added new sound start/end contest

renamed bluefish to bluewhite
This commit is contained in:
crabman77 2015-06-28 21:39:41 +02:00
parent 4c2061cf96
commit 4e45fe11fe
13 changed files with 35 additions and 31 deletions

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@ -24,5 +24,5 @@ fishing_setting.baits["fishing:bait_worm"] = { ["bait"] = "fishing:bait_worm", [
fishing_setting.baits["fishing:fish_raw"] = { ["bait"] = "fishing:fish_raw", ["bobber"] = "fishing:bobber_shark_entity",["texture"] = "fishing_fish_raw.png", ["hungry"] = 50 }
fishing_setting.baits["fishing:clownfish_raw"] = { ["bait"] = "fishing:clownfish_raw", ["bobber"] = "fishing:bobber_shark_entity",["texture"] = "fishing_clownfish_raw.png", ["hungry"] = 50 }
fishing_setting.baits["fishing:bluefish_raw"] = { ["bait"] = "fishing:bluefish_raw", ["bobber"] = "fishing:bobber_shark_entity",["texture"] = "fishing_bluefish_raw.png", ["hungry"] = 50 }
fishing_setting.baits["fishing:bluewhite_raw"] = { ["bait"] = "fishing:bluewhite_raw", ["bobber"] = "fishing:bobber_shark_entity",["texture"] = "fishing_bluewhite_raw.png", ["hungry"] = 50 }

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@ -94,7 +94,7 @@ minetest.register_craft({
minetest.register_craft({
type = "cooking",
output = "fishing:fish_cooked",
recipe = "fishing:bluefish_raw",
recipe = "fishing:bluewhite_raw",
cooktime = 2,
})
@ -191,18 +191,18 @@ minetest.register_craft({
minetest.register_craft({
type = "shapeless",
output = "fishing:baitball_shark 20",
recipe = {"fishing:bluefish_raw", "fishing:bluefish_raw"}
recipe = {"fishing:bluewhite_raw", "fishing:bluewhite_raw"}
})
minetest.register_craft({
type = "shapeless",
output = "fishing:baitball_shark 20",
recipe = {"fishing:bluefish_raw", "fishing:fish_raw"}
recipe = {"fishing:bluewhite_raw", "fishing:fish_raw"}
})
minetest.register_craft({
type = "shapeless",
output = "fishing:baitball_shark 20",
recipe = {"fishing:clownfish_raw", "fishing:bluefish_raw"}
recipe = {"fishing:clownfish_raw", "fishing:bluewhite_raw"}
})
minetest.register_craft({
@ -218,12 +218,12 @@ minetest.register_craft({
minetest.register_craft({
type = "shapeless",
output = "fishing:baitball_shark 20",
recipe = {"fishing:bluefish_raw", "fishing:shark_raw"}
recipe = {"fishing:bluewhite_raw", "fishing:shark_raw"}
})
minetest.register_craft({
type = "shapeless",
output = "fishing:baitball_shark 20",
recipe = {"fishing:bluefish_raw", "fishing:pike_raw"}
recipe = {"fishing:bluewhite_raw", "fishing:pike_raw"}
})
minetest.register_craft({

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@ -43,12 +43,12 @@ minetest.register_craftitem("fishing:clownfish_raw", {
})
-----------------------------------------------------------------------------------------------
-- bluefish
-- bluewhite
-----------------------------------------------------------------------------------------------
minetest.register_craftitem("fishing:bluefish_raw", {
description = fishing_setting.func.S("Bluefish"),
minetest.register_craftitem("fishing:bluewhite_raw", {
description = fishing_setting.func.S("Bluewhite"),
groups = {},
inventory_image = "fishing_bluefish_raw.png",
inventory_image = "fishing_bluewhite_raw.png",
on_use = minetest.item_eat(2),
})

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@ -347,7 +347,7 @@ end)
function fishing_setting.func.add_to_trophies(player, fish, desc)
local player_name = player:get_player_name()
if not player_name then return end
if fish == "fish_raw" or fish == "shark_raw" or fish == "pike_raw" or fish == "clownfish_raw" or fish == "bluefish_raw" then
if fish == "fish_raw" or fish == "shark_raw" or fish == "pike_raw" or fish == "clownfish_raw" or fish == "bluewhite_raw" then
if fishing_setting.trophies[fish] == nil then
fishing_setting.trophies[fish] = {}
end
@ -472,7 +472,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
if fields["reset"] and fields["reset"]:lower() == "yes" then
fishing_setting.concours["fish_raw"] = {}
fishing_setting.concours["clownfish_raw"] = {}
fishing_setting.concours["bluefish_raw"] = {}
fishing_setting.concours["bluewhite_raw"] = {}
fishing_setting.concours["shark_raw"] = {}
fishing_setting.concours["pike_raw"] = {}
end
@ -484,11 +484,9 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
if progress == false and fishing_setting.tmp_setting["concours"] == true then
fishing_setting.concours["concours"] = true
fishing_setting.concours["warning_said"] = false
--TODO show time in H:M:S
local time = fishing_setting.func.timetostr(fishing_setting.concours["duration"])
minetest.chat_send_all(fishing_setting.func.S("Attention, Fishing contest start (duration %s)!!!"):format(time))
--TODO play sound go contest
minetest.sound_play("fishing_contest_depart",{gain=0.8})
minetest.sound_play("fishing_contest_start",{gain=0.8})
elseif progress == true and fishing_setting.tmp_setting["concours"] == false then
fishing_setting.concours["concours"] = false

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@ -7,7 +7,7 @@ The bait is still there. =
Your fish escaped. = Dein Fisch ist entkommen.
You caught a Fish. = Du hast einen Fisch gefangen.
You caught a Clownfish. = Du hast einen Clownfisch gefangen.
You caught a Bluefish. = Du hast einen blau-weissen Fisch gefangen.
You caught a Bluewhite. = Du hast einen blau-weissen Fisch gefangen.
You caught a Twig. = Du hast einen Zweig gefangen.
You caught a Rat. = Du hast eine Ratte gefangen.
You caught some Seaweed. = Du hast etwas Seetang gefangen.
@ -41,7 +41,7 @@ Fish = Fisch
Roasted Fish = Gebratener Fisch
Sushi (Hoso Maki) = Sushi (Hoso Maki)
Clownfish = Clownfisch
Bluefish = blau-weisse Fisch
Bluewhite = blau-weisse Fisch
Shark = Hai
Roasted Shark = Gebratener Hai
Northern Pike = Hecht
@ -54,7 +54,7 @@ You win a new trophie, you have catched %s fish. =
You win a new trophie, you have catched %s shark. =
You win a new trophie, you have catched %s pike. =
You win a new trophie, you have catched %s clownfish. =
You win a new trophie, you have catched %s bluefish. =
You win a new trophie, you have catched %s bluewhite. =
### material.lua ###
@ -71,12 +71,12 @@ Fish Trophy = Fisch-Trophaee
Northern Pike Trophy = Hecht-Trophaee
Shark Trophy = Hai-Trophaee
Clownfish Trophy = Clownfisch-Trophaee
Bluefish Trophy = Blau-weisser-Fisch-Trophaee
Bluewhite Trophy = Blau-weisser-Fisch-Trophaee
This Huge Fish was caught by the Famous Angler %s ! = Dieser riesige Fisch wurde vom beruehmten Angler %s gefangen!
This Huge Northern Pike was caught by the Famous Angler %s ! = Dieser riesige Hecht wurde vom beruehmten Angler %s gefangen!
This Huge Shark was caught by the Famous Angler %s ! = Dieser riesige Hai wurde vom beruehmten Angler %s gefangen!
This Huge Clownfish was caught by the Famous Angler %s ! = Dieser riesige Clownfisch wurde vom beruehmten Angler %s gefangen!
This Huge Bluefish was caught by the Famous Angler %s ! = Dieser riesige blau-weisse Fisch wurde vom beruehmten Angler %s gefangen!
This Huge Bluewhite was caught by the Famous Angler %s ! = Dieser riesige blau-weisse Fisch wurde vom beruehmten Angler %s gefangen!
### worms.lua ###
Worm = Wurm

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@ -9,7 +9,7 @@ The bait is still there. = L'appat est toujours la.
Your fish escaped. = Le poisson s'est decroche.
You caught a Fish. = Vous avez attrape un poisson.
You caught a Clownfish. = Vous avez attrape un poisson clown.
You caught a Bluefish. = Vous avez attrape un poisson bleu.
You caught a Bluewhite. = Vous avez attrape un poisson bleu.
You caught a Twig. = Vous avez attrape une brindille .
You caught a Rat. = Vous avez attrape un rat.
You caught some Seaweed. = Vous avez attrape des algues.
@ -43,7 +43,7 @@ Fish = Poisson
Roasted Fish = Poisson grille
Sushi (Hoso Maki) = Sushi (Hoso Maki)
Clownfish = Poisson clown
Bluefish = Poisson bleu
Bluewhite = Poisson bleu
Shark = Requin
Roasted Shark = Requin grille
Northern Pike = Brochet
@ -56,12 +56,12 @@ You win a new trophie, you have catched %s fish. = Vous gagnez un trophee, vous
You win a new trophie, you have catched %s shark. = Vous gagnez un trophee, vous avez attrape %s requins.
You win a new trophie, you have catched %s pike. = Vous gagnez un trophee, vous avez attrape %s brochets.
You win a new trophie, you have catched %s clownfish. = Vous gagnez un trophee, vous avez attrape %s poissons clown.
You win a new trophie, you have catched %s bluefish. = Vous gagnez un trophee, vous avez attrape %s poissons bleu.
You win a new trophie, you have catched %s bluewhite. = Vous gagnez un trophee, vous avez attrape %s poissons bleu.
Good luck to %s, He catch the tresor, %s! = %s a de la chance, Il attrappe le tresor, %s!
You catch the tresor, %s! = Vous attrappez le tresor, %s!
Yeah, %s catch a Fish. = Wouah, %s a attrappe un poisson
Yeah, %s catch a Clownfish. = Wouah, %s a attrappe un poisson clown.
Yeah, %s catch a Bluefish. = Wouah, %s a attrappe un poisson bleu.
Yeah, %s catch a Bluewhite. = Wouah, %s a attrappe un poisson bleu.
Yeah, %s catch a Northern Pike. = Wouah, %s a attrappe un brochet.
Yeah, %s catch a small Shark. = Wouah, %s a attrappe un requin.
A fishing contest is in progress. (remaining time %s) = Un concour de peche est en cours. (temps restant %s)
@ -84,12 +84,12 @@ Fish Trophy = Trophee poisson
Northern Pike Trophy = Trophee brochet
Shark Trophy = Trophee requin
Clownfish Trophy = Trophee poisson clown
Bluefish Trophy = Trophee poisson bleu
Bluewhite Trophy = Trophee poisson bleu
This Huge Fish was caught by the Famous Angler %s ! =
This Huge Northern Pike was caught by the Famous Angler %s ! =
This Huge Shark was caught by the Famous Angler %s ! =
This Huge Clownfish was caught by the Famous Angler %s ! =
This Huge Bluefish was caught by the Famous Angler %s ! =
This Huge Bluewhite was caught by the Famous Angler %s ! =
### worms.lua ###
Worm = ver

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@ -55,7 +55,7 @@ You win a new trophie, you have catched %s fish. =
You win a new trophie, you have catched %s shark. =
You win a new trophie, you have catched %s pike. =
You win a new trophie, you have catched %s clownfish. =
You win a new trophie, you have catched %s bluefish. =
You win a new trophie, you have catched %s bluewhite. =
Good luck to %s, He catch the tresor, %s! =
You catch the tresor, %s! =
Yeah, %s catch a Fish. =

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@ -3,7 +3,7 @@
fishing_setting.prizes["fish"] = {
{"fishing", "fish_raw", 0, "a Fish."},
{"fishing", "clownfish_raw", 0, "a Clownfish."},
{"fishing", "bluefish_raw", 0, "a Bluefish."}
{"fishing", "bluewhite_raw", 0, "a Bluewhite."}
}
fishing_setting.prizes["shark"] = {

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@ -1,4 +1,10 @@
These sounds are used for the Mod for Minetest; Fishing - Mossmanikin's version.
The included sounds are http://creativecommons.org/licenses/by-nc-sa/3.0/
--"fishing_bobber1" & "fishing_bobber2" sampled from "01260 water swimming splashing 1.wav", Attribution Noncommercial License, Robinhood76, http://www.freesound.org/people/Robinhood76/sounds/79657/
--"fishing_bobber1" & "fishing_bobber2" sampled from "01260 water swimming splashing 1.wav", Attribution Noncommercial License, Robinhood76, http://www.freesound.org/people/Robinhood76/sounds/79657/
"fishing_contest_start" resampled from "cor 9.mp3", Pierre Grandjean, https://www.freesound.org/people/Pierre%20Grandjean/sounds/125973/
"fishing_contest_end" resampled from "Trompette 8", jebb, https://www.freesound.org/people/jebb/sounds/205848/

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sounds/fishing_contest_end.ogg Executable file

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sounds/fishing_contest_start.ogg Executable file

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@ -13,7 +13,7 @@ local trophy = {
{"fishing", "pike_raw", "Northern Pike", "fishing_pike_raw.png"},
{"fishing", "shark_raw", "Shark", "fishing_shark_raw.png"},
{"fishing", "clownfish_raw", "Clownfish", "fishing_clownfish_raw.png"},
{"fishing", "bluefish_raw", "Bluefish", "fishing_bluefish_raw.png"},
{"fishing", "bluewhite_raw", "Bluewhite", "fishing_bluewhite_raw.png"},
}
local function has_trophy_privilege(meta, player)