homedecor_modpack/homedecor/misc-nodes.lua

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local S = homedecor.gettext
homedecor.register("ceiling_paint", {
description = S("Textured Ceiling Paint"),
drawtype = 'signlike',
tiles = { 'homedecor_ceiling_paint.png' },
inventory_image = 'homedecor_ceiling_paint_roller.png',
wield_image = 'homedecor_ceiling_paint_roller.png',
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
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selection_box = { type = "wallmounted" },
})
homedecor.register("ceiling_tile", {
description = S("Drop-Ceiling Tile"),
drawtype = 'signlike',
tiles = { 'homedecor_ceiling_tile.png' },
wield_image = 'homedecor_ceiling_tile.png',
inventory_image = 'homedecor_ceiling_tile.png',
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_leaves_defaults(),
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selection_box = { type = "wallmounted" },
})
local rug_types = {
{ "small", "homedecor_small_rug.obj" },
{ "large", { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 } },
{ "persian", { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 } }
}
for i in ipairs(rug_types) do
s = rug_types[i][1]
m = rug_types[i][2]
local mesh = m
local nodebox = nil
local tiles = { "homedecor_rug_"..s..".png", "wool_grey.png" }
if type(m) == "table" then
mesh = nil
nodebox = {
type = "fixed",
fixed = m
}
tiles = {
"homedecor_rug_"..s..".png",
"wool_grey.png",
"homedecor_rug_"..s..".png"
}
end
homedecor.register("rug_"..s, {
description = S("Rug ("..s..")"),
mesh = mesh,
tiles = tiles,
node_box = nodebox,
paramtype2 = "wallmounted",
walkable = false,
groups = {snappy = 3},
sounds = default.node_sound_leaves_defaults(),
selection_box = { type = "wallmounted" },
})
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end
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local pot_colors = {"black", "green", "terracotta"}
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for _, p in ipairs(pot_colors) do
homedecor.register("flower_pot_"..p, {
description = S("Flower Pot ("..p..")"),
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mesh = "homedecor_flowerpot.obj",
tiles = {
"homedecor_flower_pot_"..p..".png",
"default_dirt.png^[colorize:#000000:175"
},
groups = { snappy = 3, potting_soil=1 },
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sounds = default.node_sound_stone_defaults(),
})
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end
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local flowers_list = {
{ "Rose", "rose", "flowers:rose" },
{ "Tulip", "tulip", "flowers:tulip" },
{ "Yellow Dandelion", "dandelion_yellow", "flowers:dandelion_yellow" },
{ "White Dandelion", "dandelion_white", "flowers:dandelion_white" },
{ "Blue Geranium", "geranium", "flowers:geranium" },
{ "Viola", "viola", "flowers:viola" },
{ "Cactus", "cactus", "default:cactus" },
{ "Bonsai", "bonsai", "default:sapling" }
}
for i in ipairs(flowers_list) do
local flowerdesc = flowers_list[i][1]
local flower = flowers_list[i][2]
local craftwith = flowers_list[i][3]
homedecor.register("potted_"..flower, {
description = S("Potted flower ("..flowerdesc..")"),
mesh = "homedecor_potted_plant.obj",
tiles = {
"homedecor_flower_pot_terracotta.png",
"default_dirt.png^[colorize:#000000:175",
"flowers_"..flower..".png"
},
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walkable = false,
groups = {snappy = 3},
sounds = default.node_sound_glass_defaults(),
selection_box = {
type = "fixed",
fixed = { -0.2, -0.5, -0.2, 0.2, 0.3, 0.2 }
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}
})
minetest.register_craft({
type = "shapeless",
output = "homedecor:potted_"..flower,
recipe = { craftwith, "homedecor:flower_pot_small" }
})
minetest.register_alias("flowers:flower_"..flower.."_pot", "homedecor:potted_"..flower)
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minetest.register_alias("flowers:potted_"..flower, "homedecor:potted_"..flower)
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minetest.register_alias("flowers:flower_pot", "homedecor:flower_pot_small")
end
homedecor.register("pole_brass", {
description = S("Brass Pole"),
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mesh = "homedecor_round_pole.obj",
tiles = {"homedecor_generic_metal_brass.png^homedecor_generic_metal_lines_overlay.png",},
inventory_image = "homedecor_pole_brass_inv.png",
wield_image = "homedecor_pole_brass_inv.png",
selection_box = {
type = "fixed",
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fixed = { -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
},
collision_box = {
type = "fixed",
fixed = { -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
},
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
})
homedecor.register("pole_wrought_iron", {
description = S("Wrought Iron Pole"),
tiles = { "homedecor_generic_metal_wrought_iron.png^homedecor_generic_metal_lines_overlay.png" },
inventory_image = "homedecor_pole_wrought_iron_inv.png",
wield_image = "homedecor_pole_wrought_iron_inv.png",
selection_box = {
type = "fixed",
fixed = {-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625}
},
node_box = {
type = "fixed",
fixed = {-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625}
},
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
})
local welcome_mat_colors = { "green", "brown", "grey" }
for _, color in ipairs(welcome_mat_colors) do
homedecor.register("welcome_mat_"..color, {
description = "Welcome Mat ("..color..")",
tiles = {
"homedecor_welcome_mat_"..color..".png",
"homedecor_welcome_mat_bottom.png",
"homedecor_welcome_mat_"..color..".png",
},
groups = {crumbly=3},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.25},
}),
node_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.375, 0.5, -0.46875, 0.375 }
}
})
end
homedecor.register("chimney", {
description = "Chimney",
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mesh = "homedecor_chimney.obj",
tiles = {
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"homedecor_chimney_tb.png",
"default_brick.png"
},
selection_box = homedecor.nodebox.bar_y(0.25),
groups = {cracky=3},
sounds = default.node_sound_stone_defaults()
})
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local ft_cbox = {
type = "fixed",
fixed = { -0.5, -0.5, -0.375, 0.5, 0.3125, 0.375 }
}
homedecor.register("fishtank", {
description = "Fishtank",
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mesh = "homedecor_fishtank.obj",
tiles = {
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"homedecor_generic_plastic_black.png",
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"homedecor_fishtank_filter.png",
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"homedecor_fishtank_fishes.png",
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"homedecor_fishtank_gravel.png",
"homedecor_fishtank_water_top.png",
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"homedecor_fishtank_sides.png",
},
use_texture_alpha = true,
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selection_box = ft_cbox,
collision_box = ft_cbox,
groups = {cracky=3,oddly_breakable_by_hand=3},
sounds = default.node_sound_glass_defaults(),
on_rightclick = function(pos, node, clicker)
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minetest.set_node(pos, {name = "homedecor:fishtank_lighted", param2 = node.param2})
end
})
homedecor.register("fishtank_lighted", {
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description = "Fishtank (lighted)",
mesh = "homedecor_fishtank.obj",
tiles = {
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"homedecor_generic_plastic_black.png",
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"homedecor_fishtank_filter.png",
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"homedecor_fishtank_fishes_lighted.png",
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"homedecor_fishtank_gravel_lighted.png",
"homedecor_fishtank_water_top_lighted.png",
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"homedecor_fishtank_sides_lighted.png",
},
light_source = LIGHT_MAX-4,
use_texture_alpha = true,
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selection_box = ft_cbox,
collision_box = ft_cbox,
groups = {cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
sounds = default.node_sound_glass_defaults(),
on_rightclick = function(pos, node, clicker)
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minetest.set_node(pos, {name = "homedecor:fishtank", param2 = node.param2})
end,
drop = "homedecor:fishtank",
})
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homedecor.register("cardboard_box_big", {
description = S("Cardboard box (big)"),
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tiles = {
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'homedecor_cardbox_big_tb.png',
'homedecor_cardbox_big_tb.png',
'homedecor_cardbox_big_sides.png',
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},
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groups = { snappy = 3 },
infotext=S("Cardboard box"),
inventory = {
size=24,
},
})
homedecor.register("cardboard_box", {
description = S("Cardboard box"),
tiles = {
'homedecor_cardbox_tb.png',
'homedecor_cardbox_tb.png',
'homedecor_cardbox_sides.png',
},
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node_box = {
type = "fixed",
fixed = {
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{-0.3125, -0.5, -0.3125, 0.3125, 0, 0.3125},
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}
},
groups = { snappy = 3 },
infotext=S("Cardboard box"),
inventory = {
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size=8,
},
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})
homedecor.register("dvd_cd_cabinet", {
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description = "DVD/CD cabinet",
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mesh = "homedecor_dvd_cabinet.obj",
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tiles = {
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"default_wood.png",
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"homedecor_dvdcd_cabinet_front.png",
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"homedecor_dvdcd_cabinet_back.png"
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},
selection_box = homedecor.nodebox.slab_z(0.5),
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groups = {choppy=2,oddly_breakable_by_hand=2},
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sounds = default.node_sound_wood_defaults(),
})
homedecor.register("filing_cabinet", {
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description = S("Filing Cabinet"),
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mesh = "homedecor_filing_cabinet.obj",
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tiles = {
homedecor.plain_wood,
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"homedecor_filing_cabinet_front.png",
"homedecor_filing_cabinet_bottom.png"
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},
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
infotext=S("Filing cabinet"),
inventory = {
size=16,
},
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})
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local pooltable_cbox = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.3125, 1.5 }
}
homedecor.register("pool_table", {
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mesh = "homedecor_pool_table.obj",
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tiles = {
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"homedecor_pool_table_cue.png",
"homedecor_pool_table_baize.png",
"homedecor_pool_table_pockets.png",
"homedecor_pool_table_balls.png",
"homedecor_generic_wood_luxury.png^[colorize:#000000:90"
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},
description = "Pool Table",
inventory_image = "homedecor_pool_table_inv.png",
groups = {snappy=3},
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selection_box = pooltable_cbox,
collision_box = pooltable_cbox,
expand = { forward="air" },
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sounds = default.node_sound_wood_defaults(),
on_rotate = screwdriver.disallow
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})
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minetest.register_alias("homedecor:pool_table_2", "air")
homedecor.register("coatrack_wallmount", {
tiles = { homedecor.plain_wood },
inventory_image = "homedecor_coatrack_wallmount_inv.png",
description = "Coatrack (wallmounted)",
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groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
node_box = {
type = "fixed",
fixed = {
{-0.375, 0, 0.4375, 0.375, 0.14, 0.5}, -- NodeBox1
{-0.3025, 0.0475, 0.375, -0.26, 0.09, 0.4375}, -- NodeBox2
{0.26, 0.0475, 0.375, 0.3025, 0.09, 0.4375}, -- NodeBox3
{0.0725, 0.0475, 0.375, 0.115, 0.09, 0.4375}, -- NodeBox4
{-0.115, 0.0475, 0.375, -0.0725, 0.09, 0.4375}, -- NodeBox5
{0.24, 0.025, 0.352697, 0.3225, 0.115, 0.375}, -- NodeBox6
{-0.3225, 0.025, 0.352697, -0.24, 0.115, 0.375}, -- NodeBox7
{-0.135, 0.025, 0.352697, -0.0525, 0.115, 0.375}, -- NodeBox8
{0.0525, 0.025, 0.352697, 0.135, 0.115, 0.375}, -- NodeBox9
}
},
})
homedecor.register("coat_tree", {
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mesh = "homedecor_coatrack.obj",
tiles = {
homedecor.plain_wood,
"homedecor_generic_wood_old.png"
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},
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inventory_image = "homedecor_coatrack_inv.png",
description = "Coat tree",
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groups = {snappy=3},
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sounds = default.node_sound_wood_defaults(),
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expand = { top="air" },
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walkable = false,
selection_box = {
type = "fixed",
fixed = { -0.4, -0.5, -0.4, 0.4, 1.5, 0.4 }
},
on_rotate = screwdriver.rotate_simple
})
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local cutlery_cbox = {
type = "fixed",
fixed = {
{ -5/16, -8/16, -6/16, 5/16, -7/16, 2/16 },
{ -2/16, -8/16, 2/16, 2/16, -4/16, 6/16 }
}
}
homedecor.register("cutlery_set", {
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drawtype = "mesh",
mesh = "homedecor_cutlery_set.obj",
tiles = { "homedecor_cutlery_set.png" },
inventory_image = "homedecor_cutlery_set_inv.png",
description = "Cutlery set",
groups = {snappy=3},
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selection_box = cutlery_cbox,
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walkable = false,
sounds = default.node_sound_glass_defaults(),
})
local bottle_cbox = {
type = "fixed",
fixed = {
{ -0.125, -0.5, -0.125, 0.125, 0, 0.125}
}
}
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local fbottle_cbox = {
type = "fixed",
fixed = {
{ -0.375, -0.5, -0.3125, 0.375, 0, 0.3125 }
}
}
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local bottle_colors = {"brown", "green"}
for _, b in ipairs(bottle_colors) do
homedecor.register("bottle_"..b, {
tiles = { "homedecor_bottle_"..b..".png" },
inventory_image = "homedecor_bottle_"..b.."_inv.png",
description = "Bottle ("..b..")",
mesh = "homedecor_bottle.obj",
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walkable = false,
groups = {snappy=3},
sounds = default.node_sound_glass_defaults(),
selection_box = bottle_cbox
})
-- 4-bottle sets
homedecor.register("4_bottles_"..b, {
tiles = {
"homedecor_bottle_"..b..".png",
"homedecor_bottle_"..b..".png"
},
inventory_image = "homedecor_4_bottles_"..b.."_inv.png",
description = "Four "..b.." bottles",
mesh = "homedecor_4_bottles.obj",
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walkable = false,
groups = {snappy=3},
sounds = default.node_sound_glass_defaults(),
selection_box = fbottle_cbox
})
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end
homedecor.register("4_bottles_multi", {
tiles = {
"homedecor_bottle_brown.png",
"homedecor_bottle_green.png"
},
inventory_image = "homedecor_4_bottles_multi_inv.png",
description = "Four misc brown/green bottles",
mesh = "homedecor_4_bottles.obj",
groups = {snappy=3},
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walkable = false,
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sounds = default.node_sound_glass_defaults(),
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selection_box = fbottle_cbox
})
homedecor.register("dartboard", {
description = "Dartboard",
mesh = "homedecor_dartboard.obj",
tiles = { "homedecor_dartboard.png" },
inventory_image = "homedecor_dartboard_inv.png",
wield_image = "homedecor_dartboard_inv.png",
paramtype2 = "wallmounted",
walkable = false,
selection_box = {
type = "wallmounted",
},
groups = {choppy=2,dig_immediate=2,attached_node=1},
legacy_wallmounted = true,
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sounds = default.node_sound_wood_defaults(),
})
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local piano_cbox = {
type = "fixed",
fixed = { -0.5, -0.5, -0.125, 1.5, 0.5, 0.5 }
}
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homedecor.register("piano", {
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mesh = "homedecor_piano.obj",
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tiles = {
"homedecor_generic_wood_luxury.png^[colorize:#000000:175",
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"homedecor_piano_keys.png",
"homedecor_generic_metal_brass.png",
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},
inventory_image = "homedecor_piano_inv.png",
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description = "Piano",
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groups = { snappy = 3 },
selection_box = piano_cbox,
collision_box = piano_cbox,
expand = { right="air" },
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sounds = default.node_sound_wood_defaults(),
on_rotate = screwdriver.disallow
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})
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minetest.register_alias("homedecor:piano_left", "homedecor:piano")
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minetest.register_alias("homedecor:piano_right", "air")
local tr_cbox = {
type = "fixed",
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fixed = { -0.3125, -0.5, -0.1875, 0.3125, 0.125, 0.1875 }
}
homedecor.register("trophy", {
description = "Trophy",
mesh = "homedecor_trophy.obj",
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tiles = {
"default_wood.png",
"homedecor_generic_metal_gold.png"
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},
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inventory_image = "homedecor_trophy_inv.png",
groups = { snappy=3 },
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walkable = false,
selection_box = tr_cbox,
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})
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local sb_cbox = {
type = "fixed",
fixed = { -0.4, -0.5, -0.5, 0.4, 0.375, 0.5 }
}
homedecor.register("sportbench", {
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description = "Sport bench",
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mesh = "homedecor_sport_bench.obj",
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tiles = {
"homedecor_generic_metal_wrought_iron.png",
"homedecor_generic_metal_bright.png",
"homedecor_generic_metal_black.png",
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"wool_black.png"
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},
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inventory_image = "homedecor_sport_bench_inv.png",
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groups = { snappy=3 },
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selection_box = sb_cbox,
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walkable = false,
sounds = default.node_sound_wood_defaults(),
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})
local skate_cbox = {
type = "fixed",
fixed = { -0.5, -0.5, -0.15, 0.5, -0.3, 0.15 }
}
homedecor.register("skateboard", {
drawtype = "mesh",
mesh = "homedecor_skateboard.obj",
tiles = { "homedecor_skateboard.png" },
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inventory_image = "homedecor_skateboard_inv.png",
description = "Skateboard",
groups = {snappy=3},
selection_box = skate_cbox,
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walkable = false,
sounds = default.node_sound_wood_defaults(),
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on_place = minetest.rotate_node
})
homedecor.register("beer_tap", {
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description = "Beer tap",
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mesh = "homedecor_beer_taps.obj",
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tiles = {
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"homedecor_generic_metal_bright.png",
"homedecor_generic_metal_black.png",
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},
inventory_image = "homedecor_beertap_inv.png",
groups = { snappy=3 },
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walkable = false,
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selection_box = {
type = "fixed",
fixed = { -0.25, -0.5, -0.4375, 0.25, 0.235, 0 }
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},
on_punch = function(pos, node, puncher, pointed_thing)
local wielditem = puncher:get_wielded_item()
local inv = puncher:get_inventory()
local wieldname = wielditem:get_name()
if wieldname == "vessels:drinking_glass" then
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if inv:room_for_item("main", "homedecor:beer_mug 1") then
wielditem:take_item()
puncher:set_wielded_item(wielditem)
inv:add_item("main", "homedecor:beer_mug 1")
minetest.chat_send_player(puncher:get_player_name(), "Ahh, a frosty cold beer - look in your inventory for it!")
else
minetest.chat_send_player(puncher:get_player_name(), "No room in your inventory to add a beer mug!")
end
end
end
})
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local beer_cbox = {
type = "fixed",
fixed = { -5/32, -8/16, -9/32 , 7/32, -2/16, 1/32 }
}
homedecor.register("beer_mug", {
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description = "Beer mug",
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drawtype = "mesh",
mesh = "homedecor_beer_mug.obj",
tiles = { "homedecor_beer_mug.png" },
inventory_image = "homedecor_beer_mug_inv.png",
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groups = { snappy=3, oddly_breakable_by_hand=3 },
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walkable = false,
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sounds = default.node_sound_glass_defaults(),
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selection_box = beer_cbox,
on_use = minetest.item_eat(2)
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})
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homedecor.register("tool_cabinet", {
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description = "Metal tool cabinet and work table",
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mesh = "homedecor_tool_cabinet.obj",
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tiles = {
"homedecor_generic_metal_black.png^[colorize:#ff0000:150",
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"homedecor_tool_cabinet_drawers.png",
"homedecor_generic_metal_black.png^[colorize:#006000:150",
"homedecor_generic_metal_black.png^[brighten",
"homedecor_generic_metal_bright.png",
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"homedecor_tool_cabinet_misc.png",
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},
inventory_image = "homedecor_tool_cabinet_inv.png",
on_rotate = screwdriver.rotate_simple,
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groups = { snappy=3 },
selection_box = homedecor.nodebox.slab_y(2),
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expand = { top="air" },
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inventory = {
size=24,
}
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})
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minetest.register_alias("homedecor:tool_cabinet_bottom", "homedecor:tool_cabinet")
minetest.register_alias("homedecor:tool_cabinet_top", "air")
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homedecor.register("calendar", {
description = "Calendar",
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mesh = "homedecor_calendar.obj",
tiles = {"homedecor_calendar.png"},
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inventory_image = "homedecor_calendar_inv.png",
wield_image = "homedecor_calendar_inv.png",
paramtype2 = "wallmounted",
walkable = false,
selection_box = {
type = "wallmounted",
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wall_side = { -8/16, -8/16, -4/16, -5/16, 5/16, 4/16 },
wall_bottom = { -4/16, -8/16, -8/16, 4/16, -5/16, 5/16 },
wall_top = { -4/16, 5/16, -8/16, 4/16, 8/16, 5/16 }
},
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groups = {choppy=2,attached_node=1},
legacy_wallmounted = true,
sounds = default.node_sound_defaults(),
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on_construct = function(pos)
local meta = minetest.get_meta(pos)
local date = os.date("%Y-%m-%d") -- ISO 8601 format
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meta:set_string("infotext", "Date (right-click to update):\n"..date)
end,
on_rightclick = function(pos, node, clicker)
local meta = minetest.get_meta(pos)
local date = os.date("%Y-%m-%d")
meta:set_string("infotext", "Date (right-click to update):\n"..date)
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end
})
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local globe_cbox = {
type = "fixed",
fixed = { -0.4, -0.5, -0.3, 0.3, 0.3, 0.3 }
}
homedecor.register("desk_globe", {
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description = "Desk globe",
mesh = "homedecor_desk_globe.obj",
tiles = {
"homedecor_generic_wood_red.png",
"homedecor_generic_metal_black.png^[brighten",
"homedecor_earth.png"
},
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inventory_image = "homedecor_desk_globe_inv.png",
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selection_box = globe_cbox,
collision_box = globe_cbox,
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groups = {choppy=2},
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walkable = false,
sounds = default.node_sound_wood_defaults(),
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})
local wine_cbox = homedecor.nodebox.slab_z(0.25)
homedecor.register("wine_rack", {
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description = "Wine Rack",
mesh = "homedecor_wine_rack.obj",
tiles = {
"homedecor_generic_wood_red.png",
"homedecor_bottle_brown.png",
"homedecor_bottle_brown2.png",
"homedecor_bottle_brown3.png",
"homedecor_bottle_brown4.png"
},
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inventory_image = "homedecor_wine_rack_inv.png",
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groups = {choppy=2},
selection_box = wine_cbox,
collision_box = wine_cbox,
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sounds = default.node_sound_defaults(),
})
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local pframe_cbox = {
type = "fixed",
fixed = { -0.18, -0.5, -0.08, 0.18, -0.08, 0.18 }
}
local n = { 1, 2 }
for _, i in ipairs(n) do
homedecor.register("picture_frame"..i, {
description = S("Picture Frame"),
mesh = "homedecor_picture_frame.obj",
tiles = {
"homedecor_picture_frame_image"..i..".png",
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"homedecor_generic_wood_luxury.png^[colorize:#000000:50",
"homedecor_picture_frame_back.png",
},
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inventory_image = "homedecor_picture_frame"..i.."_inv.png",
wield_image = "homedecor_picture_frame"..i.."_inv.png",
groups = {snappy = 3},
selection_box = pframe_cbox,
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walkable = false,
sounds = default.node_sound_glass_defaults()
})
end
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local p_cbox = {
type = "fixed",
fixed = {
{ -0.5, -0.5, 0.4375, 0.5, 0.5, 0.5 }
}
}
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for i = 1,20 do
homedecor.register("painting_"..i, {
description = "Decorative painting #"..i,
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mesh = "homedecor_painting.obj",
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tiles = {
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"default_wood.png",
"homedecor_blank_canvas.png",
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"homedecor_painting"..i..".png"
},
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selection_box = p_cbox,
walkable = false,
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groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
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})
end
homedecor.banister_materials = {
{ "wood",
"wood",
"default_wood.png",
"default_wood.png",
"group:wood",
"group:stick",
"",
""
},
{ "white_dark",
"dark topped",
homedecor.white_wood,
homedecor.dark_wood,
"group:wood",
"group:stick",
"dye:brown",
"dye:white"
},
{ "brass",
"brass",
homedecor.white_wood,
"homedecor_generic_metal_brass.png",
"technic:brass_ingot",
"group:stick",
"",
"dye:white"
},
{ "wrought_iron",
"wrought iron",
"homedecor_generic_metal_wrought_iron.png",
"homedecor_generic_metal_wrought_iron.png",
"homedecor:pole_wrought_iron",
"homedecor:pole_wrought_iron",
"",
""
}
}
for _, side in ipairs({"diagonal_left", "diagonal_right", "horizontal"}) do
for i in ipairs(homedecor.banister_materials) do
local name = homedecor.banister_materials[i][1]
local nodename = "banister_"..name.."_"..side
local groups = { snappy = 3, not_in_creative_inventory = 1 }
local cbox = {
type = "fixed",
fixed = { -9/16, -3/16, 5/16, 9/16, 24/16, 8/16 }
}
if side == "horizontal" then
groups = { snappy = 3 }
cbox = {
type = "fixed",
fixed = { -8/16, -8/16, 5/16, 8/16, 8/16, 8/16 }
}
else
minetest.register_alias(string.gsub("homedecor:"..nodename, "diagonal_", ""), "homedecor:"..nodename)
end
homedecor.register(nodename, {
description = S("Banister for Stairs ("..homedecor.banister_materials[i][2]..", "..side..")"),
mesh = "homedecor_banister_"..side..".obj",
tiles = {
homedecor.banister_materials[i][3],
homedecor.banister_materials[i][4]
},
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inventory_image = "homedecor_banister_"..name.."_inv.png",
groups = groups,
selection_box = cbox,
collision_box = cbox,
on_place = homedecor.place_banister,
drop = "homedecor:banister_"..name.."_horizontal",
})
end
end
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homedecor.register("spiral_staircase", {
description = "Spiral Staircase",
mesh = "homedecor_spiral_staircase.obj",
tiles = {
"homedecor_generic_metal_wrought_iron.png",
},
selection_box = {
type = "fixed",
fixed = { -1.5, -0.5, -1.5, 0.5, 2.5, 0.5 }
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},
node_box = {
type = "fixed",
fixed = {
{-0.5625, -0.5, -0.5625, -0.4375, 2.5, -0.4375}, -- NodeBox9
{-0.5, -0.5, -0.5, 0.5, -0.4375, 0}, -- NodeBox14
{-0.5, -0.125, -0.5, -0.25, -0.0625, 0.5}, -- NodeBox15
{-0.25, -0.125, -0.0625, 0, -0.0625, 0.5}, -- NodeBox16
{-1, 0.25, -0.5, -0.5, 0.3125, 0.5}, -- NodeBox17
{-1.5, 0.625, -0.5, -0.5, 0.6875, -0.25}, -- NodeBox18
{-1.5, 0.625, -0.25, -0.9375, 0.6875, 0}, -- NodeBox19
{-1.5, 1, -1, -0.5, 1.0625, -0.5}, -- NodeBox20
{-0.75, 1.375, -1.5, -0.5, 1.4375, -0.5}, -- NodeBox21
{-1, 1.375, -1.5, -0.75, 1.4375, -1}, -- NodeBox22
{-0.5, 1.75, -1.5, 0.0625, 1.8125, -0.5}, -- NodeBox23
{-0.5, 2.125, -0.8125, 0.5, 2.1875, -0.5}, -- NodeBox24
{-0.0625, 2.125, -1.0625, 0.5, 2.1875, -0.75}, -- NodeBox25
{-1.5, -0.125, 0.4375, 0.5, 1.625, 0.5}, -- NodeBox26
{-1.5, 1.5625, -1.5, -1.4375, 2.875, 0.5}, -- NodeBox27
{-1.5, 1.75, -1.5, 0.5, 3.3125, -1.4375}, -- NodeBox28
{0.4375, -0.5, -0.5, 0.5, 0.875, 0.5}, -- NodeBox29
{0.4375, 2.125, -1.5, 0.5, 3.3125, 0.5}, -- NodeBox30
}
},
groups = {choppy=2},
sounds = default.node_sound_wood_defaults(),
on_rotate = screwdriver.rotate_simple,
after_place_node = function(pos, placer, itemstack, pointed_thing)
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
local leftx = homedecor.fdir_to_left[fdir+1][1]
local leftz = homedecor.fdir_to_left[fdir+1][2]
local revx = -homedecor.fdir_to_fwd[fdir+1][1]
local revz = -homedecor.fdir_to_fwd[fdir+1][2]
local corner1 = { x = pos.x + leftx + revx, y = pos.y, z = pos.z + leftz + revz}
local corner2 = { x = pos.x, y = pos.y + 2, z = pos.z }
local minp = { x = math.min(corner1.x, corner2.x),
y = math.min(corner1.y, corner2.y),
z = math.min(corner1.z, corner2.z) }
local maxp = { x = math.max(corner1.x, corner2.x),
y = math.max(corner1.y, corner2.y),
z = math.max(corner1.z, corner2.z) }
if #minetest.find_nodes_in_area(minp, maxp, "air") < 11 then
minetest.set_node(pos, {name = "air"})
minetest.chat_send_player(placer:get_player_name(), "This object takes up a 2x3x2 block of space (the bottom step goes in the forward-right corner), and some of it is occupied!" )
return true
end
local belownode = minetest.get_node({ x = pos.x, y = pos.y - 1, z = pos.z })
if belownode and belownode.name == "homedecor:spiral_staircase" then
local newpos = { x = pos.x, y = pos.y + 2, z = pos.z }
minetest.set_node(pos, { name = "air" })
minetest.set_node(newpos, { name = "homedecor:spiral_staircase", param2 = belownode.param2 })
end
end
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})
minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack, pointed_thing)
local belownode = minetest.get_node({ x = pos.x, y = pos.y - 1, z = pos.z })
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if newnode.name ~= "homedecor:spiral_staircase"
and belownode
and belownode.name == "homedecor:spiral_staircase" then
minetest.set_node(pos, { name = "air" })
local newpos = { x = pos.x, y = pos.y + 2, z = pos.z }
local checknode = minetest.get_node(newpos)
if checknode and checknode.name == "air" then
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
minetest.set_node(newpos, { name = newnode.name, param2 = fdir })
else
return true
end
end
end)
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local svm_cbox = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5}
}
homedecor.register("soda_machine", {
description = "Soda Vending Machine",
mesh = "homedecor_soda_machine.obj",
tiles = {"homedecor_soda_machine.png"},
groups = {snappy=3},
selection_box = svm_cbox,
collision_box = svm_cbox,
expand = { top="air" },
sounds = default.node_sound_wood_defaults(),
on_rotate = screwdriver.rotate_simple,
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on_punch = function(pos, node, puncher, pointed_thing)
local wielditem = puncher:get_wielded_item()
local wieldname = wielditem:get_name()
local fdir_to_fwd = { {0, -1}, {-1, 0}, {0, 1}, {1, 0} }
local fdir = node.param2
local pos_drop = { x=pos.x+fdir_to_fwd[fdir+1][1], y=pos.y, z=pos.z+fdir_to_fwd[fdir+1][2] }
if wieldname == "homedecor:coin" then
wielditem:take_item()
puncher:set_wielded_item(wielditem)
minetest.spawn_item(pos_drop, "homedecor:soda_can")
minetest.sound_play("insert_coin", {
pos=pos, max_hear_distance = 5
})
else
minetest.chat_send_player(puncher:get_player_name(), "Please insert a coin in the machine.")
end
end
})