forked from mtcontrib/homedecor_modpack
use four randomly-chosen smoke textures derived from real smoke,
also widen the particle size range makes for a much more varied smoke pattern
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375a5701c9
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@ -57,6 +57,7 @@ minetest.register_abm({
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interval = 1,
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chance = 2,
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action = function(pos, node)
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local image_number = math.random(4)
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minetest.add_particlespawner(
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8, --particles amount
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1, --time
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@ -68,10 +69,10 @@ minetest.register_abm({
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{x=0,y=0,z=0}, --max. particle acceleration
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0.5, --min. time particle expiration
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3, --max. time particle expiration
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8, --min. particle size
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2, --min. particle size
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10, --max. particle size
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false, --collision detection
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"smoke_particle.png" --textures
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"smoke_particle_"..image_number..".png" --textures
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)
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end,
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})
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fake_fire/textures/smoke_particle_1.png
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fake_fire/textures/smoke_particle_1.png
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fake_fire/textures/smoke_particle_2.png
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fake_fire/textures/smoke_particle_2.png
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fake_fire/textures/smoke_particle_3.png
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fake_fire/textures/smoke_particle_3.png
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fake_fire/textures/smoke_particle_4.png
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fake_fire/textures/smoke_particle_4.png
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