Remplissage du dépôt.
This commit is contained in:
commit
27eebe9446
17
README.txt
Executable file
17
README.txt
Executable file
@ -0,0 +1,17 @@
|
||||
Minetest 0.4 mod: bones
|
||||
=======================
|
||||
|
||||
License of source code:
|
||||
-----------------------
|
||||
Copyright (C) 2012 PilzAdam
|
||||
|
||||
WTFPL
|
||||
|
||||
License of media (textures and sounds)
|
||||
--------------------------------------
|
||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||
http://creativecommons.org/licenses/by-sa/3.0/
|
||||
|
||||
Authors of media files
|
||||
----------------------
|
||||
Bad_Command_
|
4
depends.txt
Executable file
4
depends.txt
Executable file
@ -0,0 +1,4 @@
|
||||
default
|
||||
pclasses
|
||||
unified_inventory?
|
||||
3d_armor?
|
222
init.lua
Executable file
222
init.lua
Executable file
@ -0,0 +1,222 @@
|
||||
-- Minetest 0.5 mod: bones
|
||||
-- See README.txt for licensing and other information.
|
||||
--REVISED 20151117 by maikerumine for adding bones to inventory after punch
|
||||
|
||||
|
||||
bones = {}
|
||||
local share_bones_time = (tonumber(minetest.setting_get("share_bones_time")) or 1800)
|
||||
|
||||
bones.bones_formspec =
|
||||
"size[14,9]"..
|
||||
default.gui_bg..
|
||||
default.gui_bg_img..
|
||||
default.gui_slots..
|
||||
"list[current_name;main;0,0.3;14,4;]"..
|
||||
"list[current_player;main;3,4.85;8,1;]"..
|
||||
"list[current_player;main;3,6.08;8,3;8]"..
|
||||
"listring[current_name;main]"..
|
||||
"listring[current_player;main]" ..
|
||||
default.get_hotbar_bg(3,4.85)
|
||||
|
||||
|
||||
minetest.register_node("bones:bones", {
|
||||
description = "Bones",
|
||||
tiles = {
|
||||
"bones_top.png",
|
||||
"bones_bottom.png",
|
||||
"bones_side.png",
|
||||
"bones_side.png",
|
||||
"bones_rear.png",
|
||||
"bones_front.png"
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky = 2, oddly_breakable_by_hand = 2},
|
||||
stack_max = 999,
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_gravel_footstep", gain=0.5},
|
||||
dug = {name="default_gravel_footstep", gain=1.0},
|
||||
}),
|
||||
|
||||
can_dig = function(pos, player)
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
return inv:is_empty("main")
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
return 0
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
return 0
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
return stack:get_count()
|
||||
end,
|
||||
|
||||
|
||||
on_punch = function(pos, node, player)
|
||||
-- only owner can punch bones to directly add to inventory
|
||||
local owner = minetest.get_meta(pos):get_string("owner")
|
||||
if owner ~= player:get_player_name() then
|
||||
return
|
||||
end
|
||||
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
local player_inv = player:get_inventory()
|
||||
|
||||
for i=1, inv:get_size("main") do
|
||||
local stk = inv:get_stack("main", i)
|
||||
if player_inv:room_for_item("main", stk) then
|
||||
inv:set_stack("main", i, nil)
|
||||
player_inv:add_item("main", stk)
|
||||
end
|
||||
end
|
||||
|
||||
if inv:is_empty("main") then
|
||||
minetest.remove_node(pos)
|
||||
end
|
||||
end,
|
||||
|
||||
on_timer = function(pos, elapsed)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if meta:get_inventory():is_empty("main") then
|
||||
minetest.remove_node(pos)
|
||||
return
|
||||
end
|
||||
|
||||
local time = meta:get_int("time") + elapsed
|
||||
if time < share_bones_time then
|
||||
meta:set_int("time", time)
|
||||
return true
|
||||
else
|
||||
minetest.remove_node(pos)
|
||||
end
|
||||
end,
|
||||
on_blast = function(pos)
|
||||
local drops = {}
|
||||
default.get_inventory_drops(pos, "main", drops)
|
||||
drops[#drops+1] = "bones:bones"
|
||||
minetest.remove_node(pos)
|
||||
return drops
|
||||
end,
|
||||
})
|
||||
|
||||
local find_best_node = function(pos)
|
||||
local nodes = minetest.find_nodes_in_area(
|
||||
{x=pos.x-2,y=pos.y, z=pos.z-2},
|
||||
{x=pos.x+2,y=pos.y+2, z=pos.z+2},
|
||||
{"air"}
|
||||
)
|
||||
if #nodes > 0 then
|
||||
return nodes[1]
|
||||
end
|
||||
|
||||
nodes = minetest.find_nodes_in_area(
|
||||
{x=pos.x-2,y=pos.y, z=pos.z-2},
|
||||
{x=pos.x+2,y=pos.y+2, z=pos.z+2},
|
||||
{"group:liquid"}
|
||||
)
|
||||
if #nodes > 0 then
|
||||
return nodes[1]
|
||||
end
|
||||
|
||||
nodes = minetest.find_nodes_in_area(
|
||||
{x=pos.x-2,y=pos.y, z=pos.z-2},
|
||||
{x=pos.x+2,y=pos.y+2, z=pos.z+2},
|
||||
{"group:leaves", "group:plant", "group:flower"}
|
||||
)
|
||||
if #nodes > 0 then
|
||||
return nodes[1]
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
minetest.register_on_dieplayer(function(player)
|
||||
if minetest.setting_getbool("creative_mode") or not player then
|
||||
return
|
||||
end
|
||||
local player_name = player:get_player_name()
|
||||
if player_name == "" then return end
|
||||
|
||||
local pos = player:getpos()
|
||||
pos.y = math.floor(pos.y + 0.5)
|
||||
|
||||
minetest.chat_send_player(player_name, 'Died at '..math.floor(pos.x)..','..math.floor(pos.y)..','..math.floor(pos.z))
|
||||
|
||||
local bones_pos = nil
|
||||
local node = minetest.get_node_or_nil(pos)
|
||||
if node and node.name == "air" then
|
||||
bones_pos = pos
|
||||
else
|
||||
bones_pos = find_best_node(pos)
|
||||
end
|
||||
if not bones_pos then return end -- no pos to place bones
|
||||
|
||||
minetest.set_node(bones_pos, {name="bones:bones"})
|
||||
|
||||
local meta = minetest.get_meta(bones_pos)
|
||||
meta:set_string("formspec", bones.bones_formspec)
|
||||
meta:set_string("owner", player_name)
|
||||
meta:set_string("infotext", player_name.."'s bones")
|
||||
local time = os.date("*t")
|
||||
meta:set_int("time", 0)
|
||||
|
||||
local bones_inv = meta:get_inventory()
|
||||
bones_inv:set_size("main", 14*4)
|
||||
|
||||
|
||||
local player_inv = player:get_inventory()
|
||||
-- main inventory
|
||||
for i=1, player_inv:get_size("main") do
|
||||
local stack = player_inv:get_stack("main", i)
|
||||
if stack then
|
||||
local stack_name = stack:get_name()
|
||||
if not pclasses.data.reserved_items[stack_name] or
|
||||
not pclasses.api.util.can_have_item(player_name, stack_name) then
|
||||
bones_inv:add_item("main", stack)
|
||||
player_inv:set_stack("main", i, nil)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- craft inventory
|
||||
for i=1, player_inv:get_size("craft") do
|
||||
local stack = player_inv:get_stack("craft", i)
|
||||
if stack then
|
||||
bones_inv:add_item("main", stack)
|
||||
player_inv:set_stack("craft", i, nil)
|
||||
end
|
||||
end
|
||||
|
||||
-- unified_inventory bags
|
||||
if minetest.get_modpath("unified_inventory") then
|
||||
for n = 1, 4 do
|
||||
local stack = unified_inventory.extract_bag(player, n)
|
||||
if stack then
|
||||
bones_inv:add_item("main", stack)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--3d_armor
|
||||
if minetest.get_modpath("3d_armor") then
|
||||
local name, player_inv, armor_inv, pos = armor:get_valid_player(player, "[on_dieplayer]")
|
||||
if name then
|
||||
for i=1, player_inv:get_size("armor") do
|
||||
local stack = armor_inv:get_stack("armor", i)
|
||||
if stack:get_count() > 0 and (not pclasses.data.reserved_items[stack:get_name()] or
|
||||
not pclasses.api.util.can_have_item(name, stack:get_name())) then
|
||||
bones_inv:add_item("main", stack)
|
||||
armor_inv:set_stack("armor", i, nil)
|
||||
player_inv:set_stack("armor", i, nil)
|
||||
end
|
||||
end
|
||||
armor:set_player_armor(player)
|
||||
end
|
||||
end
|
||||
minetest.chat_send_player(player_name, 'Your bones is at '..math.floor(bones_pos.x)..','..math.floor(bones_pos.y)..','..math.floor(bones_pos.z))
|
||||
minetest.get_node_timer(bones_pos):start(10)
|
||||
end)
|
||||
|
BIN
textures/bones_bottom.png
Executable file
BIN
textures/bones_bottom.png
Executable file
Binary file not shown.
After Width: | Height: | Size: 180 B |
BIN
textures/bones_front.png
Executable file
BIN
textures/bones_front.png
Executable file
Binary file not shown.
After Width: | Height: | Size: 183 B |
BIN
textures/bones_rear.png
Executable file
BIN
textures/bones_rear.png
Executable file
Binary file not shown.
After Width: | Height: | Size: 187 B |
BIN
textures/bones_side.png
Executable file
BIN
textures/bones_side.png
Executable file
Binary file not shown.
After Width: | Height: | Size: 188 B |
BIN
textures/bones_top.png
Executable file
BIN
textures/bones_top.png
Executable file
Binary file not shown.
After Width: | Height: | Size: 181 B |
Loading…
Reference in New Issue
Block a user