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mirror of https://github.com/MinetestForFun/fishing.git synced 2025-07-21 17:40:27 +02:00

continue rewriting

refactor code
rename files
This commit is contained in:
2015-06-16 01:42:05 +02:00
parent ab67ad83b3
commit 03e2321a22
14 changed files with 300 additions and 107 deletions

View File

@ -10,22 +10,22 @@ fishing_setting.settings = {}
--for random object
random_objects = {}
fishing_setting.baits = {}
fishing_setting.hungry = {}
fishing_setting.prizes = {}
fishing_setting.settings["timer_tresor"] = 3600
fishing_setting.settings.chance = {}
if (minetest.get_modpath("intllib")) then
dofile(minetest.get_modpath("intllib").."/intllib.lua")
fishing_setting.S = intllib.Getter(minetest.get_current_modname())
fishing_setting.func.S = intllib.Getter(minetest.get_current_modname())
else
fishing_setting.S = function ( s ) return s end
fishing_setting.func.S = function ( s ) return s end
end
dofile(path .."settings.txt")
dofile(path .."functions.lua")
--default_settings
fishing_setting.settings["message"] = MESSAGES
fishing_setting.settings["worm_is_mob"] = WORM_IS_MOB
fishing_setting.settings["worm_chance"] = WORM_CHANCE
@ -36,12 +36,9 @@ fishing_setting.settings["bobber_view_range"] = BOBBER_VIEW_RANGE
fishing_setting.settings.chance["fish"] = CHANCE_FISH
fishing_setting.settings.chance["tresor"] = CHANCE_TRESOR
fishing_setting.settings.chance["shark"] = CHANCE_SHARK
fishing_setting.settings.chance["hungry_fish"] = HUNGRY_FISH
fishing_setting.settings["tresor_timer"] = TRESOR_TIMER
fishing_setting.settings["tresor_random_enable"] = TRESOR_RANDOM_ENABLE
-- load config file if exist in worldpath
fishing_setting.func.load()
@ -49,23 +46,25 @@ fishing_setting.func.load()
dofile(path .."crafting.lua")
dofile(path .."baits.lua")
dofile(path .."prizes.lua")
dofile(path .."amorce.lua")
dofile(path .."baitball.lua")
dofile(path .."bobber.lua")
--dofile(path .."bobber_shark.lua")
dofile(path .."fishes.lua")
dofile(path .."trophies.lua")
dofile(path .."poles.lua")
dofile(path .."chatcommands.lua")
--random hungry bait
fishing_setting.func.hungry_random()
-- timer
fishing_setting.timer = fishing_setting.settings["timer_tresor"]
fishing_setting.timer = fishing_setting.settings["tresor_timer"]
minetest.register_globalstep(function(dtime)
if fishing_setting.enable == false then return end
fishing_setting.timer = fishing_setting.timer - dtime
-- if fishing.new_object then
-- new object is item, time to catch is timer
-- fishing_setting.timer = fishing_setting.settings["timer_tresor"]
-- fishing_setting.timer = fishing_setting.settings["tresor_timer"]
-- end
-- if timer == 300 then
--you have 5min for catch item
@ -75,8 +74,8 @@ minetest.register_globalstep(function(dtime)
local name = player:get_player_name()
--FIXME display message
end
--get random object
fishing_setting.timer = fishing_setting.settings["timer_tresor"]
--set random object
fishing_setting.timer = fishing_setting.settings["tresor_timer"]
end
end)