forked from mtcontrib/biome_lib
		
	don't need the old non-air-above find nodes call anymore
only very old minetest engine lacks the air-above api call
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								init.lua
									
									
									
									
									
								
							
							
						
						
									
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								init.lua
									
									
									
									
									
								
							@@ -408,25 +408,8 @@ function biome_lib:generate_block_with_air_checking()
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	local blockhash =	minetest.hash_node_position(minp)
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	if not biome_lib.surface_nodes_aircheck.blockhash then
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		if type(minetest.find_nodes_in_area_under_air) == "function" then -- use newer API call
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			biome_lib.surface_nodes_aircheck.blockhash =
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				minetest.find_nodes_in_area_under_air(minp, maxp, biome_lib.surfaceslist_aircheck)
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		else
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			local search_area = minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_aircheck)
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			-- search the generated block for air-bounded surfaces the slow way.
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			biome_lib.surface_nodes_aircheck.blockhash = {}
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			for i = 1, #search_area do
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			local pos = search_area[i]
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				local p_top = { x=pos.x, y=pos.y+1, z=pos.z }
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				if minetest.get_node(p_top).name == "air" then
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					biome_lib.surface_nodes_aircheck.blockhash[#biome_lib.surface_nodes_aircheck.blockhash + 1] = pos
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				end
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			end
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		end
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		biome_lib.surface_nodes_aircheck.blockhash =
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			minetest.find_nodes_in_area_under_air(minp, maxp, biome_lib.surfaceslist_aircheck)
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		biome_lib.actioncount_aircheck.blockhash = 1
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	else
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