Commit Graph

1010 Commits

Author SHA1 Message Date
Vanessa Ezekowitz
0b6b74678d use mesh node for fishtank 2015-05-08 14:06:51 -04:00
kilbith
d15cf002d8 Add Tetris Arcade 2015-05-08 14:02:24 +02:00
Vanessa Ezekowitz
27652c4401 add inv image for plasma ball 2015-05-07 23:25:29 -04:00
Vanessa Ezekowitz
db38184ff2 add plasma ball
also enable textute alpha on the cubical plasma lamp
2015-05-07 22:31:14 -04:00
Vanessa Ezekowitz
970bd4a630 better glass shingles texture 2015-05-07 18:46:25 -04:00
Vanessa Ezekowitz
2faa8d7ae3 use mesh node for paintings 2015-05-07 18:45:49 -04:00
Vanessa Ezekowitz
05d41327d7 use mesh node for Air conditioner
(to get rid of the "metal" top face where there should be glass)
2015-05-07 18:05:46 -04:00
Vanessa Ezekowitz
e414163e5e phase out redundant wrought-iron fence #2 image 2015-05-07 14:50:22 -04:00
Vanessa Ezekowitz
5b3e87031e rename all skin/clothes textures to follow usual naming convention 2015-05-07 14:46:22 -04:00
kilbith
e115b34873 Phase out excess desk lamp inv images 2015-05-07 14:46:11 -04:00
Vanessa Ezekowitz
54275987fd phase out redundant slope images
(modified the models so that they can use the existing shingle images instead)
2015-05-07 14:13:12 -04:00
Vanessa Ezekowitz
a6056d69de phase out separate inv textures for beds
reduce them to just the wood+white sheet base images plus colorized blanket/pillow overlays
2015-05-07 13:30:49 -04:00
Diego Martinez
4c6a98b593 books: Allow editing while placed and open.
Removes the ability to edit the book by "using" it, but instead
allows to edit the book by right-clicking it while open. Also
changes the interface to open/close the books by punching instead
of right-clicking. In addition, fixes wrong handling of metadata.
2015-05-06 20:36:34 -03:00
kilbith
81bb309bc6 Fix broken recipes and missing aliases (again) 2015-05-05 19:26:38 +02:00
kilbith
5f9928d027 Fix missing aliases 2015-05-05 15:34:55 +02:00
Vanessa Ezekowitz
251795988c rework the "open" book model 2015-05-04 11:45:26 -04:00
Vanessa Ezekowitz
029eda2dee delete some unused textures 2015-05-04 05:39:16 -04:00
Vanessa Ezekowitz
92a77b43fe phase out redundant kitchen cabinet images 2015-05-04 05:34:10 -04:00
Vanessa Ezekowitz
6f6b3e2b43 remove some obsolete textures 2015-05-04 05:17:21 -04:00
kilbith
5cfc2a12c6 Phase out redundant standing/table inv. images 2015-05-04 10:56:07 +02:00
Vanessa Ezekowitz
495af4ce5c add middle shelf to open medicine cabinet,
make closed and opened both non-walkable
2015-05-04 04:21:11 -04:00
Vanessa Ezekowitz
9d76512cd0 phase out baked colored book textures
in favor colorizing a couple of base textures + overlays
reworked the meshes as well.
2015-05-04 04:11:24 -04:00
Vanessa Ezekowitz
5c3699eba1 use mesh node for medicine cabinet
(allows better usage of textures, and fewer thereof)
2015-05-04 02:16:36 -04:00
Vanessa Ezekowitz
9c9fc8f334 phase out redundant nightstand images 2015-05-04 01:36:27 -04:00
Vanessa Ezekowitz
7c5ccaf43f remove some unused images 2015-05-04 01:28:57 -04:00
Vanessa Ezekowitz
dee9e2587f phase out several more redundant fence and gate images 2015-05-04 01:26:37 -04:00
Vanessa Ezekowitz
176f1db354 phase out duplicate textures from barbed wire fence/gate
and phase out most fence/gate "back" images
2015-05-04 00:53:16 -04:00
Vanessa Ezekowitz
597471d439 phase out some oil lamp textures
use colorized generic black metal instead
2015-05-04 00:08:19 -04:00
Vanessa Ezekowitz
853cc4904c use default gold block for plasma_lamp 2015-05-03 23:52:48 -04:00
Vanessa Ezekowitz
458082e4da phase out separate colors of shutter textures
in favor of colorizing a base texture
also all-new inventory image
2015-05-03 23:47:43 -04:00
Vanessa Ezekowitz
e53e46e285 use default dirt for potting soil, darkened 2015-05-03 23:22:46 -04:00
Vanessa Ezekowitz
a2b464892c use luxury wood for picture frame 2015-05-03 23:19:24 -04:00
Vanessa Ezekowitz
8873559795 phase out separate colored bathroom tiles textures
use entirely new, better-looking separate fg and bg images, colorized as needed.
2015-05-03 23:12:30 -04:00
Vanessa Ezekowitz
9736e3d187 phase out extra curtain textures
use a single "base" color and colorize it
2015-05-03 22:20:06 -04:00
Vanessa Ezekowitz
fa6289b282 no need for cobweb inv texture, it's identical to the regular one 2015-05-03 22:00:30 -04:00
Vanessa Ezekowitz
961178da7d rename "neutral" generic wood to "old"
since it is derived from minetest's old/"minimal" wood texture.
2015-05-03 21:56:14 -04:00
Vanessa Ezekowitz
245ca4c102 phase out various "luxury" woods in favor of colorizing just one 2015-05-03 21:52:52 -04:00
Vanessa Ezekowitz
3996b55c03 phase out generic dark, mahogany, and white wood
and rename the base wood to _plain instead of beech
2015-05-03 21:18:35 -04:00
Vanessa Ezekowitz
5041ae2cdd phase out brown and white plastic images
use a colorized dark "black" one as the base.
2015-05-03 19:08:58 -04:00
Vanessa Ezekowitz
d6cdff41aa phase out the generic red, green, white and neutral metals
generic black metal is used for all of these now, colorized.
also, added a bit of noise to the texture.
2015-05-03 18:58:16 -04:00
Vanessa Ezekowitz
94f7e63ba7 phase out light marble
rename regular marble
2015-05-03 18:58:04 -04:00
kilbith
9ab2b50629 Delete obsolete files 2015-05-03 23:48:14 +02:00
kilbith
492780e59a Better UV-maps for desk lamps 2015-05-03 23:39:28 +02:00
kilbith
fa7a0716b7 Update inv. images for lanterns 2015-05-03 19:49:46 +02:00
kilbith
9f66f0fc33 Wardrobe's skins : add support for 3d_armor 2015-05-03 18:43:18 +02:00
Vanessa Ezekowitz
2f9efc2807 disable drops on simple fires, make fancy fire break into two torches and one bundle of sticks 2015-05-03 12:42:41 -04:00
kilbith
0c41221b8d Complete revision of fake_fire 2015-05-03 12:22:49 -04:00
kilbith
fab1a56f32 Better UV-maps for wall lamp 2015-05-03 12:22:49 -04:00
kilbith
358d606e0e Better UV-maps for lanterns 2015-05-02 15:59:05 +02:00
Vanessa Ezekowitz
a5094f481a consense preview display and skin-set code into loops 2015-05-01 12:13:10 -04:00