sys4-fr
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a11527ed63
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Version MFF.
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2018-09-07 22:32:38 +02:00 |
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Vanessa Ezekowitz
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0f1b8418a1
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lighting: actually get meta before trying to use it :)
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2017-02-27 17:02:20 -05:00 |
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Vanessa Ezekowitz
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0de4732f43
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set meta "ext" flag when converting old nodes
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2017-02-25 01:02:51 -05:00 |
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Vanessa Ezekowitz
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1ef6e9b69f
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do the same for the old static->param2 LBM
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2017-02-24 21:27:22 -05:00 |
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Vanessa Ezekowitz
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efbc491245
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use new Unified Dyes "extended" palette
for bathroom tiles, table lamps, and standing lamps
requires unified dyes commit d2819353 or newer
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2017-02-24 20:14:21 -05:00 |
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Vanessa Ezekowitz
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f09481c3f0
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switch over all punch-operated objects
to use on_rightclick instead, for consistency with other parts of minetest,
minetest_game, etc.
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2017-02-20 18:30:59 -05:00 |
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Vanessa Ezekowitz
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18d2e492af
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use unified dyes' on_rotate handler for some nodes
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2017-02-18 13:01:49 -05:00 |
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Vanessa Ezekowitz
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6c0dd2d31a
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use unified dyes' rotation correction functions
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2017-02-17 23:07:25 -05:00 |
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Vanessa Ezekowitz
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e9477dd45d
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don't run LBM at every load
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2017-02-16 16:59:19 -05:00 |
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Diego Martínez
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2df6dbcad9
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Fix warnings issued by luacheck .
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2017-02-15 23:53:52 -03:00 |
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Diego Martínez
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9e2ebe373a
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Add missing translations.
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2017-02-11 04:29:37 -03:00 |
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Vanessa Ezekowitz
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a493933105
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unified dyes uses on_use now, instead of on_rightclick
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2017-02-04 19:41:36 -05:00 |
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Vanessa Ezekowitz
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cad8a378c3
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fix crash
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2017-02-01 11:51:12 -05:00 |
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Vanessa Ezekowitz
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1fabeb3975
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rename and re-decribe desk lamp LBM
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2017-02-01 08:50:03 -05:00 |
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Vanessa Ezekowitz
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5dd5d3a14b
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convert desk lamps to param2 colorization
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2017-01-31 19:01:47 -05:00 |
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Diego Martínez
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dc7b60c11f
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Split I18N stuff into its own submod.
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2017-01-29 21:51:07 -03:00 |
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Vanessa Ezekowitz
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0e68696566
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remove debug prints
localized a misc. variable
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2017-01-29 04:36:39 -05:00 |
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Vanessa Ezekowitz
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722c1c6f89
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fix wrong nodenames in on_rightclick replace code
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2017-01-29 03:50:22 -05:00 |
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Vanessa Ezekowitz
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175724d53c
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add a function to correct for broken placement rotation
for wallmounted nodes (engine or _game bug), and put it
to use.
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2017-01-29 03:45:58 -05:00 |
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Vanessa Ezekowitz
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79e501394a
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fix missing 6dfacedir -> wallmounted
in LBM code for glowlights
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2017-01-29 03:31:02 -05:00 |
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Vanessa Ezekowitz
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800d9017dd
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convert glowlights, table lamps, and standing lamps
to use param2-base coloring.
Reworked crafting as needed to account for the node names.
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2017-01-29 01:21:51 -05:00 |
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Vanessa Ezekowitz
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1ce7d2b24d
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removed obsolete glowlight ABMs
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2017-01-28 22:11:18 -05:00 |
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Vanessa Ezekowitz
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73545c89af
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Use texture colorization where possible
Uses "color = <foo>" in the tile image def instead
of compositing with ^[colorize or ^[brighten. Saves RAM.
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2017-01-25 04:22:28 -05:00 |
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Diego Martínez
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0d3da0c328
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Use new intllib API.
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2017-01-25 00:09:18 -03:00 |
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Auke Kok
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923198a2dd
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Fix most luacheck issues.
There are 3 false positives remaining after this patch, so
the bulk of the issues are fixed now.
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2016-12-31 12:33:46 -08:00 |
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Auke Kok
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138e078f1b
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Whitespace damage fixes.
This is cleaned up by `cleanfile` (from the linux kernel tree
tool set).
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2016-12-31 12:33:46 -08:00 |
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Vanessa Ezekowitz
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5d88c3d25c
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remove some bogus aliases
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2015-10-23 13:05:16 -04:00 |
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Tim
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7d5287cc04
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placeholder usage for decor, where useable
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2015-09-08 09:51:51 +02:00 |
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Craig Davison
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ed3aa1e88a
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Replace LIGHT_MAX with default.LIGHT_MAX
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2015-08-01 10:24:43 -04:00 |
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kilbith
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e374b83bc0
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Disallow partially or entirely some items to rotate with the screwdriver
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2015-05-14 12:41:11 +02:00 |
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Vanessa Ezekowitz
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791f58d790
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fix plasma globe material ordering
so that the glass renders properly and the base appears behind it.
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2015-05-08 23:21:57 -04:00 |
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Vanessa Ezekowitz
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f6cc071483
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rework oil lamp to make the wick in the center visible
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2015-05-08 23:15:52 -04:00 |
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Vanessa Ezekowitz
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27652c4401
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add inv image for plasma ball
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2015-05-07 23:25:29 -04:00 |
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Vanessa Ezekowitz
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db38184ff2
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add plasma ball
also enable textute alpha on the cubical plasma lamp
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2015-05-07 22:31:14 -04:00 |
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kilbith
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e115b34873
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Phase out excess desk lamp inv images
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2015-05-07 14:46:11 -04:00 |
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kilbith
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81bb309bc6
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Fix broken recipes and missing aliases (again)
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2015-05-05 19:26:38 +02:00 |
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kilbith
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5f9928d027
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Fix missing aliases
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2015-05-05 15:34:55 +02:00 |
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kilbith
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5cfc2a12c6
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Phase out redundant standing/table inv. images
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2015-05-04 10:56:07 +02:00 |
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Vanessa Ezekowitz
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597471d439
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phase out some oil lamp textures
use colorized generic black metal instead
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2015-05-04 00:08:19 -04:00 |
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Vanessa Ezekowitz
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853cc4904c
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use default gold block for plasma_lamp
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2015-05-03 23:52:48 -04:00 |
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Vanessa Ezekowitz
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5041ae2cdd
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phase out brown and white plastic images
use a colorized dark "black" one as the base.
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2015-05-03 19:08:58 -04:00 |
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Vanessa Ezekowitz
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d6cdff41aa
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phase out the generic red, green, white and neutral metals
generic black metal is used for all of these now, colorized.
also, added a bit of noise to the texture.
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2015-05-03 18:58:16 -04:00 |
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kilbith
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492780e59a
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Better UV-maps for desk lamps
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2015-05-03 23:39:28 +02:00 |
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kilbith
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fab1a56f32
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Better UV-maps for wall lamp
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2015-05-03 12:22:49 -04:00 |
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kilbith
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358d606e0e
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Better UV-maps for lanterns
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2015-05-02 15:59:05 +02:00 |
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kilbith
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4dee35893a
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Cleaning and tweaking node params
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2015-04-29 16:58:33 +02:00 |
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Vanessa Ezekowitz
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960dd57f7b
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fix sel/coll box on lamp
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2015-04-28 12:31:03 -04:00 |
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kilbith
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a574bb8591
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Add tabletop-style oil lamp
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2015-04-28 11:58:47 -04:00 |
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Vanessa Ezekowitz
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a35b57d713
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rename most wood, metal, etc textures
to bring them all together into one "category" instead of being scattered across the directory
also combine a couple dupes.
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2015-04-27 23:48:02 -04:00 |
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Vanessa Ezekowitz
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a0bf61cfa7
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do the same for wrought iron
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2015-04-27 19:00:35 -04:00 |
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