fix PR traduction break condition and missing variable renamed

fix typo in worms.lua
This commit is contained in:
crabman77 2015-07-16 00:01:19 +02:00
parent 74486b832a
commit fe062390ed
7 changed files with 37 additions and 39 deletions

View File

@ -1,7 +1,4 @@
-- baitball
minetest.register_craftitem("fishing:baitball", {
description = fishing_setting.func.S("Bait Ball"),

View File

@ -25,4 +25,3 @@ fishing_setting.baits["fishing:fish_raw"] = { ["bait"] = "fishing:fish_raw", ["b
fishing_setting.baits["fishing:clownfish_raw"] = { ["bait"] = "fishing:clownfish_raw", ["bobber"] = "fishing:bobber_shark_entity",["texture"] = "fishing_clownfish_raw.png", ["hungry"] = 50 }
fishing_setting.baits["fishing:bluewhite_raw"] = { ["bait"] = "fishing:bluewhite_raw", ["bobber"] = "fishing:bobber_shark_entity",["texture"] = "fishing_bluewhite_raw.png", ["hungry"] = 50 }

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@ -38,7 +38,7 @@ local FISHING_BOBBER_ENTITY={
visual = "wielditem",
visual_size = {x=1/3, y=1/3, z=1/3},
textures = {"fishing:bobber_box"},
-- {left ,bottom, front, right, top , back}
-- {left ,bottom, front, right, top , back}
collisionbox = {-2/16, -4/16, -2/16, 2/16, 1/16, 2/16},
randomtime = 50,
baitball = 0,
@ -64,7 +64,7 @@ local FISHING_BOBBER_ENTITY={
end,
-- WHEN RIGHTCLICKING THE BOBBER THE FOLLOWING HAPPENS (CLICK AT THE RIGHT TIME WHILE HOLDING A FISHING POLE)
-- WHEN RIGHTCLICKING THE BOBBER THE FOLLOWING HAPPENS (CLICK AT THE RIGHT TIME WHILE HOLDING A FISHING POLE)
on_rightclick = function (self, clicker)
local item = clicker:get_wielded_item()
local playername = clicker:get_player_name()

View File

@ -1,5 +1,5 @@
--function save settings
--function save settings
function fishing_setting.func.save()
local input, err = io.open(fishing_setting.file_settings, "w")
if input then
@ -61,7 +61,7 @@ function fishing_setting.func.set_settings(new_settings, settings)
end
--function load settings from file
--function load settings from file
function fishing_setting.func.load()
local file = io.open(fishing_setting.file_settings, "r")
local settings = {}
@ -187,7 +187,7 @@ fishing_setting.func.on_show_settings = function(player_name)
-- WORM_IS_MOB
"label[6,7.3;"..S("Worm is a mob (reboot)").."]"..
"button[9.7,7.1;1,1;wormmob;"..tostring(fishing_setting.tmp_setting["worm_is_mob"]).."]"..
"button_exit[0,8.2;1.5,1;save;"..S("Abort").."]"..
"button_exit[0,8.2;1.5,1;abort;"..S("Abort").."]"..
"button_exit[9.2,8.2;1.5,1;save;"..S("OK").."]"
minetest.show_formspec(player_name, "fishing:settings", formspec)
end
@ -217,7 +217,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
local player_name = player:get_player_name()
if not player_name then return end
if formname == "fishing:settings" then
if fields["save"] == "Ok" then
if fields["save"] then
fishing_setting.func.set_settings(fishing_setting.settings, fishing_setting.tmp_setting)
fishing_setting.func.save()
fishing_setting.tmp_setting = nil
@ -266,7 +266,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
end
end)
--function load settings from file
--function load settings from file
function fishing_setting.func.load_trophies()
local file = io.open(fishing_setting.file_trophies, "r")
fishing_setting.trophies = {}
@ -303,15 +303,17 @@ function fishing_setting.func.timetostr(time)
if countdown >= 3600 then
local hours = math.floor(countdown / 3600)
countdown = countdown % 3600
answer = hours .. "H"
answer = hours .. "h"
end
if countdown >= 60 then
local minutes = math.floor(countdown / 60)
countdown = countdown % 60
answer = answer .. minutes .. "M"
answer = answer .. minutes .. "m"
else
answer = answer .. "0m"
end
local seconds = countdown
answer = answer .. math.floor(seconds) .. "S"
answer = answer .. math.floor(seconds) .. "s"
return answer
end
@ -341,7 +343,7 @@ function fishing_setting.func.add_to_trophies(player, fish, desc)
minetest.spawn_item(player:getpos(), {name=name, count=1, wear=0, metadata=""})
end
end
if fishing_setting.contest["contest"] ~= nil and fishing_setting.contest["contest"] == true then
if fishing_setting.contest[fish] == nil then
fishing_setting.contest[fish] = {}
@ -379,13 +381,12 @@ if (minetest.get_modpath("unified_inventory")) then
local formspec = fishing_setting.func.get_stat()
minetest.show_formspec(player_name, "fishing:classement", formspec)
end
end,
})
end
--function save settings
--function save settings
function fishing_setting.func.save_contest()
local input = io.open(fishing_setting.file_contest, "w")
if input then
@ -396,7 +397,7 @@ function fishing_setting.func.save_contest()
end
end
--function load councours data from file
--function load councours data from file
function fishing_setting.func.load_contest()
local file = io.open(fishing_setting.file_contest, "r")
local settings = {}
@ -433,6 +434,12 @@ function fishing_setting.func.load_contest()
end
end
function fishing_setting.func.end_contest()
fishing_setting.contest["contest"] = false
minetest.chat_send_all(fishing_setting.func.S("End of fishing contest."))
minetest.sound_play("fishing_contest_end",{gain=0.8})
fishing_setting.func.show_result()
end
--Menu fishing configuration
fishing_setting.func.on_show_settings_contest = function(player_name)
@ -441,7 +448,7 @@ fishing_setting.func.on_show_settings_contest = function(player_name)
fishing_setting.tmp_setting = { ["contest"] = (fishing_setting.contest["contest"] or false),
["duration"] = (math.floor(fishing_setting.contest["duration"]) or 3600),
["bobber_nb"] = (fishing_setting.contest["bobber_nb"] or 2),
["reset"] = ""
["reset"] = false
}
end
local formspec = "size[6.1,7]label[1.9,0;"..S("Fishing contest").."]"..
@ -461,9 +468,9 @@ fishing_setting.func.on_show_settings_contest = function(player_name)
"label[0.8,3.8;"..S("Enable contests").."]"..
"button[4.5,3.6;1,1;contest;"..tostring(fishing_setting.tmp_setting["contest"]).."]"..
--reset
"label[0.8,5.2;"..S("Reset rankings (type 'yes')").."]"..
"field[4.8,5.4;1,1;reset;;]"..
"button_exit[0.8,6.2;1.5,1;save;"..S("Abort").."]"..
"label[0.8,5.2;"..S("Reset rankings").."]"..
"button[4.5,5;1,1;reset;"..tostring(fishing_setting.tmp_setting["reset"]).."]"..
"button_exit[0.8,6.2;1.5,1;abort;"..S("Abort").."]"..
"button_exit[4,6.2;1.5,1;save;"..S("OK").."]"
minetest.show_formspec(player_name, "fishing:contest", formspec)
end
@ -472,15 +479,15 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname == "fishing:contest" then
local name = player:get_player_name()
if not name then return end
if fields["save"] == "Ok" then
if fields["reset"] and fields["reset"]:lower() == "yes" then
if fields["save"] then
if fishing_setting.tmp_setting["reset"] == true then
fishing_setting.contest["fish_raw"] = {}
fishing_setting.contest["clownfish_raw"] = {}
fishing_setting.contest["bluewhite_raw"] = {}
fishing_setting.contest["shark_raw"] = {}
fishing_setting.contest["pike_raw"] = {}
end
local progress = (fishing_setting.contest["contest"] or false)
fishing_setting.contest["duration"] = fishing_setting.tmp_setting["duration"]
fishing_setting.contest["contest"] = fishing_setting.tmp_setting["contest"]
@ -491,9 +498,8 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
local time = fishing_setting.func.timetostr(fishing_setting.contest["duration"])
minetest.chat_send_all(fishing_setting.func.S("Attention, Fishing contest start (duration %s)!!!"):format(time))
minetest.sound_play("fishing_contest_start",{gain=0.8})
elseif progress == true and fishing_setting.tmp_setting["contest"] == false then
fishing_setting.contest["contest"] = false
fishing_setting.func.end_contest()
end
fishing_setting.func.save_contest()
fishing_setting.tmp_setting = nil
@ -507,6 +513,8 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
fishing_setting.tmp_setting["contest"] = bool(fields["contest"])
elseif fields["bobbernb"] then
fishing_setting.tmp_setting["bobber_nb"] = inc(fishing_setting.tmp_setting["bobber_nb"], fields["bobbernb"], 1, 8)
elseif fields["reset"] then
fishing_setting.tmp_setting["reset"] = bool(fields["reset"])
else
return
end
@ -520,7 +528,7 @@ function spairs(t, order)
local keys = {}
for k in pairs(t) do keys[#keys+1] = k end
-- if order function given, sort by it by passing the table and keys a, b,
-- otherwise just sort the keys
-- otherwise just sort the keys
if order then
table.sort(keys, function(a,b) return order(t, a, b) end)
else
@ -615,6 +623,3 @@ function fishing_setting.func.show_result()
end
end)
end

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@ -51,8 +51,8 @@ fishing_setting.settings["simple_deco_fishing_pole"] = SIMPLE_DECO_FISHING_POLE
fishing_setting.settings["bobber_view_range"] = BOBBER_VIEW_RANGE
fishing_setting.settings["fish_chance"] = FISH_CHANCE
fishing_setting.settings["shark_chance"] = SHARK_CHANCE
fishing_setting.settings["treasure_chance"] = TRESOR_CHANCE
fishing_setting.settings["treasure_enable"] = TRESOR_RANDOM_ENABLE
fishing_setting.settings["treasure_chance"] = TREASURE_CHANCE
fishing_setting.settings["treasure_enable"] = TREASURE_RANDOM_ENABLE
fishing_setting.settings["escape_chance"] = ESCAPE_CHANCE
-- load config file if exist in worldpath
@ -87,10 +87,7 @@ minetest.register_globalstep(function(dtime)
fishing_setting.contest["warning_said"] = true
end
if fishing_setting.contest["duration"] < 0 then
minetest.chat_send_all(fishing_setting.func.S("End of fishing contest."))
minetest.sound_play("fishing_contest_end",{gain=0.8})
fishing_setting.contest["contest"] = false
fishing_setting.func.show_result()
fishing_setting.func.end_contest()
end
end
end)

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@ -1,6 +1,6 @@
-- useless or useful ???
-- useless or useful ??? No activated
minetest.register_node("fishing:material_info", {
description = fishing_setting.func.S("Show information about hunger fish"),
name = "Fishing Info Center",

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@ -138,7 +138,7 @@ minetest.register_craft({
-- get worms from digging in dirt:
if fishing_setting.settings["new_worm_source"] == false then
minetest.register_node(":default:dirt", {
description = fishing_setting.func.fishing_setting.func.S("Dirt"),
description = fishing_setting.func.S("Dirt"),
tiles = {"default_dirt.png"},
is_ground_content = true,
groups = {crumbly=3},