make sure, that itemframes always remove their entities, even when worldediting

Tento commit je obsažen v:
Tim
2015-01-15 12:56:00 +01:00
rodič 88e5c28d39
revize 16756150ac

Zobrazit soubor

@@ -137,6 +137,7 @@ minetest.register_node("itemframes:frame",{
local meta = minetest.get_meta(pos)
return player:get_player_name() == meta:get_string("owner")
end,
after_destruct = remove_item,
})
@@ -181,6 +182,7 @@ minetest.register_node("itemframes:pedestal",{
local meta = minetest.get_meta(pos)
return player:get_player_name() == meta:get_string("owner")
end,
after_destruct = remove_item,
})
-- automatically restore entities lost from frames/pedestals