mirror of
https://github.com/MinetestForFun/fishing.git
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crabman77
f5486507b1
added formspec to display hunger baits chance(admin only) remove worm eat function update hoes function new prizes method decrement bobber move when fish,too hard to click this remove whitespace remove function to place bobber on random node
47 lines
2.2 KiB
Lua
Executable File
47 lines
2.2 KiB
Lua
Executable File
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fishing_setting.prizes["fish"] = {
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{"fishing", "fish_raw", 0, "a Fish."},
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{"fishing", "clownfish_raw", 0, "a Clownfish."},
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{"fishing", "bluewhite_raw", 0, "a Bluewhite."}
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}
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fishing_setting.prizes["shark"] = {
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{"fishing", "shark_raw", 0, "a small Shark."},
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{"fishing", "pike_raw", 0, "a Northern Pike."}
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}
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local stuff = {
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-- mod item wear message ("You caught "..) nrmin chance (1/67)
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{"flowers", "seaweed", 0, "some Seaweed.", 1, 5},
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{"farming", "string", 0, "a String.", 6, 5},
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{"trunks", "twig_1", 0, "a Twig.", 11, 5},
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{"mobs", "rat", 0, "a Rat.", 16, 5},
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{"default", "stick", 0, "a Twig.", 21, 5},
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{"seaplants", "kelpgreen", 0, "a Green Kelp.", 26, 5},
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{"3d_armor", "boots_steel", "random", "some very old Boots.", 31, 2},
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{"3d_armor", "leggings_gold", "random", "some very old Leggings.", 33, 5},
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{"3d_armor", "chestplate_bronze", "random", "a very old ChestPlate.", 38, 5},
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{"fishing", "pole_wood", "randomtools", "an old Fishing Pole.", 43, 10},
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{"3d_armor", "boots_wood", "random", "some very old Boots.", 53, 5},
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{"maptools", "gold_coin", 0, "a Gold Coin.", 58, 1},
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{"3d_armor", "helmet_diamond", "random", "a very old Helmet.", 59, 1},
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{"shields", "shield_enhanced_cactus", "random", "a very old Shield.", 60, 2},
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{"default", "sword_bronze", "random", "a very old Sword.", 62, 2},
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{"default", "sword_mese", "random", "a very old Sword.", 64, 2},
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{"default", "sword_nyan", "random", "a very old Sword.", 66, 2},
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-- nom mod nom item durabilité message dans le chat -- fin 67
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-- de l'objet
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}
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fishing_setting.prizes["stuff"] = fishing_setting.func.ignore_mod(stuff)
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local treasure = {
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{"default", "mese", 0, "a mese block."},
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{"default", "nyancat", 0, "a Nyan Cat."},
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{"default", "diamondblock", 0, "a Diamond Block."},
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}
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fishing_setting.prizes["treasure"] = fishing_setting.func.ignore_mod(treasure)
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