maptools/init.lua

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maptools_creative = 1 -- Set this to 0 if you want Map Tools nodes and items to appear in the creative inventory.
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-- Load translation library if intllib is installed
local S
if (minetest.get_modpath("intllib")) then
dofile(minetest.get_modpath("intllib").."/intllib.lua")
S = intllib.Getter(minetest.get_current_modname())
else
S = function ( s ) return s end
end
dofile(minetest.get_modpath("maptools").."/aliases.lua")
--[[
Map Tools by Calinou
Licensed under the zlib license for code and CC BY-SA 3.0 for textures, see LICENSE.txt for info.
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--]]
-- Redefine cloud so that the admin pickaxe can mine it.
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minetest.register_node(":default:cloud", {
description = S("Cloud"),
tiles = {"default_cloud.png"},
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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sounds = default.node_sound_defaults(),
})
-- Items
minetest.register_craft({
type = "fuel",
recipe = "maptools:infinitefuel",
burntime = 1000000000,
})
-- Nodes
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minetest.register_node("maptools:stone", {
description = S("Unbreakable Stone"),
tiles = {"default_steel_block.png"},
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("maptools:tree", {
description = S("Unbreakable Tree"),
tiles = {"default_tree.png"},
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("maptools:dirt", {
description = S("Unbreakable Dirt"),
tiles = {"default_dirt.png"},
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("maptools:wood", {
description = S("Unbreakable Wooden Planks"),
tiles = {"default_wood.png"},
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("maptools:glass", {
description = S("Unbreakable Glass"),
drawtype = "glasslike",
tiles = {"default_glass.png"},
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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sounds = default.node_sound_glass_defaults(),
})
minetest.register_node("maptools:leaves", {
description = S("Unbreakable Leaves"),
drawtype = "allfaces_optional",
tiles = {"default_leaves.png"},
paramtype = "light",
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("maptools:sand", {
description = S("Unbreakable Sand"),
tiles = {"default_sand.png"},
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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sounds = default.node_sound_sand_defaults(),
})
minetest.register_node("maptools:gravel", {
description = S("Unbreakable Gravel"),
tiles = {"default_gravel.png"},
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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sounds = default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.35},
dug = {name="default_gravel_footstep", gain=0.6},
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}),
})
minetest.register_node("maptools:desert_sand", {
description = S("Unbreakable Desert Sand"),
tiles = {"default_desert_sand.png"},
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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sounds = default.node_sound_sand_defaults(),
})
minetest.register_node("maptools:sandstone", {
description = S("Unbreakable Sandstone"),
tiles = {"default_sandstone.png"},
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("maptools:desert_stone", {
description = S("Unbreakable Desert Stone"),
tiles = {"default_desert_stone.png"},
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("maptools:grass", {
description = S("Unbreakable Dirt with Grass"),
tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.4},
}),
})
minetest.register_node("maptools:fullgrass", {
description = S("Unbreakable Full Grass"),
tiles = {"default_grass.png"},
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.4},
}),
})
minetest.register_node("maptools:cobble", {
description = S("Unbreakable Cobblestone"),
tiles = {"default_cobble.png"},
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("maptools:mossycobble", {
description = S("Unbreakable Mossy Cobblestone"),
tiles = {"default_mossycobble.png"},
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("maptools:brick", {
description = S("Unbreakable Brick"),
tiles = {"default_brick.png"},
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("maptools:playerclip", {
description = S("Player Clip"),
inventory_image = "default_steel_block.png^dye_green.png",
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drawtype = "airlike",
paramtype = "light",
pointable = false,
sunlight_propagates = true,
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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})
minetest.register_node("maptools:fullclip", {
description = S("Full Clip"),
inventory_image = "default_steel_block.png^dye_blue.png",
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drawtype = "airlike",
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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})
minetest.register_node("maptools:fullclip_face", {
description = S("Full Clip Face"),
inventory_image = "default_steel_block.png^dye_white.png",
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drawtype = "nodebox",
tiles = {"invisible.png"},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
},
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative, fall_damage_add_percent=-100},
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})
minetest.register_node("maptools:playerclip_bottom", {
description = S("Player Clip Bottom Face"),
inventory_image = "default_steel_block.png^dye_orange.png",
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drawtype = "nodebox",
tiles = {"invisible.png"},
pointable = false,
paramtype = "light",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
},
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative, fall_damage_add_percent=-100},
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})
minetest.register_node("maptools:playerclip_top", {
description = S("Player Clip Top Face"),
inventory_image = "default_steel_block.png^dye_yellow.png",
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drawtype = "nodebox",
tiles = {"invisible.png"},
pointable = false,
paramtype = "light",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, 0.4999, -0.5, 0.5, 0.5, 0.5},
},
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative, fall_damage_add_percent=-100},
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})
for pusher_num=1,10,1 do
minetest.register_node("maptools:pusher_" .. pusher_num, {
description = S("Pusher (%s)"):format(pusher_num),
inventory_image = "default_steel_block.png^default_apple.png",
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drawtype = "nodebox",
tiles = {"invisible.png"},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
},
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative, fall_damage_add_percent=-100, bouncy=pusher_num*100},
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})
end
minetest.register_node("maptools:lightbulb", {
description = S("Light Bulb"),
inventory_image = "default_steel_block.png^default_mese_crystal_fragment.png",
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drawtype = "airlike",
walkable = false,
pointable = false,
light_source = 15,
paramtype = "light",
buildable_to = true,
sunlight_propagates = true,
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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})
minetest.register_node("maptools:nobuild", {
description = S("Build Prevention"),
inventory_image = "default_steel_block.png^bones_bones.png",
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drawtype = "airlike",
walkable = false,
pointable = false,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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})
minetest.register_node("maptools:nointeract", {
description = S("Interact Prevention"),
inventory_image = "default_steel_block.png^default_scorched_stuff.png",
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drawtype = "airlike",
walkable = false,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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})
minetest.register_node("maptools:climb", {
description = S("Climb Block"),
inventory_image = "default_steel_block.png^default_ladder.png",
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drawtype = "airlike",
walkable = false,
climbable = true,
pointable = false,
buildable_to = true,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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})
for damage_num=1,5,1 do
minetest.register_node("maptools:damage_" .. damage_num, {
description = S("Damaging Block (%s)"):format(damage_num),
inventory_image = "default_steel_block.png^farming_cotton_" .. damage_num .. ".png",
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drawtype = "airlike",
walkable = false,
pointable = false,
damage_per_second = damage_num,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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})
end
minetest.register_node("maptools:kill", {
description = S("Kill Block"),
inventory_image = "default_steel_block.png^dye_black.png",
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drawtype = "airlike",
walkable = false,
pointable = false,
damage_per_second = 20,
paramtype = "light",
sunlight_propagates = true,
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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})
minetest.register_node("maptools:smoke", {
description = S("Smoke Block"),
tiles = {"maptools_smoke.png"},
drawtype = "allfaces_optional",
walkable = false,
paramtype = "light",
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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post_effect_color = {a=127, r=127, g=127, b=127},
})
minetest.register_node("maptools:ladder", {
description = S("Fake Ladder"),
drawtype = "signlike",
tiles = {"default_ladder.png"},
inventory_image = "default_ladder.png",
wield_image = "default_ladder.png",
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
sunlight_propagates = true,
selection_box = {
type = "wallmounted",
},
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("maptools:permanent_fire", {
description = S("Permanent Fire"),
drawtype = "plantlike",
paramtype = "light",
tiles = {{
name="fire_basic_flame_animated.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},
}},
inventory_image = "fire_basic_flame.png",
light_source = 14,
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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sunlight_propagates = true,
walkable = false,
damage_per_second = 4,
})
minetest.register_node("maptools:fake_fire", {
description = S("Fake Fire"),
drawtype = "plantlike",
paramtype = "light",
tiles = {{
name="fire_basic_flame_animated.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},
}},
inventory_image = "fire_basic_flame.png",
light_source = 14,
drop = "",
groups = {unbreakable=1, not_in_creative_inventory = maptools_creative},
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sunlight_propagates = true,
walkable = false,
})
minetest.register_node("maptools:igniter", {
drawtype = "airlike",
inventory_image = "default_steel_block.png^crosshair.png",
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description = S("Igniter"),
paramtype = "light",
inventory_image = "fire_basic_flame.png",
drop = "",
groups = {igniter=2, unbreakable=1, not_in_creative_inventory = maptools_creative},
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sunlight_propagates = true,
pointable = false,
walkable = false,
})
-- Items
minetest.register_craftitem("maptools:copper_coin", {
description = S("Copper Coin"),
inventory_image = "maptools_copper_coin.png",
groups = {not_in_creative_inventory = maptools_creative},
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})
minetest.register_craftitem("maptools:silver_coin", {
description = S("Silver Coin"),
inventory_image = "maptools_silver_coin.png",
groups = {not_in_creative_inventory = maptools_creative},
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})
minetest.register_craftitem("maptools:gold_coin", {
description = S("Gold Coin"),
inventory_image = "maptools_gold_coin.png",
groups = {not_in_creative_inventory = maptools_creative},
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})
minetest.register_craftitem("maptools:infinitefuel", {
description = S("Infinite Fuel"),
inventory_image = "maptools_infinitefuel.png",
})
minetest.register_node("maptools:superapple", {
description = S("Super Apple"),
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"maptools_superapple.png"},
inventory_image = "maptools_superapple.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory = maptools_creative},
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on_use = minetest.item_eat(20),
sounds = default.node_sound_defaults(),
})
-- Tools
minetest.register_tool("maptools:pick_admin", {
description = S("Admin Pickaxe"),
inventory_image = "maptools_adminpick.png",
groups = {not_in_creative_inventory = maptools_creative},
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tool_capabilities = {
full_punch_interval = 0,
max_drop_level = 3,
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groupcaps= {
unbreakable = {times={[1]=0, [2]=0, [3]=0}, uses = 0, maxlevel = 3},
fleshy = {times={[1]=0, [2]=0, [3]=0}, uses = 0, maxlevel = 3},
choppy = {times={[1]=0, [2]=0, [3]=0}, uses = 0, maxlevel = 3},
bendy = {times={[1]=0, [2]=0, [3]=0}, uses = 0, maxlevel = 3},
cracky = {times={[1]=0, [2]=0, [3]=0}, uses = 0, maxlevel = 3},
crumbly = {times={[1]=0, [2]=0, [3]=0}, uses = 0, maxlevel = 3},
snappy = {times={[1]=0, [2]=0, [3]=0}, uses = 0, maxlevel = 3},
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}
},
})
minetest.register_tool("maptools:pick_admin_with_drops", {
description = S("Admin Pickaxe with Drops"),
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inventory_image = "maptools_adminpick.png",
groups = {not_in_creative_inventory = maptools_creative},
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tool_capabilities = {
full_punch_interval = 0,
max_drop_level = 3,
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groupcaps= {
unbreakable = {times={[1]=0, [2]=0, [3]=0}, uses = 0, maxlevel = 3},
fleshy = {times={[1]=0, [2]=0, [3]=0}, uses = 0, maxlevel = 3},
choppy = {times={[1]=0, [2]=0, [3]=0}, uses = 0, maxlevel = 3},
bendy = {times={[1]=0, [2]=0, [3]=0}, uses = 0, maxlevel = 3},
cracky = {times={[1]=0, [2]=0, [3]=0}, uses = 0, maxlevel = 3},
crumbly = {times={[1]=0, [2]=0, [3]=0}, uses = 0, maxlevel = 3},
snappy = {times={[1]=0, [2]=0, [3]=0}, uses = 0, maxlevel = 3},
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}
},
})
minetest.register_on_punchnode(function(pos, node, puncher)
if puncher:get_wielded_item():get_name() == "maptools:pick_admin"
and minetest.env: get_node(pos).name ~= "air" then
minetest.env:remove_node(pos) -- The node is removed directly, which means it even works on non-empty containers and group-less nodes.
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end
end)
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if minetest.setting_getbool("log_mods") then
print(S("[maptools] loaded."))
end