forked from minetest-mods/mesecons
		
	New effector system, effectors have to be registered with mesecon:register_effector(onstate, offstate, rules, function get_rules) rules and function get_rules are optional. You don't have to specify both onstate and offstate (required for e.g. removestone)
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		| @@ -8,7 +8,7 @@ function mesecon:lightstone_add(name, base_item, texture_off, texture_on) | ||||
|     minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_on", { | ||||
| 	    tile_images = {texture_on}, | ||||
| 	    inventory_image = minetest.inventorycube(texture_on), | ||||
| 	    groups = {cracky=2,not_in_creative_inventory=1, mesecon_effector_on = 1, mesecon = 2}, | ||||
| 	    groups = {cracky=2,not_in_creative_inventory=1, mesecon = 2}, | ||||
| 	    drop = "node mesecons_lightstone:lightstone_" .. name .. "_off 1", | ||||
| 	    light_source = LIGHT_MAX-2, | ||||
|     	    description=name.." Lightstone", | ||||
| @@ -33,6 +33,7 @@ function mesecon:lightstone_add(name, base_item, texture_off, texture_on) | ||||
| 		    {'','group:mesecon_conductor_craftable',''}, | ||||
| 	    } | ||||
|     }) | ||||
|     mesecon:register_effector("mesecons_lightstone:lightstone_" .. name .. "_on", "mesecons_lightstone:lightstone_" .. name .. "_off") | ||||
| end | ||||
|  | ||||
|  | ||||
|   | ||||
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