pos set1/set2` and punch only the first or second corner node to
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	set them one at a time.
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@@ -23,25 +31,25 @@ In order to set the corner positions you can run:
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  * `/area_pos1/2 X Y Z` to set one of the positions to the specified
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	coordinates.
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Once you have set the border positions you can protect the area by running one
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of the following commands:
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2) Protect the selected area by running one of the following commands:
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  * `/set_owner <OwnerName> <AreaName>` -- If you have the `areas` privilege.
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  * `/protect <AreaName>` -- If you have the `areas` privilege or the server
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	administrator has enabled area self-protection.
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The area name is used only for informational purposes (so that you know what
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an area is for).  It is not used for any other purpose.
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The area name is used only for informational purposes and has no functional
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importance.
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For example: `/set_owner SomePlayer Mese city`
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Now that you own an area you may want to add sub-owners to it. You can do this
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with the `add_owner` command.  Anyone with an area can use the `add_owner`
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		||||
command on their areas.  Before using the `add_owner` command you have to
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		||||
select the corners of the sub-area as you did for `set_owner`. If your markers
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		||||
are still around your original area and you want to grant access to your
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entire area you will not have to re-set them. You can also use `select_area` to
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place the markers at the corners of an existing area if you've reset your
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		||||
3) You now own an area. You may now add sub-owners to it if you want to (see command `/add_owner`). Before using the `/add_owner` command you have to
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		||||
select the corners of the sub-area as you did in step 1.
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		||||
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		||||
If your markers are still around your original area and you want to grant
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		||||
access to your entire area you will not have to re-set them. Use `/select_area` to place the markers at the corners of an existing area if you've reset your
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		||||
markers and want to grant access to a full area.
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		||||
The `add_owner` command expects three arguments:
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		||||
The `/add_owner` command expects three arguments:
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		||||
  1. The ID number of the parent area (the area that you want to add a
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		||||
	sub-area to).
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		||||
  2. The name of the player that will own the sub-area.
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		||||
 
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		||||
							
								
								
									
										130
									
								
								api.lua
									
									
									
									
									
								
							
							
						
						@@ -1,14 +1,50 @@
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		||||
local hudHandlers = {}
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		||||
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		||||
--plants to place in openfarming
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local plants = { ["farming:blueberries"]="air", ["farming:carrot"]="air", ["farming:coffee_beans"]="air", ["farming:corn"]="air", ["farming:cucumber"]="air",
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				 ["farming:melon_slice"]="air", ["farming:potato"]="air", ["farming:pumpkin_slice"]="air", ["farming:raspberries"]="air", ["farming:rhubarb"]="air",
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		||||
				 ["farming:tomato"]="air", ["farming:seed_cotton"]="air", ["farming:seed_wheat"]="air",["default:papyrus"]="air", ["farming:trellis"]="air",
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		||||
				 ["farming:grapes"]="farming:trellis", ["farming:beanpole"]="air", ["farming:beans"]="farming:beanpole",
 | 
			
		||||
				}
 | 
			
		||||
---plants to place in openfarming
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		||||
local plants = {
 | 
			
		||||
	["farming:blueberries"]="air", ["farming:carrot"]="air", ["farming:coffee_beans"]="air",
 | 
			
		||||
	["farming:corn"]="air", ["farming:cucumber"]="air", ["farming:melon_slice"]="air",
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		||||
	["farming:potato"]="air", ["farming:pumpkin_slice"]="air", ["farming:raspberries"]="air",
 | 
			
		||||
	["farming:rhubarb"]="air",	["farming:tomato"]="air", ["farming:seed_cotton"]="air",
 | 
			
		||||
	["farming:seed_wheat"]="air",["default:papyrus"]="air", ["farming:trellis"]="air",
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		||||
	["farming:grapes"]="farming:trellis", ["farming:beanpole"]="air", ["farming:beans"]="farming:beanpole",
 | 
			
		||||
}
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		||||
areas.registered_on_adds = {}
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areas.registered_on_removes = {}
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areas.registered_on_moves = {}
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function areas:registerOnAdd(func)
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	table.insert(areas.registered_on_adds, func)
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		||||
end
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function areas:registerOnRemove(func)
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	table.insert(areas.registered_on_removes, func)
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end
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function areas:registerOnMove(func)
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	table.insert(areas.registered_on_moves, func)
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end
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--- Adds a function as a HUD handler, it will be able to add items to the Areas HUD element.
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function areas:registerHudHandler(handler)
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	table.insert(hudHandlers, handler)
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end
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function areas:getExternalHudEntries(pos)
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		||||
	local areas = {}
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	for _, func in pairs(hudHandlers) do
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		func(pos, areas)
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		||||
	end
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	return areas
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		||||
end
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--- Returns a list of areas that include the provided position.
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		||||
function areas:getAreasAtPos(pos)
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		||||
	local res = {}
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		||||
	if self.store then
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		||||
		local a = self.store:get_areas_for_pos(pos, false, true)
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		for store_id, store_area in pairs(a) do
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		||||
@@ -64,7 +100,6 @@ function areas:canInteract(pos, name)
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		||||
		return true
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		||||
	end
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		||||
	local owned = false
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		||||
		if pos == nil  then return not owned end -- pour éviter crash avec nénuphar
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	for _, area in pairs(self:getAreasAtPos(pos)) do
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		||||
		if area.owner == name or area.open then
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		||||
			return true
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		||||
@@ -86,11 +121,13 @@ function areas:canInteract(pos, name)
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		||||
			if plants[wstack] ~= nil and plants[wstack] == node then
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		||||
				return true
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		||||
			end
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		||||
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		||||
			owned = true
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		||||
		else
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		||||
			owned = true
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		||||
		elseif areas.factions_available and area.faction_open then
 | 
			
		||||
			local faction_name = factions.get_player_faction(area.owner)
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		||||
			if faction_name ~= nil and faction_name == factions.get_player_faction(name) then
 | 
			
		||||
				return true
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		||||
			end
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		||||
		end
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		||||
		owned = true
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		||||
	end
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	return not owned
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end
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@@ -153,74 +190,3 @@ function areas:canInteractInArea(pos1, pos2, name, allow_open)
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	-- intersecting areas and they are all owned by the player.
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	return true
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		||||
end
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		||||
function areas:canMakeArea(pos1, pos2, name) --MFF crabman(25/02/2016) fix areas in areas
 | 
			
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	if name and minetest.check_player_privs(name, self.adminPrivs) then
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		return true
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	end
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	areas:sortPos(pos1, pos2)
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	local id_areas_intersect = {}
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	local areas = self:getAreasIntersectingArea(pos1, pos2)
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	if not areas then return true end
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 | 
			
		||||
	for id, area in pairs(areas) do
 | 
			
		||||
		if area.owner == name and self:isSubarea(pos1, pos2, id) then
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			return true
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		||||
		end
 | 
			
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		if not area.open and not self:isAreaOwner(id, name) then
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			table.insert(id_areas_intersect, id)
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		end
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	end
 | 
			
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	if #id_areas_intersect > 0 then
 | 
			
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		return false, id_areas_intersect[1]
 | 
			
		||||
	end
 | 
			
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 | 
			
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	return true
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end
 | 
			
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		||||
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--MFF crabman(5/03/2016 ) return special area pos if a spawn is set.
 | 
			
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--1 party (2 party in beds mod)
 | 
			
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function areas:getSpawn(pos)
 | 
			
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	for _, area in pairs(areas:getAreasAtPos(pos)) do
 | 
			
		||||
		if area.spawn and area.spawn.x then
 | 
			
		||||
			return area.spawn
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	return nil
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--MFF DEBUT crabman(17/09/2015 ) respawn player in special area(event) if a spawn is set.
 | 
			
		||||
--1 party (2 party in beds mod)
 | 
			
		||||
local dead_players = {}
 | 
			
		||||
minetest.register_on_dieplayer(function(player)
 | 
			
		||||
	local player_name = player:get_player_name()
 | 
			
		||||
	if not player_name then return end
 | 
			
		||||
	local pos = player:getpos()
 | 
			
		||||
	if pos then
 | 
			
		||||
		dead_players[player_name] = pos
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
function areas:onRespawn(player)
 | 
			
		||||
	local player_name = player:get_player_name()
 | 
			
		||||
	if not player_name or not dead_players[player_name] then return false end
 | 
			
		||||
	local pos = dead_players[player_name]
 | 
			
		||||
	dead_players[player_name] = nil
 | 
			
		||||
	if pos then
 | 
			
		||||
		for _, area in pairs(areas:getAreasAtPos(pos)) do
 | 
			
		||||
			if area.spawn then
 | 
			
		||||
				player:setpos(area.spawn)
 | 
			
		||||
				return true
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
--FIN
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										48
									
								
								api.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,48 @@
 | 
			
		||||
Areas mod API
 | 
			
		||||
===
 | 
			
		||||
 | 
			
		||||
API list
 | 
			
		||||
---
 | 
			
		||||
 | 
			
		||||
 * `areas:registerHudHandler(handler)` - Registers a handler to add items to the Areas HUD.  See [HUD](#hud).
 | 
			
		||||
 * `areas:registerOnAdd(func(id, area))`
 | 
			
		||||
 * `areas:registerOnRemove(func(id))`
 | 
			
		||||
 * `areas:registerOnMove(func(id, area, pos1, pos2))`
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
HUD
 | 
			
		||||
---
 | 
			
		||||
 | 
			
		||||
If you are making a protection mod or a similar mod that adds invisible regions
 | 
			
		||||
to the world, and you would like then to show up in the areas HUD element, you
 | 
			
		||||
can register a callback to show your areas.
 | 
			
		||||
 | 
			
		||||
HUD handler specification:
 | 
			
		||||
 | 
			
		||||
 * `handler(pos, list)`
 | 
			
		||||
   * `pos` - The position to check.
 | 
			
		||||
   * `list` - The list of area HUD elements, this should be modified in-place.
 | 
			
		||||
 | 
			
		||||
The area list item is a table containing a list of tables with the following fields:
 | 
			
		||||
 | 
			
		||||
 * `id` - An identifier for the area. This should be a unique string in the format `mod:id`.
 | 
			
		||||
 * `name` - The name of the area.
 | 
			
		||||
 * `owner` - The player name of the region owner, if any.
 | 
			
		||||
 | 
			
		||||
All of the fields are optional but at least one of them must be set.
 | 
			
		||||
 | 
			
		||||
### Example
 | 
			
		||||
 | 
			
		||||
	local function areas_hud_handler(pos, areas)
 | 
			
		||||
		local val = find_my_protection(pos)
 | 
			
		||||
 | 
			
		||||
		if val then
 | 
			
		||||
			table.insert(areas, {
 | 
			
		||||
				id = "mod:"..val.id,
 | 
			
		||||
				name = val.name,
 | 
			
		||||
				owner = val.owner,
 | 
			
		||||
			})
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	areas:registerHudHandler(areas_hud_handler)
 | 
			
		||||
							
								
								
									
										132
									
								
								chatcommands.lua
									
									
									
									
									
								
							
							
						
						@@ -286,27 +286,51 @@ minetest.register_chatcommand("area_open", {
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("area_openfarming", {
 | 
			
		||||
	params = "<ID>",
 | 
			
		||||
	description = "Toggle an area open (anyone can interact farming) or closed",
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local id = tonumber(param)
 | 
			
		||||
		if not id then
 | 
			
		||||
			return false, "Invalid usage, see /help area_openfarming."
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if not areas:isAreaOwner(id, name) then
 | 
			
		||||
			return false, "Area "..id.." does not exist"
 | 
			
		||||
minetest.register_chatcommand(
 | 
			
		||||
	"area_openfarming", {
 | 
			
		||||
		params = "<ID>",
 | 
			
		||||
		description = "Toggle an area as open farming (anyone can harvest and plant) or closed",
 | 
			
		||||
		func = function(name, param)
 | 
			
		||||
			local id = tonumber(param)
 | 
			
		||||
			if not id then
 | 
			
		||||
				return false, "Invalid usage, see /help area_openfarming."
 | 
			
		||||
			end
 | 
			
		||||
			
 | 
			
		||||
			if not areas:isAreaOwner(id, name) then
 | 
			
		||||
				return false, "Area "..id.." does not exist"
 | 
			
		||||
					.." or is not owned by you."
 | 
			
		||||
			end
 | 
			
		||||
			local open = not areas.areas[id].openfarming
 | 
			
		||||
			-- Save false as nil to avoid inflating the DB.
 | 
			
		||||
			areas.areas[id].openfarming = open or nil
 | 
			
		||||
			areas:save()
 | 
			
		||||
			return true, ("Area %s to farming."):format(open and "opened" or "closed")
 | 
			
		||||
		end
 | 
			
		||||
		local openfarming = not areas.areas[id].openfarming
 | 
			
		||||
		-- Save false as nil to avoid inflating the DB.
 | 
			
		||||
		areas.areas[id].openfarming = openfarming or nil
 | 
			
		||||
		areas:save()
 | 
			
		||||
		return true, ("Area %s to farming."):format(openfarming and "opened" or "closed")
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
if areas.factions_available then
 | 
			
		||||
	minetest.register_chatcommand("area_faction_open", {
 | 
			
		||||
		params = "<ID>",
 | 
			
		||||
		description = "Toggle an area open/closed for members in your faction.",
 | 
			
		||||
		func = function(name, param)
 | 
			
		||||
			local id = tonumber(param)
 | 
			
		||||
			if not id then
 | 
			
		||||
				return false, "Invalid usage, see /help area_faction_open."
 | 
			
		||||
			end
 | 
			
		||||
			
 | 
			
		||||
			if not areas:isAreaOwner(id, name) then
 | 
			
		||||
				return false, "Area "..id.." does not exist"
 | 
			
		||||
						.." or is not owned by you."
 | 
			
		||||
			end
 | 
			
		||||
			local open = not areas.areas[id].faction_open
 | 
			
		||||
			-- Save false as nil to avoid inflating the DB.
 | 
			
		||||
			areas.areas[id].faction_open = open or nil
 | 
			
		||||
			areas:save()
 | 
			
		||||
			return true, ("Area %s for faction members."):format(open and "opened" or "closed")
 | 
			
		||||
		end
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("move_area", {
 | 
			
		||||
	params = "<ID>",
 | 
			
		||||
@@ -379,7 +403,9 @@ minetest.register_chatcommand("area_info", {
 | 
			
		||||
		elseif has_high_limit then
 | 
			
		||||
			table.insert(lines,
 | 
			
		||||
				"You have extended area protection"..
 | 
			
		||||
				" limits (\"areas_high_limit\" privilege).")
 | 
			
		||||
					" limits (\"areas_high_limit\" privilege).")
 | 
			
		||||
		elseif privs.megabuilder then
 | 
			
		||||
			table.insert(lines, "You are a megabuilder (\"megabuilder\" privilege).")
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		-- Area count
 | 
			
		||||
@@ -391,7 +417,7 @@ minetest.register_chatcommand("area_info", {
 | 
			
		||||
		end
 | 
			
		||||
		local count_line = ("You have %d area%s"):format(
 | 
			
		||||
			area_num, area_num == 1 and "" or "s")
 | 
			
		||||
		if privs.areas then
 | 
			
		||||
		if privs.areas or privs.megabuilder then
 | 
			
		||||
			count_line = count_line..
 | 
			
		||||
				" and have no area protection limits."
 | 
			
		||||
		elseif can_prot then
 | 
			
		||||
@@ -405,10 +431,10 @@ minetest.register_chatcommand("area_info", {
 | 
			
		||||
			table.insert(lines, ("%s spanning up to %dx%dx%d.")
 | 
			
		||||
				:format(str, size.x, size.y, size.z))
 | 
			
		||||
		end
 | 
			
		||||
		local function priv_limit_info(priv, max_count, max_size)
 | 
			
		||||
		local function priv_limit_info(lpriv, lmax_count, lmax_size)
 | 
			
		||||
			size_info(("Players with the %q privilege"..
 | 
			
		||||
				" can protect up to %d areas"):format(
 | 
			
		||||
					priv, max_count), max_size)
 | 
			
		||||
					lpriv, lmax_count), lmax_size)
 | 
			
		||||
		end
 | 
			
		||||
		if self_prot then
 | 
			
		||||
			if privs.areas then
 | 
			
		||||
@@ -416,6 +442,9 @@ minetest.register_chatcommand("area_info", {
 | 
			
		||||
					limit, size_limit)
 | 
			
		||||
				priv_limit_info("areas_high_limit",
 | 
			
		||||
					limit_high, size_limit_high)
 | 
			
		||||
				table.insert(lines, "Players with the \"megabuilder\" privilege can protect unlimited areas in size and number.")
 | 
			
		||||
			elseif privs.megabuilder then
 | 
			
		||||
				table.insert(lines, "You can protect areas unlimited in size and number.")
 | 
			
		||||
			elseif has_prot_priv then
 | 
			
		||||
				size_info("You can protect areas", max_size)
 | 
			
		||||
			end
 | 
			
		||||
@@ -424,64 +453,3 @@ minetest.register_chatcommand("area_info", {
 | 
			
		||||
		return true, table.concat(lines, "\n")
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
--MFF DEBUT crabman(17/09/2015 ) respawn player at in special area(event) if a spawn is set.
 | 
			
		||||
minetest.register_chatcommand("area_addspawn", {
 | 
			
		||||
	params = "<ID>",
 | 
			
		||||
		privs = areas.adminPrivs,
 | 
			
		||||
	description = "Define special spawn for area",
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local id = param:match("^(%d+)")
 | 
			
		||||
		if not id then
 | 
			
		||||
			return false, "Invalid usage, see /help area_addspawn."
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		id = tonumber(id)
 | 
			
		||||
		if not id then
 | 
			
		||||
			return false, "Error, Param id must be int."
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local player = minetest.get_player_by_name(name)
 | 
			
		||||
		if not player then
 | 
			
		||||
			return false, "Error, there is not player"
 | 
			
		||||
		end
 | 
			
		||||
		local pos = player:getpos()
 | 
			
		||||
		if not pos then
 | 
			
		||||
			return false, "Error, there is not pos."
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if not areas.areas[id] then
 | 
			
		||||
			return false, "Area ".. id .." does not exist."
 | 
			
		||||
		end
 | 
			
		||||
		areas.areas[id].spawn = pos
 | 
			
		||||
		areas:save()
 | 
			
		||||
		return true, "spawn of area ".. id .." defined."
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("area_delspawn", {
 | 
			
		||||
	params = "<ID>",
 | 
			
		||||
		privs = areas.adminPrivs,
 | 
			
		||||
	description = "Delete special spawn of area",
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local id = param:match("^(%d+)")
 | 
			
		||||
		if not id then
 | 
			
		||||
			return false, "Invalid usage, see /help area_delspawn."
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		id = tonumber(id)
 | 
			
		||||
		if not id then
 | 
			
		||||
			return false, "Error, Param id must be int."
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if not areas.areas[id] then
 | 
			
		||||
			return false, "Area ".. id .." does not exist."
 | 
			
		||||
		end
 | 
			
		||||
		areas.areas[id].spawn = nil
 | 
			
		||||
		areas:save()
 | 
			
		||||
		return true, "spawn of area ".. id .." deleted."
 | 
			
		||||
	end
 | 
			
		||||
})
 | 
			
		||||
-- FIN
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										109
									
								
								hud.lua
									
									
									
									
									
								
							
							
						
						@@ -1,83 +1,70 @@
 | 
			
		||||
-- This is inspired by the landrush mod by Bremaweb
 | 
			
		||||
 | 
			
		||||
areas.hud = {}
 | 
			
		||||
areas.hud.refresh = 0
 | 
			
		||||
 | 
			
		||||
minetest.register_globalstep(function(dtime)
 | 
			
		||||
 | 
			
		||||
	areas.hud.refresh = areas.hud.refresh + dtime
 | 
			
		||||
	if areas.hud.refresh > areas.config["tick"] then
 | 
			
		||||
		areas.hud.refresh = 0
 | 
			
		||||
	else
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
local function tick()
 | 
			
		||||
	for _, player in pairs(minetest.get_connected_players()) do
 | 
			
		||||
		local name = player:get_player_name()
 | 
			
		||||
		local pos = vector.round(player:getpos())
 | 
			
		||||
		local area_text = "No area(s)\n\n"
 | 
			
		||||
		local area_owner_name = ""
 | 
			
		||||
		local mod_owner = 0
 | 
			
		||||
		local mod_open = 0
 | 
			
		||||
		local mod_farming = 0
 | 
			
		||||
		local area_name = ""
 | 
			
		||||
		local nb_areas = 0
 | 
			
		||||
		local pos = vector.round(player:get_pos())
 | 
			
		||||
		pos = vector.apply(pos, function(p)
 | 
			
		||||
			return math.max(math.min(p, 2147483), -2147483)
 | 
			
		||||
		end)
 | 
			
		||||
		local areaStrings = {}
 | 
			
		||||
 | 
			
		||||
		for id, area in pairs(areas:getAreasAtPos(pos)) do
 | 
			
		||||
			nb_areas = nb_areas+1
 | 
			
		||||
			if areas:isAreaOwner(id, name) then
 | 
			
		||||
				mod_owner = 1
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			if area.open then
 | 
			
		||||
				mod_open = 1
 | 
			
		||||
			end
 | 
			
		||||
			if area.openfarming then
 | 
			
		||||
				mod_farming = 1
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			if not area.parent then
 | 
			
		||||
				area_owner_name = area.owner
 | 
			
		||||
				area_name = area.name
 | 
			
		||||
			end
 | 
			
		||||
			local faction_info = area.faction_open and areas.factions_available and
 | 
			
		||||
					factions.get_player_faction(area.owner)
 | 
			
		||||
			area.faction_open = faction_info
 | 
			
		||||
			table.insert(areaStrings, ("%s [%u] (%s%s%s)")
 | 
			
		||||
					:format(area.name, id, area.owner,
 | 
			
		||||
					area.open and ":open" or area.openfarming and ":openfarming" or "",
 | 
			
		||||
					faction_info and ":"..faction_info or ""))
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local icon = "areas_not_area.png"
 | 
			
		||||
		if nb_areas > 0 then
 | 
			
		||||
			local plural = ""
 | 
			
		||||
			if nb_areas > 1 then
 | 
			
		||||
				plural = "s"
 | 
			
		||||
			end
 | 
			
		||||
			area_text = ("%s\nOwner: %s\n%u area" .. plural):format(area_name, area_owner_name, nb_areas)
 | 
			
		||||
			icon = ("areas_%u_%u_%u.png"):format(mod_owner, mod_open, mod_farming)
 | 
			
		||||
		for i, area in pairs(areas:getExternalHudEntries(pos)) do
 | 
			
		||||
			local str = ""
 | 
			
		||||
			if area.name then str = area.name .. " " end
 | 
			
		||||
			if area.id then str = str.."["..area.id.."] " end
 | 
			
		||||
			if area.owner then str = str.."("..area.owner..")" end
 | 
			
		||||
			table.insert(areaStrings, str)
 | 
			
		||||
		end
 | 
			
		||||
		if not areas.hud[name] then
 | 
			
		||||
			areas.hud[name] = {}
 | 
			
		||||
			areas.hud[name].icon = player:hud_add({
 | 
			
		||||
				hud_elem_type = "image",
 | 
			
		||||
				position = {x=0,y=1},
 | 
			
		||||
				scale = {x=1,y=1},
 | 
			
		||||
				offset = {x=26,y=-60},
 | 
			
		||||
				text = icon,
 | 
			
		||||
			})
 | 
			
		||||
 | 
			
		||||
			areas.hud[name].areas_id = player:hud_add({
 | 
			
		||||
		local areaString = "Areas:"
 | 
			
		||||
		if #areaStrings > 0 then
 | 
			
		||||
			areaString = areaString.."\n"..
 | 
			
		||||
				table.concat(areaStrings, "\n")
 | 
			
		||||
		end
 | 
			
		||||
		local hud = areas.hud[name]
 | 
			
		||||
		if not hud then
 | 
			
		||||
			hud = {}
 | 
			
		||||
			areas.hud[name] = hud
 | 
			
		||||
			hud.areasId = player:hud_add({
 | 
			
		||||
				hud_elem_type = "text",
 | 
			
		||||
				name = "Areas",
 | 
			
		||||
				number = 0xFFFFFF,
 | 
			
		||||
				position = {x=0, y=1},
 | 
			
		||||
				offset = {x=48, y=-40},
 | 
			
		||||
				text = area_text,
 | 
			
		||||
				scale = {x=1, y=1},
 | 
			
		||||
				offset = {x=8, y=-24},
 | 
			
		||||
				text = areaString,
 | 
			
		||||
				scale = {x=200, y=60},
 | 
			
		||||
				alignment = {x=1, y=-1},
 | 
			
		||||
			})
 | 
			
		||||
			areas.hud[name].old_area_text = area_text
 | 
			
		||||
			areas.hud[name].old_icon = icon
 | 
			
		||||
		else
 | 
			
		||||
			if areas.hud[name].old_area_text ~= area_text then
 | 
			
		||||
				player:hud_change(areas.hud[name].areas_id, "text", area_text)
 | 
			
		||||
				areas.hud[name].old_area_text = area_text
 | 
			
		||||
			end
 | 
			
		||||
			if areas.hud[name].old_icon ~= icon then
 | 
			
		||||
				player:hud_change(areas.hud[name].icon, "text", icon)
 | 
			
		||||
				areas.hud[name].old_icon = icon
 | 
			
		||||
			end
 | 
			
		||||
			hud.oldAreas = areaString
 | 
			
		||||
			return
 | 
			
		||||
		elseif hud.oldAreas ~= areaString then
 | 
			
		||||
			player:hud_change(hud.areasId, "text", areaString)
 | 
			
		||||
			hud.oldAreas = areaString
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	minetest.after(1.5, tick)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
tick()
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
minetest.register_on_leaveplayer(function(player)
 | 
			
		||||
	areas.hud[player:get_player_name()] = nil
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										10
									
								
								init.lua
									
									
									
									
									
								
							
							
						
						@@ -4,6 +4,8 @@
 | 
			
		||||
 | 
			
		||||
areas = {}
 | 
			
		||||
 | 
			
		||||
areas.factions_available = minetest.global_exists("factions")
 | 
			
		||||
 | 
			
		||||
areas.adminPrivs = {areas=true}
 | 
			
		||||
areas.startTime = os.clock()
 | 
			
		||||
 | 
			
		||||
@@ -23,7 +25,11 @@ minetest.register_privilege("areas", {
 | 
			
		||||
	description = "Can administer areas."
 | 
			
		||||
})
 | 
			
		||||
minetest.register_privilege("areas_high_limit", {
 | 
			
		||||
	description = "Can can more, bigger areas."
 | 
			
		||||
	description = "Can do more bigger areas."
 | 
			
		||||
})
 | 
			
		||||
-- Mega_builder privilege -- MFF
 | 
			
		||||
minetest.register_privilege("megabuilder", {
 | 
			
		||||
	description = "Can protect an infinite amount of areas."
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
if not minetest.registered_privileges[areas.config.self_protection_privilege] then
 | 
			
		||||
@@ -32,7 +38,7 @@ if not minetest.registered_privileges[areas.config.self_protection_privilege] th
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.setting_getbool("log_mods") then
 | 
			
		||||
if minetest.settings:get_bool("log_mods") then
 | 
			
		||||
	local diffTime = os.clock() - areas.startTime
 | 
			
		||||
	minetest.log("action", "areas loaded in "..diffTime.."s.")
 | 
			
		||||
end
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										75
									
								
								internal.lua
									
									
									
									
									
								
							
							
						
						@@ -1,10 +1,19 @@
 | 
			
		||||
-- Mega_builder privilege
 | 
			
		||||
minetest.register_privilege("megabuilder","Can protect an infinite amount of areas.")
 | 
			
		||||
 | 
			
		||||
function areas:player_exists(name)
 | 
			
		||||
	return minetest.get_auth_handler().get_auth(name) ~= nil
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local safe_file_write = minetest.safe_file_write
 | 
			
		||||
if safe_file_write == nil then
 | 
			
		||||
	function safe_file_write(path, content)
 | 
			
		||||
		local file, err = io.open(path, "w")
 | 
			
		||||
		if err then
 | 
			
		||||
			return err
 | 
			
		||||
		end
 | 
			
		||||
		file:write(content)
 | 
			
		||||
		file:close()
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Save the areas table to a file
 | 
			
		||||
function areas:save()
 | 
			
		||||
	local datastr = minetest.serialize(self.areas)
 | 
			
		||||
@@ -12,12 +21,7 @@ function areas:save()
 | 
			
		||||
		minetest.log("error", "[areas] Failed to serialize area data!")
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	local file, err = io.open(self.config.filename, "w")
 | 
			
		||||
	if err then
 | 
			
		||||
		return err
 | 
			
		||||
	end
 | 
			
		||||
	file:write(datastr)
 | 
			
		||||
	file:close()
 | 
			
		||||
	return safe_file_write(self.config.filename, datastr)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Load the areas table from the save file
 | 
			
		||||
@@ -88,6 +92,11 @@ function areas:add(owner, name, pos1, pos2, parent)
 | 
			
		||||
		owner = owner,
 | 
			
		||||
		parent = parent
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	for i=1, #areas.registered_on_adds do
 | 
			
		||||
		areas.registered_on_adds[i](id, self.areas[id])
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- Add to AreaStore
 | 
			
		||||
	if self.store then
 | 
			
		||||
		local sid = self.store:insert_area(pos1, pos2, tostring(id))
 | 
			
		||||
@@ -120,6 +129,10 @@ function areas:remove(id, recurse)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	for i=1, #areas.registered_on_removes do
 | 
			
		||||
		areas.registered_on_removes[i](id)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- Remove main entry
 | 
			
		||||
	self.areas[id] = nil
 | 
			
		||||
 | 
			
		||||
@@ -135,6 +148,11 @@ function areas:move(id, area, pos1, pos2)
 | 
			
		||||
	area.pos1 = pos1
 | 
			
		||||
	area.pos2 = pos2
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	for i=1, #areas.registered_on_moves do
 | 
			
		||||
		areas.registered_on_moves[i](id, area, pos1, pos2)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if self.store then
 | 
			
		||||
		self.store:remove_area(areas.store_ids[id])
 | 
			
		||||
		local sid = self.store:insert_area(pos1, pos2, tostring(id))
 | 
			
		||||
@@ -197,16 +215,15 @@ function areas:canPlayerAddArea(pos1, pos2, name)
 | 
			
		||||
				.." the necessary privilege."
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- MFF: megabuilders skip checks on size and number of areas.
 | 
			
		||||
	if not privs["megabuilder"] then
 | 
			
		||||
		-- Check size
 | 
			
		||||
	-- MFF: megabuilders skip checks on size and number of areas
 | 
			
		||||
	if not privs.megabuilder then
 | 
			
		||||
		local max_size = privs.areas_high_limit and
 | 
			
		||||
				self.config.self_protection_max_size_high or
 | 
			
		||||
				self.config.self_protection_max_size
 | 
			
		||||
			self.config.self_protection_max_size_high or
 | 
			
		||||
			self.config.self_protection_max_size
 | 
			
		||||
		if
 | 
			
		||||
				(pos2.x - pos1.x) > max_size.x or
 | 
			
		||||
				(pos2.y - pos1.y) > max_size.y or
 | 
			
		||||
				(pos2.z - pos1.z) > max_size.z then
 | 
			
		||||
			(pos2.x - pos1.x) > max_size.x or
 | 
			
		||||
			(pos2.y - pos1.y) > max_size.y or
 | 
			
		||||
		(pos2.z - pos1.z) > max_size.z then
 | 
			
		||||
			return false, "Area is too big."
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
@@ -218,22 +235,21 @@ function areas:canPlayerAddArea(pos1, pos2, name)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		local max_areas = privs.areas_high_limit and
 | 
			
		||||
				self.config.self_protection_max_areas_high or
 | 
			
		||||
				self.config.self_protection_max_areas
 | 
			
		||||
			self.config.self_protection_max_areas_high or
 | 
			
		||||
			self.config.self_protection_max_areas
 | 
			
		||||
		if count >= max_areas then
 | 
			
		||||
			return false, "You have reached the maximum amount of"
 | 
			
		||||
					.." areas that you are allowed to  protect."
 | 
			
		||||
				.." areas that you are allowed to  protect."
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		-- Check intersecting areas
 | 
			
		||||
		local can, id = self:canInteractInArea(pos1, pos2, name)
 | 
			
		||||
		if not can then
 | 
			
		||||
			local area = self.areas[id]
 | 
			
		||||
			return false, ("The area intersects with %s [%u] (%s).")
 | 
			
		||||
				:format(area.name, id, area.owner)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- Check intersecting areas
 | 
			
		||||
	local can, id = self:canMakeArea(pos1, pos2, name)  --MFF crabman(25/02/2016) fix areas in areas
 | 
			
		||||
	if not can then
 | 
			
		||||
		local area = self.areas[id]
 | 
			
		||||
		return false, ("The area intersects with %s [%u] (%s).")
 | 
			
		||||
				:format(area.name, id, area.owner)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return true
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -288,4 +304,3 @@ function areas:isAreaOwner(id, name)
 | 
			
		||||
	end
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -10,7 +10,7 @@ minetest.register_chatcommand("legacy_load_areas", {
 | 
			
		||||
		minetest.chat_send_player(name, "Converting areas...")
 | 
			
		||||
		local version = tonumber(param)
 | 
			
		||||
		if version == 0 then
 | 
			
		||||
			err = areas:node_ownership_load()
 | 
			
		||||
			local err = areas:node_ownership_load()
 | 
			
		||||
			if err then
 | 
			
		||||
				minetest.chat_send_player(name, "Error loading legacy file: "..err)
 | 
			
		||||
				return
 | 
			
		||||
@@ -48,6 +48,7 @@ minetest.register_chatcommand("legacy_load_areas", {
 | 
			
		||||
 | 
			
		||||
function areas:node_ownership_load()
 | 
			
		||||
	local filename = minetest.get_worldpath().."/owners.tbl"
 | 
			
		||||
	local tables, err
 | 
			
		||||
	tables, err = loadfile(filename)
 | 
			
		||||
	if err then
 | 
			
		||||
		return err
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										26
									
								
								pos.lua
									
									
									
									
									
								
							
							
						
						@@ -11,6 +11,16 @@ areas.set_pos = {}
 | 
			
		||||
areas.pos1 = {}
 | 
			
		||||
areas.pos2 = {}
 | 
			
		||||
 | 
			
		||||
local LIMIT = 30992 -- this is due to MAPBLOCK_SIZE=16!
 | 
			
		||||
 | 
			
		||||
local function posLimit(pos)
 | 
			
		||||
	return {
 | 
			
		||||
		x = math.max(math.min(pos.x, LIMIT), -LIMIT),
 | 
			
		||||
		y = math.max(math.min(pos.y, LIMIT), -LIMIT),
 | 
			
		||||
		z = math.max(math.min(pos.z, LIMIT), -LIMIT)
 | 
			
		||||
	}
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_chatcommand("select_area", {
 | 
			
		||||
	params = "<ID>",
 | 
			
		||||
	description = "Select a area by id.",
 | 
			
		||||
@@ -35,7 +45,7 @@ minetest.register_chatcommand("area_pos1", {
 | 
			
		||||
		.." location or the one specified",
 | 
			
		||||
	privs = {},
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local pos = nil
 | 
			
		||||
		local pos
 | 
			
		||||
		local found, _, x, y, z = param:find(
 | 
			
		||||
				"^(-?%d+)[, ](-?%d+)[, ](-?%d+)$")
 | 
			
		||||
		if found then
 | 
			
		||||
@@ -43,14 +53,14 @@ minetest.register_chatcommand("area_pos1", {
 | 
			
		||||
		elseif param == "" then
 | 
			
		||||
			local player = minetest.get_player_by_name(name)
 | 
			
		||||
			if player then
 | 
			
		||||
				pos = player:getpos()
 | 
			
		||||
				pos = player:get_pos()
 | 
			
		||||
			else
 | 
			
		||||
				return false, "Unable to get position."
 | 
			
		||||
			end
 | 
			
		||||
		else
 | 
			
		||||
			return false, "Invalid usage, see /help area_pos1."
 | 
			
		||||
		end
 | 
			
		||||
		pos = vector.round(pos)
 | 
			
		||||
		pos = posLimit(vector.round(pos))
 | 
			
		||||
		areas:setPos1(name, pos)
 | 
			
		||||
		return true, "Area position 1 set to "
 | 
			
		||||
				..minetest.pos_to_string(pos)
 | 
			
		||||
@@ -62,7 +72,7 @@ minetest.register_chatcommand("area_pos2", {
 | 
			
		||||
	description = "Set area protection region position 2 to your"
 | 
			
		||||
		.." location or the one specified",
 | 
			
		||||
	func = function(name, param)
 | 
			
		||||
		local pos = nil
 | 
			
		||||
		local pos
 | 
			
		||||
		local found, _, x, y, z = param:find(
 | 
			
		||||
				"^(-?%d+)[, ](-?%d+)[, ](-?%d+)$")
 | 
			
		||||
		if found then
 | 
			
		||||
@@ -70,14 +80,14 @@ minetest.register_chatcommand("area_pos2", {
 | 
			
		||||
		elseif param == "" then
 | 
			
		||||
			local player = minetest.get_player_by_name(name)
 | 
			
		||||
			if player then
 | 
			
		||||
				pos = player:getpos()
 | 
			
		||||
				pos = player:get_pos()
 | 
			
		||||
			else
 | 
			
		||||
				return false, "Unable to get position."
 | 
			
		||||
			end
 | 
			
		||||
		else
 | 
			
		||||
			return false, "Invalid usage, see /help area_pos2."
 | 
			
		||||
		end
 | 
			
		||||
		pos = vector.round(pos)
 | 
			
		||||
		pos = posLimit(vector.round(pos))
 | 
			
		||||
		areas:setPos2(name, pos)
 | 
			
		||||
		return true, "Area position 2 set to "
 | 
			
		||||
				..minetest.pos_to_string(pos)
 | 
			
		||||
@@ -130,12 +140,12 @@ function areas:getPos(playerName)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function areas:setPos1(playerName, pos)
 | 
			
		||||
	areas.pos1[playerName] = pos
 | 
			
		||||
	areas.pos1[playerName] = posLimit(pos)
 | 
			
		||||
	areas.markPos1(playerName)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function areas:setPos2(playerName, pos)
 | 
			
		||||
	areas.pos2[playerName] = pos
 | 
			
		||||
	areas.pos2[playerName] = posLimit(pos)
 | 
			
		||||
	areas.markPos2(playerName)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										49
									
								
								settings.lua
									
									
									
									
									
								
							
							
						
						@@ -2,42 +2,45 @@ local world_path = minetest.get_worldpath()
 | 
			
		||||
 | 
			
		||||
areas.config = {}
 | 
			
		||||
 | 
			
		||||
local function setting(tp, name, default)
 | 
			
		||||
	local full_name = "areas."..name
 | 
			
		||||
local function setting(name, tp, default)
 | 
			
		||||
	local full_name = "areas." .. name
 | 
			
		||||
	local value
 | 
			
		||||
	if tp == "boolean" then
 | 
			
		||||
		value = minetest.setting_getbool(full_name)
 | 
			
		||||
	if tp == "bool" then
 | 
			
		||||
		value = minetest.settings:get_bool(full_name)
 | 
			
		||||
		default = value == nil and minetest.is_yes(default)
 | 
			
		||||
	elseif tp == "string" then
 | 
			
		||||
		value = minetest.setting_get(full_name)
 | 
			
		||||
	elseif tp == "position" then
 | 
			
		||||
		value = minetest.settings:get(full_name)
 | 
			
		||||
	elseif tp == "v3f" then
 | 
			
		||||
		value = minetest.setting_get_pos(full_name)
 | 
			
		||||
	elseif tp == "number" then
 | 
			
		||||
		value = tonumber(minetest.setting_get(full_name))
 | 
			
		||||
		default = value == nil and minetest.string_to_pos(default)
 | 
			
		||||
	elseif tp == "float" or tp == "int" then
 | 
			
		||||
		value = tonumber(minetest.settings:get(full_name))
 | 
			
		||||
		local v, other = default:match("^(%S+) (.+)")
 | 
			
		||||
		default = value == nil and tonumber(other and v or default)
 | 
			
		||||
	else
 | 
			
		||||
		error("Invalid setting type!")
 | 
			
		||||
		error("Cannot parse setting type " .. tp)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if value == nil then
 | 
			
		||||
		value = default
 | 
			
		||||
		assert(default ~= nil, "Cannot parse default for " .. full_name)
 | 
			
		||||
	end
 | 
			
		||||
	--print("add", name, default, value)
 | 
			
		||||
	areas.config[name] = value
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local file = io.open(areas.modpath .. "/settingtypes.txt", "r")
 | 
			
		||||
for line in file:lines() do
 | 
			
		||||
	local name, tp, value = line:match("^areas%.(%S+) %(.*%) (%S+) (.*)")
 | 
			
		||||
	if value then
 | 
			
		||||
		setting(name, tp, value)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
file:close()
 | 
			
		||||
 | 
			
		||||
--------------
 | 
			
		||||
-- Settings --
 | 
			
		||||
--------------
 | 
			
		||||
 | 
			
		||||
setting("string", "filename", world_path.."/areas.dat")
 | 
			
		||||
 | 
			
		||||
-- Allow players with a privilege create their own areas
 | 
			
		||||
-- within the maximum size and number.
 | 
			
		||||
setting("boolean",  "self_protection", false)
 | 
			
		||||
setting("string",   "self_protection_privilege", "interact")
 | 
			
		||||
setting("position", "self_protection_max_size",      {x=64,  y=128, z=64})
 | 
			
		||||
setting("number",   "self_protection_max_areas",      4)
 | 
			
		||||
-- For players with the areas_high_limit privilege.
 | 
			
		||||
setting("position", "self_protection_max_size_high", {x=512, y=512, z=512})
 | 
			
		||||
setting("number",   "self_protection_max_areas_high", 32)
 | 
			
		||||
 | 
			
		||||
-- legacy_table (owner_defs) compatibility.  Untested and has known issues.
 | 
			
		||||
setting("boolean", "legacy_table", false)
 | 
			
		||||
setting("filename", "string", world_path.."/areas.dat")
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										38
									
								
								settingtypes.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,38 @@
 | 
			
		||||
# This file is parsed in "settings.lua". Check regex first.
 | 
			
		||||
 | 
			
		||||
# Static paths do not work well with settings
 | 
			
		||||
#areas.filename (Configuration file path) string (world_path)/areas.dat
 | 
			
		||||
 | 
			
		||||
# Allow players with a privilege create their own areas using /protect
 | 
			
		||||
# within the specified size and amount limits.
 | 
			
		||||
areas.self_protection (Self protection) bool false
 | 
			
		||||
 | 
			
		||||
# Self protection: Privilege required to protect an area
 | 
			
		||||
areas.self_protection_privilege (Self protection: Required privs) string interact
 | 
			
		||||
 | 
			
		||||
# Refresh delay for the name displays in the HUD in seconds
 | 
			
		||||
areas.tick (HUD update delay) float 0.5 0 100
 | 
			
		||||
 | 
			
		||||
# Enable the legacy owner_defs metatable mode. Untested and possibly unstable
 | 
			
		||||
areas.legacy_table (Legacy owner_defs metatable) bool false
 | 
			
		||||
 | 
			
		||||
[Self protection (normal)]
 | 
			
		||||
 | 
			
		||||
# Self protection (normal): Maximal size of the protectable area
 | 
			
		||||
# Only enter positive whole numbers for the coordinate values or you'll mess up stuff.
 | 
			
		||||
areas.self_protection_max_size (Maximal area size) v3f (64, 128, 64)
 | 
			
		||||
 | 
			
		||||
# Self protection (normal): Maximal amount of protected areas per player
 | 
			
		||||
areas.self_protection_max_areas (Maximal area count) int 4
 | 
			
		||||
 | 
			
		||||
[Self protection (high)]
 | 
			
		||||
 | 
			
		||||
# Self protection (normal): Maximal size of the protectable area
 | 
			
		||||
# This setting applies for plyaers with the privilege 'areas_high_limit'
 | 
			
		||||
areas.self_protection_max_size_high (Maximal area size) v3f (512, 512, 512)
 | 
			
		||||
 | 
			
		||||
# Self protection (normal): Maximal amount of protected areas per player
 | 
			
		||||
# Only enter positive whole numbers for the coordinate values or you'll mess up stuff.
 | 
			
		||||
# This setting applies for plyaers with the privilege 'areas_high_limit'
 | 
			
		||||
areas.self_protection_max_areas_high (Maximal area count) float 32
 | 
			
		||||
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 275 B  | 
| 
		 Before Width: | Height: | Size: 440 B  | 
| 
		 Before Width: | Height: | Size: 437 B  | 
| 
		 Before Width: | Height: | Size: 437 B  | 
| 
		 Before Width: | Height: | Size: 341 B  | 
| 
		 Before Width: | Height: | Size: 491 B  | 
| 
		 Before Width: | Height: | Size: 278 B  | 
| 
		 Before Width: | Height: | Size: 495 B  | 
| 
		 Before Width: | Height: | Size: 288 B  | 
| 
		 Before Width: | Height: | Size: 123 B After Width: | Height: | Size: 142 B  | 
| 
		 Before Width: | Height: | Size: 134 B After Width: | Height: | Size: 157 B  |