forked from mtcontrib/homedecor_modpack
Rewrite lighting to use engine's 6d facedir prediction code
changed the names of a couple of internal functions to compensate. this makes lib_6d.lua obsolete.
This commit is contained in:
parent
dfd45b2c10
commit
c8be033292
15
init.lua
15
init.lua
@ -59,8 +59,21 @@ function homedecor.table_copy(t)
|
||||
return nt
|
||||
end
|
||||
|
||||
-- protection wrapper for 6d stuff
|
||||
|
||||
function homedecor.protect_and_rotate(itemstack, placer, pointed_thing)
|
||||
if not homedecor.node_is_owned(pointed_thing.under, placer)
|
||||
and not homedecor.node_is_owned(pointed_thing.above, placer) then
|
||||
local keys=placer:get_player_control()
|
||||
minetest.rotate_and_place(itemstack, placer, pointed_thing,
|
||||
homedecor.expect_infinite_stacks, {invert_wall = keys.sneak})
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
|
||||
-- load various other components
|
||||
|
||||
dofile(homedecor.modpath.."/ownership.lua")
|
||||
dofile(homedecor.modpath.."/lib_6d.lua")
|
||||
|
||||
dofile(homedecor.modpath.."/misc_nodes.lua") -- the catch-all for all misc nodes
|
||||
dofile(homedecor.modpath.."/tables.lua")
|
||||
|
52
lib_6d.lua
52
lib_6d.lua
@ -1,52 +0,0 @@
|
||||
-- Simplified 6d facedir rotation/prediction library
|
||||
-- by VanessaE
|
||||
-- license: WTFPL
|
||||
|
||||
lib_6d = {}
|
||||
|
||||
local dirs1 = { 20, 23, 22, 21 }
|
||||
local dirs2 = { 9, 18, 7, 12 }
|
||||
|
||||
function lib_6d:rotate_and_place(itemstack, placer, pointed_thing, infinitestacks)
|
||||
local node = minetest.get_node(pointed_thing.under)
|
||||
if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
|
||||
|
||||
local above = pointed_thing.above
|
||||
local under = pointed_thing.under
|
||||
local pitch = placer:get_look_pitch()
|
||||
local pname = minetest.get_node(under).name
|
||||
local node = minetest.get_node(above)
|
||||
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
|
||||
local wield_name = itemstack:get_name()
|
||||
|
||||
if not minetest.registered_nodes[pname]
|
||||
or not minetest.registered_nodes[pname].on_rightclick then
|
||||
|
||||
local iswall = (above.x ~= under.x) or (above.z ~= under.z)
|
||||
local isceiling = (above.x == under.x) and (above.z == under.z) and (pitch > 0)
|
||||
local pos1 = above
|
||||
|
||||
if minetest.registered_nodes[pname]["buildable_to"] then
|
||||
pos1 = under
|
||||
iswall = false
|
||||
end
|
||||
|
||||
if not minetest.registered_nodes[minetest.get_node(pos1).name]["buildable_to"] then return end
|
||||
|
||||
if iswall then
|
||||
minetest.add_node(pos1, {name = wield_name, param2 = dirs2[fdir+1] }) -- place wall variant
|
||||
elseif isceiling then
|
||||
minetest.add_node(pos1, {name = wield_name, param2 = 20 }) -- place upside down variant
|
||||
else
|
||||
minetest.add_node(pos1, {name = wield_name, param2 = 0 }) -- place right side up
|
||||
end
|
||||
|
||||
if not infinitestacks then
|
||||
itemstack:take_item()
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
else
|
||||
minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack)
|
||||
end
|
||||
end
|
51
lighting.lua
51
lighting.lua
@ -87,14 +87,7 @@ minetest.register_node('homedecor:glowlight_half_yellow', {
|
||||
groups = { snappy = 3 },
|
||||
light_source = LIGHT_MAX,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if not homedecor:node_is_owned(pointed_thing.under, placer)
|
||||
and not homedecor:node_is_owned(pointed_thing.above, placer) then
|
||||
lib_6d:rotate_and_place(itemstack, placer, pointed_thing, homedecor.expect_infinite_stacks)
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
on_place = homedecor.protect_and_rotate
|
||||
})
|
||||
|
||||
minetest.register_node('homedecor:glowlight_quarter_yellow', {
|
||||
@ -124,17 +117,9 @@ minetest.register_node('homedecor:glowlight_quarter_yellow', {
|
||||
groups = { snappy = 3 },
|
||||
light_source = LIGHT_MAX-1,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if not homedecor:node_is_owned(pointed_thing.under, placer)
|
||||
and not homedecor:node_is_owned(pointed_thing.above, placer) then
|
||||
lib_6d:rotate_and_place(itemstack, placer, pointed_thing, homedecor.expect_infinite_stacks)
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
on_place = homedecor.protect_and_rotate
|
||||
})
|
||||
|
||||
|
||||
|
||||
-- White
|
||||
|
||||
minetest.register_node('homedecor:glowlight_half_white', {
|
||||
@ -164,13 +149,7 @@ minetest.register_node('homedecor:glowlight_half_white', {
|
||||
groups = { snappy = 3 },
|
||||
light_source = LIGHT_MAX,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if not homedecor:node_is_owned(pointed_thing.under, placer)
|
||||
and not homedecor:node_is_owned(pointed_thing.above, placer) then
|
||||
lib_6d:rotate_and_place(itemstack, placer, pointed_thing, homedecor.expect_infinite_stacks)
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
on_place = homedecor.protect_and_rotate
|
||||
})
|
||||
|
||||
minetest.register_node('homedecor:glowlight_quarter_white', {
|
||||
@ -200,13 +179,7 @@ minetest.register_node('homedecor:glowlight_quarter_white', {
|
||||
groups = { snappy = 3 },
|
||||
light_source = LIGHT_MAX-1,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if not homedecor:node_is_owned(pointed_thing.under, placer)
|
||||
and not homedecor:node_is_owned(pointed_thing.above, placer) then
|
||||
lib_6d:rotate_and_place(itemstack, placer, pointed_thing, homedecor.expect_infinite_stacks)
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
on_place = homedecor.protect_and_rotate
|
||||
})
|
||||
|
||||
-- Glowlight "cubes"
|
||||
@ -239,13 +212,7 @@ minetest.register_node('homedecor:glowlight_small_cube_yellow', {
|
||||
light_source = LIGHT_MAX-1,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if not homedecor:node_is_owned(pointed_thing.under, placer)
|
||||
and not homedecor:node_is_owned(pointed_thing.above, placer) then
|
||||
lib_6d:rotate_and_place(itemstack, placer, pointed_thing, homedecor.expect_infinite_stacks)
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
on_place = homedecor.protect_and_rotate
|
||||
})
|
||||
|
||||
minetest.register_node('homedecor:glowlight_small_cube_white', {
|
||||
@ -275,12 +242,6 @@ minetest.register_node('homedecor:glowlight_small_cube_white', {
|
||||
groups = { snappy = 3 },
|
||||
light_source = LIGHT_MAX-1,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if not homedecor:node_is_owned(pointed_thing.under, placer)
|
||||
and not homedecor:node_is_owned(pointed_thing.above, placer) then
|
||||
lib_6d:rotate_and_place(itemstack, placer, pointed_thing, homedecor.expect_infinite_stacks)
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
on_place = homedecor.protect_and_rotate
|
||||
})
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
|
||||
local S = homedecor.gettext
|
||||
|
||||
function homedecor:node_is_owned(pos, placer)
|
||||
function homedecor.node_is_owned(pos, placer)
|
||||
local ownername = false
|
||||
if type(IsPlayerNodeOwner) == "function" then -- node_ownership mod
|
||||
if HasOwner(pos, placer) then -- returns true if the node is owned
|
||||
|
Loading…
Reference in New Issue
Block a user