forked from mtcontrib/homedecor_modpack
add locked wall sign, drop-in replacement for the old locked_sign mod
except because they used the old legacy wallmount draw type, you will have to use the screwdriver to rotate these signs after updating.
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parent
da3689dbe5
commit
76b0435163
@ -456,7 +456,7 @@ local function set_obj_text(obj, text, new)
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})
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end
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signs_lib.construct_sign = function(pos)
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signs_lib.construct_sign = function(pos, locked)
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local meta = minetest.get_meta(pos)
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meta:set_string(
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"formspec",
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@ -487,14 +487,18 @@ local function make_infotext(text)
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return table.concat(lines2, "\n")
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end
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signs_lib.update_sign = function(pos, fields)
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signs_lib.update_sign = function(pos, fields, owner)
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local meta = minetest.get_meta(pos)
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local new
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if fields then
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fields.text = trim_input(fields.text)
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meta:set_string("infotext", make_infotext(fields.text).." ")
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local ownstr = ""
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if owner then ownstr = "Locked sign, owned by "..owner.."\n" end
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meta:set_string("infotext", ownstr..make_infotext(fields.text).." ")
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meta:set_string("text", fields.text)
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meta:set_int("__signslib_new_format", 1)
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new = true
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@ -615,19 +619,25 @@ function signs_lib.determine_sign_type(itemstack, placer, pointed_thing)
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end
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end
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function signs_lib.receive_fields(pos, formname, fields, sender)
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function signs_lib.receive_fields(pos, formname, fields, sender, lock)
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if minetest.is_protected(pos, sender:get_player_name()) then
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minetest.record_protection_violation(pos,
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sender:get_player_name())
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return
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end
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lockstr = ""
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if lock then lockstr = "locked " end
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if fields and fields.text and fields.ok then
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minetest.log("action", S("%s wrote \"%s\" to sign at %s"):format(
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minetest.log("action", S("%s wrote \"%s\" to "..lockstr.."sign at %s"):format(
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(sender:get_player_name() or ""),
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fields.text,
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minetest.pos_to_string(pos)
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))
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signs_lib.update_sign(pos, fields)
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if lock then
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signs_lib.update_sign(pos, fields, sender:get_player_name())
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else
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signs_lib.update_sign(pos, fields)
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end
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end
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end
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@ -748,6 +758,60 @@ minetest.register_node(":signs:sign_post", {
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},
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})
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-- Locked wall sign
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minetest.register_privilege("sign_editor", "Can edit all locked signs")
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minetest.register_node(":locked_sign:sign_wall_locked", {
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description = S("Sign"),
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inventory_image = "signs_locked_inv.png",
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wield_image = "signs_locked_inv.png",
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node_placement_prediction = "",
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "facedir",
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drawtype = "nodebox",
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node_box = signs_lib.wall_sign_model.nodebox,
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tiles = {
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"signs_top_locked.png",
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"signs_bottom_locked.png",
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"signs_side_locked.png",
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"signs_side.png",
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"signs_back.png",
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"signs_front_locked.png"
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},
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groups = sign_groups,
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on_place = function(itemstack, placer, pointed_thing)
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return signs_lib.determine_sign_type(itemstack, placer, pointed_thing)
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end,
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on_construct = function(pos)
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signs_lib.construct_sign(pos, true)
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end,
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on_destruct = function(pos)
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signs_lib.destruct_sign(pos)
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end,
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on_receive_fields = function(pos, formname, fields, sender)
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local meta = minetest.get_meta(pos)
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local owner = meta:get_string("owner")
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local pname = sender:get_player_name() or ""
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if pname ~= owner and pname ~= minetest.setting_get("name")
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and not minetest.check_player_privs(pname, {sign_editor=true}) then
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return
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end
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signs_lib.receive_fields(pos, formname, fields, sender, true)
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end,
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on_punch = function(pos, node, puncher)
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signs_lib.update_sign(pos)
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end,
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can_dig = function(pos, player)
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local meta = minetest.get_meta(pos)
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local owner = meta:get_string("owner")
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local pname = player:get_player_name()
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return pname == owner or pname == minetest.setting_get("name")
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or minetest.check_player_privs(pname, {sign_editor=true})
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end,
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})
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-- metal, colored signs
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local sign_colors = { "green", "yellow", "red", "white_red", "white_black" }
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@ -886,6 +950,7 @@ end
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build_char_db()
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minetest.register_alias("homedecor:fence_wood_with_sign", "signs:sign_post")
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minetest.register_alias("sign_wall_locked", "locked_sign:sign_wall_locked")
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signs_lib.register_fence_with_sign("default:fence_wood", "signs:sign_post")
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@ -900,6 +965,27 @@ minetest.register_abm({
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end
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})
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-- locked sign
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minetest.register_craft({
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output = "locked_sign:sign_wall_locked",
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recipe = {
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{"group:wood", "group:wood", "group:wood"},
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{"group:wood", "group:wood", "default:steel_ingot"},
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{"", "group:stick", ""},
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}
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})
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--Alternate recipe.
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minetest.register_craft({
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output = "locked_sign:sign_wall_locked",
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recipe = {
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{"default:sign_wall"},
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{"default:steel_ingot"},
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},
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})
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-- craft recipes for the metal signs
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minetest.register_craft( {
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BIN
signs_lib/textures/signs_bottom_locked.png
Normal file
BIN
signs_lib/textures/signs_bottom_locked.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 111 B |
BIN
signs_lib/textures/signs_front_locked.png
Normal file
BIN
signs_lib/textures/signs_front_locked.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 438 B |
BIN
signs_lib/textures/signs_locked_inv.png
Normal file
BIN
signs_lib/textures/signs_locked_inv.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 453 B |
BIN
signs_lib/textures/signs_side_locked.png
Normal file
BIN
signs_lib/textures/signs_side_locked.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 149 B |
BIN
signs_lib/textures/signs_top_locked.png
Normal file
BIN
signs_lib/textures/signs_top_locked.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 119 B |
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