convert desk lamps to param2 colorization

This commit is contained in:
Vanessa Ezekowitz 2017-01-31 19:01:47 -05:00
parent 3969f1a198
commit 5dd5d3a14b
6 changed files with 2240 additions and 1250 deletions

View File

@ -79,6 +79,9 @@ function homedecor.fix_rotation(pos, placer, itemstack, pointed_thing)
minetest.swap_node(pos, { name = node.name, param2 = fdir })
end
-- use this when you have a "wallmounted" node that should never be oriented
-- to floor or ceiling (e.g. a desk lamp)
function homedecor.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
local node = minetest.get_node(pos)
local yaw = placer:get_look_yaw()

View File

@ -379,6 +379,16 @@ homedecor.register("lattice_lantern_small", {
on_place = minetest.rotate_node
})
local brightness_tab = {
0xffd0d0d0,
0xffd8d8d8,
0xffe0e0e0,
0xffe8e8e8,
0xffffffff,
}
-- table lamps and standing lamps
local repl = {
["off"] ="low",
["low"] ="med",
@ -406,14 +416,6 @@ local slamp_cbox = {
fixed = { -0.25, -0.5, -0.25, 0.25, 1.5, 0.25 }
}
local brightness_tab = {
0xffd0d0d0,
0xffd8d8d8,
0xffe0e0e0,
0xffe8e8e8,
0xffffffff,
}
local function reg_lamp(suffix, nxt, light, brightness)
local wool_brighten = (light or 0) * 15
@ -450,8 +452,6 @@ local function reg_lamp(suffix, nxt, light, brightness)
end,
})
-- standing lamps
homedecor.register("standing_lamp_"..suffix, {
description = S("Standing Lamp"),
mesh = "homedecor_standing_lamp.obj",
@ -495,29 +495,39 @@ reg_lamp("med", "hi", 7, 3 )
reg_lamp("hi", "max", 11, 4 )
reg_lamp("max", "off", 14, 5 )
-- "gooseneck" style desk lamps
local dlamp_cbox = {
type = "fixed",
fixed = { -0.2, -0.5, -0.15, 0.32, 0.12, 0.15 },
type = "wallmounted",
wall_side = { -0.2, -0.5, -0.15, 0.32, 0.12, 0.15 },
}
local dlamp_colors = { N_("red"), N_("blue"), N_("green"), N_("violet") }
homedecor.register("desk_lamp", {
description = S("Desk Lamp"),
mesh = "homedecor_desk_lamp.obj",
tiles = {
"homedecor_generic_metal.png",
"homedecor_generic_metal.png",
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
{ name = "homedecor_table_standing_lamp_lightbulb.png", color = brightness_tab[5] },
},
inventory_image = "homedecor_desk_lamp_inv.png",
paramtype = "light",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = dlamp_cbox,
node_box = dlamp_cbox,
walkable = false,
groups = {snappy=3},
after_place_node = homedecor.fix_rotation_nsew,
after_dig_node = unifieddyes.after_dig_node,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
unifieddyes.on_rightclick(pos, node, clicker,
itemstack, pointed_thing, "homedecor:desk_lamp", "wallmounted")
end,
})
for _, color in ipairs(dlamp_colors) do
homedecor.register("desk_lamp_"..color, {
description = S("Desk Lamp (@1)", S(color)),
mesh = "homedecor_desk_lamp.obj",
tiles = {
{ name = "homedecor_table_standing_lamp_lightbulb.png", color = brightness_tab[5] },
{ name = "homedecor_generic_metal.png", color = color },
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
{ name = "homedecor_generic_metal.png", color = color }
},
inventory_image = "homedecor_desk_lamp_stem_inv.png^(homedecor_desk_lamp_metal_inv.png^[colorize:"..color..":140)",
selection_box = dlamp_cbox,
walkable = false,
groups = {snappy=3},
})
end
-- "kitchen"/"dining room" ceiling lamp
homedecor.register("ceiling_lamp", {
description = S("Ceiling Lamp"),
@ -665,3 +675,50 @@ minetest.register_lbm({
meta:set_string("dye", "unifieddyes:"..color)
end
})
-- this one's for the small "gooseneck" desk lamps
homedecor.old_static_desk_lamps = {
"homedecor:desk_lamp_red",
"homedecor:desk_lamp_blue",
"homedecor:desk_lamp_green",
"homedecor:desk_lamp_violet",
}
minetest.register_lbm({
name = "homedecor:convert_lighting",
label = "Convert homedecor glowlights, table lamps, and standing lamps to use param2 color",
run_at_every_load = true,
nodenames = homedecor.old_static_desk_lamps,
action = function(pos, node)
local name = node.name
local newname
local color = string.sub(name, string.find(name, "_", -8) + 1)
if color == "green" then
color = "medium_green"
elseif color == "violet" then
color = "magenta"
end
local paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..color, "wallmounted")
local old_fdir = math.floor(node.param2 % 32)
local new_fdir = 3
if old_fdir == 0 then
new_fdir = 3
elseif old_fdir == 1 then
new_fdir = 4
elseif old_fdir == 2 then
new_fdir = 2
elseif old_fdir == 3 then
new_fdir = 5
end
local param2 = paletteidx + new_fdir
minetest.set_node(pos, { name = "homedecor:desk_lamp", param2 = param2 })
local meta = minetest.get_meta(pos)
meta:set_string("dye", "unifieddyes:"..color)
end
})

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