forked from minetest-mods/mesecons
New effector system, effectors have to be registered with mesecon:register_effector(onstate, offstate, rules, function get_rules) rules and function get_rules are optional. You don't have to specify both onstate and offstate (required for e.g. removestone)
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@ -8,7 +8,7 @@ function mesecon:lightstone_add(name, base_item, texture_off, texture_on)
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minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_on", {
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tile_images = {texture_on},
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inventory_image = minetest.inventorycube(texture_on),
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groups = {cracky=2,not_in_creative_inventory=1, mesecon_effector_on = 1, mesecon = 2},
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groups = {cracky=2,not_in_creative_inventory=1, mesecon = 2},
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drop = "node mesecons_lightstone:lightstone_" .. name .. "_off 1",
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light_source = LIGHT_MAX-2,
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description=name.." Lightstone",
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@ -33,6 +33,7 @@ function mesecon:lightstone_add(name, base_item, texture_off, texture_on)
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{'','group:mesecon_conductor_craftable',''},
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}
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})
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mesecon:register_effector("mesecons_lightstone:lightstone_" .. name .. "_on", "mesecons_lightstone:lightstone_" .. name .. "_off")
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end
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