2015-06-09 23:09:47 +02:00
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function fishing_setting.func.save()
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local input = io.open(fishing_setting.file, "w")
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if input then
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input:write(minetest.serialize(fishing_setting.settings))
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input:close()
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else
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2015-06-16 01:42:05 +02:00
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minetest.log("action","Open failed (mode:w) of " .. fishing_setting.file)
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2015-06-09 23:09:47 +02:00
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end
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end
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function fishing_setting.func.load()
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local file = io.open(fishing_setting.file, "r")
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local settings = {}
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if file then
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settings = minetest.deserialize(file:read("*all"))
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file:close()
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else
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return
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end
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if settings == nil or type(settings) ~= "table" then return end
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if settings["message"] ~= nil then
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fishing_setting.settings["message"] = settings["message"]
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end
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if settings["worm_is_mob"] ~= nil then
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fishing_setting.settings["worm_is_mob"] = settings["worm_is_mob"]
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end
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if settings["worm_chance"] ~= nil then
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fishing_setting.settings["worm_chance"] = settings["worm_chance"]
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end
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if settings["new_worm_source"] ~= nil then
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fishing_setting.settings["new_worm_source"] = settings["new_worm_source"]
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end
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if settings["wear_out"] ~= nil then
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fishing_setting.settings["wear_out"] = settings["wear_out"]
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end
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if settings["bobber_view_range"] ~= nil then
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fishing_setting.settings["bobber_view_range"] = settings["bobber_view_range"]
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end
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if settings["simple_deco_fishing_pole"] ~= nil then
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fishing_setting.settings["simple_deco_fishing_pole"] = settings["simple_deco_fishing_pole"]
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end
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if settings.chance["fish"] ~= nil then
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fishing_setting.settings.chance["fish"] = settings.chance["fish"]
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end
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if settings.chance["tresor"] ~= nil then
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fishing_setting.settings.chance["tresor"] = settings.chance["tresor"]
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end
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if settings.chance["shark"] ~= nil then
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fishing_setting.settings.chance["shark"] = settings.chance["shark"]
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end
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if settings["tresor_timer"] ~= nil then
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fishing_setting.settings["tresor_timer"] = settings["tresor_timer"]
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end
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if settings["tresor_random_enable"] ~= nil then
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fishing_setting.settings["tresor_random_enable"] = settings["tresor_random_enable"]
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end
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end
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--function return wear tool value (old or new)
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function fishing_setting.func.wear_value(wear)
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local used = 0
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if wear == "random" then
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used = (2000*(math.random(20, 29)))
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elseif wear == "randomtools" then
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used = (65535/(30-(math.random(15, 29))))
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end
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return used
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end
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2015-06-16 01:42:05 +02:00
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minetest.register_on_shutdown(function()
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minetest.log("action", "[fishing] Server shuts down. Saving config")
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fishing_setting.func.save()
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end)
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2015-06-09 23:09:47 +02:00
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2015-06-16 01:42:05 +02:00
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--function random hungry by bait type
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function fishing_setting.func.hungry_random()
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for i,a in pairs(fishing_setting.baits) do
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fishing_setting.baits[i]["hungry"] = math.random(15, 80)
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print("hungry " ..i..": " ..fishing_setting.baits[i]["hungry"])
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end
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end
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2015-06-09 23:09:47 +02:00
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2015-06-16 01:42:05 +02:00
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-- show notification when player catch tresor
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function fishing_setting.func.notify(f_name, tresor)
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local title = f_name .." catch a tresor"
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2015-06-09 23:09:47 +02:00
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2015-06-16 01:42:05 +02:00
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for _, player in ipairs(minetest.get_connected_players()) do
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local name = player:get_player_name()
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--FIXME display message
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--if name == f_name then
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-- fishing_setting.func.notify_send(name, tresor, message)
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--else
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fishing_setting.func.notify_send(name, title, tresor[4])
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--end
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end
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end
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2015-06-09 23:09:47 +02:00
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2015-06-16 01:42:05 +02:00
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-- show notification when player catch tresor
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function fishing_setting.func.notify_send(name, title, message)
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local player = minetest.get_player_by_name(name)
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local one = player:hud_add({
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hud_elem_type = "image",
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name = "award_bg",
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scale = {x = 1, y = 1},
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text = "bg_default.png",
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position = {x = 0.5, y = 0},
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offset = {x = 0, y = 138},
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alignment = {x = 0, y = -1}
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})
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local two = player:hud_add({
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hud_elem_type = "text",
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name = "award_au",
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number = 0xFFFFFF,
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scale = {x = 100, y = 20},
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text = title,
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position = {x = 0.5, y = 0},
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offset = {x = 0, y = 40},
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alignment = {x = 0, y = -1}
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})
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local three = player:hud_add({
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hud_elem_type = "text",
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name = "award_title",
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number = 0xFFFFFF,
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scale = {x = 100, y = 20},
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text = message,
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position = {x = 0.5, y = 0},
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offset = {x = 30, y = 100},
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alignment = {x = 0, y = -1}
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})
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local four = player:hud_add({
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hud_elem_type = "image",
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name = "award_icon",
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scale = {x = 4, y = 4},
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text = "fishing_pole_perfect.png",
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position = {x = 0.5, y = 0},
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offset = {x = -81.5, y = 126},
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alignment = {x = 0, y = -1}
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})
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minetest.after(6, function()
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player:hud_remove(one)
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player:hud_remove(two)
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player:hud_remove(three)
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player:hud_remove(four)
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end)
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end
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--Menu fishing configuration
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local formspec = "size[11,10]"..
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"label[4,0;Fishing Config]"..
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--Chance fish
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"label[1.6,0.5;Chance fish]"..
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"button[0,1;1,1;hsharkd1;-1]"..
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"button[1,1;1,1;hsharkd10;-10]"..
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"label[2.1,1.2;%s]"..
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"button[2.7,1;1,1;hsharki10;+10]"..
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"button[3.7,1;1,1;hsharki1;+1]"..
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--Chance shark
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"label[1.5,2;Chance shark]"..
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"button[0,2.5;1,1;hfishd1;-1]"..
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"button[1,2.5;1,1;hfishd10;-10]"..
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"label[2.1,2.7;%s]"..
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"button[2.7,2.5;1,1;hfishi10;+10]"..
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"button[3.7,2.5;1,1;hfishi1;+1]"..
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--Chance tresor
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"label[1.5,3.5;Chance tresor]"..
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"button[0,4.;1,1;hfishd1;-1]"..
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"button[1,4;1,1;hfishd10;-10]"..
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"label[2.1,4.2;%s]"..
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"button[2.7,4;1,1;hfishi10;+10]"..
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"button[3.7,4;1,1;hfishi1;+1]"..
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--Bobber view range
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"label[7.4,0.5;Bobber view range]"..
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"button[7,1;1,1;hfishd1;-1]"..
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"label[8.1,1.2;%s]"..
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"button[8.7,1;1,1;hfishi1;+1]"..
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--Chance worm
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"label[7.5,2;Chance worm]"..
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"button[6,2.5;1,1;hfishd1;-1]"..
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"button[7,2.5;1,1;hfishd10;-10]"..
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"label[8.1,2.7;%s]"..
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"button[8.7,2.5;1,1;hfishi10;+10]"..
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"button[9.7,2.5;1,1;hfishi1;+1]"..
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--Timer tresor
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"label[7.5,3.5;Timer tresor]"..
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"button[6,4.;1,1;hfishd10;-10]"..
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"button[7,4;1,1;hfishd100;-100]"..
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"label[8.1,4.2;%s]"..
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"button[8.7,4;1,1;hfishi100;+100]"..
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"button[9.7,4;1,1;hfishi10;+10]"..
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"button[0,5.2;1,1;messages;true]"..
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"label[1,5.4;Messages]"..
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"button[0,6;1,1;poledeco;true]"..
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"label[1,6.2;Simple pole deco]"..
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"button[0,8.2;1,1;wearout;true]"..
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"label[1,8.4;Wear out]"..
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"button[0,9.7;1,1;newworm;true]"..
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"label[1,9.4;New worm source]"..
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"button_exit[0.5,9.2;1.5,1;abort;Abort]"..
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"button_exit[8,9.2;1.5,1;abort;Ok]"
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--[[
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MESSAGES = true
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SIMPLE_DECO_FISHING_POLE = true
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WEAR_OUT = true
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NEW_WORM_SOURCE = true
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WORM_IS_MOB = true
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TRESOR_RANDOM_ENABLE = true
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BOBBER_VIEW_RANGE = 7
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CHANCE_FISH = 60
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CHANCE_SHARK = 30
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CHANCE_TRESOR = 5
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TRESOR_TIMER = 3600
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WORM_CHANCE = 66
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--]]
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fishing_setting.func.on_show_settings = function(name, music, ambience, other)
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minetest.show_formspec( name, "fishing:settings", string.format(formspec, tostring("7"), tostring("80"), tostring("80"), tostring("08"), tostring("08"), tostring("08")))
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end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname == "fishing:settings" then
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local name = player:get_player_name()
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if not name then return end
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if fields["abort"] == "Ok" then
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print("ok")
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--fishing_setting.func.save()
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return
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elseif fields["abort"] == "Abort" then
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return
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elseif fields["quit"] == "true" then
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return
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else
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return
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end
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fishing_setting.func.on_show_settings(name)
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end
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2015-06-09 23:09:47 +02:00
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end)
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2015-06-16 01:42:05 +02:00
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