Version MFF.

This commit is contained in:
sys4-fr 2018-09-06 22:32:15 +02:00
parent efbb518145
commit 115f902164
275 changed files with 30 additions and 19 deletions

0
.gitignore vendored Normal file → Executable file
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LICENSE Normal file → Executable file
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README Normal file → Executable file
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depends.txt Normal file → Executable file
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12
fence.lua Normal file → Executable file
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@ -8,8 +8,8 @@ local colored_block_description = "Wooden Fence"
local neutral_block = "default:fence_wood"
local colored_block_sunlight = "false"
local colored_block_walkable = "true"
local colored_block_groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2, not_in_creative_inventory=1}
local colored_block_sound = "default.node_sound_wood_defaults()"
local colored_block_groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2}
local colored_block_sound = default.node_sound_wood_defaults()
for shade = 1, 3 do
@ -37,7 +37,7 @@ for shade = 1, 3 do
drawtype = "fencelike",
description = nodedesc,
tiles = { pngname },
inventory_image = pngnameinv,
inventory_image = pngnameinv,
wield_image = pngnameinv,
sunlight_propagates = colored_block_sunlight,
paramtype = "light",
@ -54,7 +54,7 @@ for shade = 1, 3 do
drawtype = "fencelike",
description = s50nodedesc,
tiles = { s50pngname },
inventory_image = s50pngnameinv,
inventory_image = s50pngnameinv,
wield_image = s50pngnameinv,
sunlight_propagates = colored_block_sunlight,
paramtype = "light",
@ -151,7 +151,7 @@ for hue = 1, 12 do
drawtype = "fencelike",
description = nodedesc,
tiles = { pngname },
inventory_image = pngnameinv,
inventory_image = pngnameinv,
wield_image = pngnameinv,
sunlight_propagates = colored_block_sunlight,
paramtype = "light",
@ -252,7 +252,7 @@ for grey = 1,5 do
drawtype = "fencelike",
description = nodedesc,
tiles = { pngname },
inventory_image = pngnameinv,
inventory_image = pngnameinv,
wield_image = pngnameinv,
sunlight_propagates = colored_block_sunlight,
paramtype = "light",

2
init.lua Normal file → Executable file
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@ -133,5 +133,5 @@ dofile(minetest.get_modpath("coloredwood").."/wood.lua")
dofile(minetest.get_modpath("coloredwood").."/fence.lua")
dofile(minetest.get_modpath("coloredwood").."/stick.lua")
print("[Colored Wood] Loaded!")
minetest.log("action", "[Colored Wood] Loaded!")

10
stick.lua Normal file → Executable file
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@ -40,13 +40,13 @@ for shade = 1, 3 do
minetest.register_craftitem(colorname, {
description = itemdesc,
inventory_image = pngname,
groups = { coloredsticks=1, not_in_creative_inventory=1, stick=1 }
groups = { coloredsticks=1, stick=1 }
})
minetest.register_craftitem(s50colorname, {
description = s50itemdesc,
inventory_image = s50pngname,
groups = { coloredsticks=1, not_in_creative_inventory=1, stick=1 }
groups = { coloredsticks=1, stick=1 }
})
minetest.register_craft( {
@ -81,7 +81,7 @@ for hue = 1, 12 do
minetest.register_craftitem(colorname, {
description = itemdesc,
inventory_image = pngname,
groups = { coloredsticks=1, not_in_creative_inventory=1, stick=1 }
groups = { coloredsticks=1, stick=1 }
})
minetest.register_craft({
@ -98,7 +98,7 @@ for hue = 1, 12 do
}
})
end
-- ============================================================
-- The 5 levels of greyscale.
@ -120,7 +120,7 @@ for grey = 1,5 do
minetest.register_craftitem(greyshadename, {
description = itemdesc,
inventory_image = pngname,
groups = { coloredsticks=1, not_in_creative_inventory=1, stick=1 }
groups = { coloredsticks=1, stick=1 }
})
minetest.register_craft({

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