remove old unused code
fix untranslated string
This commit is contained in:
crabman77 2016-02-10 06:48:28 +01:00
parent ae9db8700d
commit f6c7bbe4fd
2 changed files with 19 additions and 7 deletions

View File

@ -30,11 +30,8 @@ minetest.register_node("fishing:bobber_box", {
local FISHING_BOBBER_ENTITY={
hp_max = 605,
water_damage = 1,
physical = true,
timer = 0,
env_damage_timer = 0,
visual = "wielditem",
visual_size = {x=1/3, y=1/3, z=1/3},
textures = {"fishing:bobber_box"},
@ -44,6 +41,10 @@ local FISHING_BOBBER_ENTITY={
baitball = 0,
prize = "",
bait = "",
owner = nil,
old_pos = nil,
old_pos2 = nil,
-- DESTROY BOBBER WHEN PUNCHING IT
on_punch = function (self, puncher, time_from_last_punch, tool_capabilities, dir)
@ -72,9 +73,14 @@ local FISHING_BOBBER_ENTITY={
on_rightclick = function (self, clicker)
local item = clicker:get_wielded_item()
local player_name = clicker:get_player_name()
if not player_name or not self.owner then
self.object:remove()
return
end
local inv = clicker:get_inventory()
local pos = self.object:getpos()
local item_name = item:get_name()
if string.find(item_name, "fishing:pole_") ~= nil then
if player_name ~= self.owner then return end
if self.prize ~= "" then
@ -135,7 +141,7 @@ local FISHING_BOBBER_ENTITY={
local node = minetest.get_node_or_nil({x=pos.x, y=pos.y-0.5, z=pos.z})
if not node or string.find(node.name, "water_source") == nil then
if fishing_setting.settings["message"] == true then
minetest.chat_send_player(self.owner, "Haha, Fishing is prohibited outside water!")
minetest.chat_send_player(self.owner, fishing_setting.func.S("Haha, Fishing is prohibited outside water!"))
end
self.object:remove()
return

View File

@ -28,11 +28,8 @@ minetest.register_node("fishing:bobber_shark_box", {
local FISHING_BOBBER_SHARK_ENTITY={
hp_max = 605,
water_damage = 1,
physical = true,
timer = 0,
env_damage_timer = 0,
visual = "wielditem",
visual_size = {x=1/3, y=1/3, z=1/3},
textures = {"fishing:bobber_shark_box"},
@ -42,6 +39,10 @@ local FISHING_BOBBER_SHARK_ENTITY={
baitball = 0,
prize = "",
bait = "",
owner = nil,
old_pos = nil,
old_pos2 = nil,
-- DESTROY BOBBER WHEN PUNCHING IT
on_punch = function (self, puncher, time_from_last_punch, tool_capabilities, dir)
@ -70,9 +71,14 @@ local FISHING_BOBBER_SHARK_ENTITY={
on_rightclick = function (self, clicker)
local item = clicker:get_wielded_item()
local player_name = clicker:get_player_name()
if not player_name or not self.owner then
self.object:remove()
return
end
local inv = clicker:get_inventory()
local pos = self.object:getpos()
local item_name = item:get_name()
if string.find(item_name, "fishing:pole_") ~= nil then
if player_name ~= self.owner then return end
if self.prize ~= "" then