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worms on_place: check whether placer is not nil before checking for protection
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@ -16,6 +16,9 @@ minetest.register_craftitem("fishing:bait_worm", {
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groups = { fishing_bait=1 },
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inventory_image = "fishing_bait_worm.png",
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on_place = function(itemstack, placer, pointed_thing)
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if not placer then -- can happen, e.g. if placed using minetest.place_node
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return itemstack
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end
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local pt = pointed_thing
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if not minetest.is_protected(pt.under, placer:get_player_name()) then
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minetest.add_entity({x=pt.under.x, y=pt.under.y+0.6, z=pt.under.z}, "fishing:bait_worm_entity")
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