forked from mtcontrib/darkage
v0.4
This commit is contained in:
19
README.md
19
README.md
@ -79,7 +79,7 @@ Tunning:
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Basalt Cobble: A darken version of the default Cobble
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CRAFT -> 4
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[Cobble] [Cobble]
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[Coal Lumb] [Coal Lumb]
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[Coal Lump] [Coal Lump]
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Chalk: a soft, white and porous sedimentary rock. It becomes
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Chalk Powder when digged. Can't be craft, only found as
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@ -97,7 +97,7 @@ Tunning:
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Dark Dirt: A darken version of the Dirt where the grass doesn't
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grown, perfect for create a path in a forest. I was using
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Ggravel, but the noise walking was annoying to me (like
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Gravel, but the noise walking was annoying to me (like
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walking over iron coal with the nude feet :P), for this I
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created this node.
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CRAFT -> 4
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@ -160,6 +160,12 @@ Tunning:
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[Desert Stone] --> I think I will change it in the future
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release with its own Cobbles.
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Reinforced Cobble: brick with crossed wooden.
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CRAFT -> 1
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[Stick] [] [Stick]
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[] [Cobble] []
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[Stick] [] [Stick]
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Sandstone Cobble: brick version of the Sandstone, good for
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buildings with a pale color.
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COOKING
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@ -171,9 +177,6 @@ Tunning:
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Silt: granular material of a size somewhere between sand and clay.
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It brokes in 4 Silt Lumps.
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CRAFT -> 3
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[Sand] [Sand]
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[Clay Lump] [Clay Lump]
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CRAFT -> 1
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[Silt Lump] [Silt Lump]
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[Silt Lump] [Silt Lump]
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@ -185,7 +188,9 @@ Tunning:
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[Shale]
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COOKING
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[Slate Cobble]
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Slate Cobble: Cobble obtained from Slate
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From dig Slate
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@ -287,3 +292,7 @@ http://minetest.net/
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0. You just DO WHAT THE FUCK YOU WANT TO.
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