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https://github.com/MinetestForFun/fishing.git
synced 2024-11-13 01:20:19 +01:00
fix PR traduction break condition and missing variable renamed
fix typo in worms.lua
This commit is contained in:
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74486b832a
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fe062390ed
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@ -1,7 +1,4 @@
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-- baitball
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minetest.register_craftitem("fishing:baitball", {
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description = fishing_setting.func.S("Bait Ball"),
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@ -25,4 +25,3 @@ fishing_setting.baits["fishing:fish_raw"] = { ["bait"] = "fishing:fish_raw", ["b
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fishing_setting.baits["fishing:clownfish_raw"] = { ["bait"] = "fishing:clownfish_raw", ["bobber"] = "fishing:bobber_shark_entity",["texture"] = "fishing_clownfish_raw.png", ["hungry"] = 50 }
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fishing_setting.baits["fishing:bluewhite_raw"] = { ["bait"] = "fishing:bluewhite_raw", ["bobber"] = "fishing:bobber_shark_entity",["texture"] = "fishing_bluewhite_raw.png", ["hungry"] = 50 }
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@ -38,7 +38,7 @@ local FISHING_BOBBER_ENTITY={
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visual = "wielditem",
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visual_size = {x=1/3, y=1/3, z=1/3},
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textures = {"fishing:bobber_box"},
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-- {left ,bottom, front, right, top , back}
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-- {left ,bottom, front, right, top , back}
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collisionbox = {-2/16, -4/16, -2/16, 2/16, 1/16, 2/16},
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randomtime = 50,
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baitball = 0,
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@ -64,7 +64,7 @@ local FISHING_BOBBER_ENTITY={
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end,
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-- WHEN RIGHTCLICKING THE BOBBER THE FOLLOWING HAPPENS (CLICK AT THE RIGHT TIME WHILE HOLDING A FISHING POLE)
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-- WHEN RIGHTCLICKING THE BOBBER THE FOLLOWING HAPPENS (CLICK AT THE RIGHT TIME WHILE HOLDING A FISHING POLE)
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on_rightclick = function (self, clicker)
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local item = clicker:get_wielded_item()
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local playername = clicker:get_player_name()
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@ -1,5 +1,5 @@
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--function save settings
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--function save settings
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function fishing_setting.func.save()
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local input, err = io.open(fishing_setting.file_settings, "w")
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if input then
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@ -61,7 +61,7 @@ function fishing_setting.func.set_settings(new_settings, settings)
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end
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--function load settings from file
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--function load settings from file
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function fishing_setting.func.load()
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local file = io.open(fishing_setting.file_settings, "r")
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local settings = {}
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@ -187,7 +187,7 @@ fishing_setting.func.on_show_settings = function(player_name)
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-- WORM_IS_MOB
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"label[6,7.3;"..S("Worm is a mob (reboot)").."]"..
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"button[9.7,7.1;1,1;wormmob;"..tostring(fishing_setting.tmp_setting["worm_is_mob"]).."]"..
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"button_exit[0,8.2;1.5,1;save;"..S("Abort").."]"..
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"button_exit[0,8.2;1.5,1;abort;"..S("Abort").."]"..
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"button_exit[9.2,8.2;1.5,1;save;"..S("OK").."]"
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minetest.show_formspec(player_name, "fishing:settings", formspec)
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end
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@ -217,7 +217,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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local player_name = player:get_player_name()
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if not player_name then return end
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if formname == "fishing:settings" then
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if fields["save"] == "Ok" then
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if fields["save"] then
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fishing_setting.func.set_settings(fishing_setting.settings, fishing_setting.tmp_setting)
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fishing_setting.func.save()
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fishing_setting.tmp_setting = nil
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@ -266,7 +266,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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end
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end)
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--function load settings from file
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--function load settings from file
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function fishing_setting.func.load_trophies()
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local file = io.open(fishing_setting.file_trophies, "r")
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fishing_setting.trophies = {}
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@ -303,15 +303,17 @@ function fishing_setting.func.timetostr(time)
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if countdown >= 3600 then
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local hours = math.floor(countdown / 3600)
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countdown = countdown % 3600
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answer = hours .. "H"
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answer = hours .. "h"
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end
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if countdown >= 60 then
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local minutes = math.floor(countdown / 60)
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countdown = countdown % 60
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answer = answer .. minutes .. "M"
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answer = answer .. minutes .. "m"
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else
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answer = answer .. "0m"
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end
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local seconds = countdown
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answer = answer .. math.floor(seconds) .. "S"
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answer = answer .. math.floor(seconds) .. "s"
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return answer
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end
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@ -341,7 +343,7 @@ function fishing_setting.func.add_to_trophies(player, fish, desc)
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minetest.spawn_item(player:getpos(), {name=name, count=1, wear=0, metadata=""})
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end
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end
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if fishing_setting.contest["contest"] ~= nil and fishing_setting.contest["contest"] == true then
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if fishing_setting.contest[fish] == nil then
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fishing_setting.contest[fish] = {}
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@ -379,13 +381,12 @@ if (minetest.get_modpath("unified_inventory")) then
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local formspec = fishing_setting.func.get_stat()
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minetest.show_formspec(player_name, "fishing:classement", formspec)
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end
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end,
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})
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end
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--function save settings
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--function save settings
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function fishing_setting.func.save_contest()
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local input = io.open(fishing_setting.file_contest, "w")
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if input then
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@ -396,7 +397,7 @@ function fishing_setting.func.save_contest()
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end
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end
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--function load councours data from file
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--function load councours data from file
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function fishing_setting.func.load_contest()
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local file = io.open(fishing_setting.file_contest, "r")
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local settings = {}
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@ -433,6 +434,12 @@ function fishing_setting.func.load_contest()
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end
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end
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function fishing_setting.func.end_contest()
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fishing_setting.contest["contest"] = false
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minetest.chat_send_all(fishing_setting.func.S("End of fishing contest."))
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minetest.sound_play("fishing_contest_end",{gain=0.8})
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fishing_setting.func.show_result()
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end
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--Menu fishing configuration
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fishing_setting.func.on_show_settings_contest = function(player_name)
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@ -441,7 +448,7 @@ fishing_setting.func.on_show_settings_contest = function(player_name)
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fishing_setting.tmp_setting = { ["contest"] = (fishing_setting.contest["contest"] or false),
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["duration"] = (math.floor(fishing_setting.contest["duration"]) or 3600),
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["bobber_nb"] = (fishing_setting.contest["bobber_nb"] or 2),
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["reset"] = ""
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["reset"] = false
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}
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end
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local formspec = "size[6.1,7]label[1.9,0;"..S("Fishing contest").."]"..
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@ -461,9 +468,9 @@ fishing_setting.func.on_show_settings_contest = function(player_name)
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"label[0.8,3.8;"..S("Enable contests").."]"..
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"button[4.5,3.6;1,1;contest;"..tostring(fishing_setting.tmp_setting["contest"]).."]"..
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--reset
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"label[0.8,5.2;"..S("Reset rankings (type 'yes')").."]"..
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"field[4.8,5.4;1,1;reset;;]"..
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"button_exit[0.8,6.2;1.5,1;save;"..S("Abort").."]"..
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"label[0.8,5.2;"..S("Reset rankings").."]"..
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"button[4.5,5;1,1;reset;"..tostring(fishing_setting.tmp_setting["reset"]).."]"..
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"button_exit[0.8,6.2;1.5,1;abort;"..S("Abort").."]"..
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"button_exit[4,6.2;1.5,1;save;"..S("OK").."]"
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minetest.show_formspec(player_name, "fishing:contest", formspec)
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end
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@ -472,15 +479,15 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname == "fishing:contest" then
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local name = player:get_player_name()
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if not name then return end
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if fields["save"] == "Ok" then
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if fields["reset"] and fields["reset"]:lower() == "yes" then
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if fields["save"] then
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if fishing_setting.tmp_setting["reset"] == true then
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fishing_setting.contest["fish_raw"] = {}
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fishing_setting.contest["clownfish_raw"] = {}
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fishing_setting.contest["bluewhite_raw"] = {}
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fishing_setting.contest["shark_raw"] = {}
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fishing_setting.contest["pike_raw"] = {}
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end
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local progress = (fishing_setting.contest["contest"] or false)
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fishing_setting.contest["duration"] = fishing_setting.tmp_setting["duration"]
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fishing_setting.contest["contest"] = fishing_setting.tmp_setting["contest"]
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@ -491,9 +498,8 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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local time = fishing_setting.func.timetostr(fishing_setting.contest["duration"])
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minetest.chat_send_all(fishing_setting.func.S("Attention, Fishing contest start (duration %s)!!!"):format(time))
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minetest.sound_play("fishing_contest_start",{gain=0.8})
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elseif progress == true and fishing_setting.tmp_setting["contest"] == false then
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fishing_setting.contest["contest"] = false
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fishing_setting.func.end_contest()
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end
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fishing_setting.func.save_contest()
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fishing_setting.tmp_setting = nil
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@ -507,6 +513,8 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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fishing_setting.tmp_setting["contest"] = bool(fields["contest"])
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elseif fields["bobbernb"] then
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fishing_setting.tmp_setting["bobber_nb"] = inc(fishing_setting.tmp_setting["bobber_nb"], fields["bobbernb"], 1, 8)
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elseif fields["reset"] then
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fishing_setting.tmp_setting["reset"] = bool(fields["reset"])
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else
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return
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end
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@ -520,7 +528,7 @@ function spairs(t, order)
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local keys = {}
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for k in pairs(t) do keys[#keys+1] = k end
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-- if order function given, sort by it by passing the table and keys a, b,
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-- otherwise just sort the keys
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-- otherwise just sort the keys
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if order then
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table.sort(keys, function(a,b) return order(t, a, b) end)
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else
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@ -615,6 +623,3 @@ function fishing_setting.func.show_result()
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end
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end)
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end
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9
init.lua
9
init.lua
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@ -51,8 +51,8 @@ fishing_setting.settings["simple_deco_fishing_pole"] = SIMPLE_DECO_FISHING_POLE
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fishing_setting.settings["bobber_view_range"] = BOBBER_VIEW_RANGE
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fishing_setting.settings["fish_chance"] = FISH_CHANCE
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fishing_setting.settings["shark_chance"] = SHARK_CHANCE
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fishing_setting.settings["treasure_chance"] = TRESOR_CHANCE
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fishing_setting.settings["treasure_enable"] = TRESOR_RANDOM_ENABLE
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fishing_setting.settings["treasure_chance"] = TREASURE_CHANCE
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fishing_setting.settings["treasure_enable"] = TREASURE_RANDOM_ENABLE
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fishing_setting.settings["escape_chance"] = ESCAPE_CHANCE
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-- load config file if exist in worldpath
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@ -87,10 +87,7 @@ minetest.register_globalstep(function(dtime)
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fishing_setting.contest["warning_said"] = true
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end
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if fishing_setting.contest["duration"] < 0 then
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minetest.chat_send_all(fishing_setting.func.S("End of fishing contest."))
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minetest.sound_play("fishing_contest_end",{gain=0.8})
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fishing_setting.contest["contest"] = false
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fishing_setting.func.show_result()
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fishing_setting.func.end_contest()
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end
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end
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end)
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@ -1,6 +1,6 @@
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-- useless or useful ???
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-- useless or useful ??? No activated
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minetest.register_node("fishing:material_info", {
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description = fishing_setting.func.S("Show information about hunger fish"),
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name = "Fishing Info Center",
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@ -138,7 +138,7 @@ minetest.register_craft({
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-- get worms from digging in dirt:
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if fishing_setting.settings["new_worm_source"] == false then
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minetest.register_node(":default:dirt", {
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description = fishing_setting.func.fishing_setting.func.S("Dirt"),
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description = fishing_setting.func.S("Dirt"),
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tiles = {"default_dirt.png"},
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is_ground_content = true,
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groups = {crumbly=3},
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