forked from minetest-mods/maptools
ce8a6aec22
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
5.0 KiB
5.0 KiB
List of nodes/items
To use an item, make sure you have the give
privilege, then use
/give <player> <item code> [amount]
or /giveme <item code> [amount]
.
Tip: To give yourself a large amount of items quickly (65535 as of writing),
use -1
as the amount.
Nodes
⚠️ denotes an unpointable, unbreakable block; be very careful with them, as they cannot be removed by hand (they can only be removed with WorldEdit or similar).
Note
All of the nodes mentioned below have aliases which can be used as well.
Here's the full aliases list: https://github.com/minetest-mods/maptools/blob/master/aliases.lua
Item code | Description |
---|---|
maptools:{block}_u |
Unbreakable, non-flammable, non-falling, non-decaying blocks. Most common default blocks have an unbreakable form available (maptools:stone_u , maptools:wood_u , …) |
maptools:full_grass |
Unbreakable block with the grass texture on all sides. |
maptools:playerclip |
⚠️ Invisible, non-pointable block that blocks players and entities. |
maptools:fullclip |
Invisible, pointable block that blocks players and entities. Also available as a thin face (maptools:fullclip_face ). |
maptools:smoke |
Some smoke. Decreases visibility, but doesn't damage players or entities). |
maptools:nobuild |
⚠️ Very basic building prevention. |
maptools:nointeract |
Prevents interacting through the block (opening chests, furnaces, attacking entities, …), but can still be walked through. |
maptools:damage_{1…5} |
⚠️ Damaging blocks which damage players by 1 to 5 HP per second. |
maptools:kill |
⚠️ Instant kill blocks (damages players by 20 HP per second). |
maptools:drowning |
⚠️ Simulates drowning in water. |
maptools:light_block |
⚠️ Invisible non-solid block, prevents light from passing through. |
maptools:lightbulb |
⚠️ Invisible non-solid block, emitting the maximum amount of light. |
Items
Item code | Description |
---|---|
maptools:pick_admin |
A bright magenta pickaxe with infinite durability, digs everything including unbreakable blocks instantly. No drops are given when digging nodes. |
maptools:pick_admin_with_drops |
Same as the admin pickaxe, but drops are given when digging nodes. |
maptools:infinitefuel |
Fuel lasting for a near-infinite time (about 50 real-life years). |
maptools:superapple |
A yellow apple which heals the player by 20 HP when used. |
maptools:copper_coin |
Decorative item (can be used in mini-games). |
maptools:silver_coin |
Decorative item (can be used in mini-games). |
maptools:gold_coin |
Decorative item (can be used in mini-games). |