Map Tools

This commit is contained in:
Calinou 2013-07-11 20:32:37 +02:00
parent 44afe97379
commit 3e12ce50b2
19 changed files with 740 additions and 2 deletions

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+---- zlib/libpng license ----+
Copyright (c) 2013 Calinou
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.

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maptools
========

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Calinou's Minetest Mods
=====================
Calinou's Mods for Minetest [http://minetest.net], a free and opensource Minecraft-like game.
This Git repository is mostly made for servers; it allows easy updating.
To install, just clone this repository somewhere, then copy the "calinou_mods" folder in the "mods/minetest" folder of Minetest's installation folder.
Misc stuff
=====================
All these mods' source codes, except More Ores are under the zlib/libpng license. More Ores is under the GNU GPLv3; the mods' textures are under the CC BY-SA 3.0 Unported.
Mods' forum threads:
More Blocks: http://minetest.net/forum/viewtopic.php?id=509
More Ores: http://minetest.net/forum/viewtopic.php?id=549
Map Tools: http://minetest.net/forum/viewtopic.php?id=1882
Doors+: http://minetest.net/forum/viewtopic.php?id=2059
Stairs+: http://minetest.net/forum/viewtopic.php?id=2092

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*** Item names for spawning the items using /give or /giveme ***
Items:
- admin_pick
Purple pickaxe, infinite durability, mines everything including unbreakable blocks instantly. Don't put this pickaxe in the hands of a griefer, of course. :)
- infinitefuel
Fuel lasting for a (near)-infinite time. Don't worry about the "near" - it lasts for about 50 in-real-life years.
- superapple
An apple which heals all 10 hearts.
- copper_coin
- silver_coin
- gold_coin
These have nothing to do with the More Ores mod; they can be used as a currency for trading, or as an universal currency for mods that add shops.
Blocks:
A /!\ denotes an unpointable, unbreakable block; be very careful with them, they cannot be removed by hand (they can only be removed with WorldEdit).
- (insert block name here)_u -- example: stone_u
Unbreakable, non-flammable, non-falling, non-decaying blocks, most common blocks have their unbreakable form (examples: maptools:stone or maptools:wood for unbreakable stone/wood).
- fullgrass
Unbrakable block with the "grass" texture on all sides.
- playerclip
/!\ Invisible block, not pointable.
- fullclip
Invisible block, pointable.
- smoke_block
Some smoke (does not harm players or entities).
- nobuild
/!\ Very basic building prevention.
- nointeract
Prevents interacting through the block (interacting as in opening chests, furnaces, attacking entities...).
- damage_(insert damage in half hearts here)
/!\ Damaging blocks. The damage is in half hearts and ranges from 1 to 5 (0.5 to 2.5 hearts damage every second).
- killblock
/!\ Instant kill (deals 10 heart damage) blocks.
- lightblock
/!\ Invisible non-solid block, prevents light from passing through.
- lightbulb
/!\ Invisible non-solid block, emitting a good amount of light.

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-- Aliases
minetest.register_alias("adminpick", "maptools:pick_admin")
minetest.register_alias("adminpickaxe", "maptools:pick_admin")
minetest.register_alias("admin_pick", "maptools:pick_admin")
minetest.register_alias("admin_pickaxe", "maptools:pick_admin")
minetest.register_alias("pick_admin", "maptools:pick_admin")
minetest.register_alias("pickaxe_admin", "maptools:pick_admin")
minetest.register_alias("pickadmin", "maptools:pick_admin")
minetest.register_alias("pickaxeadmin", "maptools:pick_admin")
minetest.register_alias("adminpickdrops", "maptools:pick_admin_with_drops")
minetest.register_alias("adminpickaxedrops", "maptools:pick_admin_with_drops")
minetest.register_alias("admin_pick_drops", "maptools:pick_admin_with_drops")
minetest.register_alias("admin_pickaxe_drops", "maptools:pick_admin_with_drops")
minetest.register_alias("pick_admin_drops", "maptools:pick_admin_with_drops")
minetest.register_alias("pickaxe_admin_drops", "maptools:pick_admin_with_drops")
minetest.register_alias("pickadmindrops", "maptools:pick_admin_with_drops")
minetest.register_alias("pickaxeadmindrops", "maptools:pick_admin_with_drops")
minetest.register_alias("infinitefuel", "maptools:infinitefuel")
minetest.register_alias("infinite_fuel", "maptools:infinitefuel")
minetest.register_alias("ifuel", "maptools:infinitefuel")
minetest.register_alias("superapple", "maptools:superapple")
minetest.register_alias("super_apple", "maptools:superapple")
minetest.register_alias("sapple", "maptools:superapple")
minetest.register_alias("nobuild", "maptools:nobuild")
minetest.register_alias("nointeract", "maptools:nointeract")
minetest.register_alias("damage_1", "maptools:damage_1")
minetest.register_alias("damage_2", "maptools:damage_2")
minetest.register_alias("damage_3", "maptools:damage_3")
minetest.register_alias("damage_4", "maptools:damage_4")
minetest.register_alias("damage_5", "maptools:damage_5")
minetest.register_alias("pusher_1", "maptools:pusher_1")
minetest.register_alias("pusher_2", "maptools:pusher_2")
minetest.register_alias("pusher_3", "maptools:pusher_3")
minetest.register_alias("pusher_4", "maptools:pusher_4")
minetest.register_alias("pusher_5", "maptools:pusher_5")
minetest.register_alias("pusher_6", "maptools:pusher_6")
minetest.register_alias("pusher_7", "maptools:pusher_7")
minetest.register_alias("pusher_8", "maptools:pusher_8")
minetest.register_alias("pusher_9", "maptools:pusher_9")
minetest.register_alias("pusher_10", "maptools:pusher_10")
minetest.register_alias("killblock", "maptools:kill")
minetest.register_alias("kill_block", "maptools:kill")
minetest.register_alias("lightblock", "maptools:lightblock")
minetest.register_alias("light_block", "maptools:lightblock")
minetest.register_alias("lightbulb", "maptools:lightbulb")
minetest.register_alias("light_bulb", "maptools:lightbulb")
minetest.register_alias("playerclip", "maptools:playerclip")
minetest.register_alias("player_clip", "maptools:playerclip")
minetest.register_alias("pclip", "maptools:playerclip")
minetest.register_alias("fullclip", "maptools:fullclip")
minetest.register_alias("full_clip", "maptools:fullclip")
minetest.register_alias("fclip", "maptools:fullclip")
minetest.register_alias("full_clip", "maptools:fullclip")
minetest.register_alias("full_clip_face", "maptools:fullclip_face")
minetest.register_alias("fullclip_face", "maptools:fullclip_face")
minetest.register_alias("fullclipface", "maptools:fullclip_face")
minetest.register_alias("player_clip_bottom", "maptools:playerclip_bottom")
minetest.register_alias("playerclip_bottom", "maptools:playerclip_bottom")
minetest.register_alias("playerclipbottom", "maptools:playerclip_bottom")
minetest.register_alias("player_clip_top", "maptools:playerclip_top")
minetest.register_alias("playerclip_top", "maptools:playerclip_top")
minetest.register_alias("playercliptop", "maptools:playerclip_top")
minetest.register_alias("permanentfire", "maptools:permanent_fire")
minetest.register_alias("permanent_fire", "maptools:permanent_fire")
minetest.register_alias("pfire", "maptools:permanent_fire")
minetest.register_alias("fakefire", "maptools:fake_fire")
minetest.register_alias("fake_fire", "maptools:fake_fire")
minetest.register_alias("ffire", "maptools:fake_fire")
minetest.register_alias("igniter", "maptools:igniter")
-- Unbreakable block aliases
minetest.register_alias("stone_u", "maptools:stone")
minetest.register_alias("tree_u", "maptools:tree")
minetest.register_alias("cobble_u", "maptools:cobble")
minetest.register_alias("wood_u", "maptools:wood")
minetest.register_alias("sand_u", "maptools:sand")
minetest.register_alias("gravel_u", "maptools:gravel")
minetest.register_alias("brick_u", "maptools:brick")
minetest.register_alias("dirt_u", "maptools:dirt")
minetest.register_alias("glass_u", "maptools:glass")
minetest.register_alias("sandstone_u", "maptools:sandstone")
minetest.register_alias("desert_stone_u", "maptools:desert_stone")
minetest.register_alias("desertstone_u", "maptools:desert_stone")
minetest.register_alias("desert_sand_u", "maptools:desert_sand")
minetest.register_alias("desertsand_u", "maptools:desert_sand")
minetest.register_alias("leaves_u", "maptools:leaves")
minetest.register_alias("grass_u", "maptools:glass")
minetest.register_alias("fullgrass", "maptools:fullgrass")
minetest.register_alias("fullgrass_u", "maptools:fullgrass")
minetest.register_alias("mossycobble_u", "maptools:mossycobble")
minetest.register_alias("mossy_cobble_u", "maptools:mossycobble")

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default

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-- Load translation library if intllib is installed
local S
if (minetest.get_modpath("intllib")) then
dofile(minetest.get_modpath("intllib").."/intllib.lua")
S = intllib.Getter(minetest.get_current_modname())
else
S = function ( s ) return s end
end
dofile(minetest.get_modpath("maptools").."/aliases.lua")
print(S("[maptools] loaded."))
--[[
****
Map Tools
by Calinou
Licensed under the zlib/libpng license for code and CC BY-SA for textures, see LICENSE.txt for info.
****
--]]
-- Redefine cloud so that admin pickaxe can mine it
minetest.register_node(":default:cloud", {
description = S("Cloud"),
tiles = {"default_cloud.png"},
groups = {unbreakable=1, not_in_creative_inventory=1},
sounds = default.node_sound_defaults(),
})
-- Items
minetest.register_craft({
type = "fuel",
recipe = "maptools:infinitefuel",
burntime = 1000000000,
})
-- Blocks
minetest.register_node("maptools:stone", {
description = S("Unbreakable Stone"),
tiles = {"default_stone.png"},
groups = {unbreakable=1, not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("maptools:tree", {
description = S("Unbreakable Tree"),
tiles = {"default_tree.png"},
groups = {unbreakable=1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("maptools:dirt", {
description = S("Unbreakable Dirt"),
tiles = {"default_dirt.png"},
groups = {unbreakable=1, not_in_creative_inventory=1},
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("maptools:wood", {
description = S("Unbreakable Wooden Planks"),
tiles = {"default_wood.png"},
groups = {unbreakable=1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("maptools:glass", {
description = S("Unbreakable Glass"),
drawtype = "glasslike",
tiles = {"default_glass.png"},
paramtype = "light",
sunlight_propagates = true,
groups = {unbreakable=1, not_in_creative_inventory=1},
sounds = default.node_sound_glass_defaults(),
})
minetest.register_node("maptools:leaves", {
description = S("Unbreakable Leaves"),
drawtype = "allfaces_optional",
tiles = {"default_leaves.png"},
paramtype = "light",
groups = {unbreakable=1, not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("maptools:sand", {
description = S("Unbreakable Sand"),
tiles = {"default_sand.png"},
groups = {unbreakable=1, not_in_creative_inventory=1},
sounds = default.node_sound_sand_defaults(),
})
minetest.register_node("maptools:gravel", {
description = S("Unbreakable Gravel"),
tiles = {"default_gravel.png"},
groups = {unbreakable=1, not_in_creative_inventory=1},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_gravel_footstep", gain=0.45},
}),
})
minetest.register_node("maptools:desert_sand", {
description = S("Unbreakable Desert Sand"),
tiles = {"default_desert_sand.png"},
groups = {unbreakable=1, not_in_creative_inventory=1},
sounds = default.node_sound_sand_defaults(),
})
minetest.register_node("maptools:sandstone", {
description = S("Unbreakable Sandstone"),
tiles = {"default_sandstone.png"},
groups = {unbreakable=1, not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("maptools:desert_stone", {
description = S("Unbreakable Desert Stone"),
tiles = {"default_desert_stone.png"},
groups = {unbreakable=1, not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("maptools:grass", {
description = S("Unbreakable Dirt with Grass"),
tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
groups = {unbreakable=1, not_in_creative_inventory=1},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.4},
}),
})
minetest.register_node("maptools:fullgrass", {
description = S("Unbreakable Full Grass"),
tiles = {"default_grass.png"},
groups = {unbreakable=1, not_in_creative_inventory=1},
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.4},
}),
})
minetest.register_node("maptools:cobble", {
description = S("Unbreakable Cobblestone"),
tiles = {"default_cobble.png"},
groups = {unbreakable=1, not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("maptools:mossycobble", {
description = S("Unbreakable Mossy Cobblestone"),
tiles = {"default_mossycobble.png"},
groups = {unbreakable=1, not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("maptools:brick", {
description = S("Unbreakable Brick"),
tiles = {"default_brick.png"},
groups = {unbreakable=1, not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("maptools:playerclip", {
description = S("Player Clip"),
drawtype = "airlike",
paramtype = "light",
pointable = false,
sunlight_propagates = true,
groups = {unbreakable=1, not_in_creative_inventory=1},
})
minetest.register_node("maptools:fullclip", {
description = S("Full Clip"),
drawtype = "airlike",
paramtype = "light",
sunlight_propagates = true,
groups = {unbreakable=1, not_in_creative_inventory=1},
})
minetest.register_node("maptools:playerclip", {
description = S("Player Clip"),
drawtype = "airlike",
paramtype = "light",
pointable = false,
sunlight_propagates = true,
groups = {unbreakable=1, not_in_creative_inventory=1},
})
minetest.register_node("maptools:fullclip_face", {
description = S("Full Clip Face"),
drawtype = "nodebox",
tiles = {"invisible.png"},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
},
groups = {unbreakable=1, not_in_creative_inventory=1, fall_damage_add_percent=-100},
})
minetest.register_node("maptools:playerclip_bottom", {
description = S("Player Clip Bottom Face"),
drawtype = "nodebox",
tiles = {"invisible.png"},
pointable = false,
paramtype = "light",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
},
groups = {unbreakable=1, not_in_creative_inventory=1, fall_damage_add_percent=-100},
})
minetest.register_node("maptools:playerclip_top", {
description = S("Player Clip Top Face"),
drawtype = "nodebox",
tiles = {"invisible.png"},
pointable = false,
paramtype = "light",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, 0.4999, -0.5, 0.5, 0.5, 0.5},
},
groups = {unbreakable=1, not_in_creative_inventory=1, fall_damage_add_percent=-100},
})
for pusher_num=1,10,1 do
minetest.register_node("maptools:pusher_" .. pusher_num, {
description = S("Pusher: %s"):format(pusher_num),
drawtype = "nodebox",
tiles = {"invisible.png"},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5},
},
groups = {unbreakable=1, not_in_creative_inventory=1, fall_damage_add_percent=-100, bouncy=pusher_num*100},
})
end
minetest.register_node("maptools:lightbulb", {
description = S("Light Bulb"),
drawtype = "airlike",
walkable = false,
pointable = false,
light_source = 15,
paramtype = "light",
buildable_to = true,
sunlight_propagates = true,
groups = {unbreakable=1, not_in_creative_inventory=1},
})
minetest.register_node("maptools:nobuild", {
description = S("Build Prevention"),
drawtype = "airlike",
walkable = false,
pointable = false,
paramtype = "light",
sunlight_propagates = true,
groups = {unbreakable=1, not_in_creative_inventory=1},
})
minetest.register_node("maptools:nointeract", {
description = S("Interact Prevention"),
drawtype = "airlike",
walkable = false,
paramtype = "light",
sunlight_propagates = true,
groups = {unbreakable=1, not_in_creative_inventory=1},
})
minetest.register_node("maptools:climb", {
description = S("Climb Block"),
drawtype = "airlike",
walkable = false,
climbable = true,
pointable = false,
buildable_to = true,
paramtype = "light",
sunlight_propagates = true,
groups = {unbreakable=1, not_in_creative_inventory=1},
})
for damage_num=1,5,1 do
minetest.register_node("maptools:damage_" .. damage_num, {
description = S("Damaging Block: %s"):format(damage_num),
drawtype = "airlike",
walkable = false,
pointable = false,
damage_per_second = damage_num,
paramtype = "light",
sunlight_propagates = true,
groups = {unbreakable=1, not_in_creative_inventory=1},
})
end
minetest.register_node("maptools:kill", {
description = S("Kill Block"),
drawtype = "airlike",
walkable = false,
pointable = false,
damage_per_second = 20,
paramtype = "light",
sunlight_propagates = true,
groups = {unbreakable=1, not_in_creative_inventory=1},
})
minetest.register_node("maptools:smoke", {
description = S("Smoke Block"),
tiles = {"maptools_smoke.png"},
drawtype = "allfaces_optional",
walkable = false,
paramtype = "light",
groups = {unbreakable=1, not_in_creative_inventory=1},
post_effect_color = {a=127, r=127, g=127, b=127},
})
minetest.register_node("maptools:ladder", {
description = S("Fake Ladder"),
drawtype = "signlike",
tiles = {"default_ladder.png"},
inventory_image = "default_ladder.png",
wield_image = "default_ladder.png",
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
sunlight_propagates = true,
selection_box = {
type = "wallmounted",
},
groups = {unbreakable=1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("maptools:permanent_fire", {
description = S("Permanent Fire"),
drawtype = "plantlike",
paramtype = "light",
tiles = {{
name="fire_basic_flame_animated.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},
}},
inventory_image = "fire_basic_flame.png",
light_source = 14,
groups = {unbreakable=1, not_in_creative_inventory=1},
drop = '',
sunlight_propagates = true,
walkable = false,
damage_per_second = 4,
})
minetest.register_node("maptools:fake_fire", {
description = S("Fake Fire"),
drawtype = "plantlike",
paramtype = "light",
tiles = {{
name="fire_basic_flame_animated.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},
}},
inventory_image = "fire_basic_flame.png",
light_source = 14,
groups = {unbreakable=1, not_in_creative_inventory=1},
drop = '',
sunlight_propagates = true,
walkable = false,
})
minetest.register_node("maptools:igniter", {
drawtype = "airlike",
description = S("Igniter"),
paramtype = "light",
inventory_image = "fire_basic_flame.png",
groups = {igniter=2, unbreakable=1, not_in_creative_inventory=1},
drop = '',
sunlight_propagates = true,
pointable = false,
walkable = false,
})
-- Items
minetest.register_craftitem("maptools:copper_coin", {
description = S("Copper Coin"),
inventory_image = "maptools_copper_coin.png",
groups = {not_in_creative_inventory=1},
})
minetest.register_craftitem("maptools:silver_coin", {
description = S("Silver Coin"),
inventory_image = "maptools_silver_coin.png",
groups = {not_in_creative_inventory=1},
})
minetest.register_craftitem("maptools:gold_coin", {
description = S("Gold Coin"),
inventory_image = "maptools_gold_coin.png",
groups = {not_in_creative_inventory=1},
})
minetest.register_craftitem("maptools:infinitefuel", {
description = S("Infinite Fuel"),
inventory_image = "maptools_infinitefuel.png",
})
minetest.register_node("maptools:superapple", {
description = S("Super Apple"),
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"maptools_superapple.png"},
inventory_image = "maptools_superapple.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory=1},
on_use = minetest.item_eat(20),
sounds = default.node_sound_defaults(),
})
-- Tools
minetest.register_tool("maptools:pick_admin", {
description = S("Admin Pickaxe"),
inventory_image = "maptools_adminpick.png",
groups = {not_in_creative_inventory=1},
tool_capabilities = {
full_punch_interval = 0,
max_drop_level=3,
groupcaps= {
unbreakable={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
fleshy = {times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
choppy={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
bendy={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
cracky={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
crumbly={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
snappy={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
}
},
})
minetest.register_tool("maptools:pick_admin_with_drops", {
description = S("Admin Pickaxe With Drops"),
inventory_image = "maptools_adminpick.png",
groups = {not_in_creative_inventory=1},
tool_capabilities = {
full_punch_interval = 0,
max_drop_level=3,
groupcaps= {
unbreakable={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
fleshy = {times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
choppy={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
bendy={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
cracky={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
crumbly={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
snappy={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
}
},
})
minetest.register_on_punchnode(function(pos, node, puncher)
if puncher:get_wielded_item():get_name() == "maptools:pick_admin"
and minetest.env: get_node(pos).name ~= "air" then
minetest.env:remove_node(pos)
end
end)

39
locale/es.txt Normal file
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# Translation by kaeza
[maptools] loaded. = [maptools] cargado.
Cloud = Nube
Infinite Fuel = Combustible Infinito
Admin Pickaxe = Pico de Administrador
Copper Coin = Moneda de Cobre
Silver Coin = Moneda de Plata
Gold Coin = Moneda de Oro
Super Apple = Super Manzana
Fake Ladder = Escalera Falsa
Smoke Block = Bloque de Humo
Damaging Block: %s = Bloque Dañino: %s
Kill Block = Bloque Mortal
Build Prevention = Bloqueador de Construcción
Interact Prevention = Bloqueador de Interacción
Climb Block = Bloque Escalable
Light Block = Bloqueador de Luz
Light Bulb = Lamparilla
Player Clip = Bloqueo de Jugador
Full Clip = Bloqueo Total
Unbreakable Stone = Piedra Irrompible
Unbreakable Sand = Arena Irrompible
Unbreakable Desert Stone = Piedra Desértica Irrompible
Unbreakable Desert Sand = Arena Desértica Irrompible
Unbreakable Gravel = Gravilla Irrompible
Unbreakable Dirt = Tierra Irrompible
Unbreakable Dirt with Grass = Hierba Irrompible
Unbreakable Full Grass= Bloque de Hierba Irrompible
Unbreakable Brick = Ladrillos Irrompibles
Unbreakable Wooden Planks = Planchas de Madera Irrompibles
Unbreakable Tree = Tronco de Árbol Irrompible
Unbreakable Glass = Cristal Irrompible
Unbreakable Sandstone = Arenisca Irrompible
Unbreakable Leaves = Foliaje Irrompible
Unbreakable Cobblestone = Guijarros Irrompibles
Unbreakable Mossy Cobblestone = Guijarros Enmohecidos Irrompibles

47
locale/fr.txt Normal file
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# Translation by Calinou
[maptools] loaded. = [maptools] a été chargé.
Cloud = Nuage
Infinite Fuel = Carburant infini
Admin Pickaxe = Pioche d'administrateur
Admin Pickaxe With Drops = Pioche d'administrateur qui donne des objets
Copper Coin = Pièce de cuivre
Silver Coin = Pièce d'argent
Gold Coin = Pièce d'or
Super Apple = Super pomme
Fake Ladder = Fausse échelle
Smoke Block = Bloc de fumée
Damaging Block: %s = Bloc de dégâts : %s
Kill Block = Bloc qui tue
Build Prevention = Prévention de construction
Interact Prevention = Prévention d'interaction
Climb Block = Bloc à grimper
Light Block = Bloqueur de lumière
Light Bulb = Bloc lumineux
Player Clip = Bloque-joueurs
Player Clip Bottom Face = Face inférieure de bloque-joueurs
Player Clip Top Face = Face supérieure de bloque-joueurs
Full Clip = Bloque-tout
Full Clip Face = Face de bloque-tout
Permanent Fire = Feu permanent
Fake Fire = Faux feu
Igniter = Incendieur
Pusher: %s = Pousseur : %s
Unbreakable Stone = Pierre incassable
Unbreakable Sand = Sable incassable
Unbreakable Desert Stone = Pierre de désert incassable
Unbreakable Desert Sand = Sable de désert incassable
Unbreakable Gravel = Gravier incassable
Unbreakable Dirt = Terre incassable
Unbreakable Dirt with Grass = Herbe incassable
Unbreakable Full Grass= Bloc d'herbe incassable
Unbreakable Brick = Briques incassables
Unbreakable Wooden Planks = Planches de bois incassables
Unbreakable Tree = Tronc d'arbre incassable
Unbreakable Glass = Verre incassable
Unbreakable Sandstone = Grès incassable
Unbreakable Leaves = Feuillage incassable
Unbreakable Cobblestone = Pierre taillée incassable
Unbreakable Mossy Cobblestone = Pierre taillée mousseusse incassable

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