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| Minetest 0.4 mod: bones | ||||
| ======================= | ||||
|  | ||||
| License of source code: | ||||
| ----------------------- | ||||
| Copyright (C) 2012 PilzAdam | ||||
|  | ||||
| WTFPL | ||||
|  | ||||
| License of media (textures and sounds) | ||||
| -------------------------------------- | ||||
| Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||
| http://creativecommons.org/licenses/by-sa/3.0/ | ||||
|  | ||||
| Authors of media files | ||||
| ---------------------- | ||||
| Bad_Command_ | ||||
							
								
								
									
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| default | ||||
| pclasses | ||||
| unified_inventory? | ||||
| 3d_armor? | ||||
							
								
								
									
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							| @@ -0,0 +1,222 @@ | ||||
| -- Minetest 0.5 mod: bones | ||||
| -- See README.txt for licensing and other information. | ||||
| --REVISED 20151117 by maikerumine for adding bones to inventory after punch | ||||
|  | ||||
|  | ||||
| bones = {} | ||||
| local share_bones_time = (tonumber(minetest.setting_get("share_bones_time")) or 1800) | ||||
|  | ||||
| bones.bones_formspec = | ||||
| 	"size[14,9]".. | ||||
| 	default.gui_bg.. | ||||
| 	default.gui_bg_img.. | ||||
| 	default.gui_slots.. | ||||
| 	"list[current_name;main;0,0.3;14,4;]".. | ||||
| 	"list[current_player;main;3,4.85;8,1;]".. | ||||
| 	"list[current_player;main;3,6.08;8,3;8]".. | ||||
| 	"listring[current_name;main]".. | ||||
| 	"listring[current_player;main]" .. | ||||
| 	default.get_hotbar_bg(3,4.85) | ||||
|  | ||||
|  | ||||
| minetest.register_node("bones:bones", { | ||||
| 	description = "Bones", | ||||
| 	tiles = { | ||||
| 		"bones_top.png", | ||||
| 		"bones_bottom.png", | ||||
| 		"bones_side.png", | ||||
| 		"bones_side.png", | ||||
| 		"bones_rear.png", | ||||
| 		"bones_front.png" | ||||
| 	}, | ||||
| 	paramtype2 = "facedir", | ||||
| 	groups = {cracky = 2, oddly_breakable_by_hand = 2}, | ||||
| 	stack_max = 999, | ||||
| 	sounds = default.node_sound_dirt_defaults({ | ||||
| 		footstep = {name="default_gravel_footstep", gain=0.5}, | ||||
| 		dug = {name="default_gravel_footstep", gain=1.0}, | ||||
| 	}), | ||||
|  | ||||
| 	can_dig = function(pos, player) | ||||
| 		local inv = minetest.get_meta(pos):get_inventory() | ||||
| 		return inv:is_empty("main") | ||||
| 	end, | ||||
|  | ||||
| 	allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) | ||||
| 		return 0 | ||||
| 	end, | ||||
|  | ||||
| 	allow_metadata_inventory_put = function(pos, listname, index, stack, player) | ||||
| 		return 0 | ||||
| 	end, | ||||
|  | ||||
| 	allow_metadata_inventory_take = function(pos, listname, index, stack, player) | ||||
| 		return stack:get_count() | ||||
| 	end, | ||||
|  | ||||
|  | ||||
| 	on_punch = function(pos, node, player) | ||||
| 		-- only owner can punch bones to directly add to inventory | ||||
| 		local owner = minetest.get_meta(pos):get_string("owner") | ||||
| 		if owner ~= player:get_player_name() then | ||||
| 			return | ||||
| 		end | ||||
|  | ||||
| 		local inv = minetest.get_meta(pos):get_inventory() | ||||
| 		local player_inv = player:get_inventory() | ||||
|  | ||||
| 		for i=1, inv:get_size("main") do | ||||
| 			local stk = inv:get_stack("main", i) | ||||
| 			if player_inv:room_for_item("main", stk) then | ||||
| 				inv:set_stack("main", i, nil) | ||||
| 				player_inv:add_item("main", stk) | ||||
| 			end | ||||
| 		end | ||||
|  | ||||
| 		if inv:is_empty("main") then | ||||
| 			minetest.remove_node(pos) | ||||
| 		end | ||||
| 	end, | ||||
|  | ||||
| 	on_timer = function(pos, elapsed) | ||||
| 		local meta = minetest.get_meta(pos) | ||||
| 		if meta:get_inventory():is_empty("main") then | ||||
| 			minetest.remove_node(pos) | ||||
| 			return | ||||
| 		end | ||||
|  | ||||
| 		local time = meta:get_int("time") + elapsed | ||||
| 		if time < share_bones_time then | ||||
| 			meta:set_int("time", time) | ||||
| 			return true | ||||
| 		else | ||||
| 			minetest.remove_node(pos) | ||||
| 		end | ||||
| 	end, | ||||
| 	on_blast = function(pos) | ||||
| 		local drops = {} | ||||
| 		default.get_inventory_drops(pos, "main", drops) | ||||
| 		drops[#drops+1] = "bones:bones" | ||||
| 		minetest.remove_node(pos) | ||||
| 		return drops | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
| local find_best_node = function(pos) | ||||
| 	local nodes = minetest.find_nodes_in_area( | ||||
| 		{x=pos.x-2,y=pos.y, z=pos.z-2}, | ||||
| 		{x=pos.x+2,y=pos.y+2, z=pos.z+2}, | ||||
| 		{"air"} | ||||
| 	) | ||||
| 	if #nodes > 0 then | ||||
| 		return nodes[1] | ||||
| 	end | ||||
|  | ||||
| 	nodes = minetest.find_nodes_in_area( | ||||
| 		{x=pos.x-2,y=pos.y, z=pos.z-2}, | ||||
| 		{x=pos.x+2,y=pos.y+2, z=pos.z+2}, | ||||
| 		{"group:liquid"} | ||||
| 	) | ||||
| 	if #nodes > 0 then | ||||
| 		return nodes[1] | ||||
| 	end | ||||
|  | ||||
| 	nodes = minetest.find_nodes_in_area( | ||||
| 		{x=pos.x-2,y=pos.y, z=pos.z-2}, | ||||
| 		{x=pos.x+2,y=pos.y+2, z=pos.z+2}, | ||||
| 		{"group:leaves", "group:plant", "group:flower"} | ||||
| 	) | ||||
| 	if #nodes > 0 then | ||||
| 		return nodes[1] | ||||
| 	end | ||||
| 	return nil | ||||
| end | ||||
|  | ||||
|  | ||||
| minetest.register_on_dieplayer(function(player) | ||||
| 	if minetest.setting_getbool("creative_mode") or not player then | ||||
| 		return | ||||
| 	end | ||||
| 	local player_name = player:get_player_name() | ||||
| 	if player_name == "" then return end | ||||
|  | ||||
| 	local pos = player:getpos() | ||||
| 	pos.y = math.floor(pos.y + 0.5) | ||||
|  | ||||
| 	minetest.chat_send_player(player_name, 'Died at '..math.floor(pos.x)..','..math.floor(pos.y)..','..math.floor(pos.z)) | ||||
|  | ||||
| 	local bones_pos = nil | ||||
| 	local node = minetest.get_node_or_nil(pos) | ||||
| 	if node and node.name == "air" then | ||||
| 		bones_pos = pos | ||||
| 	else | ||||
| 		bones_pos = find_best_node(pos) | ||||
| 	end | ||||
| 	if not bones_pos then return end -- no pos to place bones | ||||
|  | ||||
| 	minetest.set_node(bones_pos, {name="bones:bones"}) | ||||
|  | ||||
| 	local meta = minetest.get_meta(bones_pos) | ||||
| 	meta:set_string("formspec", bones.bones_formspec) | ||||
| 	meta:set_string("owner", player_name) | ||||
| 	meta:set_string("infotext", player_name.."'s bones") | ||||
| 	local time = os.date("*t") | ||||
| 	meta:set_int("time", 0) | ||||
|  | ||||
| 	local bones_inv = meta:get_inventory() | ||||
| 	bones_inv:set_size("main", 14*4) | ||||
|  | ||||
|  | ||||
| 	local player_inv = player:get_inventory() | ||||
| 	-- main inventory | ||||
| 	for i=1, player_inv:get_size("main") do | ||||
| 		local stack = player_inv:get_stack("main", i) | ||||
| 		if stack then | ||||
| 			local stack_name = stack:get_name() | ||||
| 			if not pclasses.data.reserved_items[stack_name] or | ||||
| 			not pclasses.api.util.can_have_item(player_name, stack_name) then | ||||
| 				bones_inv:add_item("main", stack) | ||||
| 				player_inv:set_stack("main", i, nil) | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	-- craft inventory | ||||
| 	for i=1, player_inv:get_size("craft") do | ||||
| 		local stack = player_inv:get_stack("craft", i) | ||||
| 		if stack then | ||||
| 			bones_inv:add_item("main", stack) | ||||
| 			player_inv:set_stack("craft", i, nil) | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	-- unified_inventory bags | ||||
| 	if minetest.get_modpath("unified_inventory") then | ||||
| 		for n = 1, 4 do | ||||
| 			local stack = unified_inventory.extract_bag(player, n) | ||||
| 			if stack then | ||||
| 				bones_inv:add_item("main", stack) | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	--3d_armor | ||||
| 	if minetest.get_modpath("3d_armor") then | ||||
| 		local name, player_inv, armor_inv, pos = armor:get_valid_player(player, "[on_dieplayer]") | ||||
| 		if name then | ||||
| 			for i=1, player_inv:get_size("armor") do | ||||
| 				local stack = armor_inv:get_stack("armor", i) | ||||
| 				if stack:get_count() > 0 and (not pclasses.data.reserved_items[stack:get_name()] or | ||||
| 				not pclasses.api.util.can_have_item(name, stack:get_name())) then | ||||
| 					bones_inv:add_item("main", stack) | ||||
| 					armor_inv:set_stack("armor", i, nil) | ||||
| 					player_inv:set_stack("armor", i, nil) | ||||
| 				end | ||||
| 			end | ||||
| 			armor:set_player_armor(player) | ||||
| 		end | ||||
| 	end | ||||
| 	minetest.chat_send_player(player_name, 'Your bones is at '..math.floor(bones_pos.x)..','..math.floor(bones_pos.y)..','..math.floor(bones_pos.z)) | ||||
| 	minetest.get_node_timer(bones_pos):start(10) | ||||
| end) | ||||
|  | ||||
							
								
								
									
										
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