forked from mtcontrib/homedecor_modpack
the complex selection box doesn't look good
went back to a single select box covering the entire model kept the equivalent collision box
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b2815ea683
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dcde7c9d6a
@ -342,17 +342,6 @@ homedecor.register("coatrack_wallmount", {
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},
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})
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local ct_cbox = {
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type = "fixed",
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fixed = {
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{ -8/16, 18/16, -8/16, 8/16, 22/16, 8/16 },
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{ -4/16, 12/16, -4/16, 4/16, 18/16, 4/16 },
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{ -10/32, 10/16, -10/32, 10/32, 12/16, 10/32 },
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{ -1/16, 1/16, -1/16, 1/16, 10/16, 1/16 },
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{ -10/32, -8/16, -10/32, 10/32, 1/16, 10/32 }
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}
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}
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homedecor.register("coat_tree", {
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mesh = "homedecor_coatrack.obj",
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tiles = {
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@ -363,8 +352,20 @@ homedecor.register("coat_tree", {
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description = "Coat tree",
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groups = {snappy=3},
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expand = { top="air" },
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selection_box = ct_cbox,
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node_box = ct_cbox,
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selection_box = {
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type = "fixed",
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fixed = { -0.4, -0.5, -0.4, 0.4, 1.5, 0.4 }
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},
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node_box = { -- this is used here to create a multi-part collision box.
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type = "fixed",
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fixed = {
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{ -8/16, 18/16, -8/16, 8/16, 22/16, 8/16 },
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{ -4/16, 12/16, -4/16, 4/16, 18/16, 4/16 },
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{ -10/32, 10/16, -10/32, 10/32, 12/16, 10/32 },
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{ -1/16, 1/16, -1/16, 1/16, 10/16, 1/16 },
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{ -10/32, -8/16, -10/32, 10/32, 1/16, 10/32 }
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}
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},
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})
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local cutlery_cbox = {
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