add bobbers limit nb to contest

add menu admin
add translations
This commit is contained in:
crabman77 2015-06-28 20:06:16 +02:00
parent fa4df8187d
commit 48484d59bc
5 changed files with 165 additions and 126 deletions

View File

@ -46,14 +46,14 @@ local FISHING_BOBBER_SHARK_ENTITY={
-- DESTROY BOBBER WHEN PUNCHING IT
on_punch = function (self, puncher, time_from_last_punch, tool_capabilities, dir)
if not puncher:is_player() then return end
local playername = puncher:get_player_name()
if playername ~= self.owner then return end
if fishing_setting.settings["message"] == true then minetest.chat_send_player(playername, fishing_setting.func.S("You didn't catch anything."), false) end
local player_name = puncher:get_player_name()
if player_name ~= self.owner then return end
if fishing_setting.settings["message"] == true then minetest.chat_send_player(player_name, fishing_setting.func.S("You didn't catch anything."), false) end
if not fishing_setting.is_creative_mode then
local inv = puncher:get_inventory()
if inv:room_for_item("main", {name=self.bait, count=1, wear=0, metadata=""}) then
inv:add_item("main", {name=self.bait, count=1, wear=0, metadata=""})
if fishing_setting.settings["message"] == true then minetest.chat_send_player(playername, fishing_setting.func.S("The bait is still there."), false) end
if fishing_setting.settings["message"] == true then minetest.chat_send_player(player_name, fishing_setting.func.S("The bait is still there."), false) end
end
end
-- make sound and remove bobber
@ -65,19 +65,19 @@ local FISHING_BOBBER_SHARK_ENTITY={
-- WHEN RIGHTCLICKING THE BOBBER THE FOLLOWING HAPPENS (CLICK AT THE RIGHT TIME WHILE HOLDING A FISHING POLE)
on_rightclick = function (self, clicker)
local item = clicker:get_wielded_item()
local playername = clicker:get_player_name()
local player_name = clicker:get_player_name()
local inv = clicker:get_inventory()
local pos = self.object:getpos()
local item_name = item:get_name()
if string.find(item_name, "fishing:pole_") ~= nil then
if playername ~= self.owner then return end
if player_name ~= self.owner then return end
if self.prize ~= "" then
if math.random(1, 100) <= fishing_setting.settings["escape_chance"] then
if fishing_setting.settings["message"] == true then minetest.chat_send_player(playername, fishing_setting.func.S("Your fish escaped."), false) end -- fish escaped
if fishing_setting.settings["message"] == true then minetest.chat_send_player(player_name, fishing_setting.func.S("Your fish escaped."), false) end -- fish escaped
else
local name = self.prize[1]..":"..self.prize[2]
local desc = self.prize[4]
if fishing_setting.settings["message"] == true then minetest.chat_send_player(playername, fishing_setting.func.S("You caught "..desc), false) end
if fishing_setting.settings["message"] == true then minetest.chat_send_player(player_name, fishing_setting.func.S("You caught "..desc), false) end
fishing_setting.func.add_to_trophies(clicker, self.prize[2], desc)
local wear_value = fishing_setting.func.wear_value(self.prize[3])
if inv:room_for_item("main", {name=name, count=1, wear=wear_value, metadata=""}) then

View File

@ -15,18 +15,18 @@ function fishing_setting.func.set_settings(new_settings, settings)
if settings["message"] ~= nil then
new_settings["message"] = settings["message"]
end
if settings["worm_is_mob"] ~= nil then
new_settings["worm_is_mob"] = settings["worm_is_mob"]
end
end
if settings["worm_chance"] ~= nil then
new_settings["worm_chance"] = settings["worm_chance"]
end
end
if settings["new_worm_source"] ~= nil then
new_settings["new_worm_source"] = settings["new_worm_source"]
end
end
if settings["wear_out"] ~= nil then
new_settings["wear_out"] = settings["wear_out"]
end
@ -50,14 +50,14 @@ function fishing_setting.func.set_settings(new_settings, settings)
if settings["shark_chance"] ~= nil then
new_settings["shark_chance"] = settings["shark_chance"]
end
if settings["tresor_enable"] ~= nil then
new_settings["tresor_enable"] = settings["tresor_enable"]
end
if settings["escape_chance"] ~= nil then
new_settings["escape_chance"] = settings["escape_chance"]
end
end
end
@ -128,8 +128,7 @@ fishing_setting.func.on_show_settings = function(player_name)
fishing_setting.tmp_setting = {}
fishing_setting.func.set_settings(fishing_setting.tmp_setting, fishing_setting.settings)
end
local formspec = "size[11,9]bgcolor[#99a8ba;]label[4,0;FISHING CONFIGURATION]"..
local formspec = "size[10.8,9]label[4,0;FISHING CONFIGURATION]"..
--Chance fish
"label[1.6,0.5;Chance fish]"..
"button[0,1;1,1;cfish;-1]"..
@ -159,10 +158,12 @@ fishing_setting.func.on_show_settings = function(player_name)
"button[8.7,1;1,1;cworm;+10]"..
"button[9.7,1;1,1;cworm;+1]"..
--Chance escape
"label[7.3,2;Chance escape]"..
"button[7,2.5;1,1;cescape;-1]"..
"label[7.4,2;Chance escape]"..
"button[6,2.5;1,1;cescape;-1]"..
"button[7,2.5;1,1;cescape;-10]"..
"label[8.1,2.7;"..tostring(fishing_setting.tmp_setting["escape_chance"]).."]"..
"button[8.7,2.5;1,1;cescape;+1]"..
"button[8.7,2.5;1,1;cescape;+10]"..
"button[9.7,2.5;1,1;cescape;+1]"..
--Bobber view range
"label[7.2,3.5;Bobber view range]"..
"button[7,4;1,1;bvrange;-1]"..
@ -175,41 +176,39 @@ fishing_setting.func.on_show_settings = function(player_name)
"label[0,6.5;Simple pole deco]"..
"button[3.7,6.3;1,1;poledeco;"..tostring(fishing_setting.tmp_setting["simple_deco_fishing_pole"]).."]"..
--wearout
"label[0,7.3;Poles Wear]"..
"label[0,7.3;Poles Wear]"..
"button[3.7,7.1;1,1;wearout;"..tostring(fishing_setting.tmp_setting["wear_out"]).."]"..
--TRESOR_ENABLE
"label[6,5.7;Tresor enable]"..
"button[9.7,5.5;1,1;tresorenable;"..tostring(fishing_setting.tmp_setting["tresor_enable"]).."]"..
--NEW_WORM_SOURCE
"label[6,6.5;New worm source]"..
"label[6,6.5;New worm source (reboot)]"..
"button[9.7,6.3;1,1;newworm;"..tostring(fishing_setting.tmp_setting["new_worm_source"]).."]"..
--WORM_IS_MOB
"label[6,7.3;Worm is mob]"..
"label[6,7.3;Worm is mob (reboot)]"..
"button[9.7,7.1;1,1;wormmob;"..tostring(fishing_setting.tmp_setting["worm_is_mob"]).."]"..
"button_exit[0.5,8.2;1.5,1;save;Abort]"..
"button_exit[9,8.2;1.5,1;save;Ok]"
"button_exit[0,8.2;1.5,1;save;Abort]"..
"button_exit[9.2,8.2;1.5,1;save;Ok]"
minetest.show_formspec(player_name, "fishing:settings", formspec)
end
local inc = function(value, field, min, max)
local v
if field == "+1" then
v = value + 1
elseif field == "+10" then
v = value + 10
elseif field == "+60" then
elseif field == "+60" then
v = value + 60
elseif field == "+600" then
v = value + 600
elseif field == "-1" then
elseif field == "-1" then
v = value - 1
elseif field == "-10" then
v = value - 10
elseif field == "-60" then
elseif field == "-60" then
v = value - 60
elseif field == "-600" then
elseif field == "-600" then
v = value - 600
else -- useless, prevent crash
return value
@ -236,9 +235,9 @@ local bool = function(field)
end
minetest.register_on_player_receive_fields(function(player, formname, fields)
local player_name = player:get_player_name()
if not player_name then return end
if formname == "fishing:settings" then
local name = player:get_player_name()
if not name then return end
if fields["save"] == "Ok" then
fishing_setting.func.set_settings(fishing_setting.settings, fishing_setting.tmp_setting)
fishing_setting.func.save()
@ -258,7 +257,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
elseif fields["cworm"] then
fishing_setting.tmp_setting["worm_chance"] = inc(fishing_setting.tmp_setting["worm_chance"], fields["cworm"], 1, 100)
elseif fields["cescape"] then
fishing_setting.tmp_setting["escape_chance"] = inc(fishing_setting.tmp_setting["escape_chance"], fields["cescape"], 1, 30)
fishing_setting.tmp_setting["escape_chance"] = inc(fishing_setting.tmp_setting["escape_chance"], fields["cescape"], 1, 50)
elseif fields["dmessages"] then
fishing_setting.tmp_setting["message"] = bool(fields["dmessages"])
elseif fields["poledeco"] then
@ -275,7 +274,16 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
return
end
fishing_setting.func.on_show_settings(name)
fishing_setting.func.on_show_settings(player_name)
elseif formname == "fishing:admin_conf" then
if fields["classement"] then
local formspec = fishing_setting.func.get_stat()
minetest.show_formspec(player_name, "fishing:classement", formspec)
elseif fields["concours"] then
fishing_setting.func.on_show_settings_concours(player_name)
elseif fields["configuration"] then
fishing_setting.func.on_show_settings(player_name)
end
end
end)
@ -309,14 +317,32 @@ minetest.register_on_shutdown(function()
end)
--[[
function fishing_setting.func.timetostr(time)
local countdown = time
local answer = ""
if countdown >= 3600 then
local hours = math.floor(countdown / 3600)
countdown = countdown % 3600
answer = hours .. "H"
end
if countdown >= 60 then
local minutes = math.floor(countdown / 60)
countdown = countdown % 60
answer = answer .. minutes .. "M"
end
local seconds = countdown
answer = answer .. math.floor(seconds) .. "S"
return answer
end
minetest.register_on_joinplayer(function(player)
local playername = player:get_player_name()
-- if fishing_setting.trophies[fish][playername] == nil then
-- fishing_setting.trophies[fish][playername] = { ["fish_raw"] = 0,["shark_raw"] = 0, ["pike_raw"] = 0, ["clownfish_raw"]= 0, ["bluefish_raw"] = 0 }
-- end
local player_name = player:get_player_name()
if fishing_setting.concours["concours"] == true then
minetest.chat_send_player(player_name, fishing_setting.func.S("A fishing contest is in progress. (remaining time %s)"):format(fishing_setting.func.timetostr(fishing_setting.concours["duration"])))
end
end)
--]]
function fishing_setting.func.add_to_trophies(player, fish, desc)
local player_name = player:get_player_name()
@ -348,6 +374,15 @@ function fishing_setting.func.add_to_trophies(player, fish, desc)
end
--Menu fishing configuration
fishing_setting.func.on_show_admin_menu = function(player_name)
local formspec = "size[5,5]label[1.6,0;FISHING MENU]"..
"button[1,0.5;3,1;classement;Classement concours]"..
"button[1,1.5;3,1;concours;Concours]"..
"button[1,2.5;3,1;configuration;Configuration]"..
"button_exit[1,4.5;3,1;close;Close]"
minetest.show_formspec(player_name, "fishing:admin_conf", formspec)
end
if (minetest.get_modpath("unified_inventory")) then
@ -359,28 +394,16 @@ if (minetest.get_modpath("unified_inventory")) then
local player_name = player:get_player_name()
if not player_name then return end
if minetest.check_player_privs(player_name, {server=true}) then
fishing_setting.func.on_show_settings(player_name)
fishing_setting.func.on_show_admin_menu(player_name)
else
minetest.chat_send_player(player_name, fishing_setting.func.S("You don't have the server priviledge!"))
local formspec = fishing_setting.func.get_stat()
minetest.show_formspec(player_name, "fishing:classement", formspec)
end
end,
})
end
minetest.register_chatcommand("fishing_config", {
params = "",
description = "Display fishing configuration menu (admin only)",
privs = {server=true},
func = function(player_name, param)
if not player_name then return end
fishing_setting.func.on_show_settings(player_name)
end
})
--function save settings
function fishing_setting.func.save_concours()
@ -397,56 +420,50 @@ end
function fishing_setting.func.load_concours()
local file = io.open(fishing_setting.file_concours, "r")
local settings = {}
fishing_setting.concours = {["concours"] = false, ["duration"] = 3600}
fishing_setting.concours = {["concours"] = false, ["duration"] = 3600, ["bobber_nb"] = 4}
if file then
fishing_setting.concours= minetest.deserialize(file:read("*all"))
file:close()
if settings == nil or type(settings) ~= "table" then
fishing_setting.concours = {["concours"] = false, ["duration"] = 3600}
fishing_setting.concours = {["concours"] = false, ["duration"] = 3600, ["bobber_nb"] = 4}
end
end
end
--Menu fishing configuration
fishing_setting.func.on_show_settings_concours = function(player_name)
if not fishing_setting.tmp_setting then
fishing_setting.tmp_setting = {["concours"] = (fishing_setting.concours["concours"] or false), ["duration"] = 3600, ["reset"] = ""}
fishing_setting.tmp_setting = { ["concours"] = (fishing_setting.concours["concours"] or false),
["duration"] = (math.floor(fishing_setting.concours["duration"]) or 3600),
["bobber_nb"] = (fishing_setting.concours["bobber_nb"] or 2),
["reset"] = ""
}
end
local formspec = "size[6,6]bgcolor[#99a8ba;]label[1.8,0;FISHING CONCOURS]"..
local formspec = "size[6.1,7]label[1.9,0;FISHING CONCOURS]"..
--Time concours
"label[2,0.5;Duration]"..
"button[1,1;1,1;duration;-60]"..
"button[2,1;1,1;duration;-600]"..
"label[2.9,1.2;"..tostring(fishing_setting.tmp_setting["duration"]).."]"..
"button[3.7,1;1,1;duration;+600]"..
"button[4.7,1;1,1;duration;+60]"..
"label[2.2,0.5;Duration(in sec)]"..
"button[0.8,1;1,1;duration;-60]"..
"button[1.8,1;1,1;duration;-600]"..
"label[2.7,1.2;"..tostring(fishing_setting.tmp_setting["duration"]).."]"..
"button[3.5,1;1,1;duration;+600]"..
"button[4.5,1;1,1;duration;+60]"..
--bobber nb
"label[2,2;Bobber number limit]"..
"button[1.8,2.5;1,1;bobbernb;-1]"..
"label[2.9,2.7;"..tostring(fishing_setting.tmp_setting["bobber_nb"]).."]"..
"button[3.5,2.5;1,1;bobbernb;+1]"..
--concours enable
"label[1,2.5;concours enable]"..
"button[4.7,2.3;1,1;concours;"..tostring(fishing_setting.tmp_setting["concours"]).."]"..
"label[0.8,3.8;concours enable]"..
"button[4.5,3.6;1,1;concours;"..tostring(fishing_setting.tmp_setting["concours"]).."]"..
--reset
"label[1,3.3;reset classements(type 'yes')]"..
"field[5,3.5;1,1;reset;;]"..
"button_exit[0.5,5.2;1.5,1;save;Abort]"..
"button_exit[4,5.2;1.5,1;save;Ok]"
"label[0.8,5.2;reset classements (type 'yes')]"..
"field[4.8,5.4;1,1;reset;;]"..
"button_exit[0.8,6.2;1.5,1;save;Abort]"..
"button_exit[4,6.2;1.5,1;save;Ok]"
minetest.show_formspec(player_name, "fishing:concours", formspec)
end
local function timetostr(time)
--TODO transform time in H:M:S str
return time
end
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname == "fishing:concours" then
local name = player:get_player_name()
@ -463,14 +480,15 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
local progress = (fishing_setting.concours["concours"] or false)
fishing_setting.concours["duration"] = fishing_setting.tmp_setting["duration"]
fishing_setting.concours["concours"] = fishing_setting.tmp_setting["concours"]
fishing_setting.concours["bobber_nb"] = fishing_setting.tmp_setting["bobber_nb"]
if progress == false and fishing_setting.tmp_setting["concours"] == true then
fishing_setting.concours["concours"] = true
fishing_setting.concours["warning_said"] = false
--TODO show time in H:M:S
local time = timetostr(fishing_setting.concours["duration"])
minetest.chat_send_all(fishing_setting.func.S("Attention, Fishing contest go(duration %s)!!!"):format(time))
local time = fishing_setting.func.timetostr(fishing_setting.concours["duration"])
minetest.chat_send_all(fishing_setting.func.S("Attention, Fishing contest start (duration %s)!!!"):format(time))
--TODO play sound go contest
minetest.sound_play("fishing_contest_depart",{gain=0.8})
elseif progress == true and fishing_setting.tmp_setting["concours"] == false then
fishing_setting.concours["concours"] = false
@ -485,6 +503,8 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
fishing_setting.tmp_setting["duration"] = inc(fishing_setting.tmp_setting["duration"], fields["duration"], 120, 14400)
elseif fields["concours"] then
fishing_setting.tmp_setting["concours"] = bool(fields["concours"])
elseif fields["bobbernb"] then
fishing_setting.tmp_setting["bobber_nb"] = inc(fishing_setting.tmp_setting["bobber_nb"], fields["bobbernb"], 1, 8)
else
return
end
@ -493,17 +513,6 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
end)
minetest.register_chatcommand("fishing_concours", {
params = "fishing_concours <true|false> <time-in-sec>",
description = "enable|disable fishing concours (admin only)",
privs = {server=true},
func = function(player_name, param)
if not player_name then return end
fishing_setting.func.on_show_settings_concours(player_name)
end
})
function spairs(t, order)
-- collect the keys
local keys = {}
@ -526,7 +535,6 @@ function spairs(t, order)
end
function fishing_setting.func.set_winners(list)
local win = {}
local i = 1
@ -541,26 +549,22 @@ function fishing_setting.func.set_winners(list)
end
function fishing_setting.func.get_stat()
local winners= {}
for k,v in pairs(fishing_setting.concours) do
if string.find(k, "_raw") ~= nil then
if fishing_setting.concours[k] ~= nil then
winners[k] = fishing_setting.func.set_winners(fishing_setting.concours[k])
winners[k] = fishing_setting.func.set_winners(fishing_setting.concours[k])
else
winners[k] = {}
end
end
end
local formspec = {"size[12,8]bgcolor[#99a8ba;]label[3.5,0;FISHING CONCOURS CLASSEMENT]"}
end
end
end
local formspec = {"size[12,8]label[3.7,0;FISHING CONCOURS CLASSEMENT]"}
local X = 0
local Y
for fish, fishers in pairs(winners) do
Y = 1.4
Y = 1.1
table.insert(formspec, "label["..(X+0.4)..",0.5;"..string.gsub(fish, "_raw", ""):upper().."]") --fish name
for _,s in ipairs(fishers) do
for pl,nb in pairs(s) do
@ -571,32 +575,40 @@ function fishing_setting.func.get_stat()
end
X = X + 2.3
end
table.insert(formspec, "button_exit[5.5,7.5;1.2,1;close;CLose]")
return table.concat(formspec)
end
minetest.register_chatcommand("fishing_class", {
minetest.register_chatcommand("fishing_menu", {
params = "",
description = "Show fishing menu (admin only)",
privs = {server=true},
func = function(player_name, param)
if not player_name then return end
fishing_setting.func.on_show_admin_menu(player_name)
end
})
minetest.register_chatcommand("fishing_classement", {
params = "display classement",
description = "",
privs = {interact=true},
func = function(player_name, param)
if not player_name then return end
local formspec = fishing_setting.func.get_stat()
minetest.show_formspec(player_name, "fishing:classement", formspec)
end
})
local function show_result()
minetest.after(3, function()
print("debug1")
local formspec = fishing_setting.func.get_stat()
for _,player in pairs(minetest.get_connected_players()) do
local player_name = player:get_player_name()
if player_name ~= nil then
print("debug2")
minetest.show_formspec(player_name, "fishing:classement", formspec)
end
end
end
end)
end
@ -606,11 +618,12 @@ minetest.register_globalstep(function(dtime)
fishing_setting.concours["duration"] = fishing_setting.concours["duration"] - dtime
if fishing_setting.concours["duration"] < 30 and fishing_setting.concours["warning_said"] ~= true then
minetest.chat_send_all("WARNING, Fishing contest will finish in 30 seconds")
minetest.chat_send_all(fishing_setting.func.S("WARNING, Fishing contest will finish in 30 seconds."))
fishing_setting.concours["warning_said"] = true
end
if fishing_setting.concours["duration"] < 0 then
minetest.chat_send_all("End of fishing contest")
minetest.chat_send_all(fishing_setting.func.S("End of fishing contest."))
minetest.sound_play("fishing_contest_end",{gain=0.8})
fishing_setting.concours["concours"] = false
show_result()
end

6
locale/fr.txt Executable file → Normal file
View File

@ -64,7 +64,10 @@ Yeah, %s catch a Clownfish. = Wouah, %s a attrappe un poisson clown.
Yeah, %s catch a Bluefish. = Wouah, %s a attrappe un poisson bleu.
Yeah, %s catch a Northern Pike. = Wouah, %s a attrappe un brochet.
Yeah, %s catch a small Shark. = Wouah, %s a attrappe un requin.
A fishing contest is in progress. (remaining time %s) = Un concour de peche est en cours. (temps restant %s)
Attention, Fishing contest start(duration %s)!!! = Attention, un concours de peche viens de commence(duree %s)!!!
WARNING, Fishing contest will finish in 30 seconds. = Attention, le concours de peche se termine dans 30 secondes
End of fishing contest. = Le concours est fini
### material.lua ###
View information about hunger fish = Afficher les informations sur la faim des poissons
@ -74,6 +77,7 @@ View information about hunger fish = Afficher les informations sur la faim des p
Fishing Pole = Canne a peche
Perfect Fishing Pole = Canne a peche parfaite
You don't fishing in a bottle! = Vous ne pouvez pas pecher dans une bouteille!
You don't have mores %s bobbers! = Vous ne pouvez pas avoir plus de %s flotteurs
### trophies.lua ###
Fish Trophy = Trophee poisson

6
locale/template.txt Executable file → Normal file
View File

@ -63,7 +63,10 @@ Yeah, %s catch a Clownfish. =
Yeah, %s catch a Bluefish. =
Yeah, %s catch a Northern Pike. =
Yeah, %s catch a small Shark. =
A fishing contest is in progress. (remaining time %s) =
Attention, Fishing contest start(duration %s)!!! =
WARNING, Fishing contest will finish in 30 seconds. =
End of fishing contest. =
### material.lua ###
Show information about hunger fish =
@ -73,6 +76,7 @@ Show information about hunger fish =
Fishing Pole =
Perfect Fishing Pole =
You don't fishing in a bottle! =
You don't have mores %s bobbers! =
### trophies.lua ###
Fish Trophy =

24
poles.lua Executable file → Normal file
View File

@ -26,11 +26,29 @@ for _,pole in pairs(fishing_setting.poles) do
local pt = pointed_thing
local node = minetest.get_node(pt.under)
if not node or string.find(node.name, "water_source") == nil then return nil end
local player = user:get_player_name()
local player_name = user:get_player_name()
local inv = user:get_inventory()
local bait = inv:get_stack("main", user:get_wield_index()+1 ):get_name()
if fishing_setting.baits[bait] == nil then return nil end
--if contest then player must have only 2 boober
local bobber_nb = 0
if fishing_setting.concours["concours"] ~= nil and fishing_setting.concours["concours"] == true then
for m, obj in pairs(minetest.get_objects_inside_radius(pt.under, 20)) do
if obj:get_luaentity() ~= nil and string.find(obj:get_luaentity().name, "fishing:bobber") ~= nil then
if obj:get_luaentity().owner == player_name then
bobber_nb = bobber_nb + 1
end
end
end
if bobber_nb >= fishing_setting.concours["bobber_nb"] then
if fishing_setting.settings["message"] == true then
minetest.chat_send_player(player_name, fishing_setting.func.S("You don't have mores %s bobbers!"):format(fishing_setting.concours["bobber_nb"]))
end
return nil
end
end
local bobbers = {}
local objs = minetest.get_objects_inside_radius(pt.under, 3)
@ -65,7 +83,7 @@ for _,pole in pairs(fishing_setting.poles) do
end
--if water == -3 nodes
if #nodes < 2 then
if fishing_setting.settings["message"] == true then minetest.chat_send_player(player, fishing_setting.func.S("You don't fishing in a bottle!")) end
if fishing_setting.settings["message"] == true then minetest.chat_send_player(player_name, fishing_setting.func.S("You don't fishing in a bottle!")) end
return nil
end
local new_pos = nodes[math.random(1, #nodes)]
@ -73,7 +91,7 @@ for _,pole in pairs(fishing_setting.poles) do
local ent = minetest.add_entity({interval = 1,x=new_pos.x, y=new_pos.y, z=new_pos.z}, fishing_setting.baits[bait].bobber)
if not ent then return nil end
local luaentity = ent:get_luaentity()
luaentity.owner = player
luaentity.owner = player_name
luaentity.bait = bait
luaentity.old_pos = new_pos
luaentity.old_pos2 = true