forked from mtcontrib/homedecor_modpack
		
	Fix most luacheck issues.
There are 3 false positives remaining after this patch, so the bulk of the issues are fixed now.
This commit is contained in:
		| @@ -12,5 +12,12 @@ read_globals = { | ||||
| 	"default", | ||||
| 	"stairsplus", | ||||
| 	"signs_lib", | ||||
| 	"beds", | ||||
| 	"technic", | ||||
| 	"mesecon", | ||||
| } | ||||
|  | ||||
| globals = { | ||||
| 	"armor", | ||||
| } | ||||
|  | ||||
|   | ||||
| @@ -2,19 +2,18 @@ computer = {} | ||||
| screwdriver = screwdriver or {} | ||||
|  | ||||
| computer.register = function (name, def) | ||||
| 	local nodename = name | ||||
| 	if (name:sub(1, 1) == ":") then name = name:sub(2) end | ||||
| 	local modname, basename = name:match("^([^:]+):(.*)") | ||||
| 	local TEXPFX = modname.."_"..basename.."_" | ||||
| 	local ONSTATE = modname..":"..basename | ||||
| 	local OFFSTATE = modname..":"..basename.."_off" | ||||
| 	local def = def | ||||
| 	local cdef = table.copy(def) | ||||
| 	minetest.register_node(ONSTATE, { | ||||
| 		drawtype = "nodebox", | ||||
| 		paramtype = "light", | ||||
| 		paramtype2 = "facedir", | ||||
| 		description = def.description, | ||||
| 		inventory_image = def.inventory_image, | ||||
| 		description = cdef.description, | ||||
| 		inventory_image = cdef.inventory_image, | ||||
| 		groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2}, | ||||
| 		tiles = { | ||||
| 			TEXPFX.."tp.png", | ||||
| @@ -24,10 +23,10 @@ computer.register = function (name, def) | ||||
| 			TEXPFX.."bk.png", | ||||
| 			TEXPFX.."ft.png" | ||||
| 		}, | ||||
| 		node_box = def.node_box, | ||||
| 		selection_box = def.node_box, | ||||
| 		node_box = cdef.node_box, | ||||
| 		selection_box = cdef.node_box, | ||||
| 		on_rightclick = function (pos, node, clicker, itemstack) | ||||
| 			if def.on_turn_off and def.on_turn_off(pos, node, clicker, itemstack) then | ||||
| 			if cdef.on_turn_off and cdef.on_turn_off(pos, node, clicker, itemstack) then | ||||
| 				return itemstack | ||||
| 			end | ||||
| 			node.name = OFFSTATE | ||||
| @@ -41,17 +40,17 @@ computer.register = function (name, def) | ||||
| 		paramtype2 = "facedir", | ||||
| 		groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1}, | ||||
| 		tiles = { | ||||
| 			(TEXPFX.."tp"..(def.tiles_off.top    and "_off" or "")..".png"), | ||||
| 			(TEXPFX.."bt"..(def.tiles_off.bottom and "_off" or "")..".png"), | ||||
| 			(TEXPFX.."rt"..(def.tiles_off.right  and "_off" or "")..".png"), | ||||
| 			(TEXPFX.."lt"..(def.tiles_off.left   and "_off" or "")..".png"), | ||||
| 			(TEXPFX.."bk"..(def.tiles_off.back   and "_off" or "")..".png"), | ||||
| 			(TEXPFX.."ft"..(def.tiles_off.front  and "_off" or "")..".png") | ||||
| 			(TEXPFX.."tp"..(cdef.tiles_off.top    and "_off" or "")..".png"), | ||||
| 			(TEXPFX.."bt"..(cdef.tiles_off.bottom and "_off" or "")..".png"), | ||||
| 			(TEXPFX.."rt"..(cdef.tiles_off.right  and "_off" or "")..".png"), | ||||
| 			(TEXPFX.."lt"..(cdef.tiles_off.left   and "_off" or "")..".png"), | ||||
| 			(TEXPFX.."bk"..(cdef.tiles_off.back   and "_off" or "")..".png"), | ||||
| 			(TEXPFX.."ft"..(cdef.tiles_off.front  and "_off" or "")..".png") | ||||
| 		}, | ||||
| 		node_box = def.node_box_off or def.node_box, | ||||
| 		selection_box = def.node_box_off or def.node_box, | ||||
| 		node_box = cdef.node_box_off or cdef.node_box, | ||||
| 		selection_box = cdef.node_box_off or cdef.node_box, | ||||
| 		on_rightclick = function (pos, node, clicker, itemstack) | ||||
| 			if def.on_turn_on and def.on_turn_on(pos, node, clicker, itemstack) then | ||||
| 			if cdef.on_turn_on and cdef.on_turn_on(pos, node, clicker, itemstack) then | ||||
| 				return itemstack | ||||
| 			end | ||||
| 			node.name = ONSTATE | ||||
| @@ -63,13 +62,10 @@ computer.register = function (name, def) | ||||
| end | ||||
|  | ||||
| computer.register_handheld = function (name, def) | ||||
| 	local nodename = name | ||||
| 	if (name:sub(1, 1) == ":") then name = name:sub(2) end | ||||
| 	local modname, basename = name:match("^([^:]+):(.*)") | ||||
| 	local TEXPFX = modname.."_"..basename.."_inv" | ||||
| 	local ONSTATE = modname..":"..basename | ||||
| 	local OFFSTATE = modname..":"..basename.."_off" | ||||
| 	local on_use = def.on_use | ||||
| 	minetest.register_craftitem(ONSTATE, { | ||||
| 		description = def.description, | ||||
| 		inventory_image = TEXPFX..".png", | ||||
| @@ -79,8 +75,7 @@ end | ||||
|  | ||||
| computer.pixelnodebox = function (size, boxes) | ||||
| 	local fixed = { } | ||||
| 	local i, box | ||||
| 	for i, box in ipairs(boxes) do | ||||
| 	for _, box in ipairs(boxes) do | ||||
| 		local x, y, z, w, h, l = unpack(box) | ||||
| 		fixed[#fixed + 1] = { | ||||
| 			(x / size) - 0.5, | ||||
|   | ||||
| @@ -71,7 +71,7 @@ local function step(pos, fields) | ||||
| 	local meta = minetest.get_meta(pos) | ||||
| 	local t = minetest.deserialize(meta:get_string("tetris")) | ||||
|  | ||||
| 	local function new_game(pos) | ||||
| 	local function new_game(p) | ||||
| 		local nex = math.random(7) | ||||
|  | ||||
| 		t = { | ||||
| @@ -84,7 +84,7 @@ local function step(pos, fields) | ||||
| 			x=4, y=0, rot=1 | ||||
| 		} | ||||
|  | ||||
| 		local timer = minetest.get_node_timer(pos) | ||||
| 		local timer = minetest.get_node_timer(p) | ||||
| 		timer:set(0.3, 0) | ||||
| 	end | ||||
|  | ||||
|   | ||||
| @@ -8,8 +8,8 @@ local function start_smoke(pos, node, clicker, chimney) | ||||
|  | ||||
| 	if id ~= 0 then | ||||
| 		if s_handle then | ||||
| 			minetest.after(0, function(s_handle) | ||||
| 				minetest.sound_stop(s_handle) | ||||
| 			minetest.after(0, function(handle) | ||||
| 				minetest.sound_stop(handle) | ||||
| 			end, s_handle) | ||||
| 		end | ||||
| 		minetest.delete_particlespawner(id) | ||||
| @@ -30,19 +30,18 @@ local function start_smoke(pos, node, clicker, chimney) | ||||
| 			texture = "smoke_particle.png", | ||||
| 		}) | ||||
| 		if chimney == 1 then | ||||
| 			s_handle = nil | ||||
| 			this_spawner_meta:set_int("smoky", id) | ||||
| 			this_spawner_meta:set_int("sound", nil) | ||||
| 		else | ||||
| 		s_handle = minetest.sound_play("fire_small", { | ||||
| 			pos = pos, | ||||
| 			max_hear_distance = 5, | ||||
| 			loop = true | ||||
| 		}) | ||||
| 		this_spawner_meta:set_int("smoky", id) | ||||
| 		this_spawner_meta:set_int("sound", s_handle) | ||||
| 			s_handle = minetest.sound_play("fire_small", { | ||||
| 				pos = pos, | ||||
| 				max_hear_distance = 5, | ||||
| 				loop = true | ||||
| 			}) | ||||
| 			this_spawner_meta:set_int("smoky", id) | ||||
| 			this_spawner_meta:set_int("sound", s_handle) | ||||
| 		end | ||||
| 	return end | ||||
| 	end | ||||
| end | ||||
|  | ||||
| local function stop_smoke(pos) | ||||
| @@ -55,8 +54,8 @@ local function stop_smoke(pos) | ||||
| 	end | ||||
|  | ||||
| 	if s_handle then | ||||
| 		minetest.after(0, function(s_handle) | ||||
| 			minetest.sound_stop(s_handle) | ||||
| 		minetest.after(0, function(handle) | ||||
| 			minetest.sound_stop(handle) | ||||
| 		end, s_handle) | ||||
| 	end | ||||
|  | ||||
|   | ||||
| @@ -78,7 +78,6 @@ homedecor.register("desk_fan", { | ||||
| 				entity_remove[1]:setyaw(0) | ||||
| 			end | ||||
| 		end | ||||
| 		local entity_anim = minetest.get_objects_inside_radius(pos, 0.1) | ||||
| 		if minetest.get_meta(pos):get_string("active") == "no" then | ||||
| 			entity_anim[1]:set_animation({x=0,y=0}, 1, 0) | ||||
| 		elseif minetest.get_meta(pos):get_string("active") == "yes" then | ||||
|   | ||||
| @@ -4,8 +4,8 @@ local S = homedecor.gettext | ||||
|  | ||||
| -- doors | ||||
|  | ||||
| local function isSolid(pos,adj) | ||||
|     local adj = {x=adj[1],y=adj[2],z=adj[3]} | ||||
| local function isSolid(pos, adjust) | ||||
|     local adj = {x = adjust[1], y = adjust[2], z = adjust[3]} | ||||
|     local node = minetest.get_node(vector.add(pos,adj)) | ||||
|     if node then | ||||
|         local idef = minetest.registered_nodes[minetest.get_node(vector.add(pos,adj)).name] | ||||
| @@ -42,14 +42,12 @@ local function calculateClosed(pos) | ||||
|     local node = minetest.get_node(pos) | ||||
|     -- the door is considered closed if it is closing off something. | ||||
|  | ||||
|     local solids = 0 | ||||
|     local direction = node.param2 % 6 | ||||
|     local isTrap = direction == 0 or direction == 5 | ||||
|     if isTrap then | ||||
|         -- the trap door is considered closed when all nodes on its sides are solid | ||||
|         -- or all nodes in the 3x3 above/below it are solid except the center | ||||
|         for level = 0, 1 do | ||||
|             local fail = false | ||||
|             local solids = countSolids(pos,node,level) | ||||
|             if solids == 8 then | ||||
|                 return true | ||||
| @@ -99,7 +97,6 @@ local function calculateClosed(pos) | ||||
|             end | ||||
|             return false | ||||
|         end | ||||
|         error("What direction is this???",direction) | ||||
|     end | ||||
| end | ||||
|  | ||||
| @@ -448,8 +445,8 @@ function homedecor.flip_door(pos, node, player, name, side, isClosed) | ||||
|     -- and if not isClosed, a closed door | ||||
|     isClosed = not isClosed | ||||
|  | ||||
| 	local rside = nil | ||||
| 	local nfdir = nil | ||||
| 	local rside | ||||
| 	local nfdir | ||||
| 	local ofdir = node.param2 or 0 | ||||
| 	if side == "left" then | ||||
| 		rside = "right" | ||||
| @@ -485,7 +482,7 @@ function homedecor.flip_gate(pos, node, player, gate, oc) | ||||
|     -- since right facing gates use "open" nodes for closed, we need an | ||||
|     -- isClosed flag to tell if it's "really" closed. | ||||
|  | ||||
| 	local gateresult = nil | ||||
| 	local gateresult | ||||
| 	if oc == "closed" then | ||||
| 		gateresult = "homedecor:gate_"..gate.."_open" | ||||
| 	else | ||||
|   | ||||
| @@ -268,8 +268,6 @@ homedecor.register("swing", { | ||||
| 			local fdir = minetest.dir_to_facedir(placer:get_look_dir()) | ||||
| 			for j = 0, height do -- then fill that space with ropes... | ||||
| 				local testpos = { x=pos.x, y=pos.y-j, z=pos.z } | ||||
| 				local testnode = minetest.get_node(testpos) | ||||
| 				local testreg = core.registered_nodes[testnode.name] | ||||
| 				minetest.set_node(testpos, { name = "homedecor:swing_rope", param2 = fdir }) | ||||
| 			end | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,3 @@ | ||||
| local S = homedecor.gettext | ||||
|  | ||||
| homedecor.register("coatrack_wallmount", { | ||||
| 	tiles = { homedecor.plain_wood }, | ||||
|   | ||||
| @@ -1,4 +1,3 @@ | ||||
| local S = homedecor.gettext | ||||
|  | ||||
| local cutlery_cbox = { | ||||
| 	type = "fixed", | ||||
|   | ||||
| @@ -1,4 +1,3 @@ | ||||
| local S = homedecor.gettext | ||||
|  | ||||
| -- vectors to place one node next to or behind another | ||||
|  | ||||
| @@ -67,8 +66,8 @@ end | ||||
| local function stack(itemstack, placer, fdir, pos, def, pos2, node1, node2) | ||||
| 	local placer_name = placer:get_player_name() or "" | ||||
| 	if is_buildable_to(placer_name, pos, pos2) then | ||||
| 		local fdir = fdir or minetest.dir_to_facedir(placer:get_look_dir()) | ||||
| 		minetest.set_node(pos, { name = node1, param2 = fdir }) | ||||
| 		local lfdir = fdir or minetest.dir_to_facedir(placer:get_look_dir()) | ||||
| 		minetest.set_node(pos, { name = node1, param2 = lfdir }) | ||||
| 		node2 = node2 or "air" -- this can be used to clear buildable_to nodes even though we are using a multinode mesh | ||||
| 		-- do not assume by default, as we still might want to allow overlapping in some cases | ||||
| 		local has_facedir = node2 ~= "air" | ||||
| @@ -76,7 +75,7 @@ local function stack(itemstack, placer, fdir, pos, def, pos2, node1, node2) | ||||
| 			has_facedir = false | ||||
| 			node2 = placeholder_node | ||||
| 		end | ||||
| 		minetest.set_node(pos2, { name = node2, param2 = (has_facedir and fdir) or nil }) | ||||
| 		minetest.set_node(pos2, { name = node2, param2 = (has_facedir and lfdir) or nil }) | ||||
|  | ||||
| 		-- call after_place_node of the placed node if available | ||||
| 		local ctrl_node_def = minetest.registered_nodes[node1] | ||||
| @@ -228,7 +227,7 @@ function homedecor.place_banister(itemstack, placer, pointed_thing) | ||||
| 	local rightclick_result = rightclick_pointed_thing(pointed_thing.under, placer, itemstack) | ||||
| 	if rightclick_result then return rightclick_result end | ||||
|  | ||||
| 	local pos, def = select_node(pointed_thing) | ||||
| 	local pos, _ = select_node(pointed_thing) | ||||
| 	if not pos then return itemstack end | ||||
|  | ||||
| 	local fdir = minetest.dir_to_facedir(placer:get_look_dir()) | ||||
| @@ -270,20 +269,19 @@ function homedecor.place_banister(itemstack, placer, pointed_thing) | ||||
| 	local left_fwd_below_pos =  { x=pos.x+lxd+fxd, y=pos.y-1, z=pos.z+lzd+fzd } | ||||
|  | ||||
| 	local below_node =           minetest.get_node(below_pos) | ||||
| 	local fwd_node =             minetest.get_node(fwd_pos) | ||||
| 	--local fwd_node =             minetest.get_node(fwd_pos) | ||||
| 	local left_node =            minetest.get_node(left_pos) | ||||
| 	local right_node =           minetest.get_node(right_pos) | ||||
| 	local left_fwd_node =        minetest.get_node(left_fwd_pos) | ||||
| 	local right_fwd_node =        minetest.get_node(right_fwd_pos) | ||||
| 	local left_below_node =      minetest.get_node({x=left_pos.x, y=left_pos.y-1, z=left_pos.z}) | ||||
| 	local right_below_node =     minetest.get_node({x=right_pos.x, y=right_pos.y-1, z=right_pos.z}) | ||||
| 	local right_fwd_above_node = minetest.get_node(right_fwd_above_pos) | ||||
| 	local left_fwd_above_node =  minetest.get_node(left_fwd_above_pos) | ||||
| 	--local right_fwd_above_node = minetest.get_node(right_fwd_above_pos) | ||||
| 	--local left_fwd_above_node =  minetest.get_node(left_fwd_above_pos) | ||||
| 	local right_fwd_below_node = minetest.get_node(right_fwd_below_pos) | ||||
| 	local left_fwd_below_node =  minetest.get_node(left_fwd_below_pos) | ||||
|  | ||||
| 	local new_place_name = itemstack:get_name() | ||||
| 	local n = 0 | ||||
|  | ||||
| 	-- try to place a diagonal one on the side of blocks stacked like stairs | ||||
| 	-- or follow an existing diagonal with another. | ||||
|   | ||||
| @@ -171,28 +171,28 @@ function homedecor.register_furnace(name, furnacedef) | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	local name_active = name.."_active" | ||||
| 	local n_active = name.."_active" | ||||
|  | ||||
| 	homedecor.register(name, def) | ||||
| 	homedecor.register(name_active, def_active) | ||||
| 	homedecor.register(n_active, def_active) | ||||
|  | ||||
| 	local name, name_active = "homedecor:"..name, "homedecor:"..name_active | ||||
| 	local nname, name_active = "homedecor:"..name, "homedecor:"..n_active | ||||
|  | ||||
| 	minetest.register_abm({ | ||||
| 		nodenames = {name, name_active, name.."_locked", name_active.."_locked"}, | ||||
| 		nodenames = {nname, name_active, nname.."_locked", name_active.."_locked"}, | ||||
| 		label = "furnaces", | ||||
| 		interval = 1.0, | ||||
| 		chance = 1, | ||||
| 		action = function(pos, node, active_object_count, active_object_count_wider) | ||||
| 			local meta = minetest.get_meta(pos) | ||||
| 			for i, name in ipairs({ | ||||
| 			for i, pname in ipairs({ | ||||
| 					"fuel_totaltime", | ||||
| 					"fuel_time", | ||||
| 					"src_totaltime", | ||||
| 					"src_time" | ||||
| 			}) do | ||||
| 				if meta:get_string(name) == "" then | ||||
| 					meta:set_float(name, 0.0) | ||||
| 				if meta:get_string(pname) == "" then | ||||
| 					meta:set_float(pname, 0.0) | ||||
| 				end | ||||
| 			end | ||||
|  | ||||
| @@ -239,9 +239,9 @@ function homedecor.register_furnace(name, furnacedef) | ||||
|  | ||||
| 			local fuel = nil | ||||
| 			local afterfuel | ||||
| 			local cooked = nil | ||||
| 			cooked = nil | ||||
| 			local fuellist = inv:get_list("fuel") | ||||
| 			local srclist = inv:get_list("src") | ||||
| 			srclist = inv:get_list("src") | ||||
|  | ||||
| 			if srclist then | ||||
| 				cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) | ||||
| @@ -252,7 +252,7 @@ function homedecor.register_furnace(name, furnacedef) | ||||
|  | ||||
| 			if (not fuel) or (fuel.time <= 0) then | ||||
| 				meta:set_string("infotext",desc..S(": Out of fuel")) | ||||
| 				swap_node(pos, name..locked) | ||||
| 				swap_node(pos, nname..locked) | ||||
| 				meta:set_string("formspec", make_formspec(furnacedef, 0)) | ||||
| 				return | ||||
| 			end | ||||
| @@ -260,7 +260,7 @@ function homedecor.register_furnace(name, furnacedef) | ||||
| 			if cooked.item:is_empty() then | ||||
| 				if was_active then | ||||
| 					meta:set_string("infotext",S("%s is empty"):format(desc)) | ||||
| 					swap_node(pos, name..locked) | ||||
| 					swap_node(pos, nname..locked) | ||||
| 					meta:set_string("formspec", make_formspec(furnacedef, 0)) | ||||
| 				end | ||||
| 				return | ||||
| @@ -268,7 +268,7 @@ function homedecor.register_furnace(name, furnacedef) | ||||
|  | ||||
| 			if not inv:room_for_item("dst", cooked.item) then | ||||
| 				meta:set_string("infotext", desc..S(": output bins are full")) | ||||
| 				swap_node(pos, name..locked) | ||||
| 				swap_node(pos, nname..locked) | ||||
| 				meta:set_string("formspec", make_formspec(furnacedef, 0)) | ||||
| 				return | ||||
| 			end | ||||
|   | ||||
| @@ -1,5 +1,5 @@ | ||||
| homedecor = homedecor or {} | ||||
| local S = homedecor.gettext | ||||
|  | ||||
| local placeholder_node = "homedecor:expansion_placeholder" | ||||
|  | ||||
| --wrapper around minetest.register_node that sets sane defaults and interprets some specialized settings | ||||
|   | ||||
| @@ -1,5 +1,6 @@ | ||||
| function homedecor.sit(pos, node, clicker) | ||||
| 	do return end -- delete it when the engine is stabler for the player's physics | ||||
| 	return -- delete it when the engine is stabler for the player's physics | ||||
| --[[ | ||||
| 	local meta = minetest.get_meta(pos) | ||||
| 	local param2 = node.param2 | ||||
| 	local name = clicker:get_player_name() | ||||
| @@ -29,4 +30,5 @@ function homedecor.sit(pos, node, clicker) | ||||
| 			clicker:set_look_yaw(4.75) | ||||
| 		else return end | ||||
| 	end | ||||
| --]] | ||||
| end | ||||
|   | ||||
| @@ -25,8 +25,8 @@ function homedecor.start_particle_spawner(pos, node, particledef, soundname) | ||||
|  | ||||
| 	if id ~= 0 then | ||||
| 		if s_handle then | ||||
| 			minetest.after(0, function(s_handle) | ||||
| 				minetest.sound_stop(s_handle) | ||||
| 			minetest.after(0, function(handle) | ||||
| 				minetest.sound_stop(handle) | ||||
| 			end, s_handle) | ||||
| 		end | ||||
| 		minetest.delete_particlespawner(id) | ||||
| @@ -104,8 +104,8 @@ function homedecor.stop_particle_spawner(pos) | ||||
| 	end | ||||
|  | ||||
| 	if s_handle then | ||||
| 		minetest.after(0, function(s_handle) | ||||
| 			minetest.sound_stop(s_handle) | ||||
| 		minetest.after(0, function(handle) | ||||
| 			minetest.sound_stop(handle) | ||||
| 		end, s_handle) | ||||
| 	end | ||||
|  | ||||
|   | ||||
| @@ -32,9 +32,6 @@ function homedecor.find_ceiling(itemstack, placer, pointed_thing) | ||||
| 				itemstack, pointed_thing) | ||||
| 		return | ||||
| 	end | ||||
| 	local pitch = placer:get_look_pitch() | ||||
| 	local fdir = core.dir_to_facedir(placer:get_look_dir()) | ||||
| 	local wield_name = itemstack:get_name() | ||||
|  | ||||
| 	local above = pointed_thing.above | ||||
| 	local under = pointed_thing.under | ||||
| @@ -50,7 +47,6 @@ function homedecor.find_ceiling(itemstack, placer, pointed_thing) | ||||
| 	if undef and undef.buildable_to then | ||||
| 		pos = pointed_thing.under | ||||
| 		node = unode | ||||
| 		iswall = false | ||||
| 	end | ||||
|  | ||||
| 	if core.is_protected(pos, placer:get_player_name()) then | ||||
|   | ||||
| @@ -1,6 +1,5 @@ | ||||
| -- This file supplies glowlights | ||||
|  | ||||
| local dirs1 = { 20, 23, 22, 21 } | ||||
| local dirs2 = { 9, 18, 7, 12 } | ||||
|  | ||||
| local S = homedecor.gettext | ||||
| @@ -394,8 +393,6 @@ homedecor.register("lattice_lantern_small", { | ||||
|  | ||||
| local repl = { off="low", low="med", med="hi", hi="max", max="off", } | ||||
|  | ||||
| local brights_tab = { 0, 50, 100, 150, 200 } | ||||
|  | ||||
| local lamp_colors = { | ||||
| 	{"white", "#ffffffe0:175"}, | ||||
| 	{"blue", "#2626c6e0:200"}, | ||||
|   | ||||
| @@ -1,7 +1,7 @@ | ||||
| -- Various kinds of tables | ||||
|  | ||||
| local S = homedecor.gettext | ||||
|  | ||||
| -- Various kinds of tables | ||||
|  | ||||
| local materials = { | ||||
| 	{"glass","Glass"}, | ||||
| 	{"wood","Wood"} | ||||
| @@ -15,7 +15,7 @@ local tables_cbox = { | ||||
| for i in ipairs(materials) do | ||||
| 	local m = materials[i][1] | ||||
| 	local d = materials[i][2] | ||||
| 	local s = nil | ||||
| 	local s | ||||
|  | ||||
| 	if m == "glass" then | ||||
| 		s = default.node_sound_glass_defaults() | ||||
| @@ -154,7 +154,7 @@ homedecor.register("utility_table_top", { | ||||
|  | ||||
| -- Various kinds of table legs | ||||
|  | ||||
| local materials = {"brass", "wrought_iron"} | ||||
| materials = {"brass", "wrought_iron"} | ||||
|  | ||||
| for _, t in ipairs(materials) do | ||||
| homedecor.register("table_legs_"..t, { | ||||
|   | ||||
| @@ -1,4 +1,3 @@ | ||||
| local S = homedecor.gettext | ||||
|  | ||||
| local tg_cbox = { | ||||
| 	type = "fixed", | ||||
|   | ||||
| @@ -1,4 +1,3 @@ | ||||
| local S = homedecor.gettext | ||||
|  | ||||
| local wd_cbox = { | ||||
| 	type = "fixed", | ||||
| @@ -43,7 +42,6 @@ homedecor.register("wardrobe", { | ||||
| 			"listring[]") | ||||
| 	end, | ||||
| 	on_receive_fields = function(pos, formname, fields, sender) | ||||
| 		local meta = minetest.get_meta(pos) | ||||
| 		local skins = {"male1", "male2", "male3", "male4", "male5"} | ||||
| 		local playerName = sender:get_player_name() | ||||
| 		local armor_mod = minetest.get_modpath("3d_armor") | ||||
|   | ||||
| @@ -45,7 +45,6 @@ minetest.register_node("inbox:empty", { | ||||
| 		local meta = minetest.get_meta(pos) | ||||
| 		local player = clicker:get_player_name() | ||||
| 		local owner  = meta:get_string("owner") | ||||
| 		local meta = minetest.get_meta(pos) | ||||
| 		if owner == player then | ||||
| 			minetest.show_formspec( | ||||
| 				clicker:get_player_name(), | ||||
|   | ||||
		Reference in New Issue
	
	Block a user