mesecons/mesecons_pressureplates/init.lua

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-- PRESSURE PLATE WOOD
minetest.register_node("mesecons_pressureplates:pressure_plate_wood_off", {
drawtype = "raillike",
tile_images = {"jeija_pressure_plate_wood_off.png"},
inventory_image = "jeija_pressure_plate_wood_off.png",
wield_image = "jeija_pressure_plate_wood_off.png",
paramtype = "light",
is_ground_content = true,
walkable = false,
selection_box = {
type = "fixed",
},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3},
description="Wood Pressure Plate",
})
minetest.register_node("mesecons_pressureplates:pressure_plate_wood_on", {
drawtype = "raillike",
tile_images = {"jeija_pressure_plate_wood_on.png"},
paramtype = "light",
is_ground_content = true,
walkable = false,
selection_box = {
type = "fixed",
},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3},
drop='"mesecons_pressureplates:pressure_plate_wood_off" 1',
})
minetest.register_craft({
output = '"mesecons_pressureplates:pressure_plate_wood_off" 1',
recipe = {
{'"default:wood"', '"default:wood"'},
}
})
minetest.register_abm(
{nodenames = {"mesecons_pressureplates:pressure_plate_wood_off"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.env:get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
local objpos=obj:getpos()
if objpos.y>pos.y-1 and objpos.y<pos.y then
minetest.env:add_node(pos, {name="mesecons_pressureplates:pressure_plate_wood_on"})
mesecon:receptor_on(pos, mesecon:get_rules("pressureplate"))
end
end
end,
})
minetest.register_abm(
{nodenames = {"mesecons_pressureplates:pressure_plate_wood_on"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.env:get_objects_inside_radius(pos, 1)
if objs[1]==nil then
minetest.env:add_node(pos, {name="mesecons_pressureplates:pressure_plate_wood_off"})
mesecon:receptor_off(pos, mesecon:get_rules("pressureplate"))
end
end,
})
minetest.register_on_dignode(
function(pos, oldnode, digger)
if oldnode.name == "mesecons_pressureplates:pressure_plate_wood_on" then
mesecon:receptor_off(pos, mesecon:get_rules("pressureplate"))
end
end
)
mesecon:add_receptor_node("mesecons_pressureplates:pressure_plate_wood_on")
mesecon:add_receptor_node_off("mesecons_pressureplates:pressure_plate_wood_off")
-- PRESSURE PLATE STONE
minetest.register_node("mesecons_pressureplates:pressure_plate_stone_off", {
drawtype = "raillike",
tile_images = {"jeija_pressure_plate_stone_off.png"},
inventory_image = "jeija_pressure_plate_stone_off.png",
wield_image = "jeija_pressure_plate_stone_off.png",
paramtype = "light",
is_ground_content = true,
walkable = false,
selection_box = {
type = "fixed",
},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3},
description="Stone Pressure Plate",
})
minetest.register_node("mesecons_pressureplates:pressure_plate_stone_on", {
drawtype = "raillike",
tile_images = {"jeija_pressure_plate_stone_on.png"},
paramtype = "light",
is_ground_content = true,
walkable = false,
selection_box = {
type = "fixed",
},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3},
drop='"mesecons_pressureplates:pressure_plate_stone_off" 1',
})
minetest.register_craft({
output = '"mesecons_pressureplates:pressure_plate_stone_off" 1',
recipe = {
{'"default:cobble"', '"default:cobble"'},
}
})
minetest.register_abm(
{nodenames = {"mesecons_pressureplates:pressure_plate_stone_off"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.env:get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
local objpos=obj:getpos()
if objpos.y>pos.y-1 and objpos.y<pos.y then
minetest.env:add_node(pos, {name="mesecons_pressureplates:pressure_plate_stone_on"})
mesecon:receptor_on(pos, mesecon:get_rules("pressureplate"))
end
end
end,
})
minetest.register_abm(
{nodenames = {"mesecons_pressureplates:pressure_plate_stone_on"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.env:get_objects_inside_radius(pos, 1)
if objs[1]==nil then
minetest.env:add_node(pos, {name="mesecons_pressureplates:pressure_plate_stone_off"})
mesecon:receptor_off(pos, mesecon:get_rules("pressureplate"))
end
end,
})
minetest.register_on_dignode(
function(pos, oldnode, digger)
if oldnode.name == "mesecons_pressureplates:pressure_plate_stone_on" then
mesecon:receptor_off(pos, mesecons:get_rules("pressureplate"))
end
end
)
mesecon:add_receptor_node("mesecons_pressureplates:pressure_plate_stone_on")
mesecon:add_receptor_node_off("mesecons_pressureplates:pressure_plate_stone_off")
mesecon:add_rules("pressureplate",
{{x=0, y=1, z=-1},
{x=0, y=0, z=-1},
{x=0, y=-1, z=-1},
{x=0, y=1, z=1},
{x=0, y=-1, z=1},
{x=0, y=0, z=1},
{x=1, y=0, z=0},
{x=1, y=1, z=0},
{x=1, y=-1, z=0},
{x=-1, y=1, z=0},
{x=-1, y=-1, z=0},
{x=-1, y=0, z=0},
{x=0, y=-1, z=0},
{x=0, y=-2, z=0},
{x=0, y=1, z=0}})